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								/**************************************************************************/
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								/*  navigation_path_query_parameters_3d.h                                 */
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								/**************************************************************************/
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								/*                         This file is part of:                          */
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								/*                             GODOT ENGINE                               */
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								/*                        https://godotengine.org                         */
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								/**************************************************************************/
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								/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
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								/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur.                  */
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								/*                                                                        */
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								/* Permission is hereby granted, free of charge, to any person obtaining  */
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								/* a copy of this software and associated documentation files (the        */
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								/* "Software"), to deal in the Software without restriction, including    */
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								/* distribute, sublicense, and/or sell copies of the Software, and to     */
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								/* permit persons to whom the Software is furnished to do so, subject to  */
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								/* the following conditions:                                              */
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								/*                                                                        */
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								/* The above copyright notice and this permission notice shall be         */
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								/* included in all copies or substantial portions of the Software.        */
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								/*                                                                        */
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								/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,        */
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								/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF     */
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								/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */
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								/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY   */
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								/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,   */
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								/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE      */
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								/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.                 */
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								/**************************************************************************/
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								#pragma once
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								#include "core/object/ref_counted.h"
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								#include "servers/navigation/navigation_globals.h"
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								#include "servers/navigation/navigation_utilities.h"
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								class NavigationPathQueryParameters3D : public RefCounted {
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									GDCLASS(NavigationPathQueryParameters3D, RefCounted);
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								protected:
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									static void _bind_methods();
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								public:
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									enum PathfindingAlgorithm {
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										PATHFINDING_ALGORITHM_ASTAR = NavigationUtilities::PATHFINDING_ALGORITHM_ASTAR,
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									};
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									enum PathPostProcessing {
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										PATH_POSTPROCESSING_CORRIDORFUNNEL = NavigationUtilities::PATH_POSTPROCESSING_CORRIDORFUNNEL,
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										PATH_POSTPROCESSING_EDGECENTERED = NavigationUtilities::PATH_POSTPROCESSING_EDGECENTERED,
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										PATH_POSTPROCESSING_NONE = NavigationUtilities::PATH_POSTPROCESSING_NONE,
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									};
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									enum PathMetadataFlags {
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										PATH_METADATA_INCLUDE_NONE = NavigationUtilities::PathMetadataFlags::PATH_INCLUDE_NONE,
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										PATH_METADATA_INCLUDE_TYPES = NavigationUtilities::PathMetadataFlags::PATH_INCLUDE_TYPES,
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										PATH_METADATA_INCLUDE_RIDS = NavigationUtilities::PathMetadataFlags::PATH_INCLUDE_RIDS,
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										PATH_METADATA_INCLUDE_OWNERS = NavigationUtilities::PathMetadataFlags::PATH_INCLUDE_OWNERS,
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										PATH_METADATA_INCLUDE_ALL = NavigationUtilities::PathMetadataFlags::PATH_INCLUDE_ALL
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									};
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								private:
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									PathfindingAlgorithm pathfinding_algorithm = PATHFINDING_ALGORITHM_ASTAR;
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									PathPostProcessing path_postprocessing = PATH_POSTPROCESSING_CORRIDORFUNNEL;
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									RID map;
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									Vector3 start_position;
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									Vector3 target_position;
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									uint32_t navigation_layers = 1;
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									BitField<PathMetadataFlags> metadata_flags = PATH_METADATA_INCLUDE_ALL;
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									bool simplify_path = false;
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									real_t simplify_epsilon = 0.0;
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									LocalVector<RID> _excluded_regions;
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									LocalVector<RID> _included_regions;
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									float path_return_max_length = 0.0;
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									float path_return_max_radius = 0.0;
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									int path_search_max_polygons = NavigationDefaults3D::path_search_max_polygons;
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									float path_search_max_distance = 0.0;
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								public:
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									void set_pathfinding_algorithm(const PathfindingAlgorithm p_pathfinding_algorithm);
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									PathfindingAlgorithm get_pathfinding_algorithm() const;
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									void set_path_postprocessing(const PathPostProcessing p_path_postprocessing);
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									PathPostProcessing get_path_postprocessing() const;
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									void set_map(RID p_map);
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									RID get_map() const;
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									void set_start_position(Vector3 p_start_position);
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									Vector3 get_start_position() const;
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									void set_target_position(Vector3 p_target_position);
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									Vector3 get_target_position() const;
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									void set_navigation_layers(uint32_t p_navigation_layers);
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									uint32_t get_navigation_layers() const;
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									void set_metadata_flags(BitField<NavigationPathQueryParameters3D::PathMetadataFlags> p_flags);
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									BitField<NavigationPathQueryParameters3D::PathMetadataFlags> get_metadata_flags() const;
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									void set_simplify_path(bool p_enabled);
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									bool get_simplify_path() const;
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									void set_simplify_epsilon(real_t p_epsilon);
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									real_t get_simplify_epsilon() const;
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									void set_excluded_regions(const TypedArray<RID> &p_regions);
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									TypedArray<RID> get_excluded_regions() const;
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									void set_included_regions(const TypedArray<RID> &p_regions);
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									TypedArray<RID> get_included_regions() const;
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									void set_path_return_max_length(float p_length);
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									float get_path_return_max_length() const;
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									void set_path_return_max_radius(float p_radius);
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									float get_path_return_max_radius() const;
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									void set_path_search_max_polygons(int p_max_polygons);
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									int get_path_search_max_polygons() const;
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									void set_path_search_max_distance(float p_distance);
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									float get_path_search_max_distance() const;
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								};
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								VARIANT_ENUM_CAST(NavigationPathQueryParameters3D::PathfindingAlgorithm);
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								VARIANT_ENUM_CAST(NavigationPathQueryParameters3D::PathPostProcessing);
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								VARIANT_BITFIELD_CAST(NavigationPathQueryParameters3D::PathMetadataFlags);
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