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										 |  |  | /*************************************************************************/ | 
					
						
							|  |  |  | /*  option_button.h                                                      */ | 
					
						
							|  |  |  | /*************************************************************************/ | 
					
						
							|  |  |  | /*                       This file is part of:                           */ | 
					
						
							|  |  |  | /*                           GODOT ENGINE                                */ | 
					
						
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										 |  |  | /*                      https://godotengine.org                          */ | 
					
						
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										 |  |  | /*************************************************************************/ | 
					
						
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										 |  |  | /* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur.                 */ | 
					
						
							|  |  |  | /* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md).   */ | 
					
						
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										 |  |  | /*                                                                       */ | 
					
						
							|  |  |  | /* Permission is hereby granted, free of charge, to any person obtaining */ | 
					
						
							|  |  |  | /* a copy of this software and associated documentation files (the       */ | 
					
						
							|  |  |  | /* "Software"), to deal in the Software without restriction, including   */ | 
					
						
							|  |  |  | /* without limitation the rights to use, copy, modify, merge, publish,   */ | 
					
						
							|  |  |  | /* distribute, sublicense, and/or sell copies of the Software, and to    */ | 
					
						
							|  |  |  | /* permit persons to whom the Software is furnished to do so, subject to */ | 
					
						
							|  |  |  | /* the following conditions:                                             */ | 
					
						
							|  |  |  | /*                                                                       */ | 
					
						
							|  |  |  | /* The above copyright notice and this permission notice shall be        */ | 
					
						
							|  |  |  | /* included in all copies or substantial portions of the Software.       */ | 
					
						
							|  |  |  | /*                                                                       */ | 
					
						
							|  |  |  | /* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,       */ | 
					
						
							|  |  |  | /* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF    */ | 
					
						
							|  |  |  | /* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ | 
					
						
							|  |  |  | /* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY  */ | 
					
						
							|  |  |  | /* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,  */ | 
					
						
							|  |  |  | /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE     */ | 
					
						
							|  |  |  | /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.                */ | 
					
						
							|  |  |  | /*************************************************************************/ | 
					
						
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										 |  |  | #ifndef OPTION_BUTTON_H
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							|  |  |  | #define OPTION_BUTTON_H
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							|  |  |  | #include "scene/gui/button.h"
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							|  |  |  | #include "scene/gui/popup_menu.h"
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										 |  |  | class OptionButton : public Button { | 
					
						
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										 |  |  | 	GDCLASS(OptionButton, Button); | 
					
						
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										 |  |  | 	PopupMenu *popup = nullptr; | 
					
						
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										 |  |  | 	int current = -1; | 
					
						
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										 |  |  | 	bool fit_to_longest_item = true; | 
					
						
							|  |  |  | 	Vector2 _cached_size; | 
					
						
							|  |  |  | 	bool cache_refresh_pending = false; | 
					
						
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										 |  |  | 	struct ThemeCache { | 
					
						
							|  |  |  | 		Ref<StyleBox> normal; | 
					
						
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							|  |  |  | 		Color font_color; | 
					
						
							|  |  |  | 		Color font_focus_color; | 
					
						
							|  |  |  | 		Color font_pressed_color; | 
					
						
							|  |  |  | 		Color font_hover_color; | 
					
						
							|  |  |  | 		Color font_hover_pressed_color; | 
					
						
							|  |  |  | 		Color font_disabled_color; | 
					
						
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							|  |  |  | 		int h_separation = 0; | 
					
						
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							|  |  |  | 		Ref<Texture2D> arrow_icon; | 
					
						
							|  |  |  | 		int arrow_margin = 0; | 
					
						
							|  |  |  | 		int modulate_arrow = 0; | 
					
						
							|  |  |  | 	} theme_cache; | 
					
						
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										 |  |  | 	void _focused(int p_which); | 
					
						
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										 |  |  | 	void _selected(int p_which); | 
					
						
							|  |  |  | 	void _select(int p_which, bool p_emit = false); | 
					
						
							|  |  |  | 	void _select_int(int p_which); | 
					
						
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										 |  |  | 	void _refresh_size_cache(); | 
					
						
							|  |  |  | 	void _queue_refresh_cache(); | 
					
						
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										 |  |  | 	virtual void pressed() override; | 
					
