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								/*************************************************************************/
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								/*  gdscript.h                                                           */
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								/*************************************************************************/
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								/*                       This file is part of:                           */
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								/*                           GODOT ENGINE                                */
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											2017-08-27 14:16:55 +02:00
										 
									 
								 
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								/*                      https://godotengine.org                          */
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								/*************************************************************************/
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											2019-01-01 12:53:14 +01:00
										 
									 
								 
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								/* Copyright (c) 2007-2019 Juan Linietsky, Ariel Manzur.                 */
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								/* Copyright (c) 2014-2019 Godot Engine contributors (cf. AUTHORS.md)    */
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								/*                                                                       */
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								/* Permission is hereby granted, free of charge, to any person obtaining */
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								/* a copy of this software and associated documentation files (the       */
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								/* "Software"), to deal in the Software without restriction, including   */
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								/* without limitation the rights to use, copy, modify, merge, publish,   */
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								/* distribute, sublicense, and/or sell copies of the Software, and to    */
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								/* permit persons to whom the Software is furnished to do so, subject to */
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								/* the following conditions:                                             */
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								/*                                                                       */
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								/* The above copyright notice and this permission notice shall be        */
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								/* included in all copies or substantial portions of the Software.       */
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								/*                                                                       */
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								/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,       */
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								/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF    */
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								/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
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								/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY  */
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								/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,  */
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								/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE     */
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								/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.                */
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								/*************************************************************************/
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								#ifndef GDSCRIPT_H
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								#define GDSCRIPT_H
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											2018-09-11 18:13:45 +02:00
										 
									 
								 
