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										 |  |  | /**************************************************************************/ | 
					
						
							|  |  |  | /*  multi_node_edit.cpp                                                   */ | 
					
						
							|  |  |  | /**************************************************************************/ | 
					
						
							|  |  |  | /*                         This file is part of:                          */ | 
					
						
							|  |  |  | /*                             GODOT ENGINE                               */ | 
					
						
							|  |  |  | /*                        https://godotengine.org                         */ | 
					
						
							|  |  |  | /**************************************************************************/ | 
					
						
							|  |  |  | /* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */ | 
					
						
							|  |  |  | /* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur.                  */ | 
					
						
							|  |  |  | /*                                                                        */ | 
					
						
							|  |  |  | /* Permission is hereby granted, free of charge, to any person obtaining  */ | 
					
						
							|  |  |  | /* a copy of this software and associated documentation files (the        */ | 
					
						
							|  |  |  | /* "Software"), to deal in the Software without restriction, including    */ | 
					
						
							|  |  |  | /* without limitation the rights to use, copy, modify, merge, publish,    */ | 
					
						
							|  |  |  | /* distribute, sublicense, and/or sell copies of the Software, and to     */ | 
					
						
							|  |  |  | /* permit persons to whom the Software is furnished to do so, subject to  */ | 
					
						
							|  |  |  | /* the following conditions:                                              */ | 
					
						
							|  |  |  | /*                                                                        */ | 
					
						
							|  |  |  | /* The above copyright notice and this permission notice shall be         */ | 
					
						
							|  |  |  | /* included in all copies or substantial portions of the Software.        */ | 
					
						
							|  |  |  | /*                                                                        */ | 
					
						
							|  |  |  | /* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,        */ | 
					
						
							|  |  |  | /* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF     */ | 
					
						
							|  |  |  | /* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */ | 
					
						
							|  |  |  | /* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY   */ | 
					
						
							|  |  |  | /* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,   */ | 
					
						
							|  |  |  | /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE      */ | 
					
						
							|  |  |  | /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.                 */ | 
					
						
							|  |  |  | /**************************************************************************/ | 
					
						
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										 |  |  | 
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										 |  |  | #include "multi_node_edit.h"
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										 |  |  | 
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										 |  |  | #include "core/math/math_fieldwise.h"
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										 |  |  | #include "editor/editor_node.h"
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										 |  |  | #include "editor/editor_undo_redo_manager.h"
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										 |  |  | 
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										 |  |  | bool MultiNodeEdit::_set(const StringName &p_name, const Variant &p_value) { | 
					
						
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										 |  |  | 	return _set_impl(p_name, p_value, ""); | 
					
						
							|  |  |  | } | 
					
						
							|  |  |  | 
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										 |  |  | bool MultiNodeEdit::_set_impl(const StringName &p_name, const Variant &p_value, const String &p_field) { | 
					
						
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										 |  |  | 	Node *es = EditorNode::get_singleton()->get_edited_scene(); | 
					
						
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										 |  |  | 	if (!es) { | 
					
						
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										 |  |  | 		return false; | 
					
						
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										 |  |  | 	} | 
					
						
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										 |  |  | 
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										 |  |  | 	String name = p_name; | 
					
						
							|  |  |  | 
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										 |  |  | 	if (name == "scripts") { // Script set is intercepted at object level (check Variant Object::get()), so use a different name.
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										 |  |  | 		name = "script"; | 
					
						
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										 |  |  | 	} else if (name.begins_with("Metadata/")) { | 
					
						
							|  |  |  | 		name = name.replace_first("Metadata/", "metadata/"); | 
					
						
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										 |  |  | 	} | 
					
						
							|  |  |  | 
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										 |  |  | 	Node *node_path_target = nullptr; | 
					
						
							|  |  |  | 	if (p_value.get_type() == Variant::NODE_PATH && p_value != NodePath()) { | 
					
						
							|  |  |  | 		node_path_target = es->get_node(p_value); | 
					
						
							|  |  |  | 	} | 
					
						
							|  |  |  | 
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										 |  |  | 	EditorUndoRedoManager *ur = EditorUndoRedoManager::get_singleton(); | 
					
						
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										 |  |  | 
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										 |  |  | 	ur->create_action(vformat(TTR("Set %s on %d nodes"), name, get_node_count()), UndoRedo::MERGE_ENDS); | 
					
						
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										 |  |  | 	for (const NodePath &E : nodes) { | 
					
						
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										 |  |  | 		Node *n = es->get_node_or_null(E); | 
					
						
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										 |  |  | 		if (!n) { | 
					
						
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										 |  |  | 			continue; | 
					
						
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										 |  |  | 		} | 
					
						
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										 |  |  | 
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										 |  |  | 		if (p_value.get_type() == Variant::NODE_PATH) { | 
					
