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											2014-02-09 22:10:30 -03:00
										 |  |  | /*************************************************************************/ | 
					
						
							|  |  |  | /*  shader_compiler_gles2.cpp                                            */ | 
					
						
							|  |  |  | /*************************************************************************/ | 
					
						
							|  |  |  | /*                       This file is part of:                           */ | 
					
						
							|  |  |  | /*                           GODOT ENGINE                                */ | 
					
						
							|  |  |  | /*                    http://www.godotengine.org                         */ | 
					
						
							|  |  |  | /*************************************************************************/ | 
					
						
							|  |  |  | /* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur.                 */ | 
					
						
							|  |  |  | /*                                                                       */ | 
					
						
							|  |  |  | /* Permission is hereby granted, free of charge, to any person obtaining */ | 
					
						
							|  |  |  | /* a copy of this software and associated documentation files (the       */ | 
					
						
							|  |  |  | /* "Software"), to deal in the Software without restriction, including   */ | 
					
						
							|  |  |  | /* without limitation the rights to use, copy, modify, merge, publish,   */ | 
					
						
							|  |  |  | /* distribute, sublicense, and/or sell copies of the Software, and to    */ | 
					
						
							|  |  |  | /* permit persons to whom the Software is furnished to do so, subject to */ | 
					
						
							|  |  |  | /* the following conditions:                                             */ | 
					
						
							|  |  |  | /*                                                                       */ | 
					
						
							|  |  |  | /* The above copyright notice and this permission notice shall be        */ | 
					
						
							|  |  |  | /* included in all copies or substantial portions of the Software.       */ | 
					
						
							|  |  |  | /*                                                                       */ | 
					
						
							|  |  |  | /* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,       */ | 
					
						
							|  |  |  | /* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF    */ | 
					
						
							|  |  |  | /* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ | 
					
						
							|  |  |  | /* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY  */ | 
					
						
							|  |  |  | /* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,  */ | 
					
						
							|  |  |  | /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE     */ | 
					
						
							|  |  |  | /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.                */ | 
					
						
							|  |  |  | /*************************************************************************/ | 
					
						
							|  |  |  | #include "shader_compiler_gles2.h"
 | 
					
						
							|  |  |  | #include "print_string.h"
 | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | #include "stdio.h"
 | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | //#define DEBUG_SHADER_ENABLED
 | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | typedef ShaderLanguage SL; | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | struct CodeGLSL2 { | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 	String code; | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | }; | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | static String _mktab(int p_level) { | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 	String tb; | 
					
						
							|  |  |  | 	for(int i=0;i<p_level;i++) { | 
					
						
							|  |  |  | 		tb+="\t"; | 
					
						
							|  |  |  | 	} | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 	return tb; | 
					
						
							|  |  |  | } | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | static String _typestr(SL::DataType p_type) { | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 	switch(p_type) { | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 		case SL::TYPE_VOID: return "void"; | 
					
						
							|  |  |  | 		case SL::TYPE_BOOL: return "bool"; | 
					
						
							|  |  |  | 		case SL::TYPE_FLOAT: return "float"; | 
					
						
							|  |  |  | 		case SL::TYPE_VEC2: return "vec2"; | 
					
						
							|  |  |  | 		case SL::TYPE_VEC3: return "vec3"; | 
					
						
							|  |  |  | 		case SL::TYPE_VEC4: return "vec4"; | 
					
						
							|  |  |  | 		case SL::TYPE_MAT3: return "mat3"; | 
					
						
							|  |  |  | 		case SL::TYPE_MAT4: return "mat4"; | 
					
						
							|  |  |  | 		case SL::TYPE_TEXTURE: return "sampler2D"; | 
					
						
							|  |  |  | 		case SL::TYPE_CUBEMAP: return "samplerCube"; | 
					
						
							|  |  |  | 	} | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 	return ""; | 
					
						
							|  |  |  | } | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | static String _mknum(float p_num) { | 
					
						
							|  |  |  | 	return String::num_real(p_num); | 
					
						
							|  |  |  | } | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | static String _opstr(SL::Operator p_op) { | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 	switch(p_op) { | 
					
						
							|  |  |  | 		case SL::OP_ASSIGN: return "="; | 
					
						
							|  |  |  | 		case SL::OP_ADD: return "+"; | 
					
						
							|  |  |  | 		case SL::OP_SUB: return "-"; | 
					
						
							|  |  |  | 		case SL::OP_MUL: return "*"; | 
					
						
							|  |  |  | 		case SL::OP_DIV: return "/"; | 
					
						
							|  |  |  | 		case SL::OP_ASSIGN_ADD: return "+="; | 
					
						
							|  |  |  | 		case SL::OP_ASSIGN_SUB: return "-="; | 
					
						
							|  |  |  | 		case SL::OP_ASSIGN_MUL: return "*="; | 
					
						
							|  |  |  | 		case SL::OP_ASSIGN_DIV: return "/="; | 
					
						
							|  |  |  | 		case SL::OP_NEG: return "-"; | 
					
						
							|  |  |  | 		case SL::OP_NOT: return "!"; | 
					
						
							|  |  |  | 		case SL::OP_CMP_EQ: return "=="; | 
					
						
							|  |  |  | 		case SL::OP_CMP_NEQ: return "!="; | 
					
						
							|  |  |  | 		case SL::OP_CMP_LEQ: return "<="; | 
					
						
							|  |  |  | 		case SL::OP_CMP_GEQ: return ">="; | 
					
						
							|  |  |  | 		case SL::OP_CMP_LESS: return "<"; | 
					
						
							|  |  |  | 		case SL::OP_CMP_GREATER: return ">"; | 
					
						
							|  |  |  | 		case SL::OP_CMP_OR: return "||"; | 
					
						
							|  |  |  | 		case SL::OP_CMP_AND: return "&&"; | 
					
						
							|  |  |  | 		default: return ""; | 
					
						
							|  |  |  | 	} | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 	return ""; | 
					
						
							|  |  |  | } | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | //#ifdef DEBUG_SHADER_ENABLED
 | 
					
						
							|  |  |  | #if 1
 | 
					
						
							|  |  |  | #define ENDL "\n"
 | 
					
						
							|  |  |  | #else
 | 
					
						
							|  |  |  | #define ENDL ""
 | 
					
						
							|  |  |  | #endif
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							|  |  |  | 
 | 
					
