| 
									
										
										
										
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										 |  |  | /*************************************************************************/ | 
					
						
							| 
									
										
										
										
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										 |  |  | /*  sprite_2d.cpp                                                        */ | 
					
						
							| 
									
										
										
										
											2014-02-09 22:10:30 -03:00
										 |  |  | /*************************************************************************/ | 
					
						
							|  |  |  | /*                       This file is part of:                           */ | 
					
						
							|  |  |  | /*                           GODOT ENGINE                                */ | 
					
						
							| 
									
										
										
										
											2017-08-27 14:16:55 +02:00
										 |  |  | /*                      https://godotengine.org                          */ | 
					
						
							| 
									
										
										
										
											2014-02-09 22:10:30 -03:00
										 |  |  | /*************************************************************************/ | 
					
						
							| 
									
										
										
										
											2020-01-01 11:16:22 +01:00
										 |  |  | /* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur.                 */ | 
					
						
							|  |  |  | /* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md).   */ | 
					
						
							| 
									
										
										
										
											2014-02-09 22:10:30 -03:00
										 |  |  | /*                                                                       */ | 
					
						
							|  |  |  | /* Permission is hereby granted, free of charge, to any person obtaining */ | 
					
						
							|  |  |  | /* a copy of this software and associated documentation files (the       */ | 
					
						
							|  |  |  | /* "Software"), to deal in the Software without restriction, including   */ | 
					
						
							|  |  |  | /* without limitation the rights to use, copy, modify, merge, publish,   */ | 
					
						
							|  |  |  | /* distribute, sublicense, and/or sell copies of the Software, and to    */ | 
					
						
							|  |  |  | /* permit persons to whom the Software is furnished to do so, subject to */ | 
					
						
							|  |  |  | /* the following conditions:                                             */ | 
					
						
							|  |  |  | /*                                                                       */ | 
					
						
							|  |  |  | /* The above copyright notice and this permission notice shall be        */ | 
					
						
							|  |  |  | /* included in all copies or substantial portions of the Software.       */ | 
					
						
							|  |  |  | /*                                                                       */ | 
					
						
							|  |  |  | /* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,       */ | 
					
						
							|  |  |  | /* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF    */ | 
					
						
							|  |  |  | /* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ | 
					
						
							|  |  |  | /* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY  */ | 
					
						
							|  |  |  | /* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,  */ | 
					
						
							|  |  |  | /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE     */ | 
					
						
							|  |  |  | /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.                */ | 
					
						
							|  |  |  | /*************************************************************************/ | 
					
						
							| 
									
										
										
										
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										 |  |  | 
 | 
					
						
							| 
									
										
										
										
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										 |  |  | #include "sprite_2d.h"
 | 
					
						
							| 
									
										
										
										
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										 |  |  | 
 | 
					
						
							| 
									
										
										
										
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										 |  |  | #include "core/core_string_names.h"
 | 
					
						
							| 
									
										
										
										
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										 |  |  | #include "core/os/os.h"
 | 
					
						
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										 |  |  | #include "scene/main/window.h"
 | 
					
						
							| 
									
										
										
										
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										 |  |  | #include "scene/scene_string_names.h"
 | 
					
						
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										 |  |  | 
 | 
					
						
							| 
									
										
										
										
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										 |  |  | #ifdef TOOLS_ENABLED
 | 
					
						
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										 |  |  | Dictionary Sprite2D::_edit_get_state() const { | 
					
						
							| 
									
										
										
										
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										 |  |  | 	Dictionary state = Node2D::_edit_get_state(); | 
					
						
							|  |  |  | 	state["offset"] = offset; | 
					
						
							|  |  |  | 	return state; | 
					
						
							|  |  |  | } | 
					
						
							| 
									
										
										
										
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										 |  |  | 
 | 
					
						
							| 
									
										
										
										
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										 |  |  | void Sprite2D::_edit_set_state(const Dictionary &p_state) { | 
					
						
							| 
									
										
										
										
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										 |  |  | 	Node2D::_edit_set_state(p_state); | 
					
						
							|  |  |  | 	set_offset(p_state["offset"]); | 
					
						
							| 
									
										
										
										
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										 |  |  | } | 
					
						
							|  |  |  | 
 | 
					
						
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										 |  |  | void Sprite2D::_edit_set_pivot(const Point2 &p_pivot) { | 
					
						
							| 
									
										
										
										
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										 |  |  | 	set_offset(get_offset() - p_pivot); | 
					
						
							|  |  |  | 	set_position(get_transform().xform(p_pivot)); | 
					
						
							|  |  |  | } | 
					
						
							| 
									
										
										
										
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										 |  |  | 
 | 
					
						
							| 
									
										
										
										
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										 |  |  | Point2 Sprite2D::_edit_get_pivot() const { | 
					
						
							| 
									
										
										
										
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										 |  |  | 	return Vector2(); | 
					
						
							| 
									
										
										
										
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										 |  |  | } | 
					
						
							|  |  |  | 
 | 
					
						
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										 |  |  | bool Sprite2D::_edit_use_pivot() const { | 
					
						
							| 
									
										
										
										
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										 |  |  | 	return true; | 
					
						
							|  |  |  | } | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
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										 |  |  | bool Sprite2D::_edit_is_selected_on_click(const Point2 &p_point, double p_tolerance) const { | 
					
						
							| 
									
										
										
										
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										 |  |  | 	return is_pixel_opaque(p_point); | 
					
						
							|  |  |  | } | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
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										 |  |  | Rect2 Sprite2D::_edit_get_rect() const { | 
					
						
							| 
									
										
										
										
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										 |  |  | 	return get_rect(); | 
					
						
							|  |  |  | } | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
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										 |  |  | bool Sprite2D::_edit_use_rect() const { | 
					
						
							| 
									
										
										
										
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										 |  |  | 	return texture.is_valid(); | 
					
						
							| 
									
										
										
										
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										 |  |  | } | 
					
						
							| 
									
										
										
										
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										 |  |  | #endif
 | 
					
						
							| 
									
										
										
										
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										 |  |  | 
 | 
					
						
							| 
									
										
										
										
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										 |  |  | Rect2 Sprite2D::get_anchorable_rect() const { | 
					
						
							| 
									
										
										
										
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										 |  |  | 	return get_rect(); | 
					
						
							|  |  |  | } | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
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										 |  |  | void Sprite2D::_get_rects(Rect2 &r_src_rect, Rect2 &r_dst_rect, bool &r_filter_clip) const { | 
					
						
							| 
									
										
										
										
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										 |  |  | 	Rect2 base_rect; | 
					
						
							| 
									
										
										
										
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										 |  |  | 
 | 
					
						
							|  |  |  | 	if (region) { | 
					
						
							|  |  |  | 		r_filter_clip = region_filter_clip; | 
					
						
							| 
									
										
										
										
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										 |  |  | 		base_rect = region_rect; | 
					
						
							| 
									
										
										
										
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										 |  |  | 	} else { | 
					