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								#include "core/io/resource_loader.h"
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								#include "core/io/resource_saver.h"
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								#include "core/script_language.h"
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								#include "gdscript_function.h"
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								class GDScriptNativeClass : public Reference {
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									GDCLASS(GDScriptNativeClass, Reference);
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									StringName name;
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								protected:
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									bool _get(const StringName &p_name, Variant &r_ret) const;
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									static void _bind_methods();
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								public:
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									_FORCE_INLINE_ const StringName &get_name() const { return name; }
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									Variant _new();
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									Object *instance();
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									GDScriptNativeClass(const StringName &p_name);
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								};
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								class GDScript : public Script {
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									GDCLASS(GDScript, Script);
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									bool tool;
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									bool valid;
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									struct MemberInfo {
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										int index;
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										StringName setter;
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										StringName getter;
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										MultiplayerAPI::RPCMode rpc_mode;
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										GDScriptDataType data_type;
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									};
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									friend class GDScriptInstance;
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									friend class GDScriptFunction;
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									friend class GDScriptCompiler;
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									friend class GDScriptFunctions;
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									friend class GDScriptLanguage;
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									Variant _static_ref; //used for static call
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									Ref<GDScriptNativeClass> native;
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									Ref<GDScript> base;
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									GDScript *_base; //fast pointer access
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									GDScript *_owner; //for subclasses
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									Set<StringName> members; //members are just indices to the instanced script.
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									Map<StringName, Variant> constants;
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									Map<StringName, GDScriptFunction *> member_functions;
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									Map<StringName, MemberInfo> member_indices; //members are just indices to the instanced script.
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									Map<StringName, Ref<GDScript> > subclasses;
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									Map<StringName, Vector<StringName> > _signals;
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								#ifdef TOOLS_ENABLED
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									Map<StringName, int> member_lines;
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									Map<StringName, Variant> member_default_values;
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									List<PropertyInfo> members_cache;
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									Map<StringName, Variant> member_default_values_cache;
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									Ref<GDScript> base_cache;
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									Set<ObjectID> inheriters_cache;
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									bool source_changed_cache;
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									bool placeholder_fallback_enabled;
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									void _update_exports_values(Map<StringName, Variant> &values, List<PropertyInfo> &propnames);
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								#endif
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									Map<StringName, PropertyInfo> member_info;
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									GDScriptFunction *initializer; //direct pointer to _init , faster to locate
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									int subclass_count;
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									Set<Object *> instances;
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									//exported members
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									String source;
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									String path;
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									String name;
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									SelfList<GDScript> script_list;
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									GDScriptInstance *_create_instance(const Variant **p_args, int p_argcount, Object *p_owner, bool p_isref, Variant::CallError &r_error);
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									void _set_subclass_path(Ref<GDScript> &p_sc, const String &p_path);
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								#ifdef TOOLS_ENABLED
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									Set<PlaceHolderScriptInstance *> placeholders;
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									//void _update_placeholder(PlaceHolderScriptInstance *p_placeholder);
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									virtual void _placeholder_erased(PlaceHolderScriptInstance *p_placeholder);
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								#endif
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								#ifdef DEBUG_ENABLED
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									Map<ObjectID, List<Pair<StringName, Variant> > > pending_reload_state;
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								#endif
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									bool _update_exports();
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								protected:
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									bool _get(const StringName &p_name, Variant &r_ret) const;
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									bool _set(const StringName &p_name, const Variant &p_value);
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									void _get_property_list(List<PropertyInfo> *p_properties) const;
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									Variant call(const StringName &p_method, const Variant **p_args, int p_argcount, Variant::CallError &r_error);
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									//void call_multilevel(const StringName& p_method,const Variant** p_args,int p_argcount);
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									static void _bind_methods();
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								public:
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									virtual bool is_valid() const { return valid; }
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									const Map<StringName, Ref<GDScript> > &get_subclasses() const { return subclasses; }
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									const Map<StringName, Variant> &get_constants() const { return constants; }
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									const Set<StringName> &get_members() const { return members; }
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									const GDScriptDataType &get_member_type(const StringName &p_member) const {
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										CRASH_COND(!member_indices.has(p_member));
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										return member_indices[p_member].data_type;
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									}
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									const Map<StringName, GDScriptFunction *> &get_member_functions() const { return member_functions; }
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									const Ref<GDScriptNativeClass> &get_native() const { return native; }
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									const String &get_script_class_name() const { return name; }
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									virtual bool has_script_signal(const StringName &p_signal) const;
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									virtual void get_script_signal_list(List<MethodInfo> *r_signals) const;
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									bool is_tool() const { return tool; }
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									Ref<GDScript> get_base() const;
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									const Map<StringName, MemberInfo> &debug_get_member_indices() const { return member_indices; }
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									const Map<StringName, GDScriptFunction *> &debug_get_member_functions() const; //this is debug only
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									StringName debug_get_member_by_index(int p_idx) const;
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									Variant _new(const Variant **p_args, int p_argcount, Variant::CallError &r_error);
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									virtual bool can_instance() const;
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									virtual Ref<Script> get_base_script() const;
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									virtual StringName get_instance_base_type() const; // this may not work in all scripts, will return empty if so
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									virtual ScriptInstance *instance_create(Object *p_this);
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									virtual PlaceHolderScriptInstance *placeholder_instance_create(Object *p_this);
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									virtual bool instance_has(const Object *p_this) const;
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									virtual bool has_source_code() const;
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									virtual String get_source_code() const;
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									virtual void set_source_code(const String &p_code);
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									virtual void update_exports();
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									virtual Error reload(bool p_keep_state = false);
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									void set_script_path(const String &p_path) { path = p_path; } //because subclasses need a path too...
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									Error load_source_code(const String &p_path);
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									Error load_byte_code(const String &p_path);
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									Vector<uint8_t> get_as_byte_code() const;
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									bool get_property_default_value(const StringName &p_property, Variant &r_value) const;
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									virtual void get_script_method_list(List<MethodInfo> *p_list) const;
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									virtual bool has_method(const StringName &p_method) const;
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									virtual MethodInfo get_method_info(const StringName &p_method) const;
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									virtual void get_script_property_list(List<PropertyInfo> *p_list) const;
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									virtual ScriptLanguage *get_language() const;
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									virtual int get_member_line(const StringName &p_member) const {
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											2016-09-12 10:52:29 -03:00
										 
									 
								 
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								#ifdef TOOLS_ENABLED
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										if (member_lines.has(p_member))
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											return member_lines[p_member];
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										else
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								#endif
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											return -1;
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									}
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											2017-10-17 22:35:49 +08:00
										 
									 
								 