						
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							|  |  |  | protected: | 
					
						
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										 |  |  | 	Size2 get_minimum_size() const override; | 
					
						
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										 |  |  | 	virtual void _update_theme_item_cache() override; | 
					
						
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										 |  |  | 	void _notification(int p_what); | 
					
						
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										 |  |  | 	bool _set(const StringName &p_name, const Variant &p_value); | 
					
						
							|  |  |  | 	bool _get(const StringName &p_name, Variant &r_ret) const; | 
					
						
							|  |  |  | 	void _get_property_list(List<PropertyInfo> *p_list) const; | 
					
						
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										 |  |  | 	void _validate_property(PropertyInfo &p_property) const; | 
					
						
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										 |  |  | 	static void _bind_methods(); | 
					
						
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										 |  |  | public: | 
					
						
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										 |  |  | 	// ATTENTION: This is used by the POT generator's scene parser. If the number of properties returned by `_get_items()` ever changes,
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							|  |  |  | 	// this value should be updated to reflect the new size.
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							|  |  |  | 	static const int ITEM_PROPERTY_SIZE = 5; | 
					
						
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										 |  |  | 	void add_icon_item(const Ref<Texture2D> &p_icon, const String &p_label, int p_id = -1); | 
					
						
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										 |  |  | 	void add_item(const String &p_label, int p_id = -1); | 
					
						
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										 |  |  | 	void set_item_text(int p_idx, const String &p_text); | 
					
						
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										 |  |  | 	void set_item_icon(int p_idx, const Ref<Texture2D> &p_icon); | 
					
						
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										 |  |  | 	void set_item_id(int p_idx, int p_id); | 
					
						
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										 |  |  | 	void set_item_metadata(int p_idx, const Variant &p_metadata); | 
					
						
							|  |  |  | 	void set_item_disabled(int p_idx, bool p_disabled); | 
					
						
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										 |  |  | 	void set_item_tooltip(int p_idx, const String &p_tooltip); | 
					
						
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							|  |  |  | 	String get_item_text(int p_idx) const; | 
					
						
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										 |  |  | 	Ref<Texture2D> get_item_icon(int p_idx) const; | 
					
						
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										 |  |  | 	int get_item_id(int p_idx) const; | 
					
						
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										 |  |  | 	int get_item_index(int p_id) const; | 
					
						
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										 |  |  | 	Variant get_item_metadata(int p_idx) const; | 
					
						
							|  |  |  | 	bool is_item_disabled(int p_idx) const; | 
					
						
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										 |  |  | 	bool is_item_separator(int p_idx) const; | 
					
						
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										 |  |  | 	String get_item_tooltip(int p_idx) const; | 
					
						
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										 |  |  | 	bool has_selectable_items() const; | 
					
						
							|  |  |  | 	int get_selectable_item(bool p_from_last = false) const; | 
					
						
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										 |  |  | 	void set_item_count(int p_count); | 
					
						
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										 |  |  | 	int get_item_count() const; | 
					
						
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										 |  |  | 	void set_fit_to_longest_item(bool p_fit); | 
					
						
							|  |  |  | 	bool is_fit_to_longest_item() const; | 
					
						
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										 |  |  | 	void add_separator(const String &p_text = ""); | 
					
						
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										 |  |  | 	void clear(); | 
					
						
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										 |  |  | 	void select(int p_idx); | 
					
						
							|  |  |  | 	int get_selected() const; | 
					
						
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										 |  |  | 	int get_selected_id() const; | 
					
						
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										 |  |  | 	Variant get_selected_metadata() const; | 
					
						
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							|  |  |  | 	void remove_item(int p_idx); | 
					
						
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										 |  |  | 	PopupMenu *get_popup() const; | 
					
						
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										 |  |  | 	void show_popup(); | 
					
						
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										 |  |  | 	virtual void get_translatable_strings(List<String> *p_strings) const override; | 
					
						
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										 |  |  | 	OptionButton(const String &p_text = String()); | 
					
						
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										 |  |  | 	~OptionButton(); | 
					
						
							|  |  |  | }; | 
					
						
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										 |  |  | #endif // OPTION_BUTTON_H
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