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										 |  |  | /*************************************************************************/ | 
					
						
							|  |  |  | /*  thread_work_pool.h                                                   */ | 
					
						
							|  |  |  | /*************************************************************************/ | 
					
						
							|  |  |  | /*                       This file is part of:                           */ | 
					
						
							|  |  |  | /*                           GODOT ENGINE                                */ | 
					
						
							|  |  |  | /*                      https://godotengine.org                          */ | 
					
						
							|  |  |  | /*************************************************************************/ | 
					
						
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										 |  |  | /* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur.                 */ | 
					
						
							|  |  |  | /* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md).   */ | 
					
						
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										 |  |  | /*                                                                       */ | 
					
						
							|  |  |  | /* Permission is hereby granted, free of charge, to any person obtaining */ | 
					
						
							|  |  |  | /* a copy of this software and associated documentation files (the       */ | 
					
						
							|  |  |  | /* "Software"), to deal in the Software without restriction, including   */ | 
					
						
							|  |  |  | /* without limitation the rights to use, copy, modify, merge, publish,   */ | 
					
						
							|  |  |  | /* distribute, sublicense, and/or sell copies of the Software, and to    */ | 
					
						
							|  |  |  | /* permit persons to whom the Software is furnished to do so, subject to */ | 
					
						
							|  |  |  | /* the following conditions:                                             */ | 
					
						
							|  |  |  | /*                                                                       */ | 
					
						
							|  |  |  | /* The above copyright notice and this permission notice shall be        */ | 
					
						
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							|  |  |  | /* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,       */ | 
					
						
							|  |  |  | /* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF    */ | 
					
						
							|  |  |  | /* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ | 
					
						
							|  |  |  | /* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY  */ | 
					
						
							|  |  |  | /* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,  */ | 
					
						
							|  |  |  | /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE     */ | 
					
						
							|  |  |  | /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.                */ | 
					
						
							|  |  |  | /*************************************************************************/ | 
					
						
							|  |  |  | 
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										 |  |  | #ifndef THREAD_WORK_POOL_H
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							|  |  |  | #define THREAD_WORK_POOL_H
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							|  |  |  | 
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							|  |  |  | #include "core/os/memory.h"
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							|  |  |  | #include "core/os/semaphore.h"
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							|  |  |  | #include <atomic>
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							|  |  |  | #include <thread>
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							|  |  |  | class ThreadWorkPool { | 
					
						
							|  |  |  | 
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							|  |  |  | 	std::atomic<uint32_t> index; | 
					
						
							|  |  |  | 
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							|  |  |  | 	struct BaseWork { | 
					
						
							|  |  |  | 		std::atomic<uint32_t> *index; | 
					
						
							|  |  |  | 		uint32_t max_elements; | 
					
						
							|  |  |  | 		virtual void work() = 0; | 
					
						
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										 |  |  | 		virtual ~BaseWork() = default; | 
					
						
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										 |  |  | 	}; | 
					
						
							|  |  |  | 
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							|  |  |  | 	template <class C, class M, class U> | 
					
						
							|  |  |  | 	struct Work : public BaseWork { | 
					
						
							|  |  |  | 		C *instance; | 
					
						
							|  |  |  | 		M method; | 
					
						
							|  |  |  | 		U userdata; | 
					
						
							|  |  |  | 		virtual void work() { | 
					
						
							|  |  |  | 
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							|  |  |  | 			while (true) { | 
					
						
							|  |  |  | 				uint32_t work_index = index->fetch_add(1, std::memory_order_relaxed); | 
					
						
							|  |  |  | 				if (work_index >= max_elements) { | 
					
						
							|  |  |  | 					break; | 
					
						
							|  |  |  | 				} | 
					
						
							|  |  |  | 				(instance->*method)(work_index, userdata); | 
					
						
							|  |  |  | 			} | 
					
						
							|  |  |  | 		} | 
					
						
							|  |  |  | 	}; | 
					
						
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 | 
					
						
							|  |  |  | 	struct ThreadData { | 
					
						
							|  |  |  | 		std::thread *thread; | 
					
						
							|  |  |  | 		Semaphore start; | 
					
						
							|  |  |  | 		Semaphore completed; | 
					
						
							|  |  |  | 		std::atomic<bool> exit; | 
					
						
							|  |  |  | 		BaseWork *work; | 
					
						
							|  |  |  | 	}; | 
					
						
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							|  |  |  | 	ThreadData *threads = nullptr; | 
					
						
							|  |  |  | 	uint32_t thread_count = 0; | 
					
						
							|  |  |  | 
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							|  |  |  | 	static void _thread_function(ThreadData *p_thread); | 
					
						
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							|  |  |  | public: | 
					
						
							|  |  |  | 	template <class C, class M, class U> | 
					
						
							|  |  |  | 	void do_work(uint32_t p_elements, C *p_instance, M p_method, U p_userdata) { | 
					
						
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							|  |  |  | 		ERR_FAIL_COND(!threads); //never initialized
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							|  |  |  | 		index.store(0); | 
					
						
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							|  |  |  | 		Work<C, M, U> *w = memnew((Work<C, M, U>)); | 
					
						
							|  |  |  | 		w->instance = p_instance; | 
					
						
							|  |  |  | 		w->userdata = p_userdata; | 
					
						
							|  |  |  | 		w->method = p_method; | 
					
						
							|  |  |  | 		w->index = &index; | 
					
						
							|  |  |  | 		w->max_elements = p_elements; | 
					
						
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							|  |  |  | 		for (uint32_t i = 0; i < thread_count; i++) { | 
					
						
							|  |  |  | 			threads[i].work = w; | 
					
						
							|  |  |  | 			threads[i].start.post(); | 
					
						
							|  |  |  | 		} | 
					
						
							|  |  |  | 		for (uint32_t i = 0; i < thread_count; i++) { | 
					
						
							|  |  |  | 			threads[i].completed.wait(); | 
					
						
							|  |  |  | 			threads[i].work = nullptr; | 
					
						
							|  |  |  | 		} | 
					
						
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										 |  |  | 
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							|  |  |  | 		memdelete(w); | 
					
						
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										 |  |  | 	} | 
					
						
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							|  |  |  | 	void init(int p_thread_count = -1); | 
					
						
							|  |  |  | 	void finish(); | 
					
						
							|  |  |  | 	~ThreadWorkPool(); | 
					
						
							|  |  |  | }; | 
					
						
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							|  |  |  | #endif // THREAD_POOL_H
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