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									virtual void get_constants(Map<StringName, Variant> *p_constants);
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									virtual void get_members(Set<StringName> *p_members);
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								#ifdef TOOLS_ENABLED
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									virtual bool is_placeholder_fallback_enabled() const { return placeholder_fallback_enabled; }
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								#endif
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											2014-02-09 22:10:30 -03:00
										 
									 
								 
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									GDScript();
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											2016-05-21 21:18:16 -03:00
										 
									 
								 
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									~GDScript();
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								};
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											2017-11-16 18:38:18 +01:00
										 
									 
								 
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								class GDScriptInstance : public ScriptInstance {
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									friend class GDScript;
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									friend class GDScriptFunction;
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									friend class GDScriptFunctions;
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									friend class GDScriptCompiler;
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									Object *owner;
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									Ref<GDScript> script;
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											2016-06-01 20:22:02 -03:00
										 
									 
								 
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								#ifdef DEBUG_ENABLED
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									Map<StringName, int> member_indices_cache; //used only for hot script reloading
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								#endif
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									Vector<Variant> members;
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									bool base_ref;
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									void _ml_call_reversed(GDScript *sptr, const StringName &p_method, const Variant **p_args, int p_argcount);
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								public:
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									virtual Object *get_owner() { return owner; }
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									virtual bool set(const StringName &p_name, const Variant &p_value);
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									virtual bool get(const StringName &p_name, Variant &r_ret) const;
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									virtual void get_property_list(List<PropertyInfo> *p_properties) const;
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									virtual Variant::Type get_property_type(const StringName &p_name, bool *r_is_valid = NULL) const;
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									virtual void get_method_list(List<MethodInfo> *p_list) const;
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									virtual bool has_method(const StringName &p_method) const;
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									virtual Variant call(const StringName &p_method, const Variant **p_args, int p_argcount, Variant::CallError &r_error);
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									virtual void call_multilevel(const StringName &p_method, const Variant **p_args, int p_argcount);
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									virtual void call_multilevel_reversed(const StringName &p_method, const Variant **p_args, int p_argcount);
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											2016-06-01 20:22:02 -03:00
										 
									 
								 
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									Variant debug_get_member_by_index(int p_idx) const { return members[p_idx]; }
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									virtual void notification(int p_notification);
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									String to_string(bool *r_valid);
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									virtual Ref<Script> get_script() const;
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									virtual ScriptLanguage *get_language();
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											2017-03-05 16:44:50 +01:00
										 
									 
								 
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									void set_path(const String &p_path);
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											2016-06-01 20:22:02 -03:00
										 
									 
								 
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									void reload_members();
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											2018-05-13 07:07:56 +02:00
										 
									 
								 
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									virtual MultiplayerAPI::RPCMode get_rpc_mode(const StringName &p_method) const;
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									virtual MultiplayerAPI::RPCMode get_rset_mode(const StringName &p_variable) const;
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											2016-08-19 16:48:08 -03:00
										 
									 
								 
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											2017-11-16 18:38:18 +01:00
										 
									 
								 
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									GDScriptInstance();
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									~GDScriptInstance();
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								};
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											2018-07-01 13:17:40 -03:00
										 
									 
								 
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								#ifdef DEBUG_ENABLED
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								struct GDScriptWarning {
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									enum Code {
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										UNASSIGNED_VARIABLE, // Variable used but never assigned
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										UNASSIGNED_VARIABLE_OP_ASSIGN, // Variable never assigned but used in an assignment operation (+=, *=, etc)
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										UNUSED_VARIABLE, // Local variable is declared but never used
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											2019-04-15 15:51:52 +02:00
										 
									 
								 
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										SHADOWED_VARIABLE, // Variable name shadowed by other variable
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											2018-07-01 13:17:40 -03:00
										 
									 
								 
