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										 |  |  | /*************************************************************************/ | 
					
						
							|  |  |  | /*  joystick.h                                                           */ | 
					
						
							|  |  |  | /*************************************************************************/ | 
					
						
							|  |  |  | /*                       This file is part of:                           */ | 
					
						
							|  |  |  | /*                           GODOT ENGINE                                */ | 
					
						
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										 |  |  | /*                      https://godotengine.org                          */ | 
					
						
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										 |  |  | /*************************************************************************/ | 
					
						
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										 |  |  | /* Copyright (c) 2007-2018 Juan Linietsky, Ariel Manzur.                 */ | 
					
						
							|  |  |  | /* Copyright (c) 2014-2018 Godot Engine contributors (cf. AUTHORS.md)    */ | 
					
						
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										 |  |  | /*                                                                       */ | 
					
						
							|  |  |  | /* Permission is hereby granted, free of charge, to any person obtaining */ | 
					
						
							|  |  |  | /* a copy of this software and associated documentation files (the       */ | 
					
						
							|  |  |  | /* "Software"), to deal in the Software without restriction, including   */ | 
					
						
							|  |  |  | /* without limitation the rights to use, copy, modify, merge, publish,   */ | 
					
						
							|  |  |  | /* distribute, sublicense, and/or sell copies of the Software, and to    */ | 
					
						
							|  |  |  | /* permit persons to whom the Software is furnished to do so, subject to */ | 
					
						
							|  |  |  | /* the following conditions:                                             */ | 
					
						
							|  |  |  | /*                                                                       */ | 
					
						
							|  |  |  | /* The above copyright notice and this permission notice shall be        */ | 
					
						
							|  |  |  | /* included in all copies or substantial portions of the Software.       */ | 
					
						
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							|  |  |  | /* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,       */ | 
					
						
							|  |  |  | /* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF    */ | 
					
						
							|  |  |  | /* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ | 
					
						
							|  |  |  | /* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY  */ | 
					
						
							|  |  |  | /* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,  */ | 
					
						
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							|  |  |  | /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.                */ | 
					
						
							|  |  |  | /*************************************************************************/ | 
					
						
							|  |  |  | //author: Andreas Haas <hondres,  liugam3@gmail.com>
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							|  |  |  | #ifndef JOYSTICK_H
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							|  |  |  | #define JOYSTICK_H
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							|  |  |  | 
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							|  |  |  | #include "os_windows.h"
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							|  |  |  | #define DIRECTINPUT_VERSION 0x0800
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							|  |  |  | #include <dinput.h>
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							|  |  |  | #include <xinput.h> // on unix the file is called "xinput.h", on windows I'm sure it won't mind
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										 |  |  | #ifndef SAFE_RELEASE // when Windows Media Device M? is not present
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										 |  |  | #define SAFE_RELEASE(x) \
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										 |  |  | 	if (x != NULL) {    \ | 
					
						
							|  |  |  | 		x->Release();   \ | 
					
						
							|  |  |  | 		x = NULL;       \ | 
					
						
							|  |  |  | 	} | 
					
						
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										 |  |  | #endif
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										 |  |  | #ifndef XUSER_MAX_COUNT
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							|  |  |  | #define XUSER_MAX_COUNT 4
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							|  |  |  | #endif
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										 |  |  | 
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										 |  |  | class joystick_windows { | 
					
						
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										 |  |  | public: | 
					
						
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										 |  |  | 	joystick_windows(); | 
					
						
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										 |  |  | 	joystick_windows(InputDefault *_input, HWND *hwnd); | 
					
						
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										 |  |  | 	~joystick_windows(); | 
					
						
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										 |  |  | 
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										 |  |  | 	void probe_joysticks(); | 
					
						
							|  |  |  | 	unsigned int process_joysticks(unsigned int p_last_id); | 
					
						
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										 |  |  | 
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										 |  |  | private: | 
					
						
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										 |  |  | 	enum { | 
					
						
							|  |  |  | 		JOYSTICKS_MAX = 16, | 
					
						
							|  |  |  | 		JOY_AXIS_COUNT = 6, | 
					
						
							|  |  |  | 		MIN_JOY_AXIS = 10, | 
					
						
							|  |  |  | 		MAX_JOY_AXIS = 32768, | 
					
						
							|  |  |  | 		MAX_JOY_BUTTONS = 128, | 
					
						
							|  |  |  | 		KEY_EVENT_BUFFER_SIZE = 512, | 
					
						
							|  |  |  | 		MAX_TRIGGER = 255 | 
					
						
							|  |  |  | 	}; | 
					
						
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							|  |  |  | 	struct dinput_gamepad { | 
					
						
							|  |  |  | 
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							|  |  |  | 		int id; | 
					
						
							|  |  |  | 		bool attached; | 
					
						
							|  |  |  | 		bool confirmed; | 
					
						
							|  |  |  | 		bool last_buttons[MAX_JOY_BUTTONS]; | 
					
						
							|  |  |  | 		DWORD last_pad; | 
					
						
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							|  |  |  | 		LPDIRECTINPUTDEVICE8 di_joy; | 
					