						
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										 |  |  | 		r_filter_clip = false; | 
					
						
							|  |  |  | 		base_rect = Rect2(0, 0, texture->get_width(), texture->get_height()); | 
					
						
							| 
									
										
										
										
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										 |  |  | 	} | 
					
						
							|  |  |  | 
 | 
					
						
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										 |  |  | 	Size2 frame_size = base_rect.size / Size2(hframes, vframes); | 
					
						
							|  |  |  | 	Point2 frame_offset = Point2(frame % hframes, frame / hframes); | 
					
						
							|  |  |  | 	frame_offset *= frame_size; | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 	r_src_rect.size = frame_size; | 
					
						
							|  |  |  | 	r_src_rect.position = base_rect.position + frame_offset; | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 	Point2 dest_offset = offset; | 
					
						
							| 
									
										
										
										
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										 |  |  | 	if (centered) { | 
					
						
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										 |  |  | 		dest_offset -= frame_size / 2; | 
					
						
							| 
									
										
										
										
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										 |  |  | 	} | 
					
						
							| 
									
										
										
										
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										 |  |  | 	if (Engine::get_singleton()->get_use_pixel_snap()) { | 
					
						
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										 |  |  | 		dest_offset = dest_offset.floor(); | 
					
						
							| 
									
										
										
										
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										 |  |  | 	} | 
					
						
							|  |  |  | 
 | 
					
						
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										 |  |  | 	r_dst_rect = Rect2(dest_offset, frame_size); | 
					
						
							| 
									
										
										
										
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										 |  |  | 
 | 
					
						
							| 
									
										
										
										
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										 |  |  | 	if (hflip) { | 
					
						
							| 
									
										
										
										
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										 |  |  | 		r_dst_rect.size.x = -r_dst_rect.size.x; | 
					
						
							| 
									
										
										
										
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										 |  |  | 	} | 
					
						
							|  |  |  | 	if (vflip) { | 
					
						
							| 
									
										
										
										
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										 |  |  | 		r_dst_rect.size.y = -r_dst_rect.size.y; | 
					
						
							| 
									
										
										
										
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										 |  |  | 	} | 
					
						
							| 
									
										
										
										
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										 |  |  | } | 
					
						
							|  |  |  | 
 | 
					
						
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										 |  |  | void Sprite2D::_notification(int p_what) { | 
					
						
							| 
									
										
										
										
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										 |  |  | 	switch (p_what) { | 
					
						
							| 
									
										
										
										
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										 |  |  | 		case NOTIFICATION_DRAW: { | 
					
						
							| 
									
										
										
										
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										 |  |  | 			if (texture.is_null()) { | 
					
						
							| 
									
										
										
										
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										 |  |  | 				return; | 
					
						
							| 
									
										
										
										
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										 |  |  | 			} | 
					
						
							| 
									
										
										
										
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										 |  |  | 
 | 
					
						
							|  |  |  | 			RID ci = get_canvas_item(); | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 			/*
 | 
					
						
							|  |  |  | 			texture->draw(ci,Point2()); | 
					
						
							|  |  |  | 			break; | 
					
						
							|  |  |  | 			*/ | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
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										 |  |  | 			Rect2 src_rect, dst_rect; | 
					
						
							|  |  |  | 			bool filter_clip; | 
					
						
							|  |  |  | 			_get_rects(src_rect, dst_rect, filter_clip); | 
					
						
							| 
									
										
										
										
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										 |  |  | 			texture->draw_rect_region(ci, dst_rect, src_rect, Color(1, 1, 1), false, normal_map, specular, Color(specular_color.r, specular_color.g, specular_color.b, shininess), RS::CANVAS_ITEM_TEXTURE_FILTER_DEFAULT, RS::CANVAS_ITEM_TEXTURE_REPEAT_DEFAULT, filter_clip); | 
					
						
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										 |  |  | 
 | 
					
						
							|  |  |  | 		} break; | 
					
						
							|  |  |  | 	} | 
					
						
							|  |  |  | } | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
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										 |  |  | void Sprite2D::set_texture(const Ref<Texture2D> &p_texture) { | 
					
						
							| 
									
										
										
										
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										 |  |  | 	if (p_texture == texture) { | 
					
						
							| 
									
										
										
										
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										 |  |  | 		return; | 
					
						
							| 
									
										
										
										
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										 |  |  | 	} | 
					
						
							| 
									
										
										
										
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										 |  |  | 
 | 
					
						
							| 
									
										
										
										
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										 |  |  | 	if (texture.is_valid()) { | 
					
						
							| 
									
										
										
										
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										 |  |  | 		texture->disconnect(CoreStringNames::get_singleton()->changed, callable_mp(this, &Sprite2D::_texture_changed)); | 
					
						
							| 
									
										
										
										
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										 |  |  | 	} | 
					
						
							| 
									
										
										
										
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										 |  |  | 
 | 
					
						
							| 
									
										
										
										
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										 |  |  | 	texture = p_texture; | 
					
						
							| 
									
										
										
										
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										 |  |  | 
 | 
					
						
							| 
									
										
										
										
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										 |  |  | 	if (texture.is_valid()) { | 
					
						
							| 
									
										
										
										
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										 |  |  | 		texture->connect(CoreStringNames::get_singleton()->changed, callable_mp(this, &Sprite2D::_texture_changed)); | 
					
						
							| 
									
										
										
										
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										 |  |  | 	} | 
					
						
							| 
									
										
										
										
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										 |  |  | 
 | 
					
						
							| 
									
										
										
										
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										 |  |  | 	update(); | 
					
						
							| 
									
										
										
										
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										 |  |  | 	emit_signal("texture_changed"); | 
					
						
							| 
									
										
										
										
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										 |  |  | 	item_rect_changed(); | 
					
						
							| 
									
										
										
										
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										 |  |  | 	_change_notify("texture"); | 
					
						
							| 
									
										
										
										
											2014-02-09 22:10:30 -03:00
										 |  |  | } | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
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										 |  |  | void Sprite2D::set_normal_map(const Ref<Texture2D> &p_texture) { | 
					
						
							| 
									
										
										
										
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										 |  |  | 	normal_map = p_texture; | 
					
						
							|  |  |  | 	update(); | 
					
						
							|  |  |  | } | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
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										 |  |  | Ref<Texture2D> Sprite2D::get_normal_map() const { | 
					
						
							| 
									
										
										
										
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										 |  |  | 	return normal_map; | 
					
						
							|  |  |  | } | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
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										 |  |  | void Sprite2D::set_specular_map(const Ref<Texture2D> &p_texture) { | 
					
						
							| 
									
										
										
										
											2019-07-04 22:54:32 -03:00
										 |  |  | 	specular = p_texture; | 
					
						
							|  |  |  | 	update(); | 
					
						
							|  |  |  | } | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
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										 |  |  | Ref<Texture2D> Sprite2D::get_specular_map() const { | 
					
						
							| 
									
										
										
										
											2019-07-04 22:54:32 -03:00
										 |  |  | 	return specular; | 
					
						
							|  |  |  | } | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
											2020-03-26 18:49:16 -03:00
										 |  |  | void Sprite2D::set_specular_color(const Color &p_color) { | 
					
						
							| 
									
										
										
