| 
									
										
										
										
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										 |  |  | /*************************************************************************/ | 
					
						
							|  |  |  | /*  collision_object_2d.cpp                                              */ | 
					
						
							|  |  |  | /*************************************************************************/ | 
					
						
							|  |  |  | /*                       This file is part of:                           */ | 
					
						
							|  |  |  | /*                           GODOT ENGINE                                */ | 
					
						
							|  |  |  | /*                    http://www.godotengine.org                         */ | 
					
						
							|  |  |  | /*************************************************************************/ | 
					
						
							| 
									
										
										
										
											2017-01-01 22:01:57 +01:00
										 |  |  | /* Copyright (c) 2007-2017 Juan Linietsky, Ariel Manzur.                 */ | 
					
						
							| 
									
										
										
										
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										 |  |  | /*                                                                       */ | 
					
						
							|  |  |  | /* Permission is hereby granted, free of charge, to any person obtaining */ | 
					
						
							|  |  |  | /* a copy of this software and associated documentation files (the       */ | 
					
						
							|  |  |  | /* "Software"), to deal in the Software without restriction, including   */ | 
					
						
							|  |  |  | /* without limitation the rights to use, copy, modify, merge, publish,   */ | 
					
						
							|  |  |  | /* distribute, sublicense, and/or sell copies of the Software, and to    */ | 
					
						
							|  |  |  | /* permit persons to whom the Software is furnished to do so, subject to */ | 
					
						
							|  |  |  | /* the following conditions:                                             */ | 
					
						
							|  |  |  | /*                                                                       */ | 
					
						
							|  |  |  | /* The above copyright notice and this permission notice shall be        */ | 
					
						
							|  |  |  | /* included in all copies or substantial portions of the Software.       */ | 
					
						
							|  |  |  | /*                                                                       */ | 
					
						
							|  |  |  | /* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,       */ | 
					
						
							|  |  |  | /* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF    */ | 
					
						
							|  |  |  | /* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ | 
					
						
							|  |  |  | /* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY  */ | 
					
						
							|  |  |  | /* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,  */ | 
					
						
							|  |  |  | /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE     */ | 
					
						
							|  |  |  | /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.                */ | 
					
						
							|  |  |  | /*************************************************************************/ | 
					
						
							|  |  |  | #include "collision_object_2d.h"
 | 
					
						
							|  |  |  | #include "servers/physics_2d_server.h"
 | 
					
						
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										 |  |  | #include "scene/scene_string_names.h"
 | 
					
						
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										 |  |  | 
 | 
					
						
							|  |  |  | void CollisionObject2D::_update_shapes_from_children() { | 
					
						
							|  |  |  | 
 | 
					
						
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										 |  |  | 	shapes.clear(); | 
					
						
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										 |  |  | 	for(int i=0;i<get_child_count();i++) { | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 		Node* n = get_child(i); | 
					
						
							|  |  |  | 		n->call("_add_to_collision_object",this); | 
					
						
							|  |  |  | 	} | 
					
						
							|  |  |  | 
 | 
					
						
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										 |  |  | 	_update_shapes(); | 
					
						
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										 |  |  | } | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | void CollisionObject2D::_notification(int p_what) { | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 	switch(p_what) { | 
					
						
							|  |  |  | 
 | 
					
						
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										 |  |  | 		case NOTIFICATION_ENTER_TREE: { | 
					
						
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										 |  |  | 
 | 
					
						
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										 |  |  | 			if (area) | 
					
						
							|  |  |  | 				Physics2DServer::get_singleton()->area_set_transform(rid,get_global_transform()); | 
					
						
							|  |  |  | 			else | 
					
						
							|  |  |  | 				Physics2DServer::get_singleton()->body_set_state(rid,Physics2DServer::BODY_STATE_TRANSFORM,get_global_transform()); | 
					