						
							|  |  |  | 
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							|  |  |  | 
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							|  |  |  | String ShaderCompilerGLES2::dump_node_code(SL::Node *p_node,int p_level,bool p_assign_left) { | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 	String code; | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 	switch(p_node->type) { | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 		case SL::Node::TYPE_PROGRAM: { | 
					
						
							|  |  |  | 
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							|  |  |  | 			SL::ProgramNode *pnode=(SL::ProgramNode*)p_node; | 
					
						
							|  |  |  | 
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							|  |  |  | 			code+=dump_node_code(pnode->body,p_level); | 
					
						
							|  |  |  | 		} break; | 
					
						
							|  |  |  | 		case SL::Node::TYPE_FUNCTION: { | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 		} break; | 
					
						
							|  |  |  | 		case SL::Node::TYPE_BLOCK: { | 
					
						
							|  |  |  | 			SL::BlockNode *bnode=(SL::BlockNode*)p_node; | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 			//variables
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							|  |  |  | 			for(Map<StringName,SL::DataType>::Element *E=bnode->variables.front();E;E=E->next()) { | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 				code+=_mktab(p_level)+_typestr(E->value())+" "+replace_string(E->key())+";"ENDL; | 
					
						
							|  |  |  | 			} | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 			for(int i=0;i<bnode->statements.size();i++) { | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 				code+=_mktab(p_level)+dump_node_code(bnode->statements[i],p_level)+";"ENDL; | 
					
						
							|  |  |  | 			} | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 		} break; | 
					
						
							|  |  |  | 		case SL::Node::TYPE_VARIABLE: { | 
					
						
							|  |  |  | 			SL::VariableNode *vnode=(SL::VariableNode*)p_node; | 
					
						
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										 |  |  | 			if (type==ShaderLanguage::SHADER_MATERIAL_VERTEX) { | 
					
						
							|  |  |  | 
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							|  |  |  | 				if (vnode->name==vname_vertex && p_assign_left) { | 
					
						
							|  |  |  | 					vertex_code_writes_vertex=true; | 
					
						
							|  |  |  | 				} | 
					
						
							|  |  |  | 			} | 
					
						
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										 |  |  | 			if (type==ShaderLanguage::SHADER_MATERIAL_FRAGMENT) { | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 				if (vnode->name==vname_discard) { | 
					
						
							|  |  |  | 					uses_discard=true; | 
					
						
							|  |  |  | 				} | 
					
						
							|  |  |  | 				if (vnode->name==vname_screen_uv) { | 
					
						
							|  |  |  | 					uses_screen_uv=true; | 
					
						
							|  |  |  | 				} | 
					
						
							|  |  |  | 				if (vnode->name==vname_diffuse_alpha && p_assign_left) { | 
					
						
							|  |  |  | 					uses_alpha=true; | 
					
						
							|  |  |  | 				} | 
					
						
							|  |  |  | 				if (vnode->name==vname_color_interp) { | 
					
						
							|  |  |  | 					flags->use_color_interp=true; | 
					
						
							|  |  |  | 				} | 
					
						
							|  |  |  | 				if (vnode->name==vname_uv_interp) { | 
					
						
							|  |  |  | 					flags->use_uv_interp=true; | 
					
						
							|  |  |  | 				} | 
					
						
							|  |  |  | 				if (vnode->name==vname_uv2_interp) { | 
					
						
							|  |  |  | 					flags->use_uv2_interp=true; | 
					
						
							|  |  |  | 				} | 
					
						
							|  |  |  | 				if (vnode->name==vname_var1_interp) { | 
					
						
							|  |  |  | 					flags->use_var1_interp=true; | 
					
						
							|  |  |  | 				} | 
					
						
							|  |  |  | 				if (vnode->name==vname_var2_interp) { | 
					
						
							|  |  |  | 					flags->use_var2_interp=true; | 
					
						
							|  |  |  | 				} | 
					
						
							|  |  |  | 				if (vnode->name==vname_tangent_interp || vnode->name==vname_binormal_interp) { | 
					
						
							|  |  |  | 					flags->use_tangent_interp=true; | 
					
						
							|  |  |  | 				} | 
					
						
							|  |  |  | 
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											2014-06-27 23:21:45 -03:00
										 |  |  | 			} | 
					
						
							|  |  |  | 			if (type==ShaderLanguage::SHADER_MATERIAL_LIGHT) { | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 				if (vnode->name==vname_light) { | 
					
						
							|  |  |  | 					uses_light=true; | 
					
						
							|  |  |  | 				} | 
					
						
							|  |  |  | 
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										 |  |  | 			} | 
					
						
							|  |  |  | 
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										 |  |  | 			if (vnode->name==vname_time) { | 
					
						
							|  |  |  | 				uses_time=true; | 
					
						
							|  |  |  | 			} | 
					
						
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										 |  |  | 			code=replace_string(vnode->name); | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 		} break; | 
					
						
							|  |  |  | 		case SL::Node::TYPE_CONSTANT: { | 
					
						
							|  |  |  | 			SL::ConstantNode *cnode=(SL::ConstantNode*)p_node; | 
					
						
							|  |  |  | 			switch(cnode->datatype) { | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 
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							|  |  |  | 				case SL::TYPE_BOOL: code=cnode->value.operator bool()?"true":"false"; break; | 
					
						
							|  |  |  | 				case SL::TYPE_FLOAT: code=_mknum(cnode->value); break; //force zeros, so GLSL doesn't confuse with integer.
 | 
					
						
							|  |  |  | 				case SL::TYPE_VEC2: { Vector2 v = cnode->value; code="vec2("+_mknum(v.x)+", "+_mknum(v.y)+")"; } break; | 
					
						
							|  |  |  | 				case SL::TYPE_VEC3: { Vector3 v = cnode->value; code="vec3("+_mknum(v.x)+", "+_mknum(v.y)+", "+_mknum(v.z)+")"; } break; | 
					
						
							|  |  |  | 				case SL::TYPE_VEC4: { Plane v = cnode->value; code="vec4("+_mknum(v.normal.x)+", "+_mknum(v.normal.y)+", "+_mknum(v.normal.z)+", "+_mknum(v.d)+")"; } break; | 
					
