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								/*************************************************************************/
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								/*  physics_2d_server.h                                                  */
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								/*************************************************************************/
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								/*                       This file is part of:                           */
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								/*                           GODOT ENGINE                                */
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											2017-08-27 14:16:55 +02:00
										 
									 
								 
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								/*                      https://godotengine.org                          */
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								/*************************************************************************/
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								/* Copyright (c) 2007-2017 Juan Linietsky, Ariel Manzur.                 */
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								/* Copyright (c) 2014-2017 Godot Engine contributors (cf. AUTHORS.md)    */
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								/*                                                                       */
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								/* Permission is hereby granted, free of charge, to any person obtaining */
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								/* a copy of this software and associated documentation files (the       */
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								/* "Software"), to deal in the Software without restriction, including   */
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								/* without limitation the rights to use, copy, modify, merge, publish,   */
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								/* distribute, sublicense, and/or sell copies of the Software, and to    */
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								/* permit persons to whom the Software is furnished to do so, subject to */
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								/* the following conditions:                                             */
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								/*                                                                       */
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								/* The above copyright notice and this permission notice shall be        */
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								/* included in all copies or substantial portions of the Software.       */
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								/*                                                                       */
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								/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,       */
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								/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF    */
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								/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
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								/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY  */
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								/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,  */
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								/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE     */
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								/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.                */
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								/*************************************************************************/
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								#ifndef PHYSICS_2D_SERVER_H
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								#define PHYSICS_2D_SERVER_H
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								#include "object.h"
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								#include "reference.h"
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								#include "resource.h"
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								class Physics2DDirectSpaceState;
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								class Physics2DDirectBodyState : public Object {
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									GDCLASS(Physics2DDirectBodyState, Object);
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								protected:
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									static void _bind_methods();
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								public:
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									virtual Vector2 get_total_gravity() const = 0; // get gravity vector working on this body space/area
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									virtual float get_total_linear_damp() const = 0; // get density of this body space/area
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									virtual float get_total_angular_damp() const = 0; // get density of this body space/area
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									virtual float get_inverse_mass() const = 0; // get the mass
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									virtual real_t get_inverse_inertia() const = 0; // get density of this body space
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									virtual void set_linear_velocity(const Vector2 &p_velocity) = 0;
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									virtual Vector2 get_linear_velocity() const = 0;
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									virtual void set_angular_velocity(real_t p_velocity) = 0;
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									virtual real_t get_angular_velocity() const = 0;
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									virtual void set_transform(const Transform2D &p_transform) = 0;
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									virtual Transform2D get_transform() const = 0;
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									virtual void set_sleep_state(bool p_enable) = 0;
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									virtual bool is_sleeping() const = 0;
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									virtual int get_contact_count() const = 0;
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									virtual Vector2 get_contact_local_position(int p_contact_idx) const = 0;
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									virtual Vector2 get_contact_local_normal(int p_contact_idx) const = 0;
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									virtual int get_contact_local_shape(int p_contact_idx) const = 0;
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									virtual RID get_contact_collider(int p_contact_idx) const = 0;
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									virtual Vector2 get_contact_collider_position(int p_contact_idx) const = 0;
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									virtual ObjectID get_contact_collider_id(int p_contact_idx) const = 0;
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									virtual Object *get_contact_collider_object(int p_contact_idx) const;
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									virtual int get_contact_collider_shape(int p_contact_idx) const = 0;
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									virtual Variant get_contact_collider_shape_metadata(int p_contact_idx) const = 0;
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									virtual Vector2 get_contact_collider_velocity_at_position(int p_contact_idx) const = 0;
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									virtual real_t get_step() const = 0;
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									virtual void integrate_forces();
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									virtual Physics2DDirectSpaceState *get_space_state() = 0;
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									Physics2DDirectBodyState();
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								};
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								class Physics2DShapeQueryResult;
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								//used for script
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								class Physics2DShapeQueryParameters : public Reference {
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									GDCLASS(Physics2DShapeQueryParameters, Reference);
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									friend class Physics2DDirectSpaceState;
