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										 |  |  | /**************************************************************************/ | 
					
						
							|  |  |  | /*  navigation_link_2d_editor_plugin.cpp                                  */ | 
					
						
							|  |  |  | /**************************************************************************/ | 
					
						
							|  |  |  | /*                         This file is part of:                          */ | 
					
						
							|  |  |  | /*                             GODOT ENGINE                               */ | 
					
						
							|  |  |  | /*                        https://godotengine.org                         */ | 
					
						
							|  |  |  | /**************************************************************************/ | 
					
						
							|  |  |  | /* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */ | 
					
						
							|  |  |  | /* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur.                  */ | 
					
						
							|  |  |  | /*                                                                        */ | 
					
						
							|  |  |  | /* Permission is hereby granted, free of charge, to any person obtaining  */ | 
					
						
							|  |  |  | /* a copy of this software and associated documentation files (the        */ | 
					
						
							|  |  |  | /* "Software"), to deal in the Software without restriction, including    */ | 
					
						
							|  |  |  | /* without limitation the rights to use, copy, modify, merge, publish,    */ | 
					
						
							|  |  |  | /* distribute, sublicense, and/or sell copies of the Software, and to     */ | 
					
						
							|  |  |  | /* permit persons to whom the Software is furnished to do so, subject to  */ | 
					
						
							|  |  |  | /* the following conditions:                                              */ | 
					
						
							|  |  |  | /*                                                                        */ | 
					
						
							|  |  |  | /* The above copyright notice and this permission notice shall be         */ | 
					
						
							|  |  |  | /* included in all copies or substantial portions of the Software.        */ | 
					
						
							|  |  |  | /*                                                                        */ | 
					
						
							|  |  |  | /* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,        */ | 
					
						
							|  |  |  | /* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF     */ | 
					
						
							|  |  |  | /* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */ | 
					
						
							|  |  |  | /* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY   */ | 
					
						
							|  |  |  | /* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,   */ | 
					
						
							|  |  |  | /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE      */ | 
					
						
							|  |  |  | /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.                 */ | 
					
						
							|  |  |  | /**************************************************************************/ | 
					
						
							|  |  |  | 
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							|  |  |  | #include "navigation_link_2d_editor_plugin.h"
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							|  |  |  | 
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							|  |  |  | #include "canvas_item_editor_plugin.h"
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							|  |  |  | #include "editor/editor_node.h"
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							|  |  |  | #include "editor/editor_settings.h"
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							|  |  |  | #include "editor/editor_undo_redo_manager.h"
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							|  |  |  | #include "servers/navigation_server_3d.h"
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							|  |  |  | 
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							|  |  |  | void NavigationLink2DEditor::_notification(int p_what) { | 
					
						
							|  |  |  | 	switch (p_what) { | 
					
						
							|  |  |  | 		case NOTIFICATION_ENTER_TREE: { | 
					
						
							|  |  |  | 			get_tree()->connect("node_removed", callable_mp(this, &NavigationLink2DEditor::_node_removed)); | 
					
						
							|  |  |  | 		} break; | 
					
						
							|  |  |  | 
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							|  |  |  | 		case NOTIFICATION_EXIT_TREE: { | 
					
						
							|  |  |  | 			get_tree()->disconnect("node_removed", callable_mp(this, &NavigationLink2DEditor::_node_removed)); | 
					
						
							|  |  |  | 		} break; | 
					
						
							|  |  |  | 	} | 
					
						
							|  |  |  | } | 
					
						
							|  |  |  | 
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							|  |  |  | void NavigationLink2DEditor::_node_removed(Node *p_node) { | 
					
						
							|  |  |  | 	if (p_node == node) { | 
					
						
							|  |  |  | 		node = nullptr; | 
					
						
							|  |  |  | 	} | 
					
						
							|  |  |  | } | 
					
						
							|  |  |  | 
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							|  |  |  | bool NavigationLink2DEditor::forward_canvas_gui_input(const Ref<InputEvent> &p_event) { | 
					
						
							|  |  |  | 	if (!node || !node->is_visible_in_tree()) { | 
					
						
							|  |  |  | 		return false; | 
					
						
							|  |  |  | 	} | 
					
						
							|  |  |  | 
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							|  |  |  | 	real_t grab_threshold = EDITOR_GET("editors/polygon_editor/point_grab_radius"); | 
					
						
							|  |  |  | 	Transform2D xform = canvas_item_editor->get_canvas_transform() * node->get_global_transform(); | 
					