						
							|  |  |  | 				case SL::TYPE_MAT3: { Matrix3 x = cnode->value; code="mat3( vec3("+_mknum(x.get_axis(0).x)+", "+_mknum(x.get_axis(0).y)+", "+_mknum(x.get_axis(0).z)+"), vec3("+_mknum(x.get_axis(1).x)+", "+_mknum(x.get_axis(1).y)+", "+_mknum(x.get_axis(1).z)+"), vec3("+_mknum(x.get_axis(2).x)+", "+_mknum(x.get_axis(2).y)+", "+_mknum(x.get_axis(2).z)+"))"; } break; | 
					
						
							|  |  |  | 				case SL::TYPE_MAT4: { Transform x = cnode->value; code="mat4( vec4("+_mknum(x.basis.get_axis(0).x)+", "+_mknum(x.basis.get_axis(0).y)+", "+_mknum(x.basis.get_axis(0).z)+",0.0), vec4("+_mknum(x.basis.get_axis(1).x)+", "+_mknum(x.basis.get_axis(1).y)+", "+_mknum(x.basis.get_axis(1).z)+",0.0), vec4("+_mknum(x.basis.get_axis(2).x)+", "+_mknum(x.basis.get_axis(2).y)+", "+_mknum(x.basis.get_axis(2).z)+",0.0), vec4("+_mknum(x.origin.x)+", "+_mknum(x.origin.y)+", "+_mknum(x.origin.z)+",1.0))"; } break; | 
					
						
							|  |  |  | 				default: code="<error: "+Variant::get_type_name(cnode->value.get_type())+" ("+itos(cnode->datatype)+">"; | 
					
						
							|  |  |  | 			} | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 		} break; | 
					
						
							|  |  |  | 		case SL::Node::TYPE_OPERATOR: { | 
					
						
							|  |  |  | 			SL::OperatorNode *onode=(SL::OperatorNode*)p_node; | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 			switch(onode->op) { | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 				case SL::OP_ASSIGN_MUL: { | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 					if (onode->arguments[0]->get_datatype()==SL::TYPE_VEC3 && onode->arguments[1]->get_datatype()==SL::TYPE_MAT4) { | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 						String mul_l=dump_node_code(onode->arguments[0],p_level,true); | 
					
						
							|  |  |  | 						String mul_r=dump_node_code(onode->arguments[1],p_level); | 
					
						
							|  |  |  | 						code=mul_l+"=(vec4("+mul_l+",1.0)*("+mul_r+")).xyz"; | 
					
						
							|  |  |  | 						break; | 
					
						
							|  |  |  | 					} else if (onode->arguments[0]->get_datatype()==SL::TYPE_MAT4 && onode->arguments[1]->get_datatype()==SL::TYPE_VEC3) { | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 						String mul_l=dump_node_code(onode->arguments[0],p_level,true); | 
					
						
							|  |  |  | 						String mul_r=dump_node_code(onode->arguments[1],p_level); | 
					
						
							|  |  |  | 						code=mul_l+"=(("+mul_l+")*vec4("+mul_r+",1.0)).xyz"; | 
					
						
							|  |  |  | 						break; | 
					
						
							|  |  |  | 					} else if (onode->arguments[0]->get_datatype()==SL::TYPE_VEC2 && onode->arguments[1]->get_datatype()==SL::TYPE_MAT4) { | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 						String mul_l=dump_node_code(onode->arguments[0],p_level,true); | 
					
						
							|  |  |  | 						String mul_r=dump_node_code(onode->arguments[1],p_level); | 
					
						
							|  |  |  | 						code=mul_l+"=(vec4("+mul_l+",1.0,1.0)*("+mul_r+")).xy"; | 
					
						
							|  |  |  | 						break; | 
					
						
							|  |  |  | 					} else if (onode->arguments[0]->get_datatype()==SL::TYPE_MAT4 && onode->arguments[1]->get_datatype()==SL::TYPE_VEC2) { | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 						String mul_l=dump_node_code(onode->arguments[0],p_level,true); | 
					
						
							|  |  |  | 						String mul_r=dump_node_code(onode->arguments[1],p_level); | 
					
						
							|  |  |  | 						code=mul_l+"=(("+mul_l+")*vec4("+mul_r+",1.0,1.0)).xy"; | 
					
						
							|  |  |  | 						break; | 
					
						
							|  |  |  | 					} else if (onode->arguments[0]->get_datatype()==SL::TYPE_VEC2 && onode->arguments[1]->get_datatype()==SL::TYPE_MAT3) { | 
					
						
							|  |  |  | 						String mul_l=dump_node_code(onode->arguments[0],p_level,true); | 
					
						
							|  |  |  | 						String mul_r=dump_node_code(onode->arguments[1],p_level); | 
					
						
							|  |  |  | 						code=mul_l+"=(("+mul_l+")*vec3("+mul_r+",1.0)).xy"; | 
					
						
							|  |  |  | 						break; | 
					
						
							|  |  |  | 					} | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 				}; | 
					
						
							|  |  |  | 				case SL::OP_ASSIGN: | 
					
						
							|  |  |  | 				case SL::OP_ASSIGN_ADD: | 
					
						
							|  |  |  | 				case SL::OP_ASSIGN_SUB: | 
					
						
							|  |  |  | 				case SL::OP_ASSIGN_DIV: | 
					
						
							|  |  |  | 					code="("+dump_node_code(onode->arguments[0],p_level,true)+_opstr(onode->op)+dump_node_code(onode->arguments[1],p_level)+")"; | 
					
						
							|  |  |  | 					break; | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 				case SL::OP_MUL: | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 					if (onode->arguments[0]->get_datatype()==SL::TYPE_MAT4 && onode->arguments[1]->get_datatype()==SL::TYPE_VEC3) { | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 						code="("+dump_node_code(onode->arguments[0],p_level)+"*vec4("+dump_node_code(onode->arguments[1],p_level)+",1.0)).xyz"; | 
					
						
							|  |  |  | 						break; | 
					
						
							|  |  |  | 					} else if (onode->arguments[0]->get_datatype()==SL::TYPE_VEC3 && onode->arguments[1]->get_datatype()==SL::TYPE_MAT4) { | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 						code="(vec4("+dump_node_code(onode->arguments[0],p_level)+",1.0)*"+dump_node_code(onode->arguments[1],p_level)+").xyz"; | 
					