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									RID shape;
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									Transform2D transform;
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									Vector2 motion;
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									float margin;
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									Set<RID> exclude;
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									uint32_t collision_layer;
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									uint32_t object_type_mask;
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								protected:
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									static void _bind_methods();
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								public:
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									void set_shape(const RES &p_shape);
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									void set_shape_rid(const RID &p_shape);
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									RID get_shape_rid() const;
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									void set_transform(const Transform2D &p_transform);
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									Transform2D get_transform() const;
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									void set_motion(const Vector2 &p_motion);
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									Vector2 get_motion() const;
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									void set_margin(float p_margin);
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									float get_margin() const;
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									void set_collision_layer(int p_collision_layer);
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									int get_collision_layer() const;
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									void set_object_type_mask(int p_object_type_mask);
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									int get_object_type_mask() const;
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									void set_exclude(const Vector<RID> &p_exclude);
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									Vector<RID> get_exclude() const;
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									Physics2DShapeQueryParameters();
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								};
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								class Physics2DDirectSpaceState : public Object {
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									GDCLASS(Physics2DDirectSpaceState, Object);
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									Dictionary _intersect_ray(const Vector2 &p_from, const Vector2 &p_to, const Vector<RID> &p_exclude = Vector<RID>(), uint32_t p_layers = 0, uint32_t p_object_type_mask = TYPE_MASK_COLLISION);
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									Array _intersect_point(const Vector2 &p_point, int p_max_results = 32, const Vector<RID> &p_exclude = Vector<RID>(), uint32_t p_layers = 0, uint32_t p_object_type_mask = TYPE_MASK_COLLISION);
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									Array _intersect_shape(const Ref<Physics2DShapeQueryParameters> &p_shape_query, int p_max_results = 32);
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									Array _cast_motion(const Ref<Physics2DShapeQueryParameters> &p_shape_query);
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									Array _collide_shape(const Ref<Physics2DShapeQueryParameters> &p_shape_query, int p_max_results = 32);
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									Dictionary _get_rest_info(const Ref<Physics2DShapeQueryParameters> &p_shape_query);
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								protected:
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									static void _bind_methods();
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								public:
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									enum ObjectTypeMask {
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										TYPE_MASK_STATIC_BODY = 1 << 0,
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										TYPE_MASK_KINEMATIC_BODY = 1 << 1,
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										TYPE_MASK_RIGID_BODY = 1 << 2,
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										TYPE_MASK_CHARACTER_BODY = 1 << 3,
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										TYPE_MASK_AREA = 1 << 4,
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										TYPE_MASK_COLLISION = TYPE_MASK_STATIC_BODY | TYPE_MASK_CHARACTER_BODY | TYPE_MASK_KINEMATIC_BODY | TYPE_MASK_RIGID_BODY
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									};
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									struct RayResult {
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										Vector2 position;
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										Vector2 normal;
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										RID rid;
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										ObjectID collider_id;
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										Object *collider;
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										int shape;
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										Variant metadata;
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									};
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									virtual bool intersect_ray(const Vector2 &p_from, const Vector2 &p_to, RayResult &r_result, const Set<RID> &p_exclude = Set<RID>(), uint32_t p_collision_layer = 0xFFFFFFFF, uint32_t p_object_type_mask = TYPE_MASK_COLLISION) = 0;
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									struct ShapeResult {
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										RID rid;
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										ObjectID collider_id;
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										Object *collider;
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										int shape;
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										Variant metadata;
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									};
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									virtual int intersect_point(const Vector2 &p_point, ShapeResult *r_results, int p_result_max, const Set<RID> &p_exclude = Set<RID>(), uint32_t p_collision_layer = 0xFFFFFFFF, uint32_t p_object_type_mask = TYPE_MASK_COLLISION, bool p_pick_point = false) = 0;
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									virtual int intersect_shape(const RID &p_shape, const Transform2D &p_xform, const Vector2 &p_motion, float p_margin, ShapeResult *r_results, int p_result_max, const Set<RID> &p_exclude = Set<RID>(), uint32_t p_collision_layer = 0xFFFFFFFF, uint32_t p_object_type_mask = TYPE_MASK_COLLISION) = 0;
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									virtual bool cast_motion(const RID &p_shape, const Transform2D &p_xform, const Vector2 &p_motion, float p_margin, float &p_closest_safe, float &p_closest_unsafe, const Set<RID> &p_exclude = Set<RID>(), uint32_t p_collision_layer = 0xFFFFFFFF, uint32_t p_object_type_mask = TYPE_MASK_COLLISION) = 0;
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									virtual bool collide_shape(RID p_shape, const Transform2D &p_shape_xform, const Vector2 &p_motion, float p_margin, Vector2 *r_results, int p_result_max, int &r_result_count, const Set<RID> &p_exclude = Set<RID>(), uint32_t p_collision_layer = 0xFFFFFFFF, uint32_t p_object_type_mask = TYPE_MASK_COLLISION) = 0;
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									struct ShapeRestInfo {
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										Vector2 point;
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										Vector2 normal;
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										RID rid;
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										ObjectID collider_id;
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										int shape;
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										Vector2 linear_velocity; //velocity at contact point
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										Variant metadata;
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									};
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									virtual bool rest_info(RID p_shape, const Transform2D &p_shape_xform, const Vector2 &p_motion, float p_margin, ShapeRestInfo *r_info, const Set<RID> &p_exclude = Set<RID>(), uint32_t p_collision_layer = 0xFFFFFFFF, uint32_t p_object_type_mask = TYPE_MASK_COLLISION) = 0;
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									Physics2DDirectSpaceState();
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								};
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											2017-08-20 17:45:01 +02:00
										 
