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								/**************************************************************************/
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								/*  java_godot_wrapper.h                                                  */
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								/**************************************************************************/
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								/*                         This file is part of:                          */
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								/*                             GODOT ENGINE                               */
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								/*                        https://godotengine.org                         */
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								/**************************************************************************/
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								/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
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								/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur.                  */
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								/*                                                                        */
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								/* Permission is hereby granted, free of charge, to any person obtaining  */
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								/* a copy of this software and associated documentation files (the        */
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								/* "Software"), to deal in the Software without restriction, including    */
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								/* without limitation the rights to use, copy, modify, merge, publish,    */
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								/* distribute, sublicense, and/or sell copies of the Software, and to     */
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								/* permit persons to whom the Software is furnished to do so, subject to  */
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								/* the following conditions:                                              */
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								/*                                                                        */
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								/* The above copyright notice and this permission notice shall be         */
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								/* included in all copies or substantial portions of the Software.        */
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								/*                                                                        */
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								/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,        */
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								/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF     */
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								/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */
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								/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY   */
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								/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,   */
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								/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE      */
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								/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.                 */
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								/**************************************************************************/
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								#pragma once
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								#include "java_godot_view_wrapper.h"
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								#include "core/math/color.h"
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								#include "core/templates/list.h"
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								#include <android/log.h>
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								#include <jni.h>
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											2023-11-21 15:26:40 +01:00
										 
									 
								 
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								// Class that makes functions in java/src/org/godotengine/godot/Godot.kt callable from C++
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								class GodotJavaWrapper {
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								private:
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									jobject godot_instance;
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									jclass godot_class;
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									GodotJavaViewWrapper *godot_view = nullptr;
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									jmethodID _restart = nullptr;
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									jmethodID _finish = nullptr;
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									jmethodID _set_keep_screen_on = nullptr;
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									jmethodID _alert = nullptr;
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									jmethodID _is_dark_mode_supported = nullptr;
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									jmethodID _is_dark_mode = nullptr;
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									jmethodID _get_accent_color = nullptr;
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									jmethodID _get_base_color = nullptr;
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									jmethodID _get_clipboard = nullptr;
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									jmethodID _set_clipboard = nullptr;
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									jmethodID _has_clipboard = nullptr;
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									jmethodID _show_dialog = nullptr;
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									jmethodID _show_input_dialog = nullptr;
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									jmethodID _show_file_picker = nullptr;
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									jmethodID _request_permission = nullptr;
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									jmethodID _request_permissions = nullptr;
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									jmethodID _get_granted_permissions = nullptr;
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									jmethodID _get_gdextension_list_config_file = nullptr;
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									jmethodID _get_ca_certificates = nullptr;
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									jmethodID _init_input_devices = nullptr;
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									jmethodID _vibrate = nullptr;
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									jmethodID _get_input_fallback_mapping = nullptr;
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									jmethodID _on_godot_setup_completed = nullptr;
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									jmethodID _on_godot_main_loop_started = nullptr;
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									jmethodID _on_godot_terminating = nullptr;
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									jmethodID _create_new_godot_instance = nullptr;
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									jmethodID _get_render_view = nullptr;
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									jmethodID _begin_benchmark_measure = nullptr;
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									jmethodID _end_benchmark_measure = nullptr;
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									jmethodID _dump_benchmark = nullptr;
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									jmethodID _has_feature = nullptr;
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									jmethodID _sign_apk = nullptr;
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									jmethodID _verify_apk = nullptr;
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									jmethodID _enable_immersive_mode = nullptr;
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									jmethodID _is_in_immersive_mode = nullptr;
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									jmethodID _set_window_color = nullptr;
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									jmethodID _on_editor_workspace_selected = nullptr;
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									jmethodID _get_activity = nullptr;
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								public:
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									GodotJavaWrapper(JNIEnv *p_env, jobject p_godot_instance);
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									~GodotJavaWrapper();
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									jobject get_activity();
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									GodotJavaViewWrapper *get_godot_view();
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									void on_godot_setup_completed(JNIEnv *p_env = nullptr);
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									void on_godot_main_loop_started(JNIEnv *p_env = nullptr);
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									void on_godot_terminating(JNIEnv *p_env = nullptr);
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									void restart(JNIEnv *p_env = nullptr);
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									bool force_quit(JNIEnv *p_env = nullptr, int p_instance_id = 0);
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									void set_keep_screen_on(bool p_enabled);
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									void alert(const String &p_message, const String &p_title);
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									bool is_dark_mode_supported();
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									bool is_dark_mode();
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									Color get_accent_color();
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									Color get_base_color();
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									bool has_get_clipboard();
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									String get_clipboard();
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									bool has_set_clipboard();
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									void set_clipboard(const String &p_text);
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									bool has_has_clipboard();
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									bool has_clipboard();
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									Error show_dialog(const String &p_title, const String &p_description, const Vector<String> &p_buttons);
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									Error show_input_dialog(const String &p_title, const String &p_message, const String &p_existing_text);
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									Error show_file_picker(const String &p_current_directory, const String &p_filename, int p_mode, const Vector<String> &p_filters);
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									bool request_permission(const String &p_name);
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											2019-10-06 21:17:44 +03:00
										 
									 
								 
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									bool request_permissions();
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									Vector<String> get_granted_permissions() const;
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									String get_ca_certificates() const;
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									void init_input_devices();
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									void vibrate(int p_duration_ms, float p_amplitude = -1.0);
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									String get_input_fallback_mapping();
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									int create_new_godot_instance(const List<String> &args);
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									void begin_benchmark_measure(const String &p_context, const String &p_label);
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									void end_benchmark_measure(const String &p_context, const String &p_label);
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											2023-01-13 11:24:12 -08:00
										 
									 
								 
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									void dump_benchmark(const String &benchmark_file);
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									// Return the list of gdextensions config file.
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									Vector<String> get_gdextension_list_config_file() const;
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											2023-06-08 12:05:20 +10:00
										 
									 
								 
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									// Return true if the given feature is supported.
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									bool has_feature(const String &p_feature) const;
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											2024-06-16 12:14:34 -07:00
										 
									 
								 
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									// Sign and verify apks
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									Error sign_apk(const String &p_input_path, const String &p_output_path, const String &p_keystore_path, const String &p_keystore_user, const String &p_keystore_password);
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									Error verify_apk(const String &p_apk_path);
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											2024-08-27 13:54:17 -07:00
										 
									 
								 
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									void enable_immersive_mode(bool p_enabled);
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									bool is_in_immersive_mode();
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											2025-01-07 21:31:53 -08:00
										 
									 
								 
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											2025-08-10 19:57:02 +05:30
										 
									 
								 
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									void set_window_color(const Color &p_color);
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											2025-01-07 21:31:53 -08:00
										 
									 
								 
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									void on_editor_workspace_selected(const String &p_workspace);
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											2019-03-13 23:51:55 +11:00
										 
									 
								 
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								};
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