| 
									
										
										
										
											2023-01-05 13:25:55 +01:00
										 |  |  | /**************************************************************************/ | 
					
						
							|  |  |  | /*  camera_attributes.cpp                                                 */ | 
					
						
							|  |  |  | /**************************************************************************/ | 
					
						
							|  |  |  | /*                         This file is part of:                          */ | 
					
						
							|  |  |  | /*                             GODOT ENGINE                               */ | 
					
						
							|  |  |  | /*                        https://godotengine.org                         */ | 
					
						
							|  |  |  | /**************************************************************************/ | 
					
						
							|  |  |  | /* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */ | 
					
						
							|  |  |  | /* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur.                  */ | 
					
						
							|  |  |  | /*                                                                        */ | 
					
						
							|  |  |  | /* Permission is hereby granted, free of charge, to any person obtaining  */ | 
					
						
							|  |  |  | /* a copy of this software and associated documentation files (the        */ | 
					
						
							|  |  |  | /* "Software"), to deal in the Software without restriction, including    */ | 
					
						
							|  |  |  | /* without limitation the rights to use, copy, modify, merge, publish,    */ | 
					
						
							|  |  |  | /* distribute, sublicense, and/or sell copies of the Software, and to     */ | 
					
						
							|  |  |  | /* permit persons to whom the Software is furnished to do so, subject to  */ | 
					
						
							|  |  |  | /* the following conditions:                                              */ | 
					
						
							|  |  |  | /*                                                                        */ | 
					
						
							|  |  |  | /* The above copyright notice and this permission notice shall be         */ | 
					
						
							|  |  |  | /* included in all copies or substantial portions of the Software.        */ | 
					
						
							|  |  |  | /*                                                                        */ | 
					
						
							|  |  |  | /* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,        */ | 
					
						
							|  |  |  | /* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF     */ | 
					
						
							|  |  |  | /* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */ | 
					
						
							|  |  |  | /* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY   */ | 
					
						
							|  |  |  | /* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,   */ | 
					
						
							|  |  |  | /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE      */ | 
					
						
							|  |  |  | /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.                 */ | 
					
						
							|  |  |  | /**************************************************************************/ | 
					
						
							| 
									
										
										
										
											2022-07-31 16:20:24 -07:00
										 |  |  | 
 | 
					
						
							|  |  |  | #include "camera_attributes.h"
 | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | #include "core/config/project_settings.h"
 | 
					
						
							|  |  |  | #include "servers/rendering_server.h"
 | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | void CameraAttributes::set_exposure_multiplier(float p_multiplier) { | 
					
						
							|  |  |  | 	exposure_multiplier = p_multiplier; | 
					
						
							|  |  |  | 	_update_exposure(); | 
					
						
							|  |  |  | 	emit_changed(); | 
					
						
							|  |  |  | } | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | float CameraAttributes::get_exposure_multiplier() const { | 
					
						
							|  |  |  | 	return exposure_multiplier; | 
					
						
							|  |  |  | } | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | void CameraAttributes::set_exposure_sensitivity(float p_sensitivity) { | 
					
						
							|  |  |  | 	exposure_sensitivity = p_sensitivity; | 
					
						
							|  |  |  | 	_update_exposure(); | 
					
						
							|  |  |  | 	emit_changed(); | 
					
						
							|  |  |  | } | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | float CameraAttributes::get_exposure_sensitivity() const { | 
					
						
							|  |  |  | 	return exposure_sensitivity; | 
					
						
							|  |  |  | } | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | void CameraAttributes::_update_exposure() { | 
					
						
							|  |  |  | 	float exposure_normalization = 1.0; | 
					
						
							|  |  |  | 	// Ignore physical properties if not using physical light units.
 | 
					
						
							|  |  |  | 	if (GLOBAL_GET("rendering/lights_and_shadows/use_physical_light_units")) { | 
					
						
							|  |  |  | 		exposure_normalization = calculate_exposure_normalization(); | 
					
						
							|  |  |  | 	} | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 	RS::get_singleton()->camera_attributes_set_exposure(camera_attributes, exposure_multiplier, exposure_normalization); | 
					
						
							|  |  |  | } | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | void CameraAttributes::set_auto_exposure_enabled(bool p_enabled) { | 
					
						
							|  |  |  | 	auto_exposure_enabled = p_enabled; | 
					
						
							|  |  |  | 	_update_auto_exposure(); | 
					
						
							|  |  |  | 	notify_property_list_changed(); | 
					
						
							|  |  |  | } | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | bool CameraAttributes::is_auto_exposure_enabled() const { | 
					
						
							|  |  |  | 	return auto_exposure_enabled; | 
					
						
							|  |  |  | } | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | void CameraAttributes::set_auto_exposure_speed(float p_auto_exposure_speed) { | 
					
						
							|  |  |  | 	auto_exposure_speed = p_auto_exposure_speed; | 
					
						
							|  |  |  | 	_update_auto_exposure(); | 
					
						
							|  |  |  | } | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | float CameraAttributes::get_auto_exposure_speed() const { | 
					