									 
								 
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								VARIANT_ENUM_CAST(Physics2DDirectSpaceState::ObjectTypeMask);
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								class Physics2DShapeQueryResult : public Reference {
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									GDCLASS(Physics2DShapeQueryResult, Reference);
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									Vector<Physics2DDirectSpaceState::ShapeResult> result;
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									friend class Physics2DDirectSpaceState;
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								protected:
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									static void _bind_methods();
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								public:
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									int get_result_count() const;
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									RID get_result_rid(int p_idx) const;
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									ObjectID get_result_object_id(int p_idx) const;
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											2017-03-05 16:44:50 +01:00
										 
									 
								 
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									Object *get_result_object(int p_idx) const;
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											2014-02-09 22:10:30 -03:00
										 
									 
								 
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									int get_result_object_shape(int p_idx) const;
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									Physics2DShapeQueryResult();
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								};
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											2015-04-19 20:50:55 -03:00
										 
									 
								 
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								class Physics2DTestMotionResult;
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											2014-02-09 22:10:30 -03:00
										 
									 
								 
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								class Physics2DServer : public Object {
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											2017-03-05 16:44:50 +01:00
										 
									 
								 
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									GDCLASS(Physics2DServer, Object);
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									static Physics2DServer *singleton;
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											2014-02-09 22:10:30 -03:00
										 
									 
								 
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									virtual bool _body_test_motion(RID p_body, const Transform2D &p_from, const Vector2 &p_motion, float p_margin = 0.08, const Ref<Physics2DTestMotionResult> &p_result = Ref<Physics2DTestMotionResult>());
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											2015-04-19 20:50:55 -03:00
										 
									 
								 
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								protected:
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									static void _bind_methods();
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								public:
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									static Physics2DServer *get_singleton();
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									enum ShapeType {
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										SHAPE_LINE, ///< plane:"plane"
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										SHAPE_RAY, ///< float:"length"
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										SHAPE_SEGMENT, ///< float:"length"
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										SHAPE_CIRCLE, ///< float:"radius"
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										SHAPE_RECTANGLE, ///< vec3:"extents"
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										SHAPE_CAPSULE,
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										SHAPE_CONVEX_POLYGON, ///< array of planes:"planes"
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										SHAPE_CONCAVE_POLYGON, ///< Vector2 array:"triangles" , or Dictionary with "indices" (int array) and "triangles" (Vector2 array)
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										SHAPE_CUSTOM, ///< Server-Implementation based custom shape, calling shape_create() with this value will result in an error
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									};
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									virtual RID line_shape_create() = 0;
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									virtual RID ray_shape_create() = 0;
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									virtual RID segment_shape_create() = 0;
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									virtual RID circle_shape_create() = 0;
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									virtual RID rectangle_shape_create() = 0;
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									virtual RID capsule_shape_create() = 0;
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									virtual RID convex_polygon_shape_create() = 0;
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									virtual RID concave_polygon_shape_create() = 0;
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									virtual void shape_set_data(RID p_shape, const Variant &p_data) = 0;
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									virtual void shape_set_custom_solver_bias(RID p_shape, real_t p_bias) = 0;
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									virtual ShapeType shape_get_type(RID p_shape) const = 0;
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									virtual Variant shape_get_data(RID p_shape) const = 0;
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									virtual real_t shape_get_custom_solver_bias(RID p_shape) const = 0;
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											2014-02-19 11:57:14 -03:00
										 
									 
								 
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									//these work well, but should be used from the main thread only
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									virtual bool shape_collide(RID p_shape_A, const Transform2D &p_xform_A, const Vector2 &p_motion_A, RID p_shape_B, const Transform2D &p_xform_B, const Vector2 &p_motion_B, Vector2 *r_results, int p_result_max, int &r_result_count) = 0;
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									/* SPACE API */
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									virtual RID space_create() = 0;
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									virtual void space_set_active(RID p_space, bool p_active) = 0;
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									virtual bool space_is_active(RID p_space) const = 0;
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									enum SpaceParameter {
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										SPACE_PARAM_CONTACT_RECYCLE_RADIUS,
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										SPACE_PARAM_CONTACT_MAX_SEPARATION,
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										SPACE_PARAM_BODY_MAX_ALLOWED_PENETRATION,
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										SPACE_PARAM_BODY_LINEAR_VELOCITY_SLEEP_THRESHOLD,
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										SPACE_PARAM_BODY_ANGULAR_VELOCITY_SLEEP_THRESHOLD,
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										SPACE_PARAM_BODY_TIME_TO_SLEEP,
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										SPACE_PARAM_CONSTRAINT_DEFAULT_BIAS,
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									};
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									virtual void space_set_param(RID p_space, SpaceParameter p_param, real_t p_value) = 0;
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									virtual real_t space_get_param(RID p_space, SpaceParameter p_param) const = 0;
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											2017-09-29 17:33:30 +02:00
										 
									 
								 
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									// this function only works on physics process, errors and returns null otherwise
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									virtual Physics2DDirectSpaceState *space_get_direct_state(RID p_space) = 0;
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									virtual void space_set_debug_contacts(RID p_space, int p_max_contacts) = 0;
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									virtual Vector<Vector2> space_get_contacts(RID p_space) const = 0;
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									virtual int space_get_contact_count(RID p_space) const = 0;
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									//missing space parameters
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									/* AREA API */
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									//missing attenuation? missing better override?
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									enum AreaParameter {
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										AREA_PARAM_GRAVITY,
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										AREA_PARAM_GRAVITY_VECTOR,
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										AREA_PARAM_GRAVITY_IS_POINT,
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										AREA_PARAM_GRAVITY_DISTANCE_SCALE,
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										AREA_PARAM_GRAVITY_POINT_ATTENUATION,
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										AREA_PARAM_LINEAR_DAMP,
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										AREA_PARAM_ANGULAR_DAMP,
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										AREA_PARAM_PRIORITY
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									};
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									virtual RID area_create() = 0;
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									virtual void area_set_space(RID p_area, RID p_space) = 0;
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									virtual RID area_get_space(RID p_area) const = 0;
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									enum AreaSpaceOverrideMode {
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										AREA_SPACE_OVERRIDE_DISABLED,
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										AREA_SPACE_OVERRIDE_COMBINE,
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											2015-12-14 02:56:11 +01:00
										 