						
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										 |  |  | 
 | 
					
						
							|  |  |  | 			RID space = get_world_2d()->get_space(); | 
					
						
							|  |  |  | 			if (area) { | 
					
						
							|  |  |  | 				Physics2DServer::get_singleton()->area_set_space(rid,space); | 
					
						
							|  |  |  | 			} else | 
					
						
							|  |  |  | 				Physics2DServer::get_singleton()->body_set_space(rid,space); | 
					
						
							|  |  |  | 
 | 
					
						
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										 |  |  | 			_update_pickable(); | 
					
						
							|  |  |  | 
 | 
					
						
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										 |  |  | 		//get space
 | 
					
						
							|  |  |  | 		} | 
					
						
							|  |  |  | 
 | 
					
						
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										 |  |  | 		case NOTIFICATION_VISIBILITY_CHANGED: { | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 			_update_pickable(); | 
					
						
							|  |  |  | 		} break; | 
					
						
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										 |  |  | 		case NOTIFICATION_TRANSFORM_CHANGED: { | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 			if (area) | 
					
						
							|  |  |  | 				Physics2DServer::get_singleton()->area_set_transform(rid,get_global_transform()); | 
					
						
							|  |  |  | 			else | 
					
						
							|  |  |  | 				Physics2DServer::get_singleton()->body_set_state(rid,Physics2DServer::BODY_STATE_TRANSFORM,get_global_transform()); | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 		} break; | 
					
						
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										 |  |  | 		case NOTIFICATION_EXIT_TREE: { | 
					
						
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										 |  |  | 
 | 
					
						
							|  |  |  | 			if (area) { | 
					
						
							|  |  |  | 				Physics2DServer::get_singleton()->area_set_space(rid,RID()); | 
					
						
							|  |  |  | 			} else | 
					
						
							|  |  |  | 				Physics2DServer::get_singleton()->body_set_space(rid,RID()); | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 		} break; | 
					
						
							|  |  |  | 	} | 
					
						
							|  |  |  | } | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | void CollisionObject2D::_update_shapes() { | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 	if (!rid.is_valid()) | 
					
						
							|  |  |  | 		return; | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 	if (area) | 
					
						
							|  |  |  | 		Physics2DServer::get_singleton()->area_clear_shapes(rid); | 
					
						
							|  |  |  | 	else | 
					
						
							|  |  |  | 		Physics2DServer::get_singleton()->body_clear_shapes(rid); | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 	for(int i=0;i<shapes.size();i++) { | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 		if (shapes[i].shape.is_null()) | 
					
						
							|  |  |  | 			continue; | 
					
						
							|  |  |  | 		if (area) | 
					
						
							|  |  |  | 			Physics2DServer::get_singleton()->area_add_shape(rid,shapes[i].shape->get_rid(),shapes[i].xform); | 
					
						
							|  |  |  | 		else { | 
					
						
							|  |  |  | 			Physics2DServer::get_singleton()->body_add_shape(rid,shapes[i].shape->get_rid(),shapes[i].xform); | 
					
						
							|  |  |  | 			if (shapes[i].trigger) | 
					
						
							|  |  |  | 				Physics2DServer::get_singleton()->body_set_shape_as_trigger(rid,i,shapes[i].trigger); | 
					
						
							|  |  |  | 		} | 
					
						
							|  |  |  | 	} | 
					
						
							|  |  |  | } | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | bool CollisionObject2D::_set(const StringName& p_name, const Variant& p_value) { | 
					
						
							|  |  |  | 	String name=p_name; | 
					
						
							|  |  |  | 
 | 
					
						
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										 |  |  | 	if (name.begins_with("shapes/")) { | 
					
						
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										 |  |  | 
 | 
					
						
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										 |  |  | 		int idx=name.get_slicec('/',1).to_int(); | 
					
						
							|  |  |  | 		String what=name.get_slicec('/',2); | 
					
						
							|  |  |  | 		if (what=="shape") { | 
					
						
							|  |  |  | 			if (idx>=shapes.size()) | 
					
						
							|  |  |  | 				add_shape(RefPtr(p_value)); | 
					
						
							|  |  |  | 			else | 
					
						
							|  |  |  | 				set_shape(idx,RefPtr(p_value)); | 
					
						
							|  |  |  | 		} else if (what=="transform") | 
					
						
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										 |  |  | 			set_shape_transform(idx,p_value); | 
					
						
							|  |  |  | 		else if (what=="trigger") | 
					
						
							|  |  |  | 			set_shape_as_trigger(idx,p_value); | 
					
						
							|  |  |  | 	} else | 
					
						
							|  |  |  | 		return false; | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 	return true; | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | } | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | bool CollisionObject2D::_get(const StringName& p_name,Variant &r_ret) const { | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 	String name=p_name; | 
					
						
							|  |  |  | 
 | 
					
						
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										 |  |  | 	if (name.begins_with("shapes/")) { | 
					