						
							|  |  |  | 	return auto_exposure_speed; | 
					
						
							|  |  |  | } | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | void CameraAttributes::set_auto_exposure_scale(float p_auto_exposure_scale) { | 
					
						
							|  |  |  | 	auto_exposure_scale = p_auto_exposure_scale; | 
					
						
							|  |  |  | 	_update_auto_exposure(); | 
					
						
							|  |  |  | } | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | float CameraAttributes::get_auto_exposure_scale() const { | 
					
						
							|  |  |  | 	return auto_exposure_scale; | 
					
						
							|  |  |  | } | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | RID CameraAttributes::get_rid() const { | 
					
						
							|  |  |  | 	return camera_attributes; | 
					
						
							|  |  |  | } | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | void CameraAttributes::_validate_property(PropertyInfo &p_property) const { | 
					
						
							|  |  |  | 	if (!GLOBAL_GET("rendering/lights_and_shadows/use_physical_light_units") && p_property.name == "exposure_sensitivity") { | 
					
						
							|  |  |  | 		p_property.usage = PROPERTY_USAGE_NO_EDITOR | PROPERTY_USAGE_INTERNAL; | 
					
						
							|  |  |  | 		return; | 
					
						
							|  |  |  | 	} | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 	if (p_property.name.begins_with("auto_exposure_") && p_property.name != "auto_exposure_enabled" && !auto_exposure_enabled) { | 
					
						
							|  |  |  | 		p_property.usage = PROPERTY_USAGE_NO_EDITOR | PROPERTY_USAGE_INTERNAL; | 
					
						
							|  |  |  | 		return; | 
					
						
							|  |  |  | 	} | 
					
						
							|  |  |  | } | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | void CameraAttributes::_bind_methods() { | 
					
						
							|  |  |  | 	ClassDB::bind_method(D_METHOD("set_exposure_multiplier", "multiplier"), &CameraAttributes::set_exposure_multiplier); | 
					
						
							|  |  |  | 	ClassDB::bind_method(D_METHOD("get_exposure_multiplier"), &CameraAttributes::get_exposure_multiplier); | 
					
						
							|  |  |  | 	ClassDB::bind_method(D_METHOD("set_exposure_sensitivity", "sensitivity"), &CameraAttributes::set_exposure_sensitivity); | 
					
						
							|  |  |  | 	ClassDB::bind_method(D_METHOD("get_exposure_sensitivity"), &CameraAttributes::get_exposure_sensitivity); | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 	ClassDB::bind_method(D_METHOD("set_auto_exposure_enabled", "enabled"), &CameraAttributes::set_auto_exposure_enabled); | 
					
						
							|  |  |  | 	ClassDB::bind_method(D_METHOD("is_auto_exposure_enabled"), &CameraAttributes::is_auto_exposure_enabled); | 
					
						
							|  |  |  | 	ClassDB::bind_method(D_METHOD("set_auto_exposure_speed", "exposure_speed"), &CameraAttributes::set_auto_exposure_speed); | 
					
						
							|  |  |  | 	ClassDB::bind_method(D_METHOD("get_auto_exposure_speed"), &CameraAttributes::get_auto_exposure_speed); | 
					
						
							|  |  |  | 	ClassDB::bind_method(D_METHOD("set_auto_exposure_scale", "exposure_grey"), &CameraAttributes::set_auto_exposure_scale); | 
					
						
							|  |  |  | 	ClassDB::bind_method(D_METHOD("get_auto_exposure_scale"), &CameraAttributes::get_auto_exposure_scale); | 
					
						
							|  |  |  | 
 | 
					
						
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											2022-11-25 12:48:37 +08:00
										 |  |  | 	ADD_GROUP("Exposure", "exposure_"); | 
					
						
							| 
									
										
										
										
											2022-07-31 16:20:24 -07:00
										 |  |  | 	ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "exposure_sensitivity", PROPERTY_HINT_RANGE, "0.1,32000.0,0.1,suffix:ISO"), "set_exposure_sensitivity", "get_exposure_sensitivity"); | 
					
						
							|  |  |  | 	ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "exposure_multiplier", PROPERTY_HINT_RANGE, "0.0,2048.0,0.001"), "set_exposure_multiplier", "get_exposure_multiplier"); | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 	ADD_GROUP("Auto Exposure", "auto_exposure_"); | 
					
						
							|  |  |  | 	ADD_PROPERTY(PropertyInfo(Variant::BOOL, "auto_exposure_enabled"), "set_auto_exposure_enabled", "is_auto_exposure_enabled"); | 
					
						
							|  |  |  | 	ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "auto_exposure_scale", PROPERTY_HINT_RANGE, "0.01,64,0.01"), "set_auto_exposure_scale", "get_auto_exposure_scale"); | 
					
						
							|  |  |  | 	ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "auto_exposure_speed", PROPERTY_HINT_RANGE, "0.01,64,0.01"), "set_auto_exposure_speed", "get_auto_exposure_speed"); | 
					
						
							|  |  |  | } | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | CameraAttributes::CameraAttributes() { | 
					
						
							|  |  |  | 	camera_attributes = RS::get_singleton()->camera_attributes_create(); | 
					
						
							|  |  |  | } | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | CameraAttributes::~CameraAttributes() { | 
					