									 
								 
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										AREA_SPACE_OVERRIDE_COMBINE_REPLACE, // Combines, then discards all subsequent calculations
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										AREA_SPACE_OVERRIDE_REPLACE,
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										AREA_SPACE_OVERRIDE_REPLACE_COMBINE // Discards all previous calculations, then keeps combining
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									};
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									virtual void area_set_space_override_mode(RID p_area, AreaSpaceOverrideMode p_mode) = 0;
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									virtual AreaSpaceOverrideMode area_get_space_override_mode(RID p_area) const = 0;
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									virtual void area_add_shape(RID p_area, RID p_shape, const Transform2D &p_transform = Transform2D()) = 0;
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									virtual void area_set_shape(RID p_area, int p_shape_idx, RID p_shape) = 0;
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									virtual void area_set_shape_transform(RID p_area, int p_shape_idx, const Transform2D &p_transform) = 0;
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									virtual int area_get_shape_count(RID p_area) const = 0;
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									virtual RID area_get_shape(RID p_area, int p_shape_idx) const = 0;
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									virtual Transform2D area_get_shape_transform(RID p_area, int p_shape_idx) const = 0;
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									virtual void area_remove_shape(RID p_area, int p_shape_idx) = 0;
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									virtual void area_clear_shapes(RID p_area) = 0;
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											2017-06-23 23:30:43 -03:00
										 
									 
								 
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									virtual void area_set_shape_disabled(RID p_area, int p_shape, bool p_disabled) = 0;
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											2017-08-07 17:17:31 +07:00
										 
									 
								 
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									virtual void area_attach_object_instance_id(RID p_area, ObjectID p_ID) = 0;
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									virtual ObjectID area_get_object_instance_id(RID p_area) const = 0;
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									virtual void area_set_param(RID p_area, AreaParameter p_param, const Variant &p_value) = 0;
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									virtual void area_set_transform(RID p_area, const Transform2D &p_transform) = 0;
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									virtual Variant area_get_param(RID p_parea, AreaParameter p_param) const = 0;
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									virtual Transform2D area_get_transform(RID p_area) const = 0;
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											2017-03-05 16:44:50 +01:00
										 
									 
								 
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									virtual void area_set_collision_mask(RID p_area, uint32_t p_mask) = 0;
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											2017-06-13 22:45:01 +07:00
										 
									 
								 
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									virtual void area_set_collision_layer(RID p_area, uint32_t p_layer) = 0;
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											2015-05-03 16:47:21 -03:00
										 
									 
								 
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											2017-03-05 16:44:50 +01:00
										 
									 
								 
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									virtual void area_set_monitorable(RID p_area, bool p_monitorable) = 0;
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									virtual void area_set_pickable(RID p_area, bool p_pickable) = 0;
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											2015-03-17 00:45:25 -03:00
										 
									 
								 
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											2017-03-05 16:44:50 +01:00
										 
									 
								 
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									virtual void area_set_monitor_callback(RID p_area, Object *p_receiver, const StringName &p_method) = 0;
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									virtual void area_set_area_monitor_callback(RID p_area, Object *p_receiver, const StringName &p_method) = 0;
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											2014-02-09 22:10:30 -03:00
										 
									 
								 
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									/* BODY API */
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									//missing ccd?
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									enum BodyMode {
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										BODY_MODE_STATIC,
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											2014-02-19 11:57:14 -03:00
										 
									 
								 
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										BODY_MODE_KINEMATIC,
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											2014-02-09 22:10:30 -03:00
										 
									 
								 
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										BODY_MODE_RIGID,
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										BODY_MODE_CHARACTER
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											2014-02-19 11:57:14 -03:00
										 
									 
								 
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										//BODY_MODE_SOFT ??
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											2014-02-09 22:10:30 -03:00
										 
									 
								 
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									};
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											2017-11-09 23:34:01 -03:00
										 
									 
								 
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									virtual RID body_create() = 0;
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											2014-02-09 22:10:30 -03:00
										 
									 
								 
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											2017-03-05 16:44:50 +01:00
										 
									 
								 
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									virtual void body_set_space(RID p_body, RID p_space) = 0;
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									virtual RID body_get_space(RID p_body) const = 0;
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											2014-02-09 22:10:30 -03:00
										 
									 
								 
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											2017-03-05 16:44:50 +01:00
										 
									 
								 
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									virtual void body_set_mode(RID p_body, BodyMode p_mode) = 0;
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									virtual BodyMode body_get_mode(RID p_body) const = 0;
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											2014-02-09 22:10:30 -03:00
										 
									 
								 
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											2017-03-05 16:44:50 +01:00
										 
									 
								 
