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								/*************************************************************************/
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								/*  popup.h                                                              */
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								/*************************************************************************/
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								/*                       This file is part of:                           */
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								/*                           GODOT ENGINE                                */
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											2017-08-27 14:16:55 +02:00
										 
									 
								 
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								/*                      https://godotengine.org                          */
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								/*************************************************************************/
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											2020-01-01 11:16:22 +01:00
										 
									 
								 
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								/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur.                 */
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								/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md).   */
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								/*                                                                       */
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								/* Permission is hereby granted, free of charge, to any person obtaining */
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								/* a copy of this software and associated documentation files (the       */
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								/* "Software"), to deal in the Software without restriction, including   */
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								/* without limitation the rights to use, copy, modify, merge, publish,   */
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								/* distribute, sublicense, and/or sell copies of the Software, and to    */
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								/* permit persons to whom the Software is furnished to do so, subject to */
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								/* the following conditions:                                             */
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								/*                                                                       */
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								/* The above copyright notice and this permission notice shall be        */
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								/* included in all copies or substantial portions of the Software.       */
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								/*                                                                       */
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								/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,       */
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								/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF    */
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								/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
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								/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY  */
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								/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,  */
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								/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE     */
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								/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.                */
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								/*************************************************************************/
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											2018-01-05 00:50:27 +01:00
										 
									 
								 
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								#ifndef POPUP_H
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								#define POPUP_H
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								#include "scene/main/window.h"
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								class Popup : public Window {
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									GDCLASS(Popup, Window);
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									Window *parent_visible;
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									void _input_from_window(const Ref<InputEvent> &p_event);
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									void _parent_focused();
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								protected:
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									void _close_pressed();
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									virtual Rect2i _popup_adjust_rect() const;
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									void _notification(int p_what);
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									static void _bind_methods();
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								public:
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									void set_as_minsize();
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									Popup();
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									~Popup();
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								};
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								class PopupPanel : public Popup {
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									GDCLASS(PopupPanel, Popup);
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									Panel *panel;
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								protected:
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									void _update_child_rects();
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									void _notification(int p_what);
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									virtual Size2 _get_contents_minimum_size() const;
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								public:
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									void set_child_rect(Control *p_child);
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									PopupPanel();
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								};
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								#endif
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