						
							|  |  |  | 						break; | 
					
						
							|  |  |  | 					} else if (onode->arguments[0]->get_datatype()==SL::TYPE_MAT4 && onode->arguments[1]->get_datatype()==SL::TYPE_VEC2) { | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 						code="("+dump_node_code(onode->arguments[0],p_level)+"*vec4("+dump_node_code(onode->arguments[1],p_level)+",1.0,1.0)).xyz"; | 
					
						
							|  |  |  | 						break; | 
					
						
							|  |  |  | 					} else if (onode->arguments[0]->get_datatype()==SL::TYPE_VEC2 && onode->arguments[1]->get_datatype()==SL::TYPE_MAT4) { | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 						code="(vec4("+dump_node_code(onode->arguments[0],p_level)+",1.0,1.0)*"+dump_node_code(onode->arguments[1],p_level)+").xyz"; | 
					
						
							|  |  |  | 						break; | 
					
						
							|  |  |  | 					} else if (onode->arguments[0]->get_datatype()==SL::TYPE_MAT3 && onode->arguments[1]->get_datatype()==SL::TYPE_VEC2) { | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 						code="("+dump_node_code(onode->arguments[0],p_level)+"*vec3("+dump_node_code(onode->arguments[1],p_level)+",1.0)).xy"; | 
					
						
							|  |  |  | 						break; | 
					
						
							|  |  |  | 					} else if (onode->arguments[0]->get_datatype()==SL::TYPE_VEC2 && onode->arguments[1]->get_datatype()==SL::TYPE_MAT3) { | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 						code="(vec3("+dump_node_code(onode->arguments[0],p_level)+",1.0)*"+dump_node_code(onode->arguments[1],p_level)+").xy"; | 
					
						
							|  |  |  | 						break; | 
					
						
							|  |  |  | 					} | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 				case SL::OP_ADD: | 
					
						
							|  |  |  | 				case SL::OP_SUB: | 
					
						
							|  |  |  | 				case SL::OP_DIV: | 
					
						
							|  |  |  | 				case SL::OP_CMP_EQ: | 
					
						
							|  |  |  | 				case SL::OP_CMP_NEQ: | 
					
						
							|  |  |  | 				case SL::OP_CMP_LEQ: | 
					
						
							|  |  |  | 				case SL::OP_CMP_GEQ: | 
					
						
							|  |  |  | 				case SL::OP_CMP_LESS: | 
					
						
							|  |  |  | 				case SL::OP_CMP_GREATER: | 
					
						
							|  |  |  | 				case SL::OP_CMP_OR: | 
					
						
							|  |  |  | 				case SL::OP_CMP_AND: | 
					
						
							|  |  |  | 					//handle binary
 | 
					
						
							|  |  |  | 					code="("+dump_node_code(onode->arguments[0],p_level)+_opstr(onode->op)+dump_node_code(onode->arguments[1],p_level)+")"; | 
					
						
							|  |  |  | 					break; | 
					
						
							|  |  |  | 				case SL::OP_NEG: | 
					
						
							|  |  |  | 				case SL::OP_NOT: | 
					
						
							|  |  |  | 					//handle unary
 | 
					
						
							|  |  |  | 					code=_opstr(onode->op)+dump_node_code(onode->arguments[0],p_level); | 
					
						
							|  |  |  | 					break; | 
					
						
							|  |  |  | 				case SL::OP_CONSTRUCT: | 
					
						
							|  |  |  | 				case SL::OP_CALL: { | 
					
						
							|  |  |  | 					String callfunc=dump_node_code(onode->arguments[0],p_level); | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 					code=callfunc+"("; | 
					
						
							|  |  |  | 					/*if (callfunc=="mat4") {
 | 
					
						
							|  |  |  | 						//fix constructor for mat4
 | 
					
						
							|  |  |  | 						for(int i=1;i<onode->arguments.size();i++) { | 
					
						
							|  |  |  | 							if (i>1) | 
					
						
							|  |  |  | 								code+=", "; | 
					
						
							|  |  |  | 								//transform
 | 
					
						
							|  |  |  | 							code+="vec4( "+dump_node_code(onode->arguments[i],p_level)+(i==4?",1.0)":",0.0)"); | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 						} | 
					
						
							|  |  |  | 					} else*/ if (callfunc=="tex") { | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 						code="texture2D( "+dump_node_code(onode->arguments[1],p_level)+","+dump_node_code(onode->arguments[2],p_level)+")"; | 
					
						
							|  |  |  | 						break; | 
					
						
							|  |  |  | 					} else if (callfunc=="texcube") { | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 						code="(textureCube( "+dump_node_code(onode->arguments[1],p_level)+",("+dump_node_code(onode->arguments[2],p_level)+")).xyz"; | 
					
						
							|  |  |  | 						break; | 
					
						
							|  |  |  | 					} else if (callfunc=="texscreen") { | 
					
						
							|  |  |  | 						//create the call to sample the screen, and clamp it
 | 
					
						
							|  |  |  | 						uses_texscreen=true; | 
					
						
							|  |  |  | 						code="(texture2D( texscreen_tex, min(("+dump_node_code(onode->arguments[1],p_level)+").xy*texscreen_screen_mult,texscreen_screen_mult))).rgb"; | 
					
						
							|  |  |  | 						//code="(texture2D( screen_texture, ("+dump_node_code(onode->arguments[1],p_level)+").xy).rgb";
 | 
					
						
							|  |  |  | 						break; | 
					
						
							|  |  |  | 					} else if (callfunc=="texpos") { | 
					
						
							|  |  |  | 						//create the call to sample the screen, and clamp it
 | 
					
						
							|  |  |  | 						uses_texpos=true; | 
					
						
							|  |  |  | 						code="get_texpos("+dump_node_code(onode->arguments[1],p_level)+""; | 
					
						
							|  |  |  | //						code="get_texpos(gl_ProjectionMatrixInverse * texture2D( depth_texture, clamp(("+dump_node_code(onode->arguments[1],p_level)+").xy,vec2(0.0),vec2(1.0))*gl_LightSource[5].specular.zw+gl_LightSource[5].specular.xy)";
 | 
					
						
							|  |  |  | 						//code="(texture2D( screen_texture, ("+dump_node_code(onode->arguments[1],p_level)+").xy).rgb";
 | 
					
						
							|  |  |  | 						break; | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 					} else { | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 						for(int i=1;i<onode->arguments.size();i++) { | 
					