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									virtual void body_add_shape(RID p_body, RID p_shape, const Transform2D &p_transform = Transform2D()) = 0;
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									virtual void body_set_shape(RID p_body, int p_shape_idx, RID p_shape) = 0;
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									virtual void body_set_shape_transform(RID p_body, int p_shape_idx, const Transform2D &p_transform) = 0;
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									virtual void body_set_shape_metadata(RID p_body, int p_shape_idx, const Variant &p_metadata) = 0;
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											2014-02-09 22:10:30 -03:00
										 
									 
								 
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											2017-03-05 16:44:50 +01:00
										 
									 
								 
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									virtual int body_get_shape_count(RID p_body) const = 0;
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									virtual RID body_get_shape(RID p_body, int p_shape_idx) const = 0;
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									virtual Transform2D body_get_shape_transform(RID p_body, int p_shape_idx) const = 0;
							 | 
						
					
						
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									virtual Variant body_get_shape_metadata(RID p_body, int p_shape_idx) const = 0;
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											2014-02-09 22:10:30 -03:00
										 
									 
								 
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											2017-06-23 23:30:43 -03:00
										 
									 
								 
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									virtual void body_set_shape_disabled(RID p_body, int p_shape, bool p_disabled) = 0;
							 | 
						
					
						
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									virtual void body_set_shape_as_one_way_collision(RID p_body, int p_shape, bool p_enabled) = 0;
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											2014-02-09 22:10:30 -03:00
										 
									 
								 
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											2017-03-05 16:44:50 +01:00
										 
									 
								 
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									virtual void body_remove_shape(RID p_body, int p_shape_idx) = 0;
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									virtual void body_clear_shapes(RID p_body) = 0;
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											2014-02-09 22:10:30 -03:00
										 
									 
								 
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											2017-08-07 17:17:31 +07:00
										 
									 
								 
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									virtual void body_attach_object_instance_id(RID p_body, uint32_t p_ID) = 0;
							 | 
						
					
						
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									virtual uint32_t body_get_object_instance_id(RID p_body) const = 0;
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											2014-02-09 22:10:30 -03:00
										 
									 
								 
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											2014-02-19 11:57:14 -03:00
										 
									 
								 
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									enum CCDMode {
							 | 
						
					
						
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										CCD_MODE_DISABLED,
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										CCD_MODE_CAST_RAY,
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										CCD_MODE_CAST_SHAPE,
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									};
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											2017-03-05 16:44:50 +01:00
										 
									 
								 
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									virtual void body_set_continuous_collision_detection_mode(RID p_body, CCDMode p_mode) = 0;
							 | 
						
					
						
							| 
								
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							 | 
							
								
							 | 
							
							
									virtual CCDMode body_get_continuous_collision_detection_mode(RID p_body) const = 0;
							 | 
						
					
						
							
								
									
										
										
										
											2014-02-09 22:10:30 -03:00
										 
									 
								 
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											2017-06-13 22:45:01 +07:00
										 
									 
								 
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							 | 
							
							
									virtual void body_set_collision_layer(RID p_body, uint32_t p_layer) = 0;
							 | 
						
					
						
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									virtual uint32_t body_get_collision_layer(RID p_body) const = 0;
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											2014-05-14 01:22:15 -03:00
										 
									 
								 
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											2017-03-05 16:44:50 +01:00
										 
									 
								 
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									virtual void body_set_collision_mask(RID p_body, uint32_t p_mask) = 0;
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									virtual uint32_t body_get_collision_mask(RID p_body) const = 0;
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											2014-02-09 22:10:30 -03:00
										 
									 
								 
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									// common body variables
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									enum BodyParameter {
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										BODY_PARAM_BOUNCE,
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										BODY_PARAM_FRICTION,
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										BODY_PARAM_MASS, ///< unused for static, always infinite
							 | 
						
					
						
							
								
									
										
										
										
											2017-03-05 16:44:50 +01:00
										 
									 
								 
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							 | 
							
							
										BODY_PARAM_INERTIA, // read-only: computed from mass & shapes
							 | 
						
					
						
							
								
									
										
										
										
											2015-01-05 18:37:12 -03:00
										 
									 
								 
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										BODY_PARAM_GRAVITY_SCALE,
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										BODY_PARAM_LINEAR_DAMP,
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							 | 
							
							
										BODY_PARAM_ANGULAR_DAMP,
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											2014-02-09 22:10:30 -03:00
										 
									 
								 
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										BODY_PARAM_MAX,
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									};
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											2017-03-05 16:44:50 +01:00
										 
									 
								 
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									virtual void body_set_param(RID p_body, BodyParameter p_param, float p_value) = 0;
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									virtual float body_get_param(RID p_body, BodyParameter p_param) const = 0;
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											2014-02-09 22:10:30 -03:00
										 
									 
								 
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									//state
							 | 
						
					
						
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									enum BodyState {
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										BODY_STATE_TRANSFORM,
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										BODY_STATE_LINEAR_VELOCITY,
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										BODY_STATE_ANGULAR_VELOCITY,
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							 | 
							
							
										BODY_STATE_SLEEPING,
							 | 
						
					
						
							
								
									
										
										
										
											2015-01-05 18:37:12 -03:00
										 
									 
								 
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							 | 
							
								
							 | 
							
							
										BODY_STATE_CAN_SLEEP,
							 | 
						
					
						
