2017-09-12 17:42:36 -03:00
										 
									 
								 
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								<?xml version="1.0" encoding="UTF-8" ?>
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											2017-11-15 18:37:54 +01:00
										 
									 
								 
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								<class name="Navigation" inherits="Spatial" category="Core" version="3.0-alpha">
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											2017-09-12 17:42:36 -03:00
										 
									 
								 
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									<brief_description>
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									</brief_description>
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									<description>
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									</description>
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									<tutorials>
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									</tutorials>
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									<demos>
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									</demos>
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									<methods>
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										<method name="get_closest_point">
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											<return type="Vector3">
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											</return>
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											<argument index="0" name="to_point" type="Vector3">
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											</argument>
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											<description>
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											</description>
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										</method>
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										<method name="get_closest_point_normal">
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											<return type="Vector3">
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											</return>
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											<argument index="0" name="to_point" type="Vector3">
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											</argument>
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											<description>
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											</description>
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										</method>
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										<method name="get_closest_point_owner">
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											<return type="Object">
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											</return>
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											<argument index="0" name="to_point" type="Vector3">
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											</argument>
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											<description>
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											</description>
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										</method>
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										<method name="get_closest_point_to_segment">
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											<return type="Vector3">
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											</return>
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											<argument index="0" name="start" type="Vector3">
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											</argument>
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											<argument index="1" name="end" type="Vector3">
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											</argument>
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											<argument index="2" name="use_collision" type="bool" default="false">
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											</argument>
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											<description>
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											</description>
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										</method>
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										<method name="get_simple_path">
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											<return type="PoolVector3Array">
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											</return>
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											<argument index="0" name="start" type="Vector3">
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											</argument>
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											<argument index="1" name="end" type="Vector3">
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											</argument>
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											<argument index="2" name="optimize" type="bool" default="true">
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											</argument>
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											<description>
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											</description>
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										</method>
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										<method name="get_up_vector" qualifiers="const">
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											<return type="Vector3">
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											</return>
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											<description>
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											</description>
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										</method>
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										<method name="navmesh_create">
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											<return type="int">
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											</return>
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											<argument index="0" name="mesh" type="NavigationMesh">
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											</argument>
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											<argument index="1" name="xform" type="Transform">
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											</argument>
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											<argument index="2" name="owner" type="Object" default="null">
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											</argument>
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											<description>
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											</description>
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										</method>
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										<method name="navmesh_remove">
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											<return type="void">
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											</return>
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											<argument index="0" name="id" type="int">
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											</argument>
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											<description>
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											</description>
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										</method>
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										<method name="navmesh_set_transform">
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											<return type="void">
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											</return>
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											<argument index="0" name="id" type="int">
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											</argument>
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											<argument index="1" name="xform" type="Transform">
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											</argument>
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											<description>
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											</description>
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										</method>
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										<method name="set_up_vector">
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											<return type="void">
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											</return>
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											<argument index="0" name="up" type="Vector3">
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											</argument>
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											<description>
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											</description>
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										</method>
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									</methods>
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									<members>
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										<member name="up_vector" type="Vector3" setter="set_up_vector" getter="get_up_vector">
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										</member>
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									</members>
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									<constants>
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									</constants>
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								</class>
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