										
											2019-07-04 22:54:32 -03:00
										 |  |  | 	specular_color = p_color; | 
					
						
							|  |  |  | 	update(); | 
					
						
							|  |  |  | } | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
											2020-03-26 18:49:16 -03:00
										 |  |  | Color Sprite2D::get_specular_color() const { | 
					
						
							| 
									
										
										
										
											2019-07-04 22:54:32 -03:00
										 |  |  | 	return specular_color; | 
					
						
							|  |  |  | } | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
											2020-03-26 18:49:16 -03:00
										 |  |  | void Sprite2D::set_shininess(float p_shininess) { | 
					
						
							| 
									
										
										
										
											2019-07-04 22:54:32 -03:00
										 |  |  | 	shininess = CLAMP(p_shininess, 0.0, 1.0); | 
					
						
							|  |  |  | 	update(); | 
					
						
							|  |  |  | } | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
											2020-03-26 18:49:16 -03:00
										 |  |  | float Sprite2D::get_shininess() const { | 
					
						
							| 
									
										
										
										
											2019-07-04 22:54:32 -03:00
										 |  |  | 	return shininess; | 
					
						
							|  |  |  | } | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
											2020-03-26 18:49:16 -03:00
										 |  |  | Ref<Texture2D> Sprite2D::get_texture() const { | 
					
						
							| 
									
										
										
										
											2014-02-09 22:10:30 -03:00
										 |  |  | 	return texture; | 
					
						
							|  |  |  | } | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
											2020-03-26 18:49:16 -03:00
										 |  |  | void Sprite2D::set_centered(bool p_center) { | 
					
						
							| 
									
										
										
										
											2017-03-05 16:44:50 +01:00
										 |  |  | 	centered = p_center; | 
					
						
							| 
									
										
										
										
											2014-02-09 22:10:30 -03:00
										 |  |  | 	update(); | 
					
						
							|  |  |  | 	item_rect_changed(); | 
					
						
							|  |  |  | } | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
											2020-03-26 18:49:16 -03:00
										 |  |  | bool Sprite2D::is_centered() const { | 
					
						
							| 
									
										
										
										
											2014-02-09 22:10:30 -03:00
										 |  |  | 	return centered; | 
					
						
							|  |  |  | } | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
											2020-03-26 18:49:16 -03:00
										 |  |  | void Sprite2D::set_offset(const Point2 &p_offset) { | 
					
						
							| 
									
										
										
										
											2017-03-05 16:44:50 +01:00
										 |  |  | 	offset = p_offset; | 
					
						
							| 
									
										
										
										
											2014-02-09 22:10:30 -03:00
										 |  |  | 	update(); | 
					
						
							|  |  |  | 	item_rect_changed(); | 
					
						
							| 
									
										
										
										
											2014-12-07 02:04:20 -03:00
										 |  |  | 	_change_notify("offset"); | 
					
						
							| 
									
										
										
										
											2014-02-09 22:10:30 -03:00
										 |  |  | } | 
					
						
							| 
									
										
										
										
											2020-05-14 14:29:06 +02:00
										 |  |  | 
 | 
					
						
							| 
									
										
										
										
											2020-03-26 18:49:16 -03:00
										 |  |  | Point2 Sprite2D::get_offset() const { | 
					
						
							| 
									
										
										
										
											2014-02-09 22:10:30 -03:00
										 |  |  | 	return offset; | 
					
						
							|  |  |  | } | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
											2020-03-26 18:49:16 -03:00
										 |  |  | void Sprite2D::set_flip_h(bool p_flip) { | 
					
						
							| 
									
										
										
										
											2017-03-05 16:44:50 +01:00
										 |  |  | 	hflip = p_flip; | 
					
						
							| 
									
										
										
										
											2014-02-09 22:10:30 -03:00
										 |  |  | 	update(); | 
					
						
							|  |  |  | } | 
					
						
							| 
									
										
										
										
											2020-05-14 14:29:06 +02:00
										 |  |  | 
 | 
					
						
							| 
									
										
										
										
											2020-03-26 18:49:16 -03:00
										 |  |  | bool Sprite2D::is_flipped_h() const { | 
					
						
							| 
									
										
										
										
											2014-02-09 22:10:30 -03:00
										 |  |  | 	return hflip; | 
					
						
							|  |  |  | } | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
											2020-03-26 18:49:16 -03:00
										 |  |  | void Sprite2D::set_flip_v(bool p_flip) { | 
					
						
							| 
									
										
										
										
											2017-03-05 16:44:50 +01:00
										 |  |  | 	vflip = p_flip; | 
					
						
							| 
									
										
										
										
											2014-02-09 22:10:30 -03:00
										 |  |  | 	update(); | 
					
						
							|  |  |  | } | 
					
						
							| 
									
										
										
										
											2020-05-14 14:29:06 +02:00
										 |  |  | 
 | 
					
						
							| 
									
										
										
										
											2020-03-26 18:49:16 -03:00
										 |  |  | bool Sprite2D::is_flipped_v() const { | 
					
						
							| 
									
										
										
										
											2014-02-09 22:10:30 -03:00
										 |  |  | 	return vflip; | 
					
						
							|  |  |  | } | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
											2020-03-26 18:49:16 -03:00
										 |  |  | void Sprite2D::set_region(bool p_region) { | 
					
						
							| 
									
										
										
										
											2020-05-14 16:41:43 +02:00
										 |  |  | 	if (p_region == region) { | 
					
						
							| 
									
										
										
										
											2014-02-09 22:10:30 -03:00
										 |  |  | 		return; | 
					
						
							| 
									
										
										
										
											2020-05-14 16:41:43 +02:00
										 |  |  | 	} | 
					
						
							| 
									
										
										
										
											2014-02-09 22:10:30 -03:00
										 |  |  | 
 | 
					
						
							| 
									
										
										
										
											2017-03-05 16:44:50 +01:00
										 |  |  | 	region = p_region; | 
					
						
							| 
									
										
										
										
											2014-02-09 22:10:30 -03:00
										 |  |  | 	update(); | 
					
						
							|  |  |  | } | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
											2020-03-26 18:49:16 -03:00
										 |  |  | bool Sprite2D::is_region() const { | 
					
						
							| 
									
										
										
										
											2014-02-09 22:10:30 -03:00
										 |  |  | 	return region; | 
					
						
							|  |  |  | } | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
											2020-03-26 18:49:16 -03:00
										 |  |  | void Sprite2D::set_region_rect(const Rect2 &p_region_rect) { | 
					
						
							| 
									
										
										
										
											2020-05-14 16:41:43 +02:00
										 |  |  | 	if (region_rect == p_region_rect) { | 
					
						
							| 
									
										
										
										
											2016-03-05 12:30:09 -03:00
										 |  |  | 		return; | 
					
						
							| 
									
										
										
										
											2020-05-14 16:41:43 +02:00
										 |  |  | 	} | 
					
						
							| 
									
										
										
										
											2016-03-05 12:30:09 -03:00
										 |  |  | 
 | 
					
						
							| 
									
										
										