						
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											2022-12-12 12:42:37 -05:00
										 |  |  | 	ERR_FAIL_NULL(RenderingServer::get_singleton()); | 
					
						
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											2022-07-31 16:20:24 -07:00
										 |  |  | 	RS::get_singleton()->free(camera_attributes); | 
					
						
							|  |  |  | } | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | //////////////////////////////////////////////////////
 | 
					
						
							|  |  |  | /* CameraAttributesPractical */ | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | void CameraAttributesPractical::set_dof_blur_far_enabled(bool p_enabled) { | 
					
						
							|  |  |  | 	dof_blur_far_enabled = p_enabled; | 
					
						
							|  |  |  | 	_update_dof_blur(); | 
					
						
							|  |  |  | 	notify_property_list_changed(); | 
					
						
							|  |  |  | } | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | bool CameraAttributesPractical::is_dof_blur_far_enabled() const { | 
					
						
							|  |  |  | 	return dof_blur_far_enabled; | 
					
						
							|  |  |  | } | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | void CameraAttributesPractical::set_dof_blur_far_distance(float p_distance) { | 
					
						
							|  |  |  | 	dof_blur_far_distance = p_distance; | 
					
						
							|  |  |  | 	_update_dof_blur(); | 
					
						
							|  |  |  | } | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | float CameraAttributesPractical::get_dof_blur_far_distance() const { | 
					
						
							|  |  |  | 	return dof_blur_far_distance; | 
					
						
							|  |  |  | } | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | void CameraAttributesPractical::set_dof_blur_far_transition(float p_distance) { | 
					
						
							|  |  |  | 	dof_blur_far_transition = p_distance; | 
					
						
							|  |  |  | 	_update_dof_blur(); | 
					
						
							|  |  |  | } | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | float CameraAttributesPractical::get_dof_blur_far_transition() const { | 
					
						
							|  |  |  | 	return dof_blur_far_transition; | 
					
						
							|  |  |  | } | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | void CameraAttributesPractical::set_dof_blur_near_enabled(bool p_enabled) { | 
					
						
							|  |  |  | 	dof_blur_near_enabled = p_enabled; | 
					
						
							|  |  |  | 	_update_dof_blur(); | 
					
						
							|  |  |  | 	notify_property_list_changed(); | 
					
						
							|  |  |  | } | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | bool CameraAttributesPractical::is_dof_blur_near_enabled() const { | 
					
						
							|  |  |  | 	return dof_blur_near_enabled; | 
					
						
							|  |  |  | } | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | void CameraAttributesPractical::set_dof_blur_near_distance(float p_distance) { | 
					
						
							|  |  |  | 	dof_blur_near_distance = p_distance; | 
					
						
							|  |  |  | 	_update_dof_blur(); | 
					
						
							|  |  |  | } | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | float CameraAttributesPractical::get_dof_blur_near_distance() const { | 
					
						
							|  |  |  | 	return dof_blur_near_distance; | 
					
						
							|  |  |  | } | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | void CameraAttributesPractical::set_dof_blur_near_transition(float p_distance) { | 
					
						
							|  |  |  | 	dof_blur_near_transition = p_distance; | 
					
						
							|  |  |  | 	_update_dof_blur(); | 
					
						
							|  |  |  | } | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | float CameraAttributesPractical::get_dof_blur_near_transition() const { | 
					
						
							|  |  |  | 	return dof_blur_near_transition; | 
					
						
							|  |  |  | } | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | void CameraAttributesPractical::set_dof_blur_amount(float p_amount) { | 
					
						
							|  |  |  | 	dof_blur_amount = p_amount; | 
					
						
							|  |  |  | 	_update_dof_blur(); | 
					
						
							|  |  |  | } | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | float CameraAttributesPractical::get_dof_blur_amount() const { | 
					
						
							|  |  |  | 	return dof_blur_amount; | 
					
						
							|  |  |  | } | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | void CameraAttributesPractical::_update_dof_blur() { | 
					
						
							|  |  |  | 	RS::get_singleton()->camera_attributes_set_dof_blur( | 
					
						
							|  |  |  | 			get_rid(), | 
					
						
							|  |  |  | 			dof_blur_far_enabled, | 
					
						
							|  |  |  | 			dof_blur_far_distance, | 
					
						
							|  |  |  | 			dof_blur_far_transition, | 
					
						
							|  |  |  | 			dof_blur_near_enabled, | 
					
						
							|  |  |  | 			dof_blur_near_distance, | 
					
						
							|  |  |  | 			dof_blur_near_transition, | 
					
						
							|  |  |  | 			dof_blur_amount); | 
					
						
							|  |  |  | } | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | float CameraAttributesPractical::calculate_exposure_normalization() const { | 
					