						
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										 |  |  | 
 | 
					
						
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										 |  |  | 		int idx=name.get_slicec('/',1).to_int(); | 
					
						
							|  |  |  | 		String what=name.get_slicec('/',2); | 
					
						
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										 |  |  | 		if (what=="shape") | 
					
						
							|  |  |  | 			r_ret= get_shape(idx); | 
					
						
							|  |  |  | 		else if (what=="transform") | 
					
						
							|  |  |  | 			r_ret= get_shape_transform(idx); | 
					
						
							|  |  |  | 		else if (what=="trigger") | 
					
						
							|  |  |  | 			r_ret= is_shape_set_as_trigger(idx); | 
					
						
							|  |  |  | 	} else | 
					
						
							|  |  |  | 		return false; | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 	return true; | 
					
						
							|  |  |  | } | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | void CollisionObject2D::_get_property_list( List<PropertyInfo> *p_list) const { | 
					
						
							|  |  |  | 
 | 
					
						
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										 |  |  | 	//p_list->push_back( PropertyInfo(Variant::INT,"shape_count",PROPERTY_HINT_RANGE,"0,256,1",PROPERTY_USAGE_NOEDITOR|PROPERTY_USAGE_NO_INSTANCE_STATE) );
 | 
					
						
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										 |  |  | 
 | 
					
						
							|  |  |  | 	for(int i=0;i<shapes.size();i++) { | 
					
						
							|  |  |  | 		String path="shapes/"+itos(i)+"/"; | 
					
						
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										 |  |  | 		p_list->push_back( PropertyInfo(Variant::OBJECT,path+"shape",PROPERTY_HINT_RESOURCE_TYPE,"Shape2D",PROPERTY_USAGE_NOEDITOR|PROPERTY_USAGE_NO_INSTANCE_STATE) ); | 
					
						
							|  |  |  | 		p_list->push_back( PropertyInfo(Variant::TRANSFORM,path+"transform",PROPERTY_HINT_NONE,"",PROPERTY_USAGE_NOEDITOR|PROPERTY_USAGE_NO_INSTANCE_STATE) ); | 
					
						
							|  |  |  | 		p_list->push_back( PropertyInfo(Variant::BOOL,path+"trigger",PROPERTY_HINT_NONE,"",PROPERTY_USAGE_NOEDITOR|PROPERTY_USAGE_NO_INSTANCE_STATE) ); | 
					
						
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										 |  |  | 	} | 
					
						
							|  |  |  | } | 
					
						
							|  |  |  | 
 | 
					
						
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										 |  |  | 
 | 
					
						
							|  |  |  | void CollisionObject2D::set_pickable(bool p_enabled) { | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 	if (pickable==p_enabled) | 
					
						
							|  |  |  | 		return; | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 	pickable=p_enabled; | 
					
						
							|  |  |  | 	_update_pickable(); | 
					
						
							|  |  |  | } | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | bool CollisionObject2D::is_pickable() const { | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 	return pickable; | 
					
						
							|  |  |  | } | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | void CollisionObject2D::_input_event(Node *p_viewport, const InputEvent& p_input_event, int p_shape) { | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 	if (get_script_instance()) { | 
					
						
							|  |  |  | 		get_script_instance()->call(SceneStringNames::get_singleton()->_input_event,p_viewport,p_input_event,p_shape); | 
					
						
							|  |  |  | 	} | 
					
						
							|  |  |  | 	emit_signal(SceneStringNames::get_singleton()->input_event,p_viewport,p_input_event,p_shape); | 
					
						
							|  |  |  | } | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | void CollisionObject2D::_mouse_enter() { | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 	if (get_script_instance()) { | 
					
						
							|  |  |  | 		get_script_instance()->call(SceneStringNames::get_singleton()->_mouse_enter); | 
					
						
							|  |  |  | 	} | 
					
						
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										 |  |  | 	emit_signal(SceneStringNames::get_singleton()->mouse_entered); | 
					