						
							|  |  |  | 							if (i>1) | 
					
						
							|  |  |  | 								code+=", "; | 
					
						
							|  |  |  | 								//transform
 | 
					
						
							|  |  |  | 							code+=dump_node_code(onode->arguments[i],p_level); | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 						} | 
					
						
							|  |  |  | 					} | 
					
						
							|  |  |  | 					code+=")"; | 
					
						
							|  |  |  | 					break; | 
					
						
							|  |  |  | 				} break; | 
					
						
							|  |  |  | 				default: {} | 
					
						
							|  |  |  | 			} | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 		} break; | 
					
						
							|  |  |  | 		case SL::Node::TYPE_CONTROL_FLOW: { | 
					
						
							|  |  |  | 			SL::ControlFlowNode *cfnode=(SL::ControlFlowNode*)p_node; | 
					
						
							|  |  |  | 			if (cfnode->flow_op==SL::FLOW_OP_IF) { | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 				code+="if ("+dump_node_code(cfnode->statements[0],p_level)+") {"ENDL; | 
					
						
							|  |  |  | 				code+=dump_node_code(cfnode->statements[1],p_level+1); | 
					
						
							|  |  |  | 				if (cfnode->statements.size()==3) { | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 					code+="} else {"ENDL; | 
					
						
							|  |  |  | 					code+=dump_node_code(cfnode->statements[2],p_level+1); | 
					
						
							|  |  |  | 				} | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 				code+="}"ENDL; | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 			} else if (cfnode->flow_op==SL::FLOW_OP_RETURN) { | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 				if (cfnode->statements.size()) { | 
					
						
							|  |  |  | 					code="return "+dump_node_code(cfnode->statements[0],p_level); | 
					
						
							|  |  |  | 				} else { | 
					
						
							|  |  |  | 					code="return"; | 
					
						
							|  |  |  | 				} | 
					
						
							|  |  |  | 			} | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 		} break; | 
					
						
							|  |  |  | 		case SL::Node::TYPE_MEMBER: { | 
					
						
							|  |  |  | 			SL::MemberNode *mnode=(SL::MemberNode*)p_node; | 
					
						
							|  |  |  | 			String m; | 
					
						
							|  |  |  | 			if (mnode->basetype==SL::TYPE_MAT4) { | 
					
						
							|  |  |  | 				if (mnode->name=="x") | 
					
						
							|  |  |  | 					m="[0]"; | 
					
						
							|  |  |  | 				else if (mnode->name=="y") | 
					
						
							|  |  |  | 					m="[1]"; | 
					
						
							|  |  |  | 				else if (mnode->name=="z") | 
					
						
							|  |  |  | 					m="[2]"; | 
					
						
							|  |  |  | 				else if (mnode->name=="w") | 
					
						
							|  |  |  | 					m="[3]"; | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 			} else if (mnode->basetype==SL::TYPE_MAT3) { | 
					
						
							|  |  |  | 				if (mnode->name=="x") | 
					
						
							|  |  |  | 					m="[0]"; | 
					
						
							|  |  |  | 				else if (mnode->name=="y") | 
					
						
							|  |  |  | 					m="[1]"; | 
					
						
							|  |  |  | 				else if (mnode->name=="z") | 
					
						
							|  |  |  | 					m="[2]"; | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 			} else { | 
					
						
							|  |  |  | 				m="."+mnode->name; | 
					
						
							|  |  |  | 			} | 
					
						
							|  |  |  | 			code=dump_node_code(mnode->owner,p_level)+m; | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 		} break; | 
					
						
							|  |  |  | 	} | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 	return code; | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | } | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
											2014-06-27 23:21:45 -03:00
										 |  |  | Error ShaderCompilerGLES2::compile_node(SL::ProgramNode *p_program) { | 
					
						
							| 
									
										
										
										
											2014-02-09 22:10:30 -03:00
										 |  |  | 
 | 
					
						
							|  |  |  | 	// feed the local replace table and global code
 | 
					
						
							|  |  |  | 	global_code=""; | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 	// uniforms first!
 | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 	int ubase=0; | 
					
						
							|  |  |  | 	if (uniforms) | 
					
						
							|  |  |  | 		ubase=uniforms->size(); | 
					
						
							|  |  |  | 	for(Map<StringName,SL::Uniform>::Element *E=p_program->uniforms.front();E;E=E->next()) { | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 		String uline="uniform "+_typestr(E->get().type)+" _"+E->key().operator String()+";"ENDL; | 
					
						
							| 
									
										
										
										
											2014-06-27 23:21:45 -03:00
										 |  |  | 
 | 
					
						
							| 
									
										
										
										
											2014-02-09 22:10:30 -03:00
										 |  |  | 		global_code+=uline; | 
					
						
							|  |  |  | 		if (uniforms) { | 
					
						
							| 
									
										
										
										
											2014-06-27 23:21:45 -03:00
										 |  |  | 			//if (uniforms->has(E->key())) {
 | 
					
						
							|  |  |  | 			//	//repeated uniform, error
 | 
					
						
							|  |  |  | 		//		ERR_EXPLAIN("Uniform already exists from other shader: "+String(E->key()));
 | 
					
						
							|  |  |  | 		//		ERR_FAIL_COND_V(uniforms->has(E->key()),ERR_ALREADY_EXISTS);
 | 
					
						
							|  |  |  | //
 | 
					
						
							|  |  |  | //			}
 | 
					
						
							| 
									
										
										