							
								
									
										
										
										
											2014-02-09 22:10:30 -03:00
										 
									 
								 
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							 | 
							
							
									};
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											2017-03-05 16:44:50 +01:00
										 
									 
								 
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							 | 
							
							
									virtual void body_set_state(RID p_body, BodyState p_state, const Variant &p_variant) = 0;
							 | 
						
					
						
							| 
								
							 | 
							
								
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							 | 
							
							
									virtual Variant body_get_state(RID p_body, BodyState p_state) const = 0;
							 | 
						
					
						
							
								
									
										
										
										
											2014-02-09 22:10:30 -03:00
										 
									 
								 
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									//do something about it
							 | 
						
					
						
							
								
									
										
										
										
											2017-03-05 16:44:50 +01:00
										 
									 
								 
							 | 
							
								
									
										
									
								
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									virtual void body_set_applied_force(RID p_body, const Vector2 &p_force) = 0;
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
									virtual Vector2 body_get_applied_force(RID p_body) const = 0;
							 | 
						
					
						
							
								
									
										
										
										
											2014-02-09 22:10:30 -03:00
										 
									 
								 
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											2017-03-05 16:44:50 +01:00
										 
									 
								 
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							 | 
							
							
									virtual void body_set_applied_torque(RID p_body, float p_torque) = 0;
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
									virtual float body_get_applied_torque(RID p_body) const = 0;
							 | 
						
					
						
							
								
									
										
										
										
											2014-02-09 22:10:30 -03:00
										 
									 
								 
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											2017-03-05 16:44:50 +01:00
										 
									 
								 
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							 | 
							
							
									virtual void body_add_force(RID p_body, const Vector2 &p_offset, const Vector2 &p_force) = 0;
							 | 
						
					
						
							
								
									
										
										
										
											2016-04-26 08:15:15 -04:00
										 
									 
								 
							 | 
							
								
									
										
									
								
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											2017-03-05 16:44:50 +01:00
										 
									 
								 
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							 | 
							
								
							 | 
							
							
									virtual void body_apply_impulse(RID p_body, const Vector2 &p_offset, const Vector2 &p_impulse) = 0;
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
									virtual void body_set_axis_velocity(RID p_body, const Vector2 &p_axis_velocity) = 0;
							 | 
						
					
						
							
								
									
										
										
										
											2014-02-09 22:10:30 -03:00
										 
									 
								 
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									//fix
							 | 
						
					
						
							
								
									
										
										
										
											2017-03-05 16:44:50 +01:00
										 
									 
								 
							 | 
							
								
									
										
									
								
							 | 
							
								
							 | 
							
							
									virtual void body_add_collision_exception(RID p_body, RID p_body_b) = 0;
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
									virtual void body_remove_collision_exception(RID p_body, RID p_body_b) = 0;
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
									virtual void body_get_collision_exceptions(RID p_body, List<RID> *p_exceptions) = 0;
							 | 
						
					
						
							
								
									
										
										
										
											2014-02-09 22:10:30 -03:00
										 
									 
								 
							 | 
							
								
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							 | 
						
					
						
							
								
									
										
										
										
											2017-03-05 16:44:50 +01:00
										 
									 
								 
							 | 
							
								
									
										
									
								
							 | 
							
								
							 | 
							
							
									virtual void body_set_max_contacts_reported(RID p_body, int p_contacts) = 0;
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
									virtual int body_get_max_contacts_reported(RID p_body) const = 0;
							 | 
						
					
						
							
								
									
										
										
										
											2014-02-09 22:10:30 -03:00
										 
									 
								 
							 | 
							
								
							 | 
							
								
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							 | 
						
					
						
							| 
								
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							 | 
							
								
							 | 
							
							
									//missing remove
							 | 
						
					
						
							
								
									
										
										
										
											2017-07-08 22:12:18 +07:00
										 
									 
								 
							 | 
							
								
									
										
									
								
							 | 
							
								
							 | 
							
							
									virtual void body_set_contacts_reported_depth_threshold(RID p_body, float p_threshold) = 0;
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
									virtual float body_get_contacts_reported_depth_threshold(RID p_body) const = 0;
							 | 
						
					
						
							
								
									
										
										
										
											2014-02-09 22:10:30 -03:00
										 
									 
								 
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											2017-03-05 16:44:50 +01:00
										 
									 
								 
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									virtual void body_set_omit_force_integration(RID p_body, bool p_omit) = 0;
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									virtual bool body_is_omitting_force_integration(RID p_body) const = 0;
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											2017-03-05 16:44:50 +01:00
										 
									 
								 
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									virtual void body_set_force_integration_callback(RID p_body, Object *p_receiver, const StringName &p_method, const Variant &p_udata = Variant()) = 0;
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											2014-02-09 22:10:30 -03:00
										 
									 
								 
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											2017-03-05 16:44:50 +01:00
										 
									 
								 
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									virtual bool body_collide_shape(RID p_body, int p_body_shape, RID p_shape, const Transform2D &p_shape_xform, const Vector2 &p_motion, Vector2 *r_results, int p_result_max, int &r_result_count) = 0;
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											2014-02-19 11:57:14 -03:00
										 
									 
								 
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											2017-03-05 16:44:50 +01:00
										 