						
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										 |  |  | } | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | void CollisionObject2D::_mouse_exit() { | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 	if (get_script_instance()) { | 
					
						
							|  |  |  | 		get_script_instance()->call(SceneStringNames::get_singleton()->_mouse_exit); | 
					
						
							|  |  |  | 	} | 
					
						
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										 |  |  | 	emit_signal(SceneStringNames::get_singleton()->mouse_exited); | 
					
						
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										 |  |  | 
 | 
					
						
							|  |  |  | } | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | void CollisionObject2D::_update_pickable() { | 
					
						
							|  |  |  | 	if (!is_inside_tree()) | 
					
						
							|  |  |  | 		return; | 
					
						
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										 |  |  | 	bool pickable = this->pickable && is_inside_tree() && is_visible_in_tree(); | 
					
						
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										 |  |  | 	if (area) | 
					
						
							|  |  |  | 		Physics2DServer::get_singleton()->area_set_pickable(rid,pickable); | 
					
						
							|  |  |  | 	else | 
					
						
							|  |  |  | 		Physics2DServer::get_singleton()->body_set_pickable(rid,pickable); | 
					
						
							|  |  |  | } | 
					
						
							|  |  |  | 
 | 
					
						
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										 |  |  | void CollisionObject2D::_bind_methods() { | 
					
						
							|  |  |  | 
 | 
					
						
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										 |  |  | 	ClassDB::bind_method(_MD("add_shape","shape:Shape2D","transform"),&CollisionObject2D::add_shape,DEFVAL(Transform2D())); | 
					
						
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										 |  |  | 	ClassDB::bind_method(_MD("get_shape_count"),&CollisionObject2D::get_shape_count); | 
					
						
							|  |  |  | 	ClassDB::bind_method(_MD("set_shape","shape_idx","shape:Shape"),&CollisionObject2D::set_shape); | 
					
						
							|  |  |  | 	ClassDB::bind_method(_MD("set_shape_transform","shape_idx","transform"),&CollisionObject2D::set_shape_transform); | 
					
						
							|  |  |  | 	ClassDB::bind_method(_MD("set_shape_as_trigger","shape_idx","enable"),&CollisionObject2D::set_shape_as_trigger); | 
					
						
							|  |  |  | 	ClassDB::bind_method(_MD("get_shape:Shape2D","shape_idx"),&CollisionObject2D::get_shape); | 
					
						
							|  |  |  | 	ClassDB::bind_method(_MD("get_shape_transform","shape_idx"),&CollisionObject2D::get_shape_transform); | 
					
						
							|  |  |  | 	ClassDB::bind_method(_MD("is_shape_set_as_trigger","shape_idx"),&CollisionObject2D::is_shape_set_as_trigger); | 
					
						
							|  |  |  | 	ClassDB::bind_method(_MD("remove_shape","shape_idx"),&CollisionObject2D::remove_shape); | 
					
						
							|  |  |  | 	ClassDB::bind_method(_MD("clear_shapes"),&CollisionObject2D::clear_shapes); | 
					
						
							|  |  |  | 	ClassDB::bind_method(_MD("get_rid"),&CollisionObject2D::get_rid); | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 	ClassDB::bind_method(_MD("set_pickable","enabled"),&CollisionObject2D::set_pickable); | 
					
						
							|  |  |  | 	ClassDB::bind_method(_MD("is_pickable"),&CollisionObject2D::is_pickable); | 
					
						
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										 |  |  | 
 | 
					
						
							|  |  |  | 	BIND_VMETHOD( MethodInfo("_input_event",PropertyInfo(Variant::OBJECT,"viewport"),PropertyInfo(Variant::INPUT_EVENT,"event"),PropertyInfo(Variant::INT,"shape_idx"))); | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 	ADD_SIGNAL( MethodInfo("input_event",PropertyInfo(Variant::OBJECT,"viewport"),PropertyInfo(Variant::INPUT_EVENT,"event"),PropertyInfo(Variant::INT,"shape_idx"))); | 
					
						
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										 |  |  | 	ADD_SIGNAL( MethodInfo("mouse_entered")); | 
					
						
							|  |  |  | 	ADD_SIGNAL( MethodInfo("mouse_exited")); | 
					
						
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										 |  |  | 
 | 
					
						
							| 
									
										
										
