| 
									
										
										
										
											2017-01-23 18:36:29 -03:00
										 |  |  | #include "audio_effect_phaser.h"
 | 
					
						
							|  |  |  | #include "servers/audio_server.h"
 | 
					
						
							| 
									
										
										
										
											2017-01-24 18:56:43 +01:00
										 |  |  | #include "math_funcs.h"
 | 
					
						
							| 
									
										
										
										
											2017-01-23 18:36:29 -03:00
										 |  |  | 
 | 
					
						
							|  |  |  | void AudioEffectPhaserInstance::process(const AudioFrame *p_src_frames,AudioFrame *p_dst_frames,int p_frame_count) { | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 	float sampling_rate = AudioServer::get_singleton()->get_mix_rate(); | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 	float dmin = base->range_min / (sampling_rate/2.0); | 
					
						
							|  |  |  | 	float dmax = base->range_max / (sampling_rate/2.0); | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
											2017-01-24 18:56:43 +01:00
										 |  |  | 	float increment = 2.f * Math_PI * (base->rate / sampling_rate); | 
					
						
							| 
									
										
										
										
											2017-01-23 18:36:29 -03:00
										 |  |  | 
 | 
					
						
							|  |  |  | 	for(int i=0;i<p_frame_count;i++) { | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 		phase += increment; | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
											2017-01-24 18:56:43 +01:00
										 |  |  | 		while ( phase >= Math_PI * 2.f ) { | 
					
						
							|  |  |  | 			phase -= Math_PI * 2.f; | 
					
						
							| 
									
										
										
										
											2017-01-23 18:36:29 -03:00
										 |  |  | 		} | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 		float d  = dmin + (dmax-dmin) * ((sin( phase ) + 1.f)/2.f); | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 		//update filter coeffs
 | 
					
						
							|  |  |  | 		for( int j=0; j<6; j++ ) { | 
					
						
							|  |  |  | 			allpass[0][j].delay( d ); | 
					
						
							|  |  |  | 			allpass[1][j].delay( d ); | 
					
						
							|  |  |  | 		} | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 		//calculate output
 | 
					
						
							|  |  |  | 		float y = 	allpass[0][0].update( | 
					
						
							|  |  |  | 					allpass[0][1].update( | 
					
						
							|  |  |  | 					allpass[0][2].update( | 
					
						
							|  |  |  | 					allpass[0][3].update( | 
					
						
							|  |  |  | 					allpass[0][4].update( | 
					
						
							|  |  |  | 					allpass[0][5].update( p_src_frames[i].l + h.l * base->feedback )))))); | 
					
						
							|  |  |  | 		h.l=y; | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 		p_dst_frames[i].l = p_src_frames[i].l + y * base->depth; | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 		y = 	allpass[1][0].update( | 
					
						
							|  |  |  | 					allpass[1][1].update( | 
					
						
							|  |  |  | 					allpass[1][2].update( | 
					
						
							|  |  |  | 					allpass[1][3].update( | 
					
						
							|  |  |  | 					allpass[1][4].update( | 
					
						
							|  |  |  | 					allpass[1][5].update( p_src_frames[i].r + h.r * base->feedback )))))); | 
					
						
							|  |  |  | 		h.r=y; | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 		p_dst_frames[i].r = p_src_frames[i].r + y * base->depth; | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 	} | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | } | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | Ref<AudioEffectInstance> AudioEffectPhaser::instance() { | 
					
						
							|  |  |  | 	Ref<AudioEffectPhaserInstance> ins; | 
					
						
							|  |  |  | 	ins.instance(); | 
					
						
							|  |  |  | 	ins->base=Ref<AudioEffectPhaser>(this); | 
					
						
							|  |  |  | 	ins->phase=0; | 
					
						
							|  |  |  | 	ins->h=AudioFrame(0,0); | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 	return ins; | 
					
						
							|  |  |  | } | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | void AudioEffectPhaser::set_range_min_hz(float p_hz) { | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 	range_min=p_hz; | 
					
						
							|  |  |  | } | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | float AudioEffectPhaser::get_range_min_hz() const{ | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 	return range_min; | 
					
						
							|  |  |  | } | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | void AudioEffectPhaser::set_range_max_hz(float p_hz){ | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 	range_max=p_hz; | 
					