						
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							|  |  |  | 	Ref<InputEventMouseButton> mb = p_event; | 
					
						
							|  |  |  | 	if (mb.is_valid() && mb->get_button_index() == MouseButton::LEFT) { | 
					
						
							|  |  |  | 		if (mb->is_pressed()) { | 
					
						
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										 |  |  | 			// Start position
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							|  |  |  | 			if (xform.xform(node->get_start_position()).distance_to(mb->get_position()) < grab_threshold) { | 
					
						
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										 |  |  | 				start_grabbed = true; | 
					
						
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										 |  |  | 				original_start_position = node->get_start_position(); | 
					
						
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							|  |  |  | 				return true; | 
					
						
							|  |  |  | 			} else { | 
					
						
							|  |  |  | 				start_grabbed = false; | 
					
						
							|  |  |  | 			} | 
					
						
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										 |  |  | 			// End position
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							|  |  |  | 			if (xform.xform(node->get_end_position()).distance_to(mb->get_position()) < grab_threshold) { | 
					
						
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										 |  |  | 				end_grabbed = true; | 
					
						
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										 |  |  | 				original_end_position = node->get_end_position(); | 
					
						
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							|  |  |  | 				return true; | 
					
						
							|  |  |  | 			} else { | 
					
						
							|  |  |  | 				end_grabbed = false; | 
					
						
							|  |  |  | 			} | 
					
						
							|  |  |  | 		} else { | 
					
						
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										 |  |  | 			EditorUndoRedoManager *undo_redo = EditorUndoRedoManager::get_singleton(); | 
					
						
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										 |  |  | 			if (start_grabbed) { | 
					
						
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										 |  |  | 				undo_redo->create_action(TTR("Set start_position")); | 
					
						
							|  |  |  | 				undo_redo->add_do_method(node, "set_start_position", node->get_start_position()); | 
					
						
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										 |  |  | 				undo_redo->add_do_method(canvas_item_editor, "update_viewport"); | 
					
						
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										 |  |  | 				undo_redo->add_undo_method(node, "set_start_position", original_start_position); | 
					
						
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										 |  |  | 				undo_redo->add_undo_method(canvas_item_editor, "update_viewport"); | 
					
						
							|  |  |  | 				undo_redo->commit_action(); | 
					
						
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							|  |  |  | 				start_grabbed = false; | 
					
						
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							|  |  |  | 				return true; | 
					
						
							|  |  |  | 			} | 
					
						
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							|  |  |  | 			if (end_grabbed) { | 
					
						
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										 |  |  | 				undo_redo->create_action(TTR("Set end_position")); | 
					
						
							|  |  |  | 				undo_redo->add_do_method(node, "set_end_position", node->get_end_position()); | 
					
						
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										 |  |  | 				undo_redo->add_do_method(canvas_item_editor, "update_viewport"); | 
					
						
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										 |  |  | 				undo_redo->add_undo_method(node, "set_end_position", original_end_position); | 
					
						
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										 |  |  | 				undo_redo->add_undo_method(canvas_item_editor, "update_viewport"); | 
					
						
							|  |  |  | 				undo_redo->commit_action(); | 
					
						
							|  |  |  | 
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							|  |  |  | 				end_grabbed = false; | 
					
						
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							|  |  |  | 				return true; | 
					
						
							|  |  |  | 			} | 
					
						
							|  |  |  | 		} | 
					
						
							|  |  |  | 	} | 
					
						
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							|  |  |  | 	Ref<InputEventMouseMotion> mm = p_event; | 
					
						
							|  |  |  | 	if (mm.is_valid()) { | 
					
						
							|  |  |  | 		Vector2 point = canvas_item_editor->snap_point(canvas_item_editor->get_canvas_transform().affine_inverse().xform(mm->get_position())); | 
					
						
							|  |  |  | 		point = node->get_global_transform().affine_inverse().xform(point); | 
					