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										UNUSED_CLASS_VARIABLE, // Class variable is declared but never used in the file
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										UNUSED_ARGUMENT, // Function argument is never used
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										UNREACHABLE_CODE, // Code after a return statement
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										STANDALONE_EXPRESSION, // Expression not assigned to a variable
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										VOID_ASSIGNMENT, // Function returns void but it's assigned to a variable
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										NARROWING_CONVERSION, // Float value into an integer slot, precision is lost
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										FUNCTION_MAY_YIELD, // Typed assign of function call that yields (it may return a function state)
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										VARIABLE_CONFLICTS_FUNCTION, // Variable has the same name of a function
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										FUNCTION_CONFLICTS_VARIABLE, // Function has the same name of a variable
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										FUNCTION_CONFLICTS_CONSTANT, // Function has the same name of a constant
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										INCOMPATIBLE_TERNARY, // Possible values of a ternary if are not mutually compatible
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										UNUSED_SIGNAL, // Signal is defined but never emitted
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										RETURN_VALUE_DISCARDED, // Function call returns something but the value isn't used
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										PROPERTY_USED_AS_FUNCTION, // Function not found, but there's a property with the same name
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										CONSTANT_USED_AS_FUNCTION, // Function not found, but there's a constant with the same name
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										FUNCTION_USED_AS_PROPERTY, // Property not found, but there's a function with the same name
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										INTEGER_DIVISION, // Integer divide by integer, decimal part is discarded
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										UNSAFE_PROPERTY_ACCESS, // Property not found in the detected type (but can be in subtypes)
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											2018-09-12 21:38:39 -04:00
										 
									 
								 
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										UNSAFE_METHOD_ACCESS, // Function not found in the detected type (but can be in subtypes)
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										UNSAFE_CAST, // Cast used in an unknown type
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										UNSAFE_CALL_ARGUMENT, // Function call argument is of a supertype of the require argument
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										DEPRECATED_KEYWORD, // The keyword is deprecated and should be replaced
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										WARNING_MAX,
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									} code;
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									Vector<String> symbols;
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									int line;
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									String get_name() const;
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									String get_message() const;
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									static String get_name_from_code(Code p_code);
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									static Code get_code_from_name(const String &p_name);
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									GDScriptWarning() :
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											2018-09-28 17:17:38 +02:00
										 
									 
								 
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											code(WARNING_MAX),
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											line(-1) {}
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											2018-07-01 13:17:40 -03:00
										 
									 
								 
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								};
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								#endif // DEBUG_ENABLED
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											2014-02-09 22:10:30 -03:00
										 
									 
								 
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								class GDScriptLanguage : public ScriptLanguage {
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									static GDScriptLanguage *singleton;
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											2017-03-05 16:44:50 +01:00
										 
									 
								 
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									Variant *_global_array;
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											2014-02-09 22:10:30 -03:00
										 
									 
								 
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									Vector<Variant> global_array;
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											2017-03-05 16:44:50 +01:00
										 
									 
								 
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									Map<StringName, int> globals;
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											2018-05-01 11:06:23 -03:00
										 
									 
								 
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									Map<StringName, Variant> named_globals;
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											2014-02-09 22:10:30 -03:00
										 
									 
								 
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											2016-08-19 16:48:08 -03:00
										 
									 
								 
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									struct CallLevel {
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											2014-02-09 22:10:30 -03:00
										 
									 
								 
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											2016-08-19 16:48:08 -03:00
										 
									 
								 
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										Variant *stack;
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											2017-11-16 18:38:18 +01:00
										 
									 
								 
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										GDScriptFunction *function;
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										GDScriptInstance *instance;
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											2016-08-19 16:48:08 -03:00
										 
									 
								 
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										int *ip;
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										int *line;
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									};
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											2014-02-09 22:10:30 -03:00
										 
									 
								 
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											2016-08-19 16:48:08 -03:00
										 
									 
								 
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									int _debug_parse_err_line;
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									String _debug_parse_err_file;
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									String _debug_error;
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									int _debug_call_stack_pos;
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									int _debug_max_call_stack;
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									CallLevel *_call_stack;
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											2014-02-09 22:10:30 -03:00
										 
									 
								 
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											2017-03-05 16:44:50 +01:00
										 
									 
								 
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									void _add_global(const StringName &p_name, const Variant &p_value);
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											2014-02-09 22:10:30 -03:00
										 
									 
								 
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											2017-11-16 18:38:18 +01:00
										 
									 
								 
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									friend class GDScriptInstance;
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											2014-02-09 22:10:30 -03:00
										 
