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								/*************************************************************************/
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								/*  gd_mono_assembly.h                                                   */
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								/*************************************************************************/
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								/*                       This file is part of:                           */
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								/*                           GODOT ENGINE                                */
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								/*                      https://godotengine.org                          */
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								/*************************************************************************/
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											2020-01-01 11:16:22 +01:00
										 
									 
								 
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								/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur.                 */
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								/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md).   */
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								/*                                                                       */
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								/* Permission is hereby granted, free of charge, to any person obtaining */
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								/* a copy of this software and associated documentation files (the       */
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								/* "Software"), to deal in the Software without restriction, including   */
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								/* without limitation the rights to use, copy, modify, merge, publish,   */
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								/* distribute, sublicense, and/or sell copies of the Software, and to    */
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								/* permit persons to whom the Software is furnished to do so, subject to */
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								/* the following conditions:                                             */
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								/*                                                                       */
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								/* The above copyright notice and this permission notice shall be        */
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								/* included in all copies or substantial portions of the Software.       */
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								/*                                                                       */
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								/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,       */
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								/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF    */
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								/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
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								/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY  */
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								/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,  */
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								/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE     */
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								/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.                */
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								/*************************************************************************/
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											2018-01-05 00:50:27 +01:00
										 
									 
								 
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											2017-10-02 23:24:00 +02:00
										 
									 
								 
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								#ifndef GD_MONO_ASSEMBLY_H
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								#define GD_MONO_ASSEMBLY_H
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								#include <mono/jit/jit.h>
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								#include <mono/metadata/assembly.h>
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											2018-09-11 18:13:45 +02:00
										 
									 
								 
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								#include "core/hash_map.h"
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								#include "core/map.h"
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								#include "core/ustring.h"
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								#include "gd_mono_utils.h"
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								class GDMonoAssembly {
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									struct ClassKey {
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										struct Hasher {
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											static _FORCE_INLINE_ uint32_t hash(const ClassKey &p_key) {
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												uint32_t hash = 0;
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												GDMonoUtils::hash_combine(hash, p_key.namespace_name.hash());
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												GDMonoUtils::hash_combine(hash, p_key.class_name.hash());
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												return hash;
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											}
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										};
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										_FORCE_INLINE_ bool operator==(const ClassKey &p_a) const {
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											return p_a.class_name == class_name && p_a.namespace_name == namespace_name;
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										}
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										ClassKey() {}
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										ClassKey(const StringName &p_namespace_name, const StringName &p_class_name) {
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											namespace_name = p_namespace_name;
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											class_name = p_class_name;
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										}
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										StringName namespace_name;
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										StringName class_name;
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									};
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									String name;
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									MonoImage *image;
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									MonoAssembly *assembly;
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								#ifdef GD_MONO_HOT_RELOAD
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									uint64_t modified_time;
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								#endif
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									bool gdobject_class_cache_updated;
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									Map<StringName, GDMonoClass *> gdobject_class_cache;
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									HashMap<ClassKey, GDMonoClass *, ClassKey::Hasher> cached_classes;
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									Map<MonoClass *, GDMonoClass *> cached_raw;
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									static Vector<String> search_dirs;
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											2018-04-29 11:41:01 +02:00
										 
									 
								 
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									static void assembly_load_hook(MonoAssembly *assembly, void *user_data);
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									static MonoAssembly *assembly_search_hook(MonoAssemblyName *aname, void *user_data);
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									static MonoAssembly *assembly_refonly_search_hook(MonoAssemblyName *aname, void *user_data);
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									static MonoAssembly *assembly_preload_hook(MonoAssemblyName *aname, char **assemblies_path, void *user_data);
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									static MonoAssembly *assembly_refonly_preload_hook(MonoAssemblyName *aname, char **assemblies_path, void *user_data);
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									static MonoAssembly *_search_hook(MonoAssemblyName *aname, void *user_data, bool refonly);
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									static MonoAssembly *_preload_hook(MonoAssemblyName *aname, char **assemblies_path, void *user_data, bool refonly);
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									static MonoAssembly *_real_load_assembly_from(const String &p_path, bool p_refonly);
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									static MonoAssembly *_load_assembly_search(const String &p_name, const Vector<String> &p_search_dirs, bool p_refonly);
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											2017-10-02 23:24:00 +02:00
										 
									 
								 
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									friend class GDMono;
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									static void initialize();
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								public:
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									void unload();
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									_FORCE_INLINE_ MonoImage *get_image() const { return image; }
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									_FORCE_INLINE_ MonoAssembly *get_assembly() const { return assembly; }
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									_FORCE_INLINE_ String get_name() const { return name; }
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								#ifdef GD_MONO_HOT_RELOAD
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									_FORCE_INLINE_ uint64_t get_modified_time() const { return modified_time; }
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								#endif
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									String get_path() const;
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											2018-02-01 09:57:10 +01:00
										 
									 
								 
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									GDMonoClass *get_class(const StringName &p_namespace, const StringName &p_name);
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									GDMonoClass *get_class(MonoClass *p_mono_class);
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									GDMonoClass *get_object_derived_class(const StringName &p_class);
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											2019-11-28 23:42:37 +01:00
										 
									 
								 
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									static String find_assembly(const String &p_name);
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											2019-05-20 18:34:35 +02:00
										 
									 
								 
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									static void fill_search_dirs(Vector<String> &r_search_dirs, const String &p_custom_config = String(), const String &p_custom_bcl_dir = String());
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											2018-02-22 13:39:41 +01:00
										 
									 
								 
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											2018-10-19 19:02:52 +02:00
										 
									 
								 
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									static GDMonoAssembly *load_from(const String &p_name, const String &p_path, bool p_refonly);
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											2020-03-18 17:40:04 +01:00
										 
									 
								 
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									GDMonoAssembly(const String &p_name, MonoImage *p_image, MonoAssembly *p_assembly);
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											2017-10-02 23:24:00 +02:00
										 
									 
								 
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									~GDMonoAssembly();
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								};
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								#endif // GD_MONO_ASSEMBLY_H
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