						
							|  |  |  | 	return exposure_sensitivity / 3072007.0; // Matches exposure normalization for default CameraAttributesPhysical at ISO 100.
 | 
					
						
							|  |  |  | } | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | void CameraAttributesPractical::set_auto_exposure_min_sensitivity(float p_min) { | 
					
						
							|  |  |  | 	auto_exposure_min = p_min; | 
					
						
							|  |  |  | 	_update_auto_exposure(); | 
					
						
							|  |  |  | } | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | float CameraAttributesPractical::get_auto_exposure_min_sensitivity() const { | 
					
						
							|  |  |  | 	return auto_exposure_min; | 
					
						
							|  |  |  | } | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | void CameraAttributesPractical::set_auto_exposure_max_sensitivity(float p_max) { | 
					
						
							|  |  |  | 	auto_exposure_max = p_max; | 
					
						
							|  |  |  | 	_update_auto_exposure(); | 
					
						
							|  |  |  | } | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | float CameraAttributesPractical::get_auto_exposure_max_sensitivity() const { | 
					
						
							|  |  |  | 	return auto_exposure_max; | 
					
						
							|  |  |  | } | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | void CameraAttributesPractical::_update_auto_exposure() { | 
					
						
							|  |  |  | 	RS::get_singleton()->camera_attributes_set_auto_exposure( | 
					
						
							|  |  |  | 			get_rid(), | 
					
						
							|  |  |  | 			auto_exposure_enabled, | 
					
						
							|  |  |  | 			auto_exposure_min * ((12.5 / 100.0) / exposure_sensitivity), // Convert from Sensitivity to Luminance
 | 
					
						
							|  |  |  | 			auto_exposure_max * ((12.5 / 100.0) / exposure_sensitivity), // Convert from Sensitivity to Luminance
 | 
					
						
							|  |  |  | 			auto_exposure_speed, | 
					
						
							|  |  |  | 			auto_exposure_scale); | 
					
						
							|  |  |  | 	emit_changed(); | 
					
						
							|  |  |  | } | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | void CameraAttributesPractical::_validate_property(PropertyInfo &p_property) const { | 
					
						
							|  |  |  | 	if ((!dof_blur_far_enabled && (p_property.name == "dof_blur_far_distance" || p_property.name == "dof_blur_far_transition")) || | 
					
						
							|  |  |  | 			(!dof_blur_near_enabled && (p_property.name == "dof_blur_near_distance" || p_property.name == "dof_blur_near_transition"))) { | 
					
						
							|  |  |  | 		p_property.usage = PROPERTY_USAGE_NO_EDITOR | PROPERTY_USAGE_INTERNAL; | 
					
						
							|  |  |  | 	} | 
					
						
							|  |  |  | } | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | void CameraAttributesPractical::_bind_methods() { | 
					
						
							|  |  |  | 	// DOF blur
 | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 	ClassDB::bind_method(D_METHOD("set_dof_blur_far_enabled", "enabled"), &CameraAttributesPractical::set_dof_blur_far_enabled); | 
					
						
							|  |  |  | 	ClassDB::bind_method(D_METHOD("is_dof_blur_far_enabled"), &CameraAttributesPractical::is_dof_blur_far_enabled); | 
					
						
							|  |  |  | 	ClassDB::bind_method(D_METHOD("set_dof_blur_far_distance", "distance"), &CameraAttributesPractical::set_dof_blur_far_distance); | 
					
						
							|  |  |  | 	ClassDB::bind_method(D_METHOD("get_dof_blur_far_distance"), &CameraAttributesPractical::get_dof_blur_far_distance); | 
					
						
							|  |  |  | 	ClassDB::bind_method(D_METHOD("set_dof_blur_far_transition", "distance"), &CameraAttributesPractical::set_dof_blur_far_transition); | 
					
						
							|  |  |  | 	ClassDB::bind_method(D_METHOD("get_dof_blur_far_transition"), &CameraAttributesPractical::get_dof_blur_far_transition); | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 	ClassDB::bind_method(D_METHOD("set_dof_blur_near_enabled", "enabled"), &CameraAttributesPractical::set_dof_blur_near_enabled); | 
					
						
							|  |  |  | 	ClassDB::bind_method(D_METHOD("is_dof_blur_near_enabled"), &CameraAttributesPractical::is_dof_blur_near_enabled); | 
					
						
							|  |  |  | 	ClassDB::bind_method(D_METHOD("set_dof_blur_near_distance", "distance"), &CameraAttributesPractical::set_dof_blur_near_distance); | 
					
						
							|  |  |  | 	ClassDB::bind_method(D_METHOD("get_dof_blur_near_distance"), &CameraAttributesPractical::get_dof_blur_near_distance); | 
					
						
							|  |  |  | 	ClassDB::bind_method(D_METHOD("set_dof_blur_near_transition", "distance"), &CameraAttributesPractical::set_dof_blur_near_transition); | 
					