									 
								 
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											2016-05-21 21:18:16 -03:00
										 
									 
								 
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									Mutex *lock;
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											2016-06-01 20:22:02 -03:00
										 
									 
								 
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											2017-03-05 16:44:50 +01:00
										 
									 
								 
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									friend class GDScript;
							 | 
						
					
						
							
								
									
										
										
										
											2016-06-01 20:22:02 -03:00
										 
									 
								 
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									SelfList<GDScript>::List script_list;
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											2017-11-16 18:38:18 +01:00
										 
									 
								 
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									friend class GDScriptFunction;
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											2016-05-21 21:18:16 -03:00
										 
									 
								 
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											2017-11-16 18:38:18 +01:00
										 
									 
								 
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									SelfList<GDScriptFunction>::List function_list;
							 | 
						
					
						
							
								
									
										
										
										
											2016-05-21 21:18:16 -03:00
										 
									 
								 
							 | 
							
								
									
										
									
								
							 | 
							
								
							 | 
							
							
									bool profiling;
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									uint64_t script_frame_time;
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											2017-03-05 16:44:50 +01:00
										 
									 
								 
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								public:
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									int calls;
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											2017-03-05 16:44:50 +01:00
										 
									 
								 
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									bool debug_break(const String &p_error, bool p_allow_continue = true);
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									bool debug_break_parse(const String &p_file, int p_line, const String &p_error);
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											2017-11-16 18:38:18 +01:00
										 
									 
								 
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									_FORCE_INLINE_ void enter_function(GDScriptInstance *p_instance, GDScriptFunction *p_function, Variant *p_stack, int *p_ip, int *p_line) {
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											2014-02-09 22:10:30 -03:00
										 
									 
								 
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											2017-08-07 17:17:31 +07:00
										 
									 
								 
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										if (Thread::get_main_id() != Thread::get_caller_id())
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											2016-08-19 16:48:08 -03:00
										 
									 
								 
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											return; //no support for other threads than main for now
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											2017-03-05 16:44:50 +01:00
										 
									 
								 
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										if (ScriptDebugger::get_singleton()->get_lines_left() > 0 && ScriptDebugger::get_singleton()->get_depth() >= 0)
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											ScriptDebugger::get_singleton()->set_depth(ScriptDebugger::get_singleton()->get_depth() + 1);
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											2014-02-09 22:10:30 -03:00
										 
									 
								 
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											2016-08-19 16:48:08 -03:00
										 
									 
								 
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										if (_debug_call_stack_pos >= _debug_max_call_stack) {
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											//stack overflow
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											2017-03-05 16:44:50 +01:00
										 
									 
								 
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											_debug_error = "Stack Overflow (Stack Size: " + itos(_debug_max_call_stack) + ")";
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											2016-08-19 16:48:08 -03:00
										 
									 
								 
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											ScriptDebugger::get_singleton()->debug(this);
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											return;
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										}
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											2014-02-09 22:10:30 -03:00
										 
									 
								 
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											2017-03-05 16:44:50 +01:00
										 
									 
								 
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										_call_stack[_debug_call_stack_pos].stack = p_stack;
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										_call_stack[_debug_call_stack_pos].instance = p_instance;
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										_call_stack[_debug_call_stack_pos].function = p_function;
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										_call_stack[_debug_call_stack_pos].ip = p_ip;
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										_call_stack[_debug_call_stack_pos].line = p_line;
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											2016-08-19 16:48:08 -03:00
										 
									 
								 
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										_debug_call_stack_pos++;
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									}
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											2014-02-09 22:10:30 -03:00
										 
									 
								 
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											2016-08-19 16:48:08 -03:00
										 
									 
								 
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									_FORCE_INLINE_ void exit_function() {
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											2014-02-09 22:10:30 -03:00
										 
									 
								 
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											2017-08-07 17:17:31 +07:00
										 
									 
								 
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										if (Thread::get_main_id() != Thread::get_caller_id())
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											2016-08-19 16:48:08 -03:00
										 
									 
								 
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											return; //no support for other threads than main for now
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											2014-02-09 22:10:30 -03:00
										 
									 
								 