										
											2017-03-05 16:44:50 +01:00
										 |  |  | 	region_rect = p_region_rect; | 
					
						
							| 
									
										
										
										
											2016-03-05 12:30:09 -03:00
										 |  |  | 
 | 
					
						
							| 
									
										
										
										
											2020-05-14 16:41:43 +02:00
										 |  |  | 	if (region) { | 
					
						
							| 
									
										
										
										
											2014-02-09 22:10:30 -03:00
										 |  |  | 		item_rect_changed(); | 
					
						
							| 
									
										
										
										
											2020-05-14 16:41:43 +02:00
										 |  |  | 	} | 
					
						
							| 
									
										
										
										
											2016-03-05 12:30:09 -03:00
										 |  |  | 
 | 
					
						
							|  |  |  | 	_change_notify("region_rect"); | 
					
						
							| 
									
										
										
										
											2014-02-09 22:10:30 -03:00
										 |  |  | } | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
											2020-03-26 18:49:16 -03:00
										 |  |  | Rect2 Sprite2D::get_region_rect() const { | 
					
						
							| 
									
										
										
										
											2014-02-09 22:10:30 -03:00
										 |  |  | 	return region_rect; | 
					
						
							|  |  |  | } | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
											2020-03-26 18:49:16 -03:00
										 |  |  | void Sprite2D::set_region_filter_clip(bool p_enable) { | 
					
						
							| 
									
										
										
										
											2017-06-18 22:55:02 -03:00
										 |  |  | 	region_filter_clip = p_enable; | 
					
						
							|  |  |  | 	update(); | 
					
						
							|  |  |  | } | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
											2020-03-26 18:49:16 -03:00
										 |  |  | bool Sprite2D::is_region_filter_clip_enabled() const { | 
					
						
							| 
									
										
										
										
											2017-06-18 22:55:02 -03:00
										 |  |  | 	return region_filter_clip; | 
					
						
							|  |  |  | } | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
											2020-03-26 18:49:16 -03:00
										 |  |  | void Sprite2D::set_frame(int p_frame) { | 
					
						
							| 
									
										
										
										
											2017-03-05 16:44:50 +01:00
										 |  |  | 	ERR_FAIL_INDEX(p_frame, vframes * hframes); | 
					
						
							| 
									
										
										
										
											2014-02-09 22:10:30 -03:00
										 |  |  | 
 | 
					
						
							| 
									
										
										
										
											2020-05-14 16:41:43 +02:00
										 |  |  | 	if (frame != p_frame) { | 
					
						
							| 
									
										
										
										
											2014-02-09 22:10:30 -03:00
										 |  |  | 		item_rect_changed(); | 
					
						
							| 
									
										
										
										
											2020-05-14 16:41:43 +02:00
										 |  |  | 	} | 
					
						
							| 
									
										
										
										
											2014-02-09 22:10:30 -03:00
										 |  |  | 
 | 
					
						
							| 
									
										
										
										
											2017-03-05 16:44:50 +01:00
										 |  |  | 	frame = p_frame; | 
					
						
							| 
									
										
										
										
											2014-12-07 02:04:20 -03:00
										 |  |  | 
 | 
					
						
							| 
									
										
										
										
											2016-10-11 15:14:05 +02:00
										 |  |  | 	_change_notify("frame"); | 
					
						
							| 
									
										
										
										
											2019-01-25 19:21:23 +01:00
										 |  |  | 	_change_notify("frame_coords"); | 
					
						
							| 
									
										
										
										
											2014-12-07 02:04:20 -03:00
										 |  |  | 	emit_signal(SceneStringNames::get_singleton()->frame_changed); | 
					
						
							| 
									
										
										
										
											2014-02-09 22:10:30 -03:00
										 |  |  | } | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
											2020-03-26 18:49:16 -03:00
										 |  |  | int Sprite2D::get_frame() const { | 
					
						
							| 
									
										
										
										
											2014-02-09 22:10:30 -03:00
										 |  |  | 	return frame; | 
					
						
							|  |  |  | } | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
											2020-03-26 18:49:16 -03:00
										 |  |  | void Sprite2D::set_frame_coords(const Vector2 &p_coord) { | 
					
						
							| 
									
										
										
										
											2019-10-13 08:44:44 +02:00
										 |  |  | 	ERR_FAIL_INDEX(int(p_coord.x), hframes); | 
					
						
							|  |  |  | 	ERR_FAIL_INDEX(int(p_coord.y), vframes); | 
					
						
							| 
									
										
										
										
											2019-01-25 19:21:23 +01:00
										 |  |  | 
 | 
					
						
							|  |  |  | 	set_frame(int(p_coord.y) * hframes + int(p_coord.x)); | 
					
						
							|  |  |  | } | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
											2020-03-26 18:49:16 -03:00
										 |  |  | Vector2 Sprite2D::get_frame_coords() const { | 
					
						
							| 
									
										
										
										
											2019-01-25 19:21:23 +01:00
										 |  |  | 	return Vector2(frame % hframes, frame / hframes); | 
					
						
							|  |  |  | } | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
											2020-03-26 18:49:16 -03:00
										 |  |  | void Sprite2D::set_vframes(int p_amount) { | 
					
						
							| 
									
										
										
										
											2019-09-25 10:28:50 +02:00
										 |  |  | 	ERR_FAIL_COND_MSG(p_amount < 1, "Amount of vframes cannot be smaller than 1."); | 
					
						
							| 
									
										
										
										
											2017-03-05 16:44:50 +01:00
										 |  |  | 	vframes = p_amount; | 
					
						
							| 
									
										
										
										
											2014-02-09 22:10:30 -03:00
										 |  |  | 	update(); | 
					
						
							|  |  |  | 	item_rect_changed(); | 
					
						
							| 
									
										
										
										
											2017-08-05 16:19:36 -03:00
										 |  |  | 	_change_notify(); | 
					
						
							| 
									
										
										
										
											2014-02-09 22:10:30 -03:00
										 |  |  | } | 
					
						
							| 
									
										
										
										
											2020-05-14 14:29:06 +02:00
										 |  |  | 
 | 
					
						
							| 
									
										
										
										
											2020-03-26 18:49:16 -03:00
										 |  |  | int Sprite2D::get_vframes() const { | 
					
						
							| 
									
										
										
										
											2014-02-09 22:10:30 -03:00
										 |  |  | 	return vframes; | 
					
						
							|  |  |  | } | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
											2020-03-26 18:49:16 -03:00
										 |  |  | void Sprite2D::set_hframes(int p_amount) { | 
					
						
							| 
									
										
										
										
											2019-09-25 10:28:50 +02:00
										 |  |  | 	ERR_FAIL_COND_MSG(p_amount < 1, "Amount of hframes cannot be smaller than 1."); | 
					
						
							| 
									
										
										
										
											2017-03-05 16:44:50 +01:00
										 |  |  | 	hframes = p_amount; | 
					
						
							| 
									
										
										