										
											2014-02-09 22:10:30 -03:00
										 |  |  | 			SL::Uniform u = E->get(); | 
					
						
							|  |  |  | 			u.order+=ubase; | 
					
						
							|  |  |  | 			uniforms->insert(E->key(),u); | 
					
						
							|  |  |  | 		} | 
					
						
							|  |  |  | 	} | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 	for(int i=0;i<p_program->functions.size();i++) { | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 		SL::FunctionNode *fnode=p_program->functions[i].function; | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 		StringName funcname=fnode->name; | 
					
						
							|  |  |  | 		String newfuncname=replace_string(funcname); | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 		String header; | 
					
						
							|  |  |  | 		header=_typestr(fnode->return_type)+" "+newfuncname+"("; | 
					
						
							|  |  |  | 		for(int i=0;i<fnode->arguments.size();i++) { | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 			if (i>0) | 
					
						
							|  |  |  | 				header+=", "; | 
					
						
							|  |  |  | 			header+=_typestr(fnode->arguments[i].type)+" "+replace_string(fnode->arguments[i].name); | 
					
						
							|  |  |  | 		} | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 		header+=") {"ENDL; | 
					
						
							|  |  |  | 		String fcode=header; | 
					
						
							|  |  |  | 		fcode+=dump_node_code(fnode->body,1); | 
					
						
							|  |  |  | 		fcode+="}"ENDL; | 
					
						
							|  |  |  | 		global_code+=fcode; | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 	} | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | /*	for(Map<StringName,SL::DataType>::Element *E=p_program->preexisting_variables.front();E;E=E->next()) {
 | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 		StringName varname=E->key(); | 
					
						
							|  |  |  | 		String newvarname=replace_string(varname); | 
					
						
							|  |  |  | 		global_code+="uniform "+_typestr(E->get())+" "+newvarname+";"ENDL; | 
					
						
							|  |  |  | 	}*/ | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 	code=dump_node_code(p_program,0); | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | #ifdef DEBUG_SHADER_ENABLED
 | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 	print_line("GLOBAL CODE:\n\n"); | 
					
						
							|  |  |  | 	print_line(global_code); | 
					
						
							|  |  |  | 	global_code=global_code.replace("\n",""); | 
					
						
							|  |  |  | 	print_line("CODE:\n\n"); | 
					
						
							|  |  |  | 	print_line(code); | 
					
						
							|  |  |  | 	code=code.replace("\n",""); | 
					
						
							|  |  |  | #endif
 | 
					
						
							| 
									
										
										
										
											2014-06-27 23:21:45 -03:00
										 |  |  | 
 | 
					
						
							|  |  |  | 	return OK; | 
					
						
							| 
									
										
										
										
											2014-02-09 22:10:30 -03:00
										 |  |  | } | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
											2014-06-27 23:21:45 -03:00
										 |  |  | Error ShaderCompilerGLES2::create_glsl_120_code(void *p_str,SL::ProgramNode *p_program) { | 
					
						
							| 
									
										
										
										
											2014-02-09 22:10:30 -03:00
										 |  |  | 
 | 
					
						
							|  |  |  | 	ShaderCompilerGLES2 *compiler=(ShaderCompilerGLES2*)p_str; | 
					
						
							| 
									
										
										
										
											2014-06-27 23:21:45 -03:00
										 |  |  | 	return compiler->compile_node(p_program); | 
					
						
							| 
									
										
										
										
											2014-02-09 22:10:30 -03:00
										 |  |  | } | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | String ShaderCompilerGLES2::replace_string(const StringName& p_string) { | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 	Map<StringName,StringName>::Element *E=NULL; | 
					
						
							|  |  |  | 	E=replace_table.find(p_string); | 
					
						
							|  |  |  | 	if (E) | 
					
						
							|  |  |  | 		return E->get(); | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 	E=mode_replace_table[type].find(p_string); | 
					
						
							|  |  |  | 	if (E) | 
					
						
							|  |  |  | 		return E->get(); | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 	return "_"+p_string.operator String(); | 
					
						
							|  |  |  | } | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | Error ShaderCompilerGLES2::compile(const String& p_code, ShaderLanguage::ShaderType p_type, String& r_code_line, String& r_globals_line, Flags& r_flags, Map<StringName,ShaderLanguage::Uniform> *r_uniforms) { | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 	uses_texscreen=false; | 
					
						
							|  |  |  | 	uses_texpos=false; | 
					
						
							|  |  |  | 	uses_alpha=false; | 
					
						
							|  |  |  | 	uses_discard=false; | 
					
						
							|  |  |  | 	uses_screen_uv=false; | 
					
						
							| 
									
										
										
										
											2014-06-27 23:21:45 -03:00
										 |  |  | 	uses_light=false; | 
					
						
							| 
									
										
										
										
											2014-08-01 22:10:38 -03:00
										 |  |  | 	uses_time=false; | 
					
						
							| 
									
										
										
										
											2014-02-09 22:10:30 -03:00
										 |  |  | 	vertex_code_writes_vertex=false; | 
					
						
							|  |  |  | 	uniforms=r_uniforms; | 
					
						
							|  |  |  | 	flags=&r_flags; | 
					
						
							|  |  |  | 	r_flags.use_color_interp=false; | 
					
						
							|  |  |  | 	r_flags.use_uv_interp=false; | 
					
						
							|  |  |  | 	r_flags.use_uv2_interp=false; | 
					
						
							|  |  |  | 	r_flags.use_tangent_interp=false; | 
					
						
							|  |  |  | 	r_flags.use_var1_interp=false; | 
					
						
							|  |  |  | 	r_flags.use_var2_interp=false; | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 	String error; | 
					
						
							|  |  |  | 	int errline,errcol; | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 	type=p_type; | 
					
						
							|  |  |  | 	Error err = SL::compile(p_code,p_type,create_glsl_120_code,this,&error,&errline,&errcol); | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 	if (err) { | 
					
						
							|  |  |  | 		print_line("***Error precompiling shader: "+error); | 
					
						
							|  |  |  | 		print_line("error "+itos(errline)+":"+itos(errcol)); | 
					
						
							|  |  |  | 		return err; | 
					
						
							|  |  |  | 	} | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 	r_flags.uses_alpha=uses_alpha; | 
					
						
							|  |  |  | 	r_flags.uses_texscreen=uses_texscreen; | 
					
						
							|  |  |  | 	r_flags.uses_texpos=uses_texpos; | 
					
						
							|  |  |  | 	r_flags.vertex_code_writes_vertex=vertex_code_writes_vertex; | 
					
						
							|  |  |  | 	r_flags.uses_discard=uses_discard; | 
					
						
							|  |  |  | 	r_flags.uses_screen_uv=uses_screen_uv; | 
					
						
							| 
									
										
										
										
											2014-06-27 23:21:45 -03:00
										 |  |  | 	r_flags.uses_light=uses_light; | 
					
						
							| 
									
										
										
										
											2014-08-01 22:10:38 -03:00
										 |  |  | 	r_flags.uses_time=uses_time; | 
					
						
							| 
									
										
										