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											2017-03-05 16:44:50 +01:00
										 
									 
								 
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										if (ScriptDebugger::get_singleton()->get_lines_left() > 0 && ScriptDebugger::get_singleton()->get_depth() >= 0)
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											ScriptDebugger::get_singleton()->set_depth(ScriptDebugger::get_singleton()->get_depth() - 1);
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											2014-02-09 22:10:30 -03:00
										 
									 
								 
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											2017-03-05 16:44:50 +01:00
										 
									 
								 
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										if (_debug_call_stack_pos == 0) {
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											2014-02-09 22:10:30 -03:00
										 
									 
								 
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											2017-03-05 16:44:50 +01:00
										 
									 
								 
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											_debug_error = "Stack Underflow (Engine Bug)";
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											2016-08-19 16:48:08 -03:00
										 
									 
								 
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											ScriptDebugger::get_singleton()->debug(this);
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											return;
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										}
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											2014-02-09 22:10:30 -03:00
										 
									 
								 
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											2016-08-19 16:48:08 -03:00
										 
									 
								 
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										_debug_call_stack_pos--;
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									}
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											2014-02-09 22:10:30 -03:00
										 
									 
								 
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											2015-08-04 09:47:32 -03:00
										 
									 
								 
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									virtual Vector<StackInfo> debug_get_current_stack_info() {
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											2017-08-07 17:17:31 +07:00
										 
									 
								 
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										if (Thread::get_main_id() != Thread::get_caller_id())
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											2016-08-19 16:48:08 -03:00
										 
									 
								 
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											return Vector<StackInfo>();
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											2015-08-04 09:47:32 -03:00
										 
									 
								 
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										Vector<StackInfo> csi;
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										csi.resize(_debug_call_stack_pos);
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											2017-03-05 16:44:50 +01:00
										 
									 
								 
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										for (int i = 0; i < _debug_call_stack_pos; i++) {
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											2018-07-25 03:11:03 +02:00
										 
									 
								 
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											csi.write[_debug_call_stack_pos - i - 1].line = _call_stack[i].line ? *_call_stack[i].line : 0;
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											2019-04-04 22:00:16 +02:00
										 
									 
								 
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											if (_call_stack[i].function) {
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											2018-07-25 03:11:03 +02:00
										 
									 
								 
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												csi.write[_debug_call_stack_pos - i - 1].func = _call_stack[i].function->get_name();
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											2019-04-04 22:00:16 +02:00
										 
									 
								 
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												csi.write[_debug_call_stack_pos - i - 1].file = _call_stack[i].function->get_script()->get_path();
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											}
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											2015-08-04 09:47:32 -03:00
										 
									 
								 
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										}
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										return csi;
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									}
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											2014-02-09 22:10:30 -03:00
										 
									 
								 
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									struct {
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										StringName _init;
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										StringName _notification;
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										StringName _set;
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										StringName _get;
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										StringName _get_property_list;
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											2014-02-15 21:16:33 -03:00
										 
									 
								 
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										StringName _script_source;
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											2014-02-09 22:10:30 -03:00
										 
									 
								 
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									} strings;
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									_FORCE_INLINE_ int get_global_array_size() const { return global_array.size(); }
							 | 
						
					
						
							
								
									
										
										
										
											2017-03-05 16:44:50 +01:00
										 
									 
								 
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									_FORCE_INLINE_ Variant *get_global_array() { return _global_array; }
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											2018-05-01 11:06:23 -03:00
										 
									 
								 
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									_FORCE_INLINE_ const Map<StringName, int> &get_global_map() const { return globals; }
							 | 
						
					
						
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									_FORCE_INLINE_ const Map<StringName, Variant> &get_named_globals_map() const { return named_globals; }
							 | 
						
					
						
							
								
									
										
										
										
											2014-02-09 22:10:30 -03:00
										 
									 
								 
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									_FORCE_INLINE_ static GDScriptLanguage *get_singleton() { return singleton; }
							 | 
						
					
						
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									virtual String get_name() const;
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									/* LANGUAGE FUNCTIONS */
							 | 
						
					
						
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									virtual void init();
							 | 
						
					
						
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									virtual String get_type() const;
							 | 
						