										
											2014-02-09 22:10:30 -03:00
										 |  |  | 	update(); | 
					
						
							|  |  |  | 	item_rect_changed(); | 
					
						
							| 
									
										
										
										
											2017-08-05 16:19:36 -03:00
										 |  |  | 	_change_notify(); | 
					
						
							| 
									
										
										
										
											2014-02-09 22:10:30 -03:00
										 |  |  | } | 
					
						
							| 
									
										
										
										
											2020-05-14 14:29:06 +02:00
										 |  |  | 
 | 
					
						
							| 
									
										
										
										
											2020-03-26 18:49:16 -03:00
										 |  |  | int Sprite2D::get_hframes() const { | 
					
						
							| 
									
										
										
										
											2014-02-09 22:10:30 -03:00
										 |  |  | 	return hframes; | 
					
						
							|  |  |  | } | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
											2020-03-26 18:49:16 -03:00
										 |  |  | bool Sprite2D::is_pixel_opaque(const Point2 &p_point) const { | 
					
						
							| 
									
										
										
										
											2020-05-14 16:41:43 +02:00
										 |  |  | 	if (texture.is_null()) { | 
					
						
							| 
									
										
										
										
											2017-12-27 09:28:02 +01:00
										 |  |  | 		return false; | 
					
						
							| 
									
										
										
										
											2020-05-14 16:41:43 +02:00
										 |  |  | 	} | 
					
						
							| 
									
										
										
										
											2017-12-27 09:28:02 +01:00
										 |  |  | 
 | 
					
						
							| 
									
										
										
										
											2020-05-14 16:41:43 +02:00
										 |  |  | 	if (texture->get_size().width == 0 || texture->get_size().height == 0) { | 
					
						
							| 
									
										
										
										
											2019-12-10 11:23:30 -05:00
										 |  |  | 		return false; | 
					
						
							| 
									
										
										
										
											2020-05-14 16:41:43 +02:00
										 |  |  | 	} | 
					
						
							| 
									
										
										
										
											2019-12-10 11:23:30 -05:00
										 |  |  | 
 | 
					
						
							| 
									
										
										
										
											2017-12-27 09:28:02 +01:00
										 |  |  | 	Rect2 src_rect, dst_rect; | 
					
						
							|  |  |  | 	bool filter_clip; | 
					
						
							|  |  |  | 	_get_rects(src_rect, dst_rect, filter_clip); | 
					
						
							| 
									
										
										
										
											2018-03-07 18:58:45 +01:00
										 |  |  | 	dst_rect.size = dst_rect.size.abs(); | 
					
						
							| 
									
										
										
										
											2017-12-27 09:28:02 +01:00
										 |  |  | 
 | 
					
						
							| 
									
										
										
										
											2020-05-14 16:41:43 +02:00
										 |  |  | 	if (!dst_rect.has_point(p_point)) { | 
					
						
							| 
									
										
										
										
											2017-12-27 09:28:02 +01:00
										 |  |  | 		return false; | 
					
						
							| 
									
										
										
										
											2020-05-14 16:41:43 +02:00
										 |  |  | 	} | 
					
						
							| 
									
										
										
										
											2017-12-27 09:28:02 +01:00
										 |  |  | 
 | 
					
						
							| 
									
										
										
										
											2018-03-07 18:58:45 +01:00
										 |  |  | 	Vector2 q = (p_point - dst_rect.position) / dst_rect.size; | 
					
						
							| 
									
										
										
										
											2020-05-14 16:41:43 +02:00
										 |  |  | 	if (hflip) { | 
					
						
							| 
									
										
										
										
											2018-03-07 18:58:45 +01:00
										 |  |  | 		q.x = 1.0f - q.x; | 
					
						
							| 
									
										
										
										
											2020-05-14 16:41:43 +02:00
										 |  |  | 	} | 
					
						
							|  |  |  | 	if (vflip) { | 
					
						
							| 
									
										
										
										
											2018-03-07 18:58:45 +01:00
										 |  |  | 		q.y = 1.0f - q.y; | 
					
						
							| 
									
										
										
										
											2020-05-14 16:41:43 +02:00
										 |  |  | 	} | 
					
						
							| 
									
										
										
										
											2018-03-07 18:58:45 +01:00
										 |  |  | 	q = q * src_rect.size + src_rect.position; | 
					
						
							| 
									
										
										
										
											2019-06-22 19:34:26 +03:00
										 |  |  | #ifndef _MSC_VER
 | 
					
						
							| 
									
										
										
										
											2019-07-04 22:54:32 -03:00
										 |  |  | #warning this need to be obtained from CanvasItem new repeat mode (but it needs to guess it from hierarchy, need to add a function for that)
 | 
					
						
							| 
									
										
										
										
											2019-06-22 19:34:26 +03:00
										 |  |  | #endif
 | 
					
						
							| 
									
										
										
										
											2019-06-11 15:43:37 -03:00
										 |  |  | 	bool is_repeat = false; | 
					
						
							|  |  |  | 	bool is_mirrored_repeat = false; | 
					
						
							| 
									
										
										
										
											2018-04-16 20:21:08 +09:00
										 |  |  | 	if (is_repeat) { | 
					
						
							|  |  |  | 		int mirror_x = 0; | 
					
						
							|  |  |  | 		int mirror_y = 0; | 
					
						
							|  |  |  | 		if (is_mirrored_repeat) { | 
					
						
							|  |  |  | 			mirror_x = (int)(q.x / texture->get_size().width); | 
					
						
							|  |  |  | 			mirror_y = (int)(q.y / texture->get_size().height); | 
					
						
							|  |  |  | 		} | 
					
						
							|  |  |  | 		q.x = Math::fmod(q.x, texture->get_size().width); | 
					
						
							|  |  |  | 		q.y = Math::fmod(q.y, texture->get_size().height); | 
					
						
							|  |  |  | 		if (mirror_x % 2 == 1) { | 
					
						
							|  |  |  | 			q.x = texture->get_size().width - q.x - 1; | 
					
						
							|  |  |  | 		} | 
					
						
							|  |  |  | 		if (mirror_y % 2 == 1) { | 
					
						
							|  |  |  | 			q.y = texture->get_size().height - q.y - 1; | 
					
						
							|  |  |  | 		} | 
					
						
							|  |  |  | 	} else { | 
					
						
							|  |  |  | 		q.x = MIN(q.x, texture->get_size().width - 1); | 
					
						
							|  |  |  | 		q.y = MIN(q.y, texture->get_size().height - 1); | 
					
						
							|  |  |  | 	} | 
					
						
							| 
									
										
										
										
											2017-12-27 09:28:02 +01:00
										 |  |  | 
 | 
					
						
							| 
									
										
										
										
											2018-08-23 22:10:15 -03:00
										 |  |  | 	return texture->is_pixel_opaque((int)q.x, (int)q.y); | 
					
						
							| 
									
										
										
										
											2017-12-27 09:28:02 +01:00
										 |  |  | } | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
											2020-03-26 18:49:16 -03:00
										 |  |  | Rect2 Sprite2D::get_rect() const { | 
					
						
							| 
									
										
										
