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										 |  |  | /*************************************************************************/ | 
					
						
							|  |  |  | /*  scene_format_text.h                                                  */ | 
					
						
							|  |  |  | /*************************************************************************/ | 
					
						
							|  |  |  | /*                       This file is part of:                           */ | 
					
						
							|  |  |  | /*                           GODOT ENGINE                                */ | 
					
						
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										 |  |  | /*                      https://godotengine.org                          */ | 
					
						
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										 |  |  | /*************************************************************************/ | 
					
						
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										 |  |  | /* Copyright (c) 2007-2019 Juan Linietsky, Ariel Manzur.                 */ | 
					
						
							|  |  |  | /* Copyright (c) 2014-2019 Godot Engine contributors (cf. AUTHORS.md)    */ | 
					
						
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										 |  |  | /*                                                                       */ | 
					
						
							|  |  |  | /* Permission is hereby granted, free of charge, to any person obtaining */ | 
					
						
							|  |  |  | /* a copy of this software and associated documentation files (the       */ | 
					
						
							|  |  |  | /* "Software"), to deal in the Software without restriction, including   */ | 
					
						
							|  |  |  | /* without limitation the rights to use, copy, modify, merge, publish,   */ | 
					
						
							|  |  |  | /* distribute, sublicense, and/or sell copies of the Software, and to    */ | 
					
						
							|  |  |  | /* permit persons to whom the Software is furnished to do so, subject to */ | 
					
						
							|  |  |  | /* the following conditions:                                             */ | 
					
						
							|  |  |  | /*                                                                       */ | 
					
						
							|  |  |  | /* The above copyright notice and this permission notice shall be        */ | 
					
						
							|  |  |  | /* included in all copies or substantial portions of the Software.       */ | 
					
						
							|  |  |  | /*                                                                       */ | 
					
						
							|  |  |  | /* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,       */ | 
					
						
							|  |  |  | /* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF    */ | 
					
						
							|  |  |  | /* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ | 
					
						
							|  |  |  | /* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY  */ | 
					
						
							|  |  |  | /* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,  */ | 
					
						
							|  |  |  | /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE     */ | 
					
						
							|  |  |  | /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.                */ | 
					
						
							|  |  |  | /*************************************************************************/ | 
					
						
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										 |  |  | #ifndef SCENE_FORMAT_TEXT_H
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							|  |  |  | #define SCENE_FORMAT_TEXT_H
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										 |  |  | #include "core/io/resource_loader.h"
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							|  |  |  | #include "core/io/resource_saver.h"
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							|  |  |  | #include "core/os/file_access.h"
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							|  |  |  | #include "core/variant_parser.h"
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										 |  |  | #include "scene/resources/packed_scene.h"
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										 |  |  | 
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							|  |  |  | class ResourceInteractiveLoaderText : public ResourceInteractiveLoader { | 
					
						
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										 |  |  | 	bool translation_remapped; | 
					
						
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										 |  |  | 	String local_path; | 
					
						
							|  |  |  | 	String res_path; | 
					
						
							|  |  |  | 	String error_text; | 
					
						
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							|  |  |  | 	FileAccess *f; | 
					
						
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							|  |  |  | 	VariantParser::StreamFile stream; | 
					
						
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							|  |  |  | 	struct ExtResource { | 
					
						
							|  |  |  | 		String path; | 
					
						
							|  |  |  | 		String type; | 
					
						
							|  |  |  | 	}; | 
					
						
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							|  |  |  | 	bool is_scene; | 
					
						
							|  |  |  | 	String res_type; | 
					
						
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										 |  |  | 	bool ignore_resource_parsing; | 
					
						
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										 |  |  | 	//Map<String,String> remaps;
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										 |  |  | 	Map<int, ExtResource> ext_resources; | 
					
						
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							|  |  |  | 	int resources_total; | 
					
						
							|  |  |  | 	int resource_current; | 
					
						
							|  |  |  | 	String resource_type; | 
					
						
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							|  |  |  | 	VariantParser::Tag next_tag; | 
					
						
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							|  |  |  | 	mutable int lines; | 
					
						
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										 |  |  | 	Map<String, String> remaps; | 
					