										
											2014-02-09 22:10:30 -03:00
										 |  |  | 	r_code_line=code; | 
					
						
							|  |  |  | 	r_globals_line=global_code; | 
					
						
							|  |  |  | 	return OK; | 
					
						
							|  |  |  | } | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | ShaderCompilerGLES2::ShaderCompilerGLES2() { | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 	replace_table["bool"]= "bool"; | 
					
						
							|  |  |  | 	replace_table["float" ]=  "float"; | 
					
						
							|  |  |  | 	replace_table["vec2"  ]= "vec2"; | 
					
						
							|  |  |  | 	replace_table["vec3"  ]= "vec3"; | 
					
						
							|  |  |  | 	replace_table["vec4"  ]= "vec4"; | 
					
						
							|  |  |  | 	replace_table["mat3" ]= "mat3"; | 
					
						
							|  |  |  | 	replace_table["mat4" ]= "mat4"; | 
					
						
							|  |  |  | 	replace_table["texture" ]= "sampler2D"; | 
					
						
							|  |  |  | 	replace_table["cubemap" ]= "samplerCube"; | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 	replace_table["sin"]= "sin"; | 
					
						
							|  |  |  | 	replace_table["cos" ]=  "cos"; | 
					
						
							|  |  |  | 	replace_table["tan"  ]= "tan"; | 
					
						
							|  |  |  | 	replace_table["asin" ]= "asin"; | 
					
						
							|  |  |  | 	replace_table["acos" ]= "acos"; | 
					
						
							|  |  |  | 	replace_table["atan" ]= "atan"; | 
					
						
							|  |  |  | 	replace_table["atan2"]= "atan"; | 
					
						
							|  |  |  | 	replace_table["sinh" ]= "sinh"; | 
					
						
							|  |  |  | 	replace_table["cosh" ]= "cosh"; | 
					
						
							|  |  |  | 	replace_table["tanh" ]= "tanh"; | 
					
						
							|  |  |  | 	replace_table["pow"  ]= "pow"; | 
					
						
							|  |  |  | 	replace_table["exp" ]=  "exp"; | 
					
						
							|  |  |  | 	replace_table["log" ]=  "log"; | 
					
						
							|  |  |  | 	replace_table["sqrt"]=  "sqrt"; | 
					
						
							|  |  |  | 	replace_table["abs" ]=  "abs"; | 
					
						
							|  |  |  | 	replace_table["sign"]=  "sign"; | 
					
						
							|  |  |  | 	replace_table["floor"]= "floor"; | 
					
						
							|  |  |  | 	replace_table["trunc"]= "trunc"; | 
					
						
							|  |  |  | 	replace_table["round"]= "round"; | 
					
						
							|  |  |  | 	replace_table["ceil" ]= "ceil"; | 
					
						
							|  |  |  | 	replace_table["fract"]= "fract"; | 
					
						
							|  |  |  | 	replace_table["mod"  ]= "mod"; | 
					
						
							|  |  |  | 	replace_table["min"  ]= "min"; | 
					
						
							|  |  |  | 	replace_table["max"]= "max"; | 
					
						
							|  |  |  | 	replace_table["clamp"]= "clamp"; | 
					
						
							|  |  |  | 	replace_table["mix"  ]= "mix"; | 
					
						
							|  |  |  | 	replace_table["step" ]= "step"; | 
					
						
							| 
									
										
										
										
											2014-06-27 23:21:45 -03:00
										 |  |  | 	replace_table["smoothstep" ]= "smoothstep"; | 
					
						
							| 
									
										
										
										
											2014-02-09 22:10:30 -03:00
										 |  |  | 	replace_table["length"]= "length"; | 
					
						
							|  |  |  | 	replace_table["distance"]= "distance"; | 
					
						
							|  |  |  | 	replace_table["dot" ]=  "dot"; | 
					
						
							|  |  |  | 	replace_table["cross" ]="cross"; | 
					
						
							|  |  |  | 	replace_table["normalize"]= "normalize"; | 
					
						
							|  |  |  | 	replace_table["reflect"]= "reflect"; | 
					
						
							|  |  |  | 	replace_table["tex"]= "tex"; | 
					
						
							|  |  |  | 	replace_table["texa"]= "texa"; | 
					
						
							|  |  |  | 	replace_table["tex2"]= "tex2"; | 
					
						
							|  |  |  | 	replace_table["texcube"]= "textureCube"; | 
					
						
							|  |  |  | 	replace_table["texscreen"]= "texscreen"; | 
					
						
							|  |  |  | 	replace_table["texpos"]= "texpos"; | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 	mode_replace_table[0]["VERTEX"]="vertex_interp"; | 
					
						
							|  |  |  | 	mode_replace_table[0]["NORMAL"]="normal_interp"; | 
					
						
							|  |  |  | 	mode_replace_table[0]["TANGENT"]="tangent_interp"; | 
					
						
							|  |  |  | 	mode_replace_table[0]["BINORMAL"]="binormal_interp"; | 
					
						
							|  |  |  | 	mode_replace_table[0]["UV"]="uv_interp.xy"; | 
					
						
							|  |  |  | 	mode_replace_table[0]["UV2"]="uv_interp.zw"; | 
					
						
							|  |  |  | 	mode_replace_table[0]["COLOR"]="color_interp"; | 
					
						
							|  |  |  | 	//@TODO convert to glsl stuff
 | 
					
						
							|  |  |  | 	mode_replace_table[0]["SPEC_EXP"]="vertex_specular_exp"; | 
					
						
							|  |  |  | 	mode_replace_table[0]["WORLD_MATRIX"]="world_transform"; | 
					
						
							|  |  |  | 	mode_replace_table[0]["INV_CAMERA_MATRIX"]="camera_inverse_transform"; | 
					
						
							|  |  |  | 	mode_replace_table[0]["PROJECTION_MATRIX"]="projection_transform"; | 
					
						
							|  |  |  | 	mode_replace_table[0]["POINT_SIZE"]="gl_PointSize"; | 
					
						
							|  |  |  | 	mode_replace_table[0]["VAR1"]="var1_interp"; | 
					
						
							|  |  |  | 	mode_replace_table[0]["VAR2"]="var2_interp"; | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | //	mode_replace_table[0]["SCREEN_POS"]="SCREEN_POS";
 | 
					
						
							|  |  |  | //	mode_replace_table[0]["SCREEN_SIZE"]="SCREEN_SIZE";
 | 
					
						
							|  |  |  | 	mode_replace_table[0]["INSTANCE_ID"]="instance_id"; | 
					
						
							|  |  |  | 	mode_replace_table[0]["TIME"]="time"; | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 	mode_replace_table[1]["VERTEX"]="vertex"; | 
					