									 
								 
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									virtual void body_set_pickable(RID p_body, bool p_pickable) = 0;
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											2015-03-22 01:46:18 -03:00
										 
									 
								 
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											2017-09-29 17:33:30 +02:00
										 
									 
								 
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									// this function only works on physics process, errors and returns null otherwise
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									virtual Physics2DDirectBodyState *body_get_direct_state(RID p_body) = 0;
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											2015-04-19 20:50:55 -03:00
										 
									 
								 
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									struct MotionResult {
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										Vector2 motion;
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										Vector2 remainder;
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										Vector2 collision_point;
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										Vector2 collision_normal;
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										Vector2 collider_velocity;
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											2017-06-24 12:33:52 -03:00
										 
									 
								 
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										int collision_local_shape;
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											2015-04-19 20:50:55 -03:00
										 
									 
								 
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										ObjectID collider_id;
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										RID collider;
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										int collider_shape;
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										Variant collider_metadata;
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									};
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											2017-03-05 16:44:50 +01:00
										 
									 
								 
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									virtual bool body_test_motion(RID p_body, const Transform2D &p_from, const Vector2 &p_motion, float p_margin = 0.001, MotionResult *r_result = NULL) = 0;
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											2015-04-19 20:50:55 -03:00
										 
									 
								 
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											2014-02-09 22:10:30 -03:00
										 
									 
								 
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									/* JOINT API */
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									enum JointType {
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										JOINT_PIN,
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										JOINT_GROOVE,
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										JOINT_DAMPED_SPRING
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									};
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									enum JointParam {
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										JOINT_PARAM_BIAS,
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										JOINT_PARAM_MAX_BIAS,
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										JOINT_PARAM_MAX_FORCE,
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									};
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											2017-03-05 16:44:50 +01:00
										 
									 
								 
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									virtual void joint_set_param(RID p_joint, JointParam p_param, real_t p_value) = 0;
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									virtual real_t joint_get_param(RID p_joint, JointParam p_param) const = 0;
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											2014-02-09 22:10:30 -03:00
										 
									 
								 
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											2017-03-05 16:44:50 +01:00
										 
									 
								 
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									virtual RID pin_joint_create(const Vector2 &p_anchor, RID p_body_a, RID p_body_b = RID()) = 0;
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									virtual RID groove_joint_create(const Vector2 &p_a_groove1, const Vector2 &p_a_groove2, const Vector2 &p_b_anchor, RID p_body_a, RID p_body_b) = 0;
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									virtual RID damped_spring_joint_create(const Vector2 &p_anchor_a, const Vector2 &p_anchor_b, RID p_body_a, RID p_body_b = RID()) = 0;
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											2014-02-09 22:10:30 -03:00
										 
									 
								 
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											2015-10-10 23:28:05 +03:00
										 
									 
								 
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									enum PinJointParam {
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										PIN_JOINT_SOFTNESS
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									};
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											2017-03-05 16:44:50 +01:00
										 
									 
								 
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									virtual void pin_joint_set_param(RID p_joint, PinJointParam p_param, real_t p_value) = 0;
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									virtual real_t pin_joint_get_param(RID p_joint, PinJointParam p_param) const = 0;
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											2015-10-10 23:28:05 +03:00
										 
									 
								 
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											2014-02-09 22:10:30 -03:00
										 
									 
								 
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									enum DampedStringParam {
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										DAMPED_STRING_REST_LENGTH,
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										DAMPED_STRING_STIFFNESS,
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										DAMPED_STRING_DAMPING
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									};
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											2017-03-05 16:44:50 +01:00
										 
									 
								 
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									virtual void damped_string_joint_set_param(RID p_joint, DampedStringParam p_param, real_t p_value) = 0;
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									virtual real_t damped_string_joint_get_param(RID p_joint, DampedStringParam p_param) const = 0;
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											2014-02-09 22:10:30 -03:00
										 
									 
								 
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											2017-03-05 16:44:50 +01:00
										 
									 
								 
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									virtual JointType joint_get_type(RID p_joint) const = 0;
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											2014-02-09 22:10:30 -03:00
										 
									 
								 
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									/* QUERY API */
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									enum AreaBodyStatus {
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										AREA_BODY_ADDED,
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										AREA_BODY_REMOVED
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									};
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									/* MISC */
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											2017-03-05 16:44:50 +01:00
										 
									 
								 
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									virtual void free(RID p_rid) = 0;
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											2014-02-09 22:10:30 -03:00
										 
									 
								 
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											2017-03-05 16:44:50 +01:00
										 
									 
								 
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									virtual void set_active(bool p_active) = 0;
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									virtual void init() = 0;
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									virtual void step(float p_step) = 0;
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									virtual void sync() = 0;
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									virtual void flush_queries() = 0;
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									virtual void end_sync() = 0;
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									virtual void finish() = 0;
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											2014-02-09 22:10:30 -03:00
										 
									 
								 
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											2014-09-02 23:13:40 -03:00
										 
									 
								 
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									enum ProcessInfo {
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										INFO_ACTIVE_OBJECTS,
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										INFO_COLLISION_PAIRS,
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											2016-05-21 21:18:16 -03:00
										 
									 
								 