										
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										 |  |  | 	ADD_GROUP("Pickable","input_"); | 
					
						
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										 |  |  | 	ADD_PROPERTY( PropertyInfo(Variant::BOOL,"input_pickable"),"set_pickable","is_pickable"); | 
					
						
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										 |  |  | 	ADD_GROUP("",""); | 
					
						
							| 
									
										
										
										
											2015-03-22 01:46:18 -03:00
										 |  |  | 
 | 
					
						
							| 
									
										
										
										
											2014-02-09 22:10:30 -03:00
										 |  |  | } | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
											2017-01-11 00:52:51 -03:00
										 |  |  | void CollisionObject2D::add_shape(const Ref<Shape2D>& p_shape, const Transform2D& p_transform) { | 
					
						
							| 
									
										
										
										
											2014-02-09 22:10:30 -03:00
										 |  |  | 
 | 
					
						
							| 
									
										
										
										
											2015-06-29 00:29:49 -03:00
										 |  |  | 	ERR_FAIL_COND(p_shape.is_null()); | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
											2014-02-09 22:10:30 -03:00
										 |  |  | 	ShapeData sdata; | 
					
						
							|  |  |  | 	sdata.shape=p_shape; | 
					
						
							|  |  |  | 	sdata.xform=p_transform; | 
					
						
							|  |  |  | 	sdata.trigger=false; | 
					
						
							| 
									
										
										
										
											2015-06-29 00:29:49 -03:00
										 |  |  | 
 | 
					
						
							|  |  |  | 	if (area) | 
					
						
							|  |  |  | 		Physics2DServer::get_singleton()->area_add_shape(get_rid(),p_shape->get_rid(),p_transform); | 
					
						
							|  |  |  | 	else | 
					
						
							|  |  |  | 		Physics2DServer::get_singleton()->body_add_shape(get_rid(),p_shape->get_rid(),p_transform); | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
											2016-03-09 00:00:52 +01:00
										 |  |  | 	shapes.push_back(sdata); | 
					
						
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										 |  |  | 
 | 
					
						
							|  |  |  | } | 
					
						
							|  |  |  | int CollisionObject2D::get_shape_count() const { | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 	return shapes.size(); | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | } | 
					
						
							|  |  |  | void CollisionObject2D::set_shape(int p_shape_idx, const Ref<Shape2D>& p_shape) { | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 	ERR_FAIL_INDEX(p_shape_idx,shapes.size()); | 
					
						
							| 
									
										
										
										
											2015-06-29 00:29:49 -03:00
										 |  |  | 	ERR_FAIL_COND(p_shape.is_null()); | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
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										 |  |  | 	shapes[p_shape_idx].shape=p_shape; | 
					
						
							| 
									
										
										
										
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										 |  |  | 	if (area) | 
					
						
							|  |  |  | 		Physics2DServer::get_singleton()->area_set_shape(get_rid(),p_shape_idx,p_shape->get_rid()); | 
					
						
							|  |  |  | 	else | 
					
						
							|  |  |  | 		Physics2DServer::get_singleton()->body_set_shape(get_rid(),p_shape_idx,p_shape->get_rid()); | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
											2017-01-14 12:26:56 +01:00
										 |  |  | 	//_update_shapes();
 | 
					
						
							| 
									
										
										
										
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										 |  |  | } | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
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										 |  |  | void CollisionObject2D::set_shape_transform(int p_shape_idx, const Transform2D& p_transform) { | 
					
						
							| 
									
										
										
										
											2014-02-09 22:10:30 -03:00
										 |  |  | 
 | 
					
						
							|  |  |  | 	ERR_FAIL_INDEX(p_shape_idx,shapes.size()); | 
					
						
							|  |  |  | 	shapes[p_shape_idx].xform=p_transform; | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
											2015-06-29 00:29:49 -03:00
										 |  |  | 	if (area) | 
					
						
							|  |  |  | 		Physics2DServer::get_singleton()->area_set_shape_transform(get_rid(),p_shape_idx,p_transform); | 
					
						
							|  |  |  | 	else | 
					
						
							|  |  |  | 		Physics2DServer::get_singleton()->body_set_shape_transform(get_rid(),p_shape_idx,p_transform); | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
											2017-01-14 12:26:56 +01:00
										 |  |  | 	//_update_shapes();
 | 
					
						
							| 
									
										
										
