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								/*************************************************************************/
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								/*  os_javascript.h                                                      */
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								/*************************************************************************/
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								/*                       This file is part of:                           */
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								/*                           GODOT ENGINE                                */
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								/*                    http://www.godotengine.org                         */
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								/*************************************************************************/
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											2016-01-01 11:50:53 -02:00
										 
									 
								 
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								/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur.                 */
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								/*                                                                       */
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								/* Permission is hereby granted, free of charge, to any person obtaining */
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								/* a copy of this software and associated documentation files (the       */
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								/* "Software"), to deal in the Software without restriction, including   */
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								/* without limitation the rights to use, copy, modify, merge, publish,   */
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								/* distribute, sublicense, and/or sell copies of the Software, and to    */
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								/* permit persons to whom the Software is furnished to do so, subject to */
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								/* the following conditions:                                             */
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								/*                                                                       */
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								/* The above copyright notice and this permission notice shall be        */
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								/* included in all copies or substantial portions of the Software.       */
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								/*                                                                       */
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								/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,       */
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								/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF    */
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								/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
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								/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY  */
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								/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,  */
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								/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE     */
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								/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.                */
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								/*************************************************************************/
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								#ifndef OS_JAVASCRIPT_H
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								#define OS_JAVASCRIPT_H
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								#include "os/input.h"
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								#include "drivers/unix/os_unix.h"
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								#include "os/main_loop.h"
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								#include "servers/physics/physics_server_sw.h"
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								#include "servers/spatial_sound/spatial_sound_server_sw.h"
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								#include "servers/spatial_sound_2d/spatial_sound_2d_server_sw.h"
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								#include "servers/audio/audio_server_sw.h"
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								#include "servers/physics_2d/physics_2d_server_sw.h"
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								#include "servers/visual/rasterizer.h"
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								#include "audio_server_javascript.h"
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								#include "audio_driver_javascript.h"
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								#include "main/input_default.h"
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								#include "emscripten/html5.h"
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								#include "javascript_eval.h"
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								typedef void (*GFXInitFunc)(void *ud,bool gl2,int w, int h, bool fs);
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								typedef int (*OpenURIFunc)(const String&);
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								typedef String (*GetDataDirFunc)();
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								typedef String (*GetLocaleFunc)();
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								class OS_JavaScript : public OS_Unix {
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								public:
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									struct TouchPos {
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										int id;
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										Point2 pos;
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									};
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								private:
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									Vector<TouchPos> touch;
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									Point2 last_mouse;
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									unsigned int last_id;
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									GFXInitFunc gfx_init_func;
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									void*gfx_init_ud;
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									bool use_gl2;
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									int64_t time_to_save_sync;
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									int64_t last_sync_time;
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									Rasterizer *rasterizer;
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									VisualServer *visual_server;
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									AudioServerJavascript *audio_server;
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									//SampleManagerMallocSW *sample_manager;
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									SpatialSoundServerSW *spatial_sound_server;
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									SpatialSound2DServerSW *spatial_sound_2d_server;
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									PhysicsServer *physics_server;
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									Physics2DServer *physics_2d_server;
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									AudioDriverJavaScript audio_driver_javascript;
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									const char* gl_extensions;
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									InputDefault *input;
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									VideoMode default_videomode;
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									MainLoop * main_loop;
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									OpenURIFunc open_uri_func;
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									GetDataDirFunc get_data_dir_func;
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									GetLocaleFunc get_locale_func;
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											2016-04-11 23:22:14 +02:00
										 
									 
								 
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								#ifdef JAVASCRIPT_EVAL_ENABLED
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									JavaScript* javascript_eval;
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								#endif
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									static void _close_notification_funcs(const String& p_file,int p_flags);
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									void process_joysticks();
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								public:
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									// functions used by main to initialize/deintialize the OS
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									virtual int get_video_driver_count() const;
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									virtual const char * get_video_driver_name(int p_driver) const;
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									virtual VideoMode get_default_video_mode() const;
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									virtual int get_audio_driver_count() const;
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									virtual const char * get_audio_driver_name(int p_driver) const;
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									virtual void initialize_core();
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									virtual void initialize(const VideoMode& p_desired,int p_video_driver,int p_audio_driver);
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									virtual void set_main_loop( MainLoop * p_main_loop );
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									virtual void delete_main_loop();
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									virtual void finalize();
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									typedef int64_t ProcessID;
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									//static OS* get_singleton();
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									virtual void vprint(const char* p_format, va_list p_list, bool p_stderr=false);
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									virtual void print(const char *p_format, ... );
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									virtual void alert(const String& p_alert);
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									virtual void set_mouse_show(bool p_show);
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									virtual void set_mouse_grab(bool p_grab);
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									virtual bool is_mouse_grab_enabled() const;
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									virtual Point2 get_mouse_pos() const;
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									virtual int get_mouse_button_state() const;
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									virtual void set_window_title(const String& p_title);
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									//virtual void set_clipboard(const String& p_text);
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									//virtual String get_clipboard() const;
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									virtual void set_video_mode(const VideoMode& p_video_mode,int p_screen=0);
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									virtual VideoMode get_video_mode(int p_screen=0) const;
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									virtual void get_fullscreen_mode_list(List<VideoMode> *p_list,int p_screen=0) const;
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											2015-04-02 15:03:14 -03:00
										 
									 
								 
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									virtual Size2 get_window_size() const;
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									virtual String get_name();
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									virtual MainLoop *get_main_loop() const;
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									virtual bool can_draw() const;
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									virtual void set_cursor_shape(CursorShape p_shape);
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									void main_loop_begin();
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									bool main_loop_iterate();
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									void main_loop_request_quit();
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									void main_loop_end();
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									void main_loop_focusout();
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									void main_loop_focusin();
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									virtual bool has_touchscreen_ui_hint() const;
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									void set_opengl_extensions(const char* p_gl_extensions);
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									void set_display_size(Size2 p_size);
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									void reload_gfx();
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									virtual Error shell_open(String p_uri);
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									virtual String get_data_dir() const;
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									virtual String get_resource_dir() const;
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									virtual String get_locale() const;
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									void process_accelerometer(const Vector3& p_accelerometer);
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									void process_touch(int p_what,int p_pointer, const Vector<TouchPos>& p_points);
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									void push_input(const InputEvent& p_ev);
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											2016-01-21 02:23:15 +01:00
										 
									 
								 
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									virtual bool is_joy_known(int p_device);
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									virtual String get_joy_guid(int p_device) const;
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									bool joy_connection_changed(int p_type, const EmscriptenGamepadEvent *p_event);
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											2014-02-09 22:10:30 -03:00
										 
									 
								 
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									OS_JavaScript(GFXInitFunc p_gfx_init_func,void*p_gfx_init_ud, OpenURIFunc p_open_uri_func, GetDataDirFunc p_get_data_dir_func,GetLocaleFunc p_get_locale_func);
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									~OS_JavaScript();
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								};
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								#endif
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