						
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										 |  |  | 	//void _printerr();
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										 |  |  | 	static Error _parse_sub_resources(void *p_self, VariantParser::Stream *p_stream, Ref<Resource> &r_res, int &line, String &r_err_str) { return reinterpret_cast<ResourceInteractiveLoaderText *>(p_self)->_parse_sub_resource(p_stream, r_res, line, r_err_str); } | 
					
						
							|  |  |  | 	static Error _parse_ext_resources(void *p_self, VariantParser::Stream *p_stream, Ref<Resource> &r_res, int &line, String &r_err_str) { return reinterpret_cast<ResourceInteractiveLoaderText *>(p_self)->_parse_ext_resource(p_stream, r_res, line, r_err_str); } | 
					
						
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										 |  |  | 	Error _parse_sub_resource(VariantParser::Stream *p_stream, Ref<Resource> &r_res, int &line, String &r_err_str); | 
					
						
							|  |  |  | 	Error _parse_ext_resource(VariantParser::Stream *p_stream, Ref<Resource> &r_res, int &line, String &r_err_str); | 
					
						
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										 |  |  | 	// for converter
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							|  |  |  | 	class DummyResource : public Resource { | 
					
						
							|  |  |  | 	public: | 
					
						
							|  |  |  | 	}; | 
					
						
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										 |  |  | 	struct DummyReadData { | 
					
						
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							|  |  |  | 		Map<RES, int> external_resources; | 
					
						
							|  |  |  | 		Map<int, RES> rev_external_resources; | 
					
						
							|  |  |  | 		Set<RES> resource_set; | 
					
						
							|  |  |  | 		Map<int, RES> resource_map; | 
					
						
							|  |  |  | 	}; | 
					
						
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							|  |  |  | 	static Error _parse_sub_resource_dummys(void *p_self, VariantParser::Stream *p_stream, Ref<Resource> &r_res, int &line, String &r_err_str) { return _parse_sub_resource_dummy((DummyReadData *)(p_self), p_stream, r_res, line, r_err_str); } | 
					
						
							|  |  |  | 	static Error _parse_ext_resource_dummys(void *p_self, VariantParser::Stream *p_stream, Ref<Resource> &r_res, int &line, String &r_err_str) { return _parse_ext_resource_dummy((DummyReadData *)(p_self), p_stream, r_res, line, r_err_str); } | 
					
						
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							|  |  |  | 	static Error _parse_sub_resource_dummy(DummyReadData *p_data, VariantParser::Stream *p_stream, Ref<Resource> &r_res, int &line, String &r_err_str); | 
					
						
							|  |  |  | 	static Error _parse_ext_resource_dummy(DummyReadData *p_data, VariantParser::Stream *p_stream, Ref<Resource> &r_res, int &line, String &r_err_str); | 
					
						
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							|  |  |  | 	VariantParser::ResourceParser rp; | 
					
						
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										 |  |  | 	friend class ResourceFormatLoaderText; | 
					
						
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							|  |  |  | 	List<RES> resource_cache; | 
					
						
							|  |  |  | 	Error error; | 
					
						
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							|  |  |  | 	RES resource; | 
					
						
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										 |  |  | 	Ref<PackedScene> _parse_node_tag(VariantParser::ResourceParser &parser); | 
					
						
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										 |  |  | public: | 
					
						
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										 |  |  | 	virtual void set_local_path(const String &p_local_path); | 
					
						
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										 |  |  | 	virtual Ref<Resource> get_resource(); | 
					
						
							|  |  |  | 	virtual Error poll(); | 
					
						
							|  |  |  | 	virtual int get_stage() const; | 
					
						
							|  |  |  | 	virtual int get_stage_count() const; | 
					
						
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										 |  |  | 	virtual void set_translation_remapped(bool p_remapped); | 
					
						
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										 |  |  | 	void open(FileAccess *p_f, bool p_skip_first_tag = false); | 
					
						
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										 |  |  | 	String recognize(FileAccess *p_f); | 
					
						
							|  |  |  | 	void get_dependencies(FileAccess *p_f, List<String> *p_dependencies, bool p_add_types); | 
					