										
											2020-05-14 16:41:43 +02:00
										 |  |  | 	if (texture.is_null()) { | 
					
						
							| 
									
										
										
										
											2017-03-05 16:44:50 +01:00
										 |  |  | 		return Rect2(0, 0, 1, 1); | 
					
						
							| 
									
										
										
										
											2020-05-14 16:41:43 +02:00
										 |  |  | 	} | 
					
						
							| 
									
										
										
										
											2014-02-09 22:10:30 -03:00
										 |  |  | 
 | 
					
						
							|  |  |  | 	Size2i s; | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 	if (region) { | 
					
						
							| 
									
										
										
										
											2017-03-05 16:44:50 +01:00
										 |  |  | 		s = region_rect.size; | 
					
						
							| 
									
										
										
										
											2014-02-09 22:10:30 -03:00
										 |  |  | 	} else { | 
					
						
							|  |  |  | 		s = texture->get_size(); | 
					
						
							|  |  |  | 	} | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
											2018-01-27 20:14:08 +00:00
										 |  |  | 	s = s / Point2(hframes, vframes); | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
											2017-03-05 16:44:50 +01:00
										 |  |  | 	Point2 ofs = offset; | 
					
						
							| 
									
										
										
										
											2020-05-14 16:41:43 +02:00
										 |  |  | 	if (centered) { | 
					
						
							| 
									
										
										
										
											2019-03-07 19:02:16 +01:00
										 |  |  | 		ofs -= Size2(s) / 2; | 
					
						
							| 
									
										
										
										
											2020-05-14 16:41:43 +02:00
										 |  |  | 	} | 
					
						
							| 
									
										
										
										
											2014-02-09 22:10:30 -03:00
										 |  |  | 
 | 
					
						
							| 
									
										
										
										
											2020-05-14 16:41:43 +02:00
										 |  |  | 	if (s == Size2(0, 0)) { | 
					
						
							| 
									
										
										
										
											2017-03-05 16:44:50 +01:00
										 |  |  | 		s = Size2(1, 1); | 
					
						
							| 
									
										
										
										
											2020-05-14 16:41:43 +02:00
										 |  |  | 	} | 
					
						
							| 
									
										
										
										
											2014-02-09 22:10:30 -03:00
										 |  |  | 
 | 
					
						
							| 
									
										
										
										
											2017-03-05 16:44:50 +01:00
										 |  |  | 	return Rect2(ofs, s); | 
					
						
							| 
									
										
										
										
											2014-02-09 22:10:30 -03:00
										 |  |  | } | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
											2020-03-26 18:49:16 -03:00
										 |  |  | void Sprite2D::_validate_property(PropertyInfo &property) const { | 
					
						
							| 
									
										
										
										
											2017-03-05 16:44:50 +01:00
										 |  |  | 	if (property.name == "frame") { | 
					
						
							| 
									
										
										
										
											2019-07-25 09:11:41 +02:00
										 |  |  | 		property.hint = PROPERTY_HINT_RANGE; | 
					
						
							| 
									
										
										
										
											2017-03-05 16:44:50 +01:00
										 |  |  | 		property.hint_string = "0," + itos(vframes * hframes - 1) + ",1"; | 
					
						
							| 
									
										
										
										
											2019-07-25 09:11:41 +02:00
										 |  |  | 		property.usage |= PROPERTY_USAGE_KEYING_INCREMENTS; | 
					
						
							| 
									
										
										
										
											2016-07-06 23:46:04 -03:00
										 |  |  | 	} | 
					
						
							| 
									
										
										
										
											2019-10-22 19:01:23 +02:00
										 |  |  | 
 | 
					
						
							|  |  |  | 	if (property.name == "frame_coords") { | 
					
						
							|  |  |  | 		property.usage |= PROPERTY_USAGE_KEYING_INCREMENTS; | 
					
						
							|  |  |  | 	} | 
					
						
							| 
									
										
										
										
											2016-07-06 23:46:04 -03:00
										 |  |  | } | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
											2020-03-26 18:49:16 -03:00
										 |  |  | void Sprite2D::_texture_changed() { | 
					
						
							| 
									
										
										
										
											2018-03-10 17:01:46 +01:00
										 |  |  | 	// Changes to the texture need to trigger an update to make
 | 
					
						
							|  |  |  | 	// the editor redraw the sprite with the updated texture.
 | 
					
						
							| 
									
										
										
										
											2019-09-25 20:48:48 +02:00
										 |  |  | 	if (texture.is_valid()) { | 
					
						
							| 
									
										
										
										
											2018-03-10 17:01:46 +01:00
										 |  |  | 		update(); | 
					
						
							|  |  |  | 	} | 
					
						
							|  |  |  | } | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
											2020-03-26 18:49:16 -03:00
										 |  |  | void Sprite2D::_bind_methods() { | 
					
						
							|  |  |  | 	ClassDB::bind_method(D_METHOD("set_texture", "texture"), &Sprite2D::set_texture); | 
					
						
							|  |  |  | 	ClassDB::bind_method(D_METHOD("get_texture"), &Sprite2D::get_texture); | 
					
						
							| 
									
										
										
										
											2014-02-09 22:10:30 -03:00
										 |  |  | 
 | 
					
						
							| 
									
										
										
										
											2020-03-26 18:49:16 -03:00
										 |  |  | 	ClassDB::bind_method(D_METHOD("set_normal_map", "normal_map"), &Sprite2D::set_normal_map); | 
					
						
							|  |  |  | 	ClassDB::bind_method(D_METHOD("get_normal_map"), &Sprite2D::get_normal_map); | 
					
						
							| 
									
										
										
										
											2017-06-17 23:26:49 -03:00
										 |  |  | 
 | 
					
						
							| 
									
										
										
										
											2020-03-26 18:49:16 -03:00
										 |  |  | 	ClassDB::bind_method(D_METHOD("set_specular_map", "specular_map"), &Sprite2D::set_specular_map); | 
					
						
							|  |  |  | 	ClassDB::bind_method(D_METHOD("get_specular_map"), &Sprite2D::get_specular_map); | 
					
						
							| 
									
										
										
										
											2019-07-04 22:54:32 -03:00
										 |  |  | 
 | 
					
						
							| 
									
										
										
										
											2020-03-26 18:49:16 -03:00
										 |  |  | 	ClassDB::bind_method(D_METHOD("set_specular_color", "specular_color"), &Sprite2D::set_specular_color); | 
					
						
							|  |  |  | 	ClassDB::bind_method(D_METHOD("get_specular_color"), &Sprite2D::get_specular_color); | 
					
						
							| 
									
										
										
										
											2019-07-04 22:54:32 -03:00
										 |  |  | 
 | 
					
						
							| 
									
										
										
										
											2020-03-26 18:49:16 -03:00
										 |  |  | 	ClassDB::bind_method(D_METHOD("set_shininess", "shininess"), &Sprite2D::set_shininess); | 
					
						
							|  |  |  | 	ClassDB::bind_method(D_METHOD("get_shininess"), &Sprite2D::get_shininess); | 
					
						
							| 
									
										
										