						
							|  |  |  | 	//mode_replace_table[1]["POSITION"]="IN_POSITION";
 | 
					
						
							|  |  |  | 	mode_replace_table[1]["NORMAL"]="normal"; | 
					
						
							|  |  |  | 	mode_replace_table[1]["TANGENT"]="tangent"; | 
					
						
							|  |  |  | 	mode_replace_table[1]["BINORMAL"]="binormal"; | 
					
						
							|  |  |  | 	mode_replace_table[1]["VAR1"]="var1_interp"; | 
					
						
							|  |  |  | 	mode_replace_table[1]["VAR2"]="var2_interp"; | 
					
						
							|  |  |  | 	mode_replace_table[1]["UV"]="uv"; | 
					
						
							|  |  |  | 	mode_replace_table[1]["UV2"]="uv2"; | 
					
						
							|  |  |  | 	mode_replace_table[1]["SCREEN_UV"]="screen_uv"; | 
					
						
							|  |  |  | 	mode_replace_table[1]["VAR1"]="var1_interp"; | 
					
						
							|  |  |  | 	mode_replace_table[1]["VAR2"]="var2_interp"; | 
					
						
							|  |  |  | 	mode_replace_table[1]["COLOR"]="color"; | 
					
						
							|  |  |  | 	mode_replace_table[1]["DIFFUSE"]="diffuse.rgb"; | 
					
						
							|  |  |  | 	mode_replace_table[1]["DIFFUSE_ALPHA"]="diffuse"; | 
					
						
							|  |  |  | 	mode_replace_table[1]["SPECULAR"]="specular"; | 
					
						
							|  |  |  | 	mode_replace_table[1]["EMISSION"]="emission"; | 
					
						
							| 
									
										
										
										
											2014-06-27 23:21:45 -03:00
										 |  |  | 	mode_replace_table[1]["SHADE_PARAM"]="shade_param"; | 
					
						
							| 
									
										
										
										
											2014-02-09 22:10:30 -03:00
										 |  |  | 	mode_replace_table[1]["SPEC_EXP"]="specular_exp"; | 
					
						
							|  |  |  | 	mode_replace_table[1]["GLOW"]="glow"; | 
					
						
							|  |  |  | 	mode_replace_table[1]["DISCARD"]="discard_"; | 
					
						
							|  |  |  | 	mode_replace_table[1]["POINT_COORD"]="gl_PointCoord"; | 
					
						
							|  |  |  | 	mode_replace_table[1]["INV_CAMERA_MATRIX"]="camera_inverse_transform"; | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 	//mode_replace_table[1]["SCREEN_POS"]="SCREEN_POS";
 | 
					
						
							|  |  |  | 	//mode_replace_table[1]["SCREEN_TEXEL_SIZE"]="SCREEN_TEXEL_SIZE";
 | 
					
						
							|  |  |  | 	mode_replace_table[1]["TIME"]="time"; | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
											2014-06-27 23:21:45 -03:00
										 |  |  | 	//////////////
 | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 	mode_replace_table[2]["NORMAL"]="normal"; | 
					
						
							|  |  |  | 	//mode_replace_table[2]["POSITION"]="IN_POSITION";
 | 
					
						
							|  |  |  | 	mode_replace_table[2]["LIGHT_DIR"]="light_dir"; | 
					
						
							|  |  |  | 	mode_replace_table[2]["LIGHT_DIFFUSE"]="light_diffuse"; | 
					
						
							|  |  |  | 	mode_replace_table[2]["LIGHT_SPECULAR"]="light_specular"; | 
					
						
							|  |  |  | 	mode_replace_table[2]["EYE_VEC"]="eye_vec"; | 
					
						
							|  |  |  | 	mode_replace_table[2]["DIFFUSE"]="mdiffuse"; | 
					
						
							|  |  |  | 	mode_replace_table[2]["SPECULAR"]="specular"; | 
					
						
							|  |  |  | 	mode_replace_table[2]["SPECULAR_EXP"]="specular_exp"; | 
					
						
							|  |  |  | 	mode_replace_table[2]["SHADE_PARAM"]="shade_param"; | 
					
						
							|  |  |  | 	mode_replace_table[2]["LIGHT"]="light"; | 
					
						
							|  |  |  | 	mode_replace_table[2]["POINT_COORD"]="gl_PointCoord"; | 
					
						
							|  |  |  | 	mode_replace_table[2]["TIME"]="time"; | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 	//mode_replace_table[2]["SCREEN_POS"]="SCREEN_POS";
 | 
					
						
							|  |  |  | 	//mode_replace_table[2]["SCREEN_TEXEL_SIZE"]="SCREEN_TEXEL_SIZE";
 | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
											2014-02-09 22:10:30 -03:00
										 |  |  | 	out_vertex_name="VERTEX"; | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 	vname_discard="DISCARD"; | 
					
						
							|  |  |  | 	vname_screen_uv="SCREEN_UV"; | 
					
						
							|  |  |  | 	vname_diffuse_alpha="DIFFUSE_ALPHA"; | 
					
						
							|  |  |  | 	vname_color_interp="COLOR"; | 
					
						
							|  |  |  | 	vname_uv_interp="UV"; | 
					
						
							|  |  |  | 	vname_uv2_interp="UV2"; | 
					
						
							|  |  |  | 	vname_tangent_interp="TANGENT"; | 
					
						
							|  |  |  | 	vname_binormal_interp="BINORMAL"; | 
					
						
							|  |  |  | 	vname_var1_interp="VAR1"; | 
					
						
							|  |  |  | 	vname_var2_interp="VAR2"; | 
					
						
							| 
									
										
										
										
											2014-05-29 10:56:39 -03:00
										 |  |  | 	vname_vertex="VERTEX"; | 
					
						
							| 
									
										
										
										
											2014-06-27 23:21:45 -03:00
										 |  |  | 	vname_light="LIGHT"; | 
					
						
							| 
									
										
										
										
											2014-08-01 22:10:38 -03:00
										 |  |  | 	vname_time="TIME"; | 
					
						
							| 
									
										
										
										
											2014-02-09 22:10:30 -03:00
										 |  |  | 
 | 
					
						
							|  |  |  | } |