										
											2014-02-09 22:10:30 -03:00
										 |  |  | } | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | Ref<Shape2D> CollisionObject2D::get_shape(int p_shape_idx) const { | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 	ERR_FAIL_INDEX_V(p_shape_idx,shapes.size(),Ref<Shape2D>()); | 
					
						
							|  |  |  | 	return shapes[p_shape_idx].shape; | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | } | 
					
						
							| 
									
										
										
										
											2017-01-11 00:52:51 -03:00
										 |  |  | Transform2D CollisionObject2D::get_shape_transform(int p_shape_idx) const { | 
					
						
							| 
									
										
										
										
											2014-02-09 22:10:30 -03:00
										 |  |  | 
 | 
					
						
							| 
									
										
										
										
											2017-01-11 00:52:51 -03:00
										 |  |  | 	ERR_FAIL_INDEX_V(p_shape_idx,shapes.size(),Transform2D()); | 
					
						
							| 
									
										
										
										
											2014-02-09 22:10:30 -03:00
										 |  |  | 	return shapes[p_shape_idx].xform; | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | } | 
					
						
							|  |  |  | void CollisionObject2D::remove_shape(int p_shape_idx) { | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 	ERR_FAIL_INDEX(p_shape_idx,shapes.size()); | 
					
						
							|  |  |  | 	shapes.remove(p_shape_idx); | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 	_update_shapes(); | 
					
						
							|  |  |  | } | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | void CollisionObject2D::set_shape_as_trigger(int p_shape_idx, bool p_trigger) { | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 	ERR_FAIL_INDEX(p_shape_idx,shapes.size()); | 
					
						
							|  |  |  | 	shapes[p_shape_idx].trigger=p_trigger; | 
					
						
							|  |  |  | 	if (!area && rid.is_valid()) { | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 		Physics2DServer::get_singleton()->body_set_shape_as_trigger(rid,p_shape_idx,p_trigger); | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 	} | 
					
						
							|  |  |  | } | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | bool CollisionObject2D::is_shape_set_as_trigger(int p_shape_idx) const { | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 	ERR_FAIL_INDEX_V(p_shape_idx,shapes.size(),false); | 
					
						
							|  |  |  | 	return shapes[p_shape_idx].trigger; | 
					
						
							|  |  |  | } | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | void CollisionObject2D::clear_shapes() { | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 	shapes.clear(); | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 	_update_shapes(); | 
					
						
							|  |  |  | } | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | CollisionObject2D::CollisionObject2D(RID p_rid, bool p_area) { | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 	rid=p_rid; | 
					
						
							|  |  |  | 	area=p_area; | 
					
						
							| 
									
										
										
										
											2015-03-22 01:46:18 -03:00
										 |  |  | 	pickable=true; | 
					
						
							| 
									
										
										
										
											2014-02-09 22:10:30 -03:00
										 |  |  | 	if (p_area) { | 
					
						
							| 
									
										
										
										
											2015-03-22 01:46:18 -03:00
										 |  |  | 
 | 
					
						
							| 
									
										
										
										
											2014-02-09 22:10:30 -03:00
										 |  |  | 		Physics2DServer::get_singleton()->area_attach_object_instance_ID(rid,get_instance_ID()); | 
					
						
							|  |  |  | 	} else { | 
					
						
							|  |  |  | 		Physics2DServer::get_singleton()->body_attach_object_instance_ID(rid,get_instance_ID()); | 
					
						
							|  |  |  | 	} | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | } | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | CollisionObject2D::CollisionObject2D() { | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 	//owner=
 | 
					
						
							| 
									
										
										
										
											2017-01-12 20:35:46 -03:00
										 |  |  | 	set_notify_transform(true); | 
					
						
							| 
									
										
										
										
											2014-02-09 22:10:30 -03:00
										 |  |  | 
 | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | } | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | CollisionObject2D::~CollisionObject2D() { | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 	Physics2DServer::get_singleton()->free(rid); | 
					
						
							|  |  |  | } |