										
											2019-07-04 22:54:32 -03:00
										 |  |  | 
 | 
					
						
							| 
									
										
										
										
											2020-03-26 18:49:16 -03:00
										 |  |  | 	ClassDB::bind_method(D_METHOD("set_centered", "centered"), &Sprite2D::set_centered); | 
					
						
							|  |  |  | 	ClassDB::bind_method(D_METHOD("is_centered"), &Sprite2D::is_centered); | 
					
						
							| 
									
										
										
										
											2014-02-09 22:10:30 -03:00
										 |  |  | 
 | 
					
						
							| 
									
										
										
										
											2020-03-26 18:49:16 -03:00
										 |  |  | 	ClassDB::bind_method(D_METHOD("set_offset", "offset"), &Sprite2D::set_offset); | 
					
						
							|  |  |  | 	ClassDB::bind_method(D_METHOD("get_offset"), &Sprite2D::get_offset); | 
					
						
							| 
									
										
										
										
											2014-02-09 22:10:30 -03:00
										 |  |  | 
 | 
					
						
							| 
									
										
										
										
											2020-03-26 18:49:16 -03:00
										 |  |  | 	ClassDB::bind_method(D_METHOD("set_flip_h", "flip_h"), &Sprite2D::set_flip_h); | 
					
						
							|  |  |  | 	ClassDB::bind_method(D_METHOD("is_flipped_h"), &Sprite2D::is_flipped_h); | 
					
						
							| 
									
										
										
										
											2014-02-09 22:10:30 -03:00
										 |  |  | 
 | 
					
						
							| 
									
										
										
										
											2020-03-26 18:49:16 -03:00
										 |  |  | 	ClassDB::bind_method(D_METHOD("set_flip_v", "flip_v"), &Sprite2D::set_flip_v); | 
					
						
							|  |  |  | 	ClassDB::bind_method(D_METHOD("is_flipped_v"), &Sprite2D::is_flipped_v); | 
					
						
							| 
									
										
										
										
											2014-02-09 22:10:30 -03:00
										 |  |  | 
 | 
					
						
							| 
									
										
										
										
											2020-03-26 18:49:16 -03:00
										 |  |  | 	ClassDB::bind_method(D_METHOD("set_region", "enabled"), &Sprite2D::set_region); | 
					
						
							|  |  |  | 	ClassDB::bind_method(D_METHOD("is_region"), &Sprite2D::is_region); | 
					
						
							| 
									
										
										
										
											2014-02-09 22:10:30 -03:00
										 |  |  | 
 | 
					
						
							| 
									
										
										
										
											2020-03-26 18:49:16 -03:00
										 |  |  | 	ClassDB::bind_method(D_METHOD("is_pixel_opaque", "pos"), &Sprite2D::is_pixel_opaque); | 
					
						
							| 
									
										
										
										
											2018-08-23 22:10:15 -03:00
										 |  |  | 
 | 
					
						
							| 
									
										
										
										
											2020-03-26 18:49:16 -03:00
										 |  |  | 	ClassDB::bind_method(D_METHOD("set_region_rect", "rect"), &Sprite2D::set_region_rect); | 
					
						
							|  |  |  | 	ClassDB::bind_method(D_METHOD("get_region_rect"), &Sprite2D::get_region_rect); | 
					
						
							| 
									
										
										
										
											2014-02-09 22:10:30 -03:00
										 |  |  | 
 | 
					
						
							| 
									
										
										
										
											2020-03-26 18:49:16 -03:00
										 |  |  | 	ClassDB::bind_method(D_METHOD("set_region_filter_clip", "enabled"), &Sprite2D::set_region_filter_clip); | 
					
						
							|  |  |  | 	ClassDB::bind_method(D_METHOD("is_region_filter_clip_enabled"), &Sprite2D::is_region_filter_clip_enabled); | 
					
						
							| 
									
										
										
										
											2017-06-18 22:55:02 -03:00
										 |  |  | 
 | 
					
						
							| 
									
										
										
										
											2020-03-26 18:49:16 -03:00
										 |  |  | 	ClassDB::bind_method(D_METHOD("set_frame", "frame"), &Sprite2D::set_frame); | 
					
						
							|  |  |  | 	ClassDB::bind_method(D_METHOD("get_frame"), &Sprite2D::get_frame); | 
					
						
							| 
									
										
										
										
											2014-02-09 22:10:30 -03:00
										 |  |  | 
 | 
					
						
							| 
									
										
										
										
											2020-03-26 18:49:16 -03:00
										 |  |  | 	ClassDB::bind_method(D_METHOD("set_frame_coords", "coords"), &Sprite2D::set_frame_coords); | 
					
						
							|  |  |  | 	ClassDB::bind_method(D_METHOD("get_frame_coords"), &Sprite2D::get_frame_coords); | 
					
						
							| 
									
										
										
										
											2019-01-25 19:21:23 +01:00
										 |  |  | 
 | 
					
						
							| 
									
										
										
										
											2020-03-26 18:49:16 -03:00
										 |  |  | 	ClassDB::bind_method(D_METHOD("set_vframes", "vframes"), &Sprite2D::set_vframes); | 
					
						
							|  |  |  | 	ClassDB::bind_method(D_METHOD("get_vframes"), &Sprite2D::get_vframes); | 
					
						
							| 
									
										
										
										
											2014-02-09 22:10:30 -03:00
										 |  |  | 
 | 
					
						
							| 
									
										
										
										
											2020-03-26 18:49:16 -03:00
										 |  |  | 	ClassDB::bind_method(D_METHOD("set_hframes", "hframes"), &Sprite2D::set_hframes); | 
					
						
							|  |  |  | 	ClassDB::bind_method(D_METHOD("get_hframes"), &Sprite2D::get_hframes); | 
					
						
							| 
									
										
										
										
											2014-02-09 22:10:30 -03:00
										 |  |  | 
 | 
					
						
							| 
									
										
										
										
											2020-03-26 18:49:16 -03:00
										 |  |  | 	ClassDB::bind_method(D_METHOD("get_rect"), &Sprite2D::get_rect); | 
					
						
							| 
									
										
										
										
											2018-02-16 11:58:27 -06:00
										 |  |  | 
 | 
					
						
							| 
									
										
										
										
											2014-12-07 02:04:20 -03:00
										 |  |  | 	ADD_SIGNAL(MethodInfo("frame_changed")); | 
					
						
							| 
									
										
										
										
											2016-06-19 22:16:41 -03:00
										 |  |  | 	ADD_SIGNAL(MethodInfo("texture_changed")); | 
					
						
							| 
									
										
										
										
											2014-12-07 02:04:20 -03:00
										 |  |  | 
 | 
					
						
							| 
									
										
										
										
											2019-06-11 15:43:37 -03:00
										 |  |  | 	ADD_PROPERTY(PropertyInfo(Variant::OBJECT, "texture", PROPERTY_HINT_RESOURCE_TYPE, "Texture2D"), "set_texture", "get_texture"); | 
					
						
							| 
									
										
										