						
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										 |  |  | 	Error rename_dependencies(FileAccess *p_f, const String &p_path, const Map<String, String> &p_map); | 
					
						
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										 |  |  | 	Error save_as_binary(FileAccess *p_f, const String &p_path); | 
					
						
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										 |  |  | 	ResourceInteractiveLoaderText(); | 
					
						
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										 |  |  | 	~ResourceInteractiveLoaderText(); | 
					
						
							|  |  |  | }; | 
					
						
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							|  |  |  | class ResourceFormatLoaderText : public ResourceFormatLoader { | 
					
						
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										 |  |  | 	GDCLASS(ResourceFormatLoaderText, ResourceFormatLoader) | 
					
						
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										 |  |  | 	static ResourceFormatLoaderText *singleton; | 
					
						
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										 |  |  | 	virtual Ref<ResourceInteractiveLoader> load_interactive(const String &p_path, const String &p_original_path = "", Error *r_error = NULL); | 
					
						
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										 |  |  | 	virtual void get_recognized_extensions_for_type(const String &p_type, List<String> *p_extensions) const; | 
					
						
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										 |  |  | 	virtual void get_recognized_extensions(List<String> *p_extensions) const; | 
					
						
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										 |  |  | 	virtual bool handles_type(const String &p_type) const; | 
					
						
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										 |  |  | 	virtual String get_resource_type(const String &p_path) const; | 
					
						
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										 |  |  | 	virtual void get_dependencies(const String &p_path, List<String> *p_dependencies, bool p_add_types = false); | 
					
						
							|  |  |  | 	virtual Error rename_dependencies(const String &p_path, const Map<String, String> &p_map); | 
					
						
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							|  |  |  | 	static Error convert_file_to_binary(const String &p_src_path, const String &p_dst_path); | 
					
						
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							|  |  |  | 	ResourceFormatLoaderText() { singleton = this; } | 
					
						
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										 |  |  | }; | 
					
						
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										 |  |  | class ResourceFormatSaverTextInstance { | 
					
						
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							|  |  |  | 	String local_path; | 
					
						
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							|  |  |  | 	Ref<PackedScene> packed_scene; | 
					
						
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							|  |  |  | 	bool takeover_paths; | 
					
						
							|  |  |  | 	bool relative_paths; | 
					
						
							|  |  |  | 	bool bundle_resources; | 
					
						
							|  |  |  | 	bool skip_editor; | 
					
						
							|  |  |  | 	FileAccess *f; | 
					
						
							|  |  |  | 	Set<RES> resource_set; | 
					
						
							|  |  |  | 	List<RES> saved_resources; | 
					
						
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										 |  |  | 	Map<RES, int> external_resources; | 
					
						
							|  |  |  | 	Map<RES, int> internal_resources; | 
					
						
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										 |  |  | 	void _find_resources(const Variant &p_variant, bool p_main = false); | 
					
						
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										 |  |  | 	static String _write_resources(void *ud, const RES &p_resource); | 
					
						
							|  |  |  | 	String _write_resource(const RES &res); | 
					
						
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							|  |  |  | public: | 
					
						
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										 |  |  | 	Error save(const String &p_path, const RES &p_resource, uint32_t p_flags = 0); | 
					
						
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										 |  |  | }; | 
					
						
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							|  |  |  | class ResourceFormatSaverText : public ResourceFormatSaver { | 
					
						
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										 |  |  | 	GDCLASS(ResourceFormatSaverText, ResourceFormatSaver) | 
					
						
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										 |  |  | public: | 
					
						
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										 |  |  | 	static ResourceFormatSaverText *singleton; | 
					
						
							|  |  |  | 	virtual Error save(const String &p_path, const RES &p_resource, uint32_t p_flags = 0); | 
					
						
							|  |  |  | 	virtual bool recognize(const RES &p_resource) const; | 
					
						
							|  |  |  | 	virtual void get_recognized_extensions(const RES &p_resource, List<String> *p_extensions) const; | 
					
						
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							|  |  |  | 	ResourceFormatSaverText(); | 
					
						
							|  |  |  | }; | 
					
						
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							|  |  |  | #endif // SCENE_FORMAT_TEXT_H
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