						
							|  |  |  | 		List<DWORD> joy_axis; | 
					
						
							|  |  |  | 		GUID guid; | 
					
						
							|  |  |  | 
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							|  |  |  | 		dinput_gamepad() { | 
					
						
							|  |  |  | 			id = -1; | 
					
						
							|  |  |  | 			last_pad = -1; | 
					
						
							|  |  |  | 			attached = false; | 
					
						
							|  |  |  | 			confirmed = false; | 
					
						
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							|  |  |  | 			for (int i = 0; i < MAX_JOY_BUTTONS; i++) | 
					
						
							|  |  |  | 				last_buttons[i] = false; | 
					
						
							|  |  |  | 		} | 
					
						
							|  |  |  | 	}; | 
					
						
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							|  |  |  | 	struct xinput_gamepad { | 
					
						
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							|  |  |  | 		int id; | 
					
						
							|  |  |  | 		bool attached; | 
					
						
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										 |  |  | 		bool vibrating; | 
					
						
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										 |  |  | 		DWORD last_packet; | 
					
						
							|  |  |  | 		XINPUT_STATE state; | 
					
						
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										 |  |  | 		uint64_t ff_timestamp; | 
					
						
							|  |  |  | 		uint64_t ff_end_timestamp; | 
					
						
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										 |  |  | 
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							|  |  |  | 		xinput_gamepad() { | 
					
						
							|  |  |  | 			attached = false; | 
					
						
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										 |  |  | 			vibrating = false; | 
					
						
							|  |  |  | 			ff_timestamp = 0; | 
					
						
							|  |  |  | 			ff_end_timestamp = 0; | 
					
						
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										 |  |  | 			last_packet = 0; | 
					
						
							|  |  |  | 		} | 
					
						
							|  |  |  | 	}; | 
					
						
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										 |  |  | 	typedef DWORD(WINAPI *XInputGetState_t)(DWORD dwUserIndex, XINPUT_STATE *pState); | 
					
						
							|  |  |  | 	typedef DWORD(WINAPI *XInputSetState_t)(DWORD dwUserIndex, XINPUT_VIBRATION *pVibration); | 
					
						
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										 |  |  | 	HWND *hWnd; | 
					
						
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										 |  |  | 	HANDLE xinput_dll; | 
					
						
							|  |  |  | 	LPDIRECTINPUT8 dinput; | 
					
						
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										 |  |  | 	InputDefault *input; | 
					
						
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										 |  |  | 
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							|  |  |  | 	int id_to_change; | 
					
						
							|  |  |  | 	int joystick_count; | 
					
						
							|  |  |  | 	bool attached_joysticks[JOYSTICKS_MAX]; | 
					
						
							|  |  |  | 	dinput_gamepad d_joysticks[JOYSTICKS_MAX]; | 
					
						
							|  |  |  | 	xinput_gamepad x_joysticks[XUSER_MAX_COUNT]; | 
					
						
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										 |  |  | 	static BOOL CALLBACK enumCallback(const DIDEVICEINSTANCE *p_instance, void *p_context); | 
					
						
							|  |  |  | 	static BOOL CALLBACK objectsCallback(const DIDEVICEOBJECTINSTANCE *instance, void *context); | 
					
						
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										 |  |  | 	void setup_joystick_object(const DIDEVICEOBJECTINSTANCE *ob, int p_joy_id); | 
					
						
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										 |  |  | 	void close_joystick(int id = -1); | 
					
						
							|  |  |  | 	void load_xinput(); | 
					
						
							|  |  |  | 	void unload_xinput(); | 
					
						
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							|  |  |  | 	unsigned int post_hat(unsigned int p_last_id, int p_device, DWORD p_dpad); | 
					
						
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							|  |  |  | 	bool have_device(const GUID &p_guid); | 
					
						
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										 |  |  | 	bool is_xinput_device(const GUID *p_guid); | 
					
						
							|  |  |  | 	bool setup_dinput_joystick(const DIDEVICEINSTANCE *instance); | 
					
						
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										 |  |  | 	void joystick_vibration_start_xinput(int p_device, float p_weak_magnitude, float p_strong_magnitude, float p_duration, uint64_t p_timestamp); | 
					
						
							|  |  |  | 	void joystick_vibration_stop_xinput(int p_device, uint64_t p_timestamp); | 
					
						
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							|  |  |  | 	InputDefault::JoyAxis axis_correct(int p_val, bool p_xinput = false, bool p_trigger = false, bool p_negate = false) const; | 
					
						
							|  |  |  | 	XInputGetState_t xinput_get_state; | 
					
						
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										 |  |  | 	XInputSetState_t xinput_set_state; | 
					
						
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										 |  |  | }; | 
					
						
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							|  |  |  | #endif
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