						
							|  |  |  | 	ClassDB::bind_method(D_METHOD("get_dof_blur_near_transition"), &CameraAttributesPractical::get_dof_blur_near_transition); | 
					
						
							|  |  |  | 	ClassDB::bind_method(D_METHOD("set_dof_blur_amount", "amount"), &CameraAttributesPractical::set_dof_blur_amount); | 
					
						
							|  |  |  | 	ClassDB::bind_method(D_METHOD("get_dof_blur_amount"), &CameraAttributesPractical::get_dof_blur_amount); | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 	ClassDB::bind_method(D_METHOD("set_auto_exposure_max_sensitivity", "max_sensitivity"), &CameraAttributesPractical::set_auto_exposure_max_sensitivity); | 
					
						
							|  |  |  | 	ClassDB::bind_method(D_METHOD("get_auto_exposure_max_sensitivity"), &CameraAttributesPractical::get_auto_exposure_max_sensitivity); | 
					
						
							|  |  |  | 	ClassDB::bind_method(D_METHOD("set_auto_exposure_min_sensitivity", "min_sensitivity"), &CameraAttributesPractical::set_auto_exposure_min_sensitivity); | 
					
						
							|  |  |  | 	ClassDB::bind_method(D_METHOD("get_auto_exposure_min_sensitivity"), &CameraAttributesPractical::get_auto_exposure_min_sensitivity); | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 	ADD_GROUP("DOF Blur", "dof_blur_"); | 
					
						
							|  |  |  | 	ADD_PROPERTY(PropertyInfo(Variant::BOOL, "dof_blur_far_enabled"), "set_dof_blur_far_enabled", "is_dof_blur_far_enabled"); | 
					
						
							|  |  |  | 	ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "dof_blur_far_distance", PROPERTY_HINT_RANGE, "0.01,8192,0.01,exp,suffix:m"), "set_dof_blur_far_distance", "get_dof_blur_far_distance"); | 
					
						
							| 
									
										
										
										
											2023-01-20 20:39:49 -06:00
										 |  |  | 	ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "dof_blur_far_transition", PROPERTY_HINT_RANGE, "-1,8192,0.01,exp"), "set_dof_blur_far_transition", "get_dof_blur_far_transition"); | 
					
						
							| 
									
										
										
										
											2022-07-31 16:20:24 -07:00
										 |  |  | 	ADD_PROPERTY(PropertyInfo(Variant::BOOL, "dof_blur_near_enabled"), "set_dof_blur_near_enabled", "is_dof_blur_near_enabled"); | 
					
						
							|  |  |  | 	ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "dof_blur_near_distance", PROPERTY_HINT_RANGE, "0.01,8192,0.01,exp,suffix:m"), "set_dof_blur_near_distance", "get_dof_blur_near_distance"); | 
					
						
							| 
									
										
										
										
											2023-01-20 20:39:49 -06:00
										 |  |  | 	ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "dof_blur_near_transition", PROPERTY_HINT_RANGE, "-1,8192,0.01,exp"), "set_dof_blur_near_transition", "get_dof_blur_near_transition"); | 
					
						
							| 
									
										
										
										
											2022-07-31 16:20:24 -07:00
										 |  |  | 	ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "dof_blur_amount", PROPERTY_HINT_RANGE, "0,1,0.01"), "set_dof_blur_amount", "get_dof_blur_amount"); | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 	ADD_GROUP("Auto Exposure", "auto_exposure_"); | 
					
						
							|  |  |  | 	ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "auto_exposure_min_sensitivity", PROPERTY_HINT_RANGE, "0,1600,0.01,or_greater,suffic:ISO"), "set_auto_exposure_min_sensitivity", "get_auto_exposure_min_sensitivity"); | 
					
						
							|  |  |  | 	ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "auto_exposure_max_sensitivity", PROPERTY_HINT_RANGE, "0,64000,0.1,or_greater,suffic:ISO"), "set_auto_exposure_max_sensitivity", "get_auto_exposure_max_sensitivity"); | 
					
						
							|  |  |  | } | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | CameraAttributesPractical::CameraAttributesPractical() { | 
					
						
							|  |  |  | 	_update_dof_blur(); | 
					
						
							|  |  |  | 	_update_exposure(); | 
					
						
							|  |  |  | 	set_auto_exposure_min_sensitivity(0.0); | 
					
						
							|  |  |  | 	set_auto_exposure_max_sensitivity(800.0); | 
					
						
							|  |  |  | 	notify_property_list_changed(); | 
					
						
							|  |  |  | } | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | CameraAttributesPractical::~CameraAttributesPractical() { | 
					
						
							|  |  |  | } | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | //////////////////////////////////////////////////////
 | 
					
						
							|  |  |  | /* CameraAttributesPhysical */ | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | void CameraAttributesPhysical::set_aperture(float p_aperture) { | 
					
						
							|  |  |  | 	exposure_aperture = p_aperture; | 
					
						
							|  |  |  | 	_update_exposure(); | 
					
						
							|  |  |  | 	_update_frustum(); | 
					
						
							|  |  |  | } | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | float CameraAttributesPhysical::get_aperture() const { | 
					