					
						
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									virtual String get_extension() const;
							 | 
						
					
						
							
								
									
										
										
										
											2017-03-05 16:44:50 +01:00
										 
									 
								 
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									virtual Error execute_file(const String &p_path);
							 | 
						
					
						
							
								
									
										
										
										
											2014-02-09 22:10:30 -03:00
										 
									 
								 
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									virtual void finish();
							 | 
						
					
						
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									/* EDITOR FUNCTIONS */
							 | 
						
					
						
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									virtual void get_reserved_words(List<String> *p_words) const;
							 | 
						
					
						
							| 
								
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							 | 
							
							
									virtual void get_comment_delimiters(List<String> *p_delimiters) const;
							 | 
						
					
						
							| 
								
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							 | 
							
							
									virtual void get_string_delimiters(List<String> *p_delimiters) const;
							 | 
						
					
						
							
								
									
										
										
										
											2019-04-05 23:15:12 +02:00
										 
									 
								 
							 | 
							
								
									
										
									
								
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									virtual String _get_processed_template(const String &p_template, const String &p_base_class_name) const;
							 | 
						
					
						
							
								
									
										
										
										
											2017-03-05 16:44:50 +01:00
										 
									 
								 
							 | 
							
								
									
										
									
								
							 | 
							
								
							 | 
							
							
									virtual Ref<Script> get_template(const String &p_class_name, const String &p_base_class_name) const;
							 | 
						
					
						
							
								
									
										
										
										
											2017-06-13 20:03:08 +00:00
										 
									 
								 
							 | 
							
								
									
										
									
								
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									virtual bool is_using_templates();
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
									virtual void make_template(const String &p_class_name, const String &p_base_class_name, Ref<Script> &p_script);
							 | 
						
					
						
							
								
									
										
										
										
											2018-07-01 13:17:40 -03:00
										 
									 
								 
							 | 
							
								
									
										
									
								
							 | 
							
								
							 | 
							
							
									virtual bool validate(const String &p_script, int &r_line_error, int &r_col_error, String &r_test_error, const String &p_path = "", List<String> *r_functions = NULL, List<ScriptLanguage::Warning> *r_warnings = NULL, Set<int> *r_safe_lines = NULL) const;
							 | 
						
					
						
							
								
									
										
										
										
											2014-02-09 22:10:30 -03:00
										 
									 
								 
							 | 
							
								
							 | 
							
								
							 | 
							
							
									virtual Script *create_script() const;
							 | 
						
					
						
							| 
								
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							 | 
							
								
							 | 
							
							
									virtual bool has_named_classes() const;
							 | 
						
					
						
							
								
									
										
										
										
											2017-10-24 01:54:47 +02:00
										 
									 
								 
							 | 
							
								
									
										
									
								
							 | 
							
								
							 | 
							
							
									virtual bool supports_builtin_mode() const;
							 | 
						
					
						
							
								
									
										
										
										
											2017-04-15 17:35:06 +02:00
										 
									 
								 
							 | 
							
								
									
										
									
								
							 | 
							
								
							 | 
							
							
									virtual bool can_inherit_from_file() { return true; }
							 | 
						
					
						
							
								
									
										
										
										
											2017-03-05 16:44:50 +01:00
										 
									 
								 
							 | 
							
								
									
										
									
								
							 | 
							
								
							 | 
							
							
									virtual int find_function(const String &p_function, const String &p_code) const;
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
									virtual String make_function(const String &p_class, const String &p_name, const PoolStringArray &p_args) const;
							 | 
						
					
						
							
								
									
										
										
										
											2019-04-16 22:27:13 +02:00
										 
									 
								 
							 | 
							
								
									
										
									
								
							 | 
							
								
							 | 
							
							
									virtual Error complete_code(const String &p_code, const String &p_path, Object *p_owner, List<String> *r_options, bool &r_forced, String &r_call_hint);
							 | 
						
					
						
							
								
									
										
										
										
											2016-09-12 22:40:46 -03:00
										 
									 
								 
							 | 
							
								
									
										
									
								
							 | 
							
								
							 | 
							
							
								#ifdef TOOLS_ENABLED
							 | 
						
					
						