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										INFO_ISLAND_COUNT,
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										INFO_STEP_TIME,
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										INFO_BROAD_PHASE_TIME
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											2014-09-02 23:13:40 -03:00
										 
									 
								 
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									};
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											2017-03-05 16:44:50 +01:00
										 
									 
								 
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									virtual int get_process_info(ProcessInfo p_info) = 0;
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											2014-09-02 23:13:40 -03:00
										 
									 
								 
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											2014-02-09 22:10:30 -03:00
										 
									 
								 
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									Physics2DServer();
							 | 
						
					
						
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							 | 
							
							
									~Physics2DServer();
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								};
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											2015-04-19 20:50:55 -03:00
										 
									 
								 
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								class Physics2DTestMotionResult : public Reference {
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											2017-03-05 16:44:50 +01:00
										 
									 
								 
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									GDCLASS(Physics2DTestMotionResult, Reference);
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											2015-04-19 20:50:55 -03:00
										 
									 
								 
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									Physics2DServer::MotionResult result;
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									bool colliding;
							 | 
						
					
						
							
								
									
										
										
										
											2017-03-05 16:44:50 +01:00
										 
									 
								 
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									friend class Physics2DServer;
							 | 
						
					
						
							
								
									
										
										
										
											2015-04-19 20:50:55 -03:00
										 
									 
								 
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								protected:
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									static void _bind_methods();
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											2017-03-05 16:44:50 +01:00
										 
									 
								 
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								public:
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									Physics2DServer::MotionResult *get_result_ptr() const { return const_cast<Physics2DServer::MotionResult *>(&result); }
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											2015-04-19 20:50:55 -03:00
										 
									 
								 
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									//bool is_colliding() const;
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									Vector2 get_motion() const;
							 | 
						
					
						
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							 | 
							
							
									Vector2 get_motion_remainder() const;
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									Vector2 get_collision_point() const;
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							 | 
							
							
									Vector2 get_collision_normal() const;
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							 | 
							
							
									Vector2 get_collider_velocity() const;
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							 | 
							
							
									ObjectID get_collider_id() const;
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							 | 
							
								
							 | 
							
							
									RID get_collider_rid() const;
							 | 
						
					
						
							
								
									
										
										
										
											2017-03-05 16:44:50 +01:00
										 
									 
								 
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									Object *get_collider() const;
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											2015-04-19 20:50:55 -03:00
										 
									 
								 
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									int get_collider_shape() const;
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									Physics2DTestMotionResult();
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								};
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											2017-10-21 13:02:06 +02:00
										 
									 
								 
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								typedef Physics2DServer *(*CreatePhysics2DServerCallback)();
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								class Physics2DServerManager {
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									struct ClassInfo {
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										String name;
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										CreatePhysics2DServerCallback create_callback;
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										ClassInfo()
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											: name(""), create_callback(NULL) {}
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										ClassInfo(String p_name, CreatePhysics2DServerCallback p_create_callback)
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											: name(p_name), create_callback(p_create_callback) {}
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										ClassInfo(const ClassInfo &p_ci)
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											: name(p_ci.name), create_callback(p_ci.create_callback) {}
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									};
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									static Vector<ClassInfo> physics_2d_servers;
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									static int default_server_id;
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									static int default_server_priority;
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								public:
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									static const String setting_property_name;
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								private:
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									static void on_servers_changed();
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								public:
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									static void register_server(const String &p_name, CreatePhysics2DServerCallback p_creat_callback);
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									static void set_default_server(const String &p_name, int p_priority = 0);
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									static int find_server_id(const String &p_name);
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									static int get_servers_count();
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									static String get_server_name(int p_id);
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									static Physics2DServer *new_default_server();
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									static Physics2DServer *new_server(const String &p_name);
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								};
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											2017-03-05 16:44:50 +01:00
										 
									 
								 
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								VARIANT_ENUM_CAST(Physics2DServer::ShapeType);
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								VARIANT_ENUM_CAST(Physics2DServer::SpaceParameter);
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								VARIANT_ENUM_CAST(Physics2DServer::AreaParameter);
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								VARIANT_ENUM_CAST(Physics2DServer::AreaSpaceOverrideMode);
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								VARIANT_ENUM_CAST(Physics2DServer::BodyMode);
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								VARIANT_ENUM_CAST(Physics2DServer::BodyParameter);
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								VARIANT_ENUM_CAST(Physics2DServer::BodyState);
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								VARIANT_ENUM_CAST(Physics2DServer::CCDMode);
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								VARIANT_ENUM_CAST(Physics2DServer::JointParam);
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								VARIANT_ENUM_CAST(Physics2DServer::JointType);
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								VARIANT_ENUM_CAST(Physics2DServer::DampedStringParam);
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											2014-02-09 22:10:30 -03:00
										 
									 
								 
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								//VARIANT_ENUM_CAST( Physics2DServer::ObjectType );
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											2017-03-05 16:44:50 +01:00
										 
									 
								 
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								VARIANT_ENUM_CAST(Physics2DServer::AreaBodyStatus);
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								VARIANT_ENUM_CAST(Physics2DServer::ProcessInfo);
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											2014-02-09 22:10:30 -03:00
										 
									 
								 
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								#endif
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