						
							|  |  |  | 	return exposure_aperture; | 
					
						
							|  |  |  | } | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | void CameraAttributesPhysical::set_shutter_speed(float p_shutter_speed) { | 
					
						
							|  |  |  | 	exposure_shutter_speed = p_shutter_speed; | 
					
						
							|  |  |  | 	_update_exposure(); | 
					
						
							|  |  |  | } | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | float CameraAttributesPhysical::get_shutter_speed() const { | 
					
						
							|  |  |  | 	return exposure_shutter_speed; | 
					
						
							|  |  |  | } | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | void CameraAttributesPhysical::set_focal_length(float p_focal_length) { | 
					
						
							|  |  |  | 	frustum_focal_length = p_focal_length; | 
					
						
							|  |  |  | 	_update_frustum(); | 
					
						
							|  |  |  | 	emit_changed(); | 
					
						
							|  |  |  | } | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | float CameraAttributesPhysical::get_focal_length() const { | 
					
						
							|  |  |  | 	return frustum_focal_length; | 
					
						
							|  |  |  | } | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | void CameraAttributesPhysical::set_focus_distance(float p_focus_distance) { | 
					
						
							|  |  |  | 	frustum_focus_distance = p_focus_distance; | 
					
						
							|  |  |  | 	_update_frustum(); | 
					
						
							|  |  |  | } | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | float CameraAttributesPhysical::get_focus_distance() const { | 
					
						
							|  |  |  | 	return frustum_focus_distance; | 
					
						
							|  |  |  | } | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | void CameraAttributesPhysical::set_near(real_t p_near) { | 
					
						
							|  |  |  | 	frustum_near = p_near; | 
					
						
							|  |  |  | 	_update_frustum(); | 
					
						
							|  |  |  | 	emit_changed(); | 
					
						
							|  |  |  | } | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | real_t CameraAttributesPhysical::get_near() const { | 
					
						
							|  |  |  | 	return frustum_near; | 
					
						
							|  |  |  | } | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | void CameraAttributesPhysical::set_far(real_t p_far) { | 
					
						
							|  |  |  | 	frustum_far = p_far; | 
					
						
							|  |  |  | 	_update_frustum(); | 
					
						
							|  |  |  | 	emit_changed(); | 
					
						
							|  |  |  | } | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | real_t CameraAttributesPhysical::get_far() const { | 
					
						
							|  |  |  | 	return frustum_far; | 
					
						
							|  |  |  | } | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | real_t CameraAttributesPhysical::get_fov() const { | 
					
						
							|  |  |  | 	return frustum_fov; | 
					
						
							|  |  |  | } | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | void CameraAttributesPhysical::_update_frustum() { | 
					
						
							|  |  |  | 	//https://en.wikipedia.org/wiki/Circle_of_confusion#Circle_of_confusion_diameter_limit_based_on_d/1500
 | 
					
						
							|  |  |  | 	Vector2i sensor_size = Vector2i(36, 24); // Matches high-end DSLR, could be made variable if there is demand.
 | 
					
						
							|  |  |  | 	float CoC = sensor_size.length() / 1500.0; | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 	frustum_fov = Math::rad_to_deg(2 * atan(sensor_size.height / (2 * frustum_focal_length))); | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 	// Based on https://en.wikipedia.org/wiki/Depth_of_field.
 | 
					
						
							|  |  |  | 	float u = MAX(frustum_focus_distance * 1000.0, frustum_focal_length + 1.0); // Focus distance expressed in mm and clamped to at least 1 mm away from lens.
 | 
					
						
							|  |  |  | 	float hyperfocal_length = frustum_focal_length + ((frustum_focal_length * frustum_focal_length) / (exposure_aperture * CoC)); | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 	// This computes the start and end of the depth of field. Anything between these two points has a Circle of Confusino so small
 | 
					
						
							|  |  |  | 	// that it is not picked up by the camera sensors.
 | 
					
						
							|  |  |  | 	// To be properly physically-based, we would run the DoF shader at all depths. To be efficient, we are only running it where the CoC
 | 
					
						
							|  |  |  | 	// will be visible, this introduces some value shifts in the near field that we have to compensate for below.
 | 
					
						
							|  |  |  | 	float near = ((hyperfocal_length * u) / (hyperfocal_length + (u - frustum_focal_length))) / 1000.0; // In meters.
 | 
					
						
							|  |  |  | 	float far = ((hyperfocal_length * u) / (hyperfocal_length - (u - frustum_focal_length))) / 1000.0; // In meters.
 | 
					
						
							|  |  |  | 	float scale = (frustum_focal_length / (u - frustum_focal_length)) * (frustum_focal_length / exposure_aperture); | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 	bool use_far = (far < frustum_far) && (far > 0.0); | 
					
						
							|  |  |  | 	bool use_near = near > frustum_near; | 
					
						
							| 
									
										
										