										
											2019-07-04 22:54:32 -03:00
										 |  |  | 	ADD_GROUP("Lighting", ""); | 
					
						
							| 
									
										
										
										
											2019-06-11 15:43:37 -03:00
										 |  |  | 	ADD_PROPERTY(PropertyInfo(Variant::OBJECT, "normal_map", PROPERTY_HINT_RESOURCE_TYPE, "Texture2D"), "set_normal_map", "get_normal_map"); | 
					
						
							| 
									
										
										
										
											2019-07-04 22:54:32 -03:00
										 |  |  | 	ADD_PROPERTY(PropertyInfo(Variant::OBJECT, "specular_map", PROPERTY_HINT_RESOURCE_TYPE, "Texture2D"), "set_specular_map", "get_specular_map"); | 
					
						
							|  |  |  | 	ADD_PROPERTY(PropertyInfo(Variant::COLOR, "specular_color", PROPERTY_HINT_COLOR_NO_ALPHA), "set_specular_color", "get_specular_color"); | 
					
						
							| 
									
										
										
											
												Variant: Added 64-bit packed arrays, renamed Variant::REAL to FLOAT.
- Renames PackedIntArray to PackedInt32Array.
- Renames PackedFloatArray to PackedFloat32Array.
- Adds PackedInt64Array and PackedFloat64Array.
- Renames Variant::REAL to Variant::FLOAT for consistency.
Packed arrays are for storing large amount of data and creating stuff like
meshes, buffers. textures, etc. Forcing them to be 64 is a huge waste of
memory. That said, many users requested the ability to have 64 bits packed
arrays for their games, so this is just an optional added type.
For Variant, the float datatype is always 64 bits, and exposed as `float`.
We still have `real_t` which is the datatype that can change from 32 to 64
bits depending on a compile flag (not entirely working right now, but that's
the idea). It affects math related datatypes and code only.
Neither Variant nor PackedArray make use of real_t, which is only intended
for math precision, so the term is removed from there to keep only float.
											
										 
											2020-02-24 15:20:53 -03:00
										 |  |  | 	ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "shininess", PROPERTY_HINT_RANGE, "0,1,0.01"), "set_shininess", "get_shininess"); | 
					
						
							| 
									
										
										
										
											2017-06-25 18:57:28 -03:00
										 |  |  | 	ADD_GROUP("Offset", ""); | 
					
						
							| 
									
										
										
										
											2018-11-08 11:30:02 -03:00
										 |  |  | 	ADD_PROPERTY(PropertyInfo(Variant::BOOL, "centered"), "set_centered", "is_centered"); | 
					
						
							|  |  |  | 	ADD_PROPERTY(PropertyInfo(Variant::VECTOR2, "offset"), "set_offset", "get_offset"); | 
					
						
							|  |  |  | 	ADD_PROPERTY(PropertyInfo(Variant::BOOL, "flip_h"), "set_flip_h", "is_flipped_h"); | 
					
						
							|  |  |  | 	ADD_PROPERTY(PropertyInfo(Variant::BOOL, "flip_v"), "set_flip_v", "is_flipped_v"); | 
					
						
							| 
									
										
										
										
											2017-06-25 18:57:28 -03:00
										 |  |  | 	ADD_GROUP("Animation", ""); | 
					
						
							| 
									
										
										
										
											2018-11-08 11:30:02 -03:00
										 |  |  | 	ADD_PROPERTY(PropertyInfo(Variant::INT, "hframes", PROPERTY_HINT_RANGE, "1,16384,1"), "set_hframes", "get_hframes"); | 
					
						
							| 
									
										
										
										
											2020-08-22 01:56:14 +02:00
										 |  |  | 	ADD_PROPERTY(PropertyInfo(Variant::INT, "vframes", PROPERTY_HINT_RANGE, "1,16384,1"), "set_vframes", "get_vframes"); | 
					
						
							| 
									
										
										
										
											2019-07-25 09:11:41 +02:00
										 |  |  | 	ADD_PROPERTY(PropertyInfo(Variant::INT, "frame"), "set_frame", "get_frame"); | 
					
						
							| 
									
										
										
										
											2019-01-25 19:21:23 +01:00
										 |  |  | 	ADD_PROPERTY(PropertyInfo(Variant::VECTOR2, "frame_coords", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_EDITOR), "set_frame_coords", "get_frame_coords"); | 
					
						
							| 
									
										
										
										
											2017-06-18 22:55:02 -03:00
										 |  |  | 
 | 
					
						
							|  |  |  | 	ADD_GROUP("Region", "region_"); | 
					
						
							| 
									
										
										
										
											2018-11-08 11:30:02 -03:00
										 |  |  | 	ADD_PROPERTY(PropertyInfo(Variant::BOOL, "region_enabled"), "set_region", "is_region"); | 
					
						
							|  |  |  | 	ADD_PROPERTY(PropertyInfo(Variant::RECT2, "region_rect"), "set_region_rect", "get_region_rect"); | 
					
						
							|  |  |  | 	ADD_PROPERTY(PropertyInfo(Variant::BOOL, "region_filter_clip"), "set_region_filter_clip", "is_region_filter_clip_enabled"); | 
					
						
							| 
									
										
										
										
											2014-02-09 22:10:30 -03:00
										 |  |  | } | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
											2020-03-26 18:49:16 -03:00
										 |  |  | Sprite2D::Sprite2D() { | 
					
						
							| 
									
										
										
										
											2017-03-05 16:44:50 +01:00
										 |  |  | 	centered = true; | 
					
						
							|  |  |  | 	hflip = false; | 
					
						
							|  |  |  | 	vflip = false; | 
					
						
							|  |  |  | 	region = false; | 
					
						
							| 
									
										
										
										
											2017-06-18 22:55:02 -03:00
										 |  |  | 	region_filter_clip = false; | 
					
						
							| 
									
										
										
										
											2019-07-04 22:54:32 -03:00
										 |  |  | 	shininess = 1.0; | 
					
						
							|  |  |  | 	specular_color = Color(1, 1, 1, 1); | 
					
						
							| 
									
										
										
										
											2014-02-09 22:10:30 -03:00
										 |  |  | 
 | 
					
						
							| 
									
										
										
										
											2017-03-05 16:44:50 +01:00
										 |  |  | 	frame = 0; | 
					
						
							| 
									
										
										
										
											2014-02-09 22:10:30 -03:00
										 |  |  | 
 | 
					
						
							| 
									
										
										
										
											2017-03-05 16:44:50 +01:00
										 |  |  | 	vframes = 1; | 
					
						
							|  |  |  | 	hframes = 1; | 
					
						
							| 
									
										
										
										
											2014-02-09 22:10:30 -03:00
										 |  |  | } | 
					
						
							| 
									
										
										
										
											2018-03-10 17:01:46 +01:00
										 |  |  | 
 | 
					
						
							| 
									
										
										
										
											2020-03-26 18:49:16 -03:00
										 |  |  | Sprite2D::~Sprite2D() { | 
					
						
							| 
									
										
										
										
											2018-03-10 17:01:46 +01:00
										 |  |  | } |