							
								
									
										
										
										
											2019-04-17 17:06:21 +02:00
										 
									 
								 
							 | 
							
								
									
										
									
								
							 | 
							
								
							 | 
							
							
									virtual Error lookup_code(const String &p_code, const String &p_symbol, const String &p_path, Object *p_owner, LookupResult &r_result);
							 | 
						
					
						
							
								
									
										
										
										
											2016-09-12 22:40:46 -03:00
										 
									 
								 
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								#endif
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									virtual String _get_indentation() const;
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									virtual void auto_indent_code(String &p_code, int p_from_line, int p_to_line) const;
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									virtual void add_global_constant(const StringName &p_variable, const Variant &p_value);
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									virtual void add_named_global_constant(const StringName &p_name, const Variant &p_value);
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									virtual void remove_named_global_constant(const StringName &p_name);
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									/* DEBUGGER FUNCTIONS */
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									virtual String debug_get_error() const;
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									virtual int debug_get_stack_level_count() const;
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									virtual int debug_get_stack_level_line(int p_level) const;
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									virtual String debug_get_stack_level_function(int p_level) const;
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									virtual String debug_get_stack_level_source(int p_level) const;
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									virtual void debug_get_stack_level_locals(int p_level, List<String> *p_locals, List<Variant> *p_values, int p_max_subitems = -1, int p_max_depth = -1);
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									virtual void debug_get_stack_level_members(int p_level, List<String> *p_members, List<Variant> *p_values, int p_max_subitems = -1, int p_max_depth = -1);
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									virtual ScriptInstance *debug_get_stack_level_instance(int p_level);
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									virtual void debug_get_globals(List<String> *p_globals, List<Variant> *p_values, int p_max_subitems = -1, int p_max_depth = -1);
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									virtual String debug_parse_stack_level_expression(int p_level, const String &p_expression, int p_max_subitems = -1, int p_max_depth = -1);
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									virtual void reload_all_scripts();
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									virtual void reload_tool_script(const Ref<Script> &p_script, bool p_soft_reload);
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									virtual void frame();
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									virtual void get_public_functions(List<MethodInfo> *p_functions) const;
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									virtual void get_public_constants(List<Pair<String, Variant> > *p_constants) const;
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									virtual void profiling_start();
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									virtual void profiling_stop();
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									virtual int profiling_get_accumulated_data(ProfilingInfo *p_info_arr, int p_info_max);
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									virtual int profiling_get_frame_data(ProfilingInfo *p_info_arr, int p_info_max);
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									/* LOADER FUNCTIONS */
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									virtual void get_recognized_extensions(List<String> *p_extensions) const;
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									/* GLOBAL CLASSES */
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									virtual bool handles_global_class_type(const String &p_type) const;
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									virtual String get_global_class_name(const String &p_path, String *r_base_type = NULL, String *r_icon_path = NULL) const;
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									GDScriptLanguage();
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									~GDScriptLanguage();
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								};
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								class ResourceFormatLoaderGDScript : public ResourceFormatLoader {
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									GDCLASS(ResourceFormatLoaderGDScript, ResourceFormatLoader)
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								public:
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									virtual RES load(const String &p_path, const String &p_original_path = "", Error *r_error = NULL);
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									virtual void get_recognized_extensions(List<String> *p_extensions) const;
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									virtual bool handles_type(const String &p_type) const;
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									virtual String get_resource_type(const String &p_path) const;
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									virtual void get_dependencies(const String &p_path, List<String> *p_dependencies, bool p_add_types = false);
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								};
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								class ResourceFormatSaverGDScript : public ResourceFormatSaver {
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									GDCLASS(ResourceFormatSaverGDScript, ResourceFormatSaver)
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								public:
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									virtual Error save(const String &p_path, const RES &p_resource, uint32_t p_flags = 0);
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									virtual void get_recognized_extensions(const RES &p_resource, List<String> *p_extensions) const;
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									virtual bool recognize(const RES &p_resource) const;
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											2014-02-09 22:10:30 -03:00
										 
									 
								 
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								};
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											2017-11-16 18:38:18 +01:00
										 
									 
								 
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								#endif // GDSCRIPT_H
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