										
											2023-02-25 16:24:41 -08:00
										 |  |  | #ifdef DEBUG_ENABLED
 | 
					
						
							|  |  |  | 	if (OS::get_singleton()->get_current_rendering_method() == "gl_compatibility") { | 
					
						
							|  |  |  | 		// Force disable DoF in editor builds to suppress warnings.
 | 
					
						
							|  |  |  | 		use_far = false; | 
					
						
							|  |  |  | 		use_near = false; | 
					
						
							|  |  |  | 	} | 
					
						
							|  |  |  | #endif
 | 
					
						
							| 
									
										
										
										
											2022-07-31 16:20:24 -07:00
										 |  |  | 	RS::get_singleton()->camera_attributes_set_dof_blur( | 
					
						
							|  |  |  | 			get_rid(), | 
					
						
							|  |  |  | 			use_far, | 
					
						
							|  |  |  | 			u / 1000.0, // Focus distance clampd to focal length expressed in meters.
 | 
					
						
							|  |  |  | 			-1.0, // Negative to tell Bokeh effect to use physically-based scaling.
 | 
					
						
							|  |  |  | 			use_near, | 
					
						
							|  |  |  | 			u / 1000.0, | 
					
						
							|  |  |  | 			-1.0, | 
					
						
							|  |  |  | 			scale / 5.0); // Arbitrary scaling to get close to how much blur there should be.
 | 
					
						
							|  |  |  | } | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | float CameraAttributesPhysical::calculate_exposure_normalization() const { | 
					
						
							|  |  |  | 	const float e = (exposure_aperture * exposure_aperture) * exposure_shutter_speed * (100.0 / exposure_sensitivity); | 
					
						
							|  |  |  | 	return 1.0 / (e * 1.2); | 
					
						
							|  |  |  | } | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | void CameraAttributesPhysical::set_auto_exposure_min_exposure_value(float p_min) { | 
					
						
							|  |  |  | 	auto_exposure_min = p_min; | 
					
						
							|  |  |  | 	_update_auto_exposure(); | 
					
						
							|  |  |  | } | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | float CameraAttributesPhysical::get_auto_exposure_min_exposure_value() const { | 
					
						
							|  |  |  | 	return auto_exposure_min; | 
					
						
							|  |  |  | } | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | void CameraAttributesPhysical::set_auto_exposure_max_exposure_value(float p_max) { | 
					
						
							|  |  |  | 	auto_exposure_max = p_max; | 
					
						
							|  |  |  | 	_update_auto_exposure(); | 
					
						
							|  |  |  | } | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | float CameraAttributesPhysical::get_auto_exposure_max_exposure_value() const { | 
					
						
							|  |  |  | 	return auto_exposure_max; | 
					
						
							|  |  |  | } | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | void CameraAttributesPhysical::_update_auto_exposure() { | 
					
						
							|  |  |  | 	RS::get_singleton()->camera_attributes_set_auto_exposure( | 
					
						
							|  |  |  | 			get_rid(), | 
					
						
							|  |  |  | 			auto_exposure_enabled, | 
					
						
							|  |  |  | 			pow(2.0, auto_exposure_min) * (12.5 / exposure_sensitivity), // Convert from EV100 to Luminance
 | 
					
						
							|  |  |  | 			pow(2.0, auto_exposure_max) * (12.5 / exposure_sensitivity), // Convert from EV100 to Luminance
 | 
					
						
							|  |  |  | 			auto_exposure_speed, | 
					
						
							|  |  |  | 			auto_exposure_scale); | 
					
						
							|  |  |  | 	emit_changed(); | 
					
						
							|  |  |  | } | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | void CameraAttributesPhysical::_validate_property(PropertyInfo &property) const { | 
					
						
							|  |  |  | 	if (!GLOBAL_GET("rendering/lights_and_shadows/use_physical_light_units") && (property.name == "exposure_aperture" || property.name == "exposure_shutter_speed")) { | 
					
						
							|  |  |  | 		property.usage = PROPERTY_USAGE_NO_EDITOR | PROPERTY_USAGE_INTERNAL; | 
					
						
							|  |  |  | 		return; | 
					
						
							|  |  |  | 	} | 
					
						
							|  |  |  | } | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | void CameraAttributesPhysical::_bind_methods() { | 
					
						
							|  |  |  | 	ClassDB::bind_method(D_METHOD("set_aperture", "aperture"), &CameraAttributesPhysical::set_aperture); | 
					
						
							|  |  |  | 	ClassDB::bind_method(D_METHOD("get_aperture"), &CameraAttributesPhysical::get_aperture); | 
					
						
							|  |  |  | 	ClassDB::bind_method(D_METHOD("set_shutter_speed", "shutter_speed"), &CameraAttributesPhysical::set_shutter_speed); | 
					
						
							|  |  |  | 	ClassDB::bind_method(D_METHOD("get_shutter_speed"), &CameraAttributesPhysical::get_shutter_speed); | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 	ClassDB::bind_method(D_METHOD("set_focal_length", "focal_length"), &CameraAttributesPhysical::set_focal_length); | 
					