						
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							|  |  |  | 		if (start_grabbed) { | 
					
						
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										 |  |  | 			node->set_start_position(point); | 
					
						
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										 |  |  | 			canvas_item_editor->update_viewport(); | 
					
						
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							|  |  |  | 			return true; | 
					
						
							|  |  |  | 		} | 
					
						
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							|  |  |  | 		if (end_grabbed) { | 
					
						
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										 |  |  | 			node->set_end_position(point); | 
					
						
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										 |  |  | 			canvas_item_editor->update_viewport(); | 
					
						
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							|  |  |  | 			return true; | 
					
						
							|  |  |  | 		} | 
					
						
							|  |  |  | 	} | 
					
						
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							|  |  |  | 	return false; | 
					
						
							|  |  |  | } | 
					
						
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							|  |  |  | void NavigationLink2DEditor::forward_canvas_draw_over_viewport(Control *p_overlay) { | 
					
						
							|  |  |  | 	if (!node || !node->is_visible_in_tree()) { | 
					
						
							|  |  |  | 		return; | 
					
						
							|  |  |  | 	} | 
					
						
							|  |  |  | 
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							|  |  |  | 	Transform2D gt = canvas_item_editor->get_canvas_transform() * node->get_global_transform(); | 
					
						
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										 |  |  | 	Vector2 global_start_position = gt.xform(node->get_start_position()); | 
					
						
							|  |  |  | 	Vector2 global_end_position = gt.xform(node->get_end_position()); | 
					
						
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										 |  |  | 
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							|  |  |  | 	// Only drawing the handles here, since the debug rendering will fill in the rest.
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										 |  |  | 	const Ref<Texture2D> handle = get_editor_theme_icon(SNAME("EditorHandle")); | 
					
						
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										 |  |  | 	p_overlay->draw_texture(handle, global_start_position - handle->get_size() / 2); | 
					
						
							|  |  |  | 	p_overlay->draw_texture(handle, global_end_position - handle->get_size() / 2); | 
					
						
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										 |  |  | } | 
					
						
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							|  |  |  | void NavigationLink2DEditor::edit(NavigationLink2D *p_node) { | 
					
						
							|  |  |  | 	if (!canvas_item_editor) { | 
					
						
							|  |  |  | 		canvas_item_editor = CanvasItemEditor::get_singleton(); | 
					
						
							|  |  |  | 	} | 
					
						
							|  |  |  | 
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							|  |  |  | 	if (p_node) { | 
					
						
							|  |  |  | 		node = p_node; | 
					
						
							|  |  |  | 	} else { | 
					
						
							|  |  |  | 		node = nullptr; | 
					
						
							|  |  |  | 	} | 
					
						
							|  |  |  | 
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							|  |  |  | 	canvas_item_editor->update_viewport(); | 
					
						
							|  |  |  | } | 
					
						
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							|  |  |  | ///////////////////////
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							|  |  |  | 
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							|  |  |  | void NavigationLink2DEditorPlugin::edit(Object *p_object) { | 
					
						
							|  |  |  | 	editor->edit(Object::cast_to<NavigationLink2D>(p_object)); | 
					
						
							|  |  |  | } | 
					
						
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							|  |  |  | bool NavigationLink2DEditorPlugin::handles(Object *p_object) const { | 
					
						
							|  |  |  | 	return Object::cast_to<NavigationLink2D>(p_object) != nullptr; | 
					
						
							|  |  |  | } | 
					
						
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							|  |  |  | void NavigationLink2DEditorPlugin::make_visible(bool p_visible) { | 
					
						
							|  |  |  | 	if (!p_visible) { | 
					
						
							|  |  |  | 		edit(nullptr); | 
					
						
							|  |  |  | 	} | 
					
						
							|  |  |  | } | 
					
						
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							|  |  |  | NavigationLink2DEditorPlugin::NavigationLink2DEditorPlugin() { | 
					
						
							|  |  |  | 	editor = memnew(NavigationLink2DEditor); | 
					
						
							|  |  |  | 	EditorNode::get_singleton()->get_gui_base()->add_child(editor); | 
					
						
							|  |  |  | } |