						
							|  |  |  | } | 
					
						
							|  |  |  | float AudioEffectPhaser::get_range_max_hz() const{ | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 	return range_max; | 
					
						
							|  |  |  | } | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | void AudioEffectPhaser::set_rate_hz(float p_hz){ | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 	rate=p_hz; | 
					
						
							|  |  |  | } | 
					
						
							|  |  |  | float AudioEffectPhaser::get_rate_hz() const{ | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 	return rate; | 
					
						
							|  |  |  | } | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | void AudioEffectPhaser::set_feedback(float p_fbk){ | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 	feedback=p_fbk; | 
					
						
							|  |  |  | } | 
					
						
							|  |  |  | float AudioEffectPhaser::get_feedback() const{ | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 	return feedback; | 
					
						
							|  |  |  | } | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | void AudioEffectPhaser::set_depth(float p_depth) { | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 	depth=p_depth; | 
					
						
							|  |  |  | } | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | float AudioEffectPhaser::get_depth() const { | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 	return depth; | 
					
						
							|  |  |  | } | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | void AudioEffectPhaser::_bind_methods() { | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 	ClassDB::bind_method(_MD("set_range_min_hz","hz"),&AudioEffectPhaser::set_range_min_hz); | 
					
						
							|  |  |  | 	ClassDB::bind_method(_MD("get_range_min_hz"),&AudioEffectPhaser::get_range_min_hz); | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 	ClassDB::bind_method(_MD("set_range_max_hz","hz"),&AudioEffectPhaser::set_range_max_hz); | 
					
						
							|  |  |  | 	ClassDB::bind_method(_MD("get_range_max_hz"),&AudioEffectPhaser::get_range_max_hz); | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 	ClassDB::bind_method(_MD("set_rate_hz","hz"),&AudioEffectPhaser::set_rate_hz); | 
					
						
							|  |  |  | 	ClassDB::bind_method(_MD("get_rate_hz"),&AudioEffectPhaser::get_rate_hz); | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 	ClassDB::bind_method(_MD("set_feedback","fbk"),&AudioEffectPhaser::set_feedback); | 
					
						
							|  |  |  | 	ClassDB::bind_method(_MD("get_feedback"),&AudioEffectPhaser::get_feedback); | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 	ClassDB::bind_method(_MD("set_depth","depth"),&AudioEffectPhaser::set_depth); | 
					
						
							|  |  |  | 	ClassDB::bind_method(_MD("get_depth"),&AudioEffectPhaser::get_depth); | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
											2017-02-12 01:11:37 +01:00
										 |  |  | 	ADD_PROPERTY(PropertyInfo(Variant::REAL,"range_min_hz",PROPERTY_HINT_RANGE,"10,10000"),"set_range_min_hz","get_range_min_hz"); | 
					
						
							|  |  |  | 	ADD_PROPERTY(PropertyInfo(Variant::REAL,"range_max_hz",PROPERTY_HINT_RANGE,"10,10000"),"set_range_max_hz","get_range_max_hz"); | 
					
						
							|  |  |  | 	ADD_PROPERTY(PropertyInfo(Variant::REAL,"rate_hz",PROPERTY_HINT_RANGE,"0.01,20"),"set_rate_hz","get_rate_hz"); | 
					
						
							|  |  |  | 	ADD_PROPERTY(PropertyInfo(Variant::REAL,"feedback",PROPERTY_HINT_RANGE,"0.1,0.9,0.1"),"set_feedback","get_feedback"); | 
					
						
							|  |  |  | 	ADD_PROPERTY(PropertyInfo(Variant::REAL,"depth",PROPERTY_HINT_RANGE,"0.1,4,0.1"),"set_depth","get_depth"); | 
					
						
							| 
									
										
										
										
											2017-01-23 18:36:29 -03:00
										 |  |  | 
 | 
					
						
							|  |  |  | } | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | AudioEffectPhaser::AudioEffectPhaser() | 
					
						
							|  |  |  | { | 
					
						
							|  |  |  | 	range_min=440; | 
					
						
							|  |  |  | 	range_max=1600; | 
					
						
							|  |  |  | 	rate=0.5; | 
					
						
							|  |  |  | 	feedback=0.7; | 
					
						
							|  |  |  | 	depth=1; | 
					
						
							|  |  |  | } |