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										 |  |  | /*************************************************************************/ | 
					
						
							|  |  |  | /*  java_godot_io_wrapper.h                                              */ | 
					
						
							|  |  |  | /*************************************************************************/ | 
					
						
							|  |  |  | /*                       This file is part of:                           */ | 
					
						
							|  |  |  | /*                           GODOT ENGINE                                */ | 
					
						
							|  |  |  | /*                      https://godotengine.org                          */ | 
					
						
							|  |  |  | /*************************************************************************/ | 
					
						
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										 |  |  | /* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur.                 */ | 
					
						
							|  |  |  | /* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md).   */ | 
					
						
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										 |  |  | /*                                                                       */ | 
					
						
							|  |  |  | /* Permission is hereby granted, free of charge, to any person obtaining */ | 
					
						
							|  |  |  | /* a copy of this software and associated documentation files (the       */ | 
					
						
							|  |  |  | /* "Software"), to deal in the Software without restriction, including   */ | 
					
						
							|  |  |  | /* without limitation the rights to use, copy, modify, merge, publish,   */ | 
					
						
							|  |  |  | /* distribute, sublicense, and/or sell copies of the Software, and to    */ | 
					
						
							|  |  |  | /* permit persons to whom the Software is furnished to do so, subject to */ | 
					
						
							|  |  |  | /* the following conditions:                                             */ | 
					
						
							|  |  |  | /*                                                                       */ | 
					
						
							|  |  |  | /* The above copyright notice and this permission notice shall be        */ | 
					
						
							|  |  |  | /* included in all copies or substantial portions of the Software.       */ | 
					
						
							|  |  |  | /*                                                                       */ | 
					
						
							|  |  |  | /* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,       */ | 
					
						
							|  |  |  | /* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF    */ | 
					
						
							|  |  |  | /* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ | 
					
						
							|  |  |  | /* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY  */ | 
					
						
							|  |  |  | /* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,  */ | 
					
						
							|  |  |  | /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE     */ | 
					
						
							|  |  |  | /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.                */ | 
					
						
							|  |  |  | /*************************************************************************/ | 
					
						
							|  |  |  | 
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							|  |  |  | // note, swapped java and godot around in the file name so all the java
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							|  |  |  | // wrappers are together
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							|  |  |  | #ifndef JAVA_GODOT_IO_WRAPPER_H
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							|  |  |  | #define JAVA_GODOT_IO_WRAPPER_H
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							|  |  |  | 
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							|  |  |  | #include <android/log.h>
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							|  |  |  | #include <jni.h>
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							|  |  |  | 
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							|  |  |  | #include "string_android.h"
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							|  |  |  | // Class that makes functions in java/src/org/godotengine/godot/GodotIO.java callable from C++
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							|  |  |  | class GodotIOJavaWrapper { | 
					
						
							|  |  |  | private: | 
					
						
							|  |  |  | 	jobject godot_io_instance; | 
					
						
							|  |  |  | 	jclass cls; | 
					
						
							|  |  |  | 
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							|  |  |  | 	jmethodID _open_URI = 0; | 
					
						
							|  |  |  | 	jmethodID _get_data_dir = 0; | 
					
						
							|  |  |  | 	jmethodID _get_locale = 0; | 
					
						
							|  |  |  | 	jmethodID _get_model = 0; | 
					
						
							|  |  |  | 	jmethodID _get_screen_DPI = 0; | 
					
						
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										 |  |  | 	jmethodID _get_unique_id = 0; | 
					
						
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										 |  |  | 	jmethodID _show_keyboard = 0; | 
					
						
							|  |  |  | 	jmethodID _hide_keyboard = 0; | 
					
						
							|  |  |  | 	jmethodID _set_screen_orientation = 0; | 
					
						
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										 |  |  | 	jmethodID _get_screen_orientation = 0; | 
					
						
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										 |  |  | 	jmethodID _get_system_dir = 0; | 
					
						
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							|  |  |  | public: | 
					
						
							|  |  |  | 	GodotIOJavaWrapper(JNIEnv *p_env, jobject p_godot_io_instance); | 
					
						
							|  |  |  | 	~GodotIOJavaWrapper(); | 
					
						
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							|  |  |  | 	jobject get_instance(); | 
					
						
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							|  |  |  | 	Error open_uri(const String &p_uri); | 
					
						
							|  |  |  | 	String get_user_data_dir(); | 
					
						
							|  |  |  | 	String get_locale(); | 
					
						
							|  |  |  | 	String get_model(); | 
					
						
							|  |  |  | 	int get_screen_dpi(); | 
					
						
							|  |  |  | 	String get_unique_id(); | 
					
						
							|  |  |  | 	bool has_vk(); | 
					
						
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										 |  |  | 	void show_vk(const String &p_existing, int p_max_input_length); | 
					
						
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										 |  |  | 	void hide_vk(); | 
					
						
							|  |  |  | 	int get_vk_height(); | 
					
						
							|  |  |  | 	void set_vk_height(int p_height); | 
					
						
							|  |  |  | 	void set_screen_orientation(int p_orient); | 
					
						
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										 |  |  | 	int get_screen_orientation(); | 
					
						
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										 |  |  | 	String get_system_dir(int p_dir); | 
					
						
							|  |  |  | }; | 
					
						
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							|  |  |  | #endif /* !JAVA_GODOT_IO_WRAPPER_H */
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