						
							|  |  |  | 	ClassDB::bind_method(D_METHOD("get_focal_length"), &CameraAttributesPhysical::get_focal_length); | 
					
						
							|  |  |  | 	ClassDB::bind_method(D_METHOD("set_focus_distance", "focus_distance"), &CameraAttributesPhysical::set_focus_distance); | 
					
						
							|  |  |  | 	ClassDB::bind_method(D_METHOD("get_focus_distance"), &CameraAttributesPhysical::get_focus_distance); | 
					
						
							|  |  |  | 	ClassDB::bind_method(D_METHOD("set_near", "near"), &CameraAttributesPhysical::set_near); | 
					
						
							|  |  |  | 	ClassDB::bind_method(D_METHOD("get_near"), &CameraAttributesPhysical::get_near); | 
					
						
							|  |  |  | 	ClassDB::bind_method(D_METHOD("set_far", "far"), &CameraAttributesPhysical::set_far); | 
					
						
							|  |  |  | 	ClassDB::bind_method(D_METHOD("get_far"), &CameraAttributesPhysical::get_far); | 
					
						
							|  |  |  | 	ClassDB::bind_method(D_METHOD("get_fov"), &CameraAttributesPhysical::get_fov); | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 	ClassDB::bind_method(D_METHOD("set_auto_exposure_max_exposure_value", "exposure_value_max"), &CameraAttributesPhysical::set_auto_exposure_max_exposure_value); | 
					
						
							|  |  |  | 	ClassDB::bind_method(D_METHOD("get_auto_exposure_max_exposure_value"), &CameraAttributesPhysical::get_auto_exposure_max_exposure_value); | 
					
						
							|  |  |  | 	ClassDB::bind_method(D_METHOD("set_auto_exposure_min_exposure_value", "exposure_value_min"), &CameraAttributesPhysical::set_auto_exposure_min_exposure_value); | 
					
						
							|  |  |  | 	ClassDB::bind_method(D_METHOD("get_auto_exposure_min_exposure_value"), &CameraAttributesPhysical::get_auto_exposure_min_exposure_value); | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 	ADD_GROUP("Frustum", "frustum_"); | 
					
						
							|  |  |  | 	ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "frustum_focus_distance", PROPERTY_HINT_RANGE, "0.01,4000.0,0.01,suffix:m"), "set_focus_distance", "get_focus_distance"); | 
					
						
							|  |  |  | 	ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "frustum_focal_length", PROPERTY_HINT_RANGE, "1.0,800.0,0.01,exp,suffix:mm"), "set_focal_length", "get_focal_length"); | 
					
						
							|  |  |  | 	ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "frustum_near", PROPERTY_HINT_RANGE, "0.001,10,0.001,or_greater,exp,suffix:m"), "set_near", "get_near"); | 
					
						
							|  |  |  | 	ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "frustum_far", PROPERTY_HINT_RANGE, "0.01,4000,0.01,or_greater,exp,suffix:m"), "set_far", "get_far"); | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
											2022-11-25 12:48:37 +08:00
										 |  |  | 	ADD_GROUP("Exposure", "exposure_"); | 
					
						
							| 
									
										
										
										
											2022-07-31 16:20:24 -07:00
										 |  |  | 	ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "exposure_aperture", PROPERTY_HINT_RANGE, "0.5,64.0,0.01,exp,suffix:f-stop"), "set_aperture", "get_aperture"); | 
					
						
							|  |  |  | 	ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "exposure_shutter_speed", PROPERTY_HINT_RANGE, "0.1,8000.0,0.001,suffix:1/s"), "set_shutter_speed", "get_shutter_speed"); | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 	ADD_GROUP("Auto Exposure", "auto_exposure_"); | 
					
						
							|  |  |  | 	ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "auto_exposure_min_exposure_value", PROPERTY_HINT_RANGE, "-16.0,16.0,0.01,or_greater,suffix:EV100"), "set_auto_exposure_min_exposure_value", "get_auto_exposure_min_exposure_value"); | 
					
						
							|  |  |  | 	ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "auto_exposure_max_exposure_value", PROPERTY_HINT_RANGE, "-16.0,16.0,0.01,or_greater,suffix:EV100"), "set_auto_exposure_max_exposure_value", "get_auto_exposure_max_exposure_value"); | 
					
						
							|  |  |  | }; | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | CameraAttributesPhysical::CameraAttributesPhysical() { | 
					
						
							|  |  |  | 	_update_exposure(); | 
					
						
							|  |  |  | 	_update_frustum(); | 
					
						
							|  |  |  | 	set_auto_exposure_min_exposure_value(-8); | 
					
						
							|  |  |  | 	set_auto_exposure_max_exposure_value(10); // Use a wide range by default to feel more like a real camera.
 | 
					
						
							|  |  |  | 	notify_property_list_changed(); | 
					
						
							|  |  |  | } | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | CameraAttributesPhysical::~CameraAttributesPhysical() { | 
					
						
							|  |  |  | } |