						
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										 |  |  | 			NodePath path; | 
					
						
							|  |  |  | 			if (node_path_target) { | 
					
						
							|  |  |  | 				path = n->get_path_to(node_path_target); | 
					
						
							|  |  |  | 			} | 
					
						
							|  |  |  | 			ur->add_do_property(n, name, path); | 
					
						
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										 |  |  | 		} else { | 
					
						
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										 |  |  | 			Variant new_value; | 
					
						
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										 |  |  | 			if (p_field.is_empty()) { | 
					
						
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										 |  |  | 				// whole value
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										 |  |  | 				new_value = p_value; | 
					
						
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										 |  |  | 			} else { | 
					
						
							|  |  |  | 				// only one field
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										 |  |  | 				new_value = fieldwise_assign(n->get(name), p_value, p_field); | 
					
						
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										 |  |  | 			} | 
					
						
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										 |  |  | 			ur->add_do_property(n, name, new_value); | 
					
						
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										 |  |  | 		} | 
					
						
							|  |  |  | 
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										 |  |  | 		ur->add_undo_property(n, name, n->get(name)); | 
					
						
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										 |  |  | 	} | 
					
						
							|  |  |  | 
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							|  |  |  | 	ur->commit_action(); | 
					
						
							|  |  |  | 	return true; | 
					
						
							|  |  |  | } | 
					
						
							|  |  |  | 
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										 |  |  | bool MultiNodeEdit::_get(const StringName &p_name, Variant &r_ret) const { | 
					
						
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										 |  |  | 	Node *es = EditorNode::get_singleton()->get_edited_scene(); | 
					
						
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										 |  |  | 	if (!es) { | 
					
						
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										 |  |  | 		return false; | 
					
						
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										 |  |  | 	} | 
					
						
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										 |  |  | 
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										 |  |  | 	String name = p_name; | 
					
						
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										 |  |  | 	if (name == "scripts") { // Script set is intercepted at object level (check Variant Object::get()), so use a different name.
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										 |  |  | 		name = "script"; | 
					
						
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										 |  |  | 	} else if (name.begins_with("Metadata/")) { | 
					
						
							|  |  |  | 		name = name.replace_first("Metadata/", "metadata/"); | 
					
						
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										 |  |  | 	} | 
					
						
							|  |  |  | 
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										 |  |  | 	for (const NodePath &E : nodes) { | 
					
						
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										 |  |  | 		const Node *n = es->get_node_or_null(E); | 
					
						
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										 |  |  | 		if (!n) { | 
					
						
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										 |  |  | 			continue; | 
					
						
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										 |  |  | 		} | 
					
						
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										 |  |  | 
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							|  |  |  | 		bool found; | 
					
						
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										 |  |  | 		r_ret = n->get(name, &found); | 
					
						
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										 |  |  | 		if (found) { | 
					
						
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										 |  |  | 			return true; | 
					
						
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										 |  |  | 		} | 
					
						
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										 |  |  | 	} | 
					
						
							|  |  |  | 
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							|  |  |  | 	return false; | 
					
						
							|  |  |  | } | 
					
						
							|  |  |  | 
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										 |  |  | void MultiNodeEdit::_get_property_list(List<PropertyInfo> *p_list) const { | 
					
						
							|  |  |  | 	HashMap<String, PLData> usage; | 
					
						
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										 |  |  | 
 | 
					
						
							|  |  |  | 	Node *es = EditorNode::get_singleton()->get_edited_scene(); | 
					
						
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										 |  |  | 	if (!es) { | 
					
						
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										 |  |  | 		return; | 
					
						
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										 |  |  | 	} | 
					
						
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										 |  |  | 
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										 |  |  | 	int nc = 0; | 
					
						
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										 |  |  | 
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										 |  |  | 	List<PLData *> data_list; | 
					
						
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										 |  |  | 
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										 |  |  | 	for (const NodePath &E : nodes) { | 
					
						
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										 |  |  | 		Node *n = es->get_node_or_null(E); | 
					
						
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										 |  |  | 		if (!n) { | 
					
						
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										 |  |  | 			continue; | 
					
						
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										 |  |  | 		} | 
					
						
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										 |  |  | 
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							|  |  |  | 		List<PropertyInfo> plist; | 
					
						
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										 |  |  | 		n->get_property_list(&plist, true); | 
					
						
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										 |  |  | 
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										 |  |  | 		for (PropertyInfo F : plist) { | 
					
						
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										 |  |  | 			if (F.name == "script") { | 
					
						
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										 |  |  | 				continue; // Added later manually, since this is intercepted before being set (check Variant Object::get()).
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										 |  |  | 			} else if (F.name.begins_with("metadata/")) { | 
					
						
							|  |  |  | 				F.name = F.name.replace_first("metadata/", "Metadata/"); // Trick to not get actual metadata edited from MultiNodeEdit.
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										 |  |  | 			} | 
					
						
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										 |  |  | 
 | 
					
						
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										 |  |  | 			if (!usage.has(F.name)) { | 
					
						
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										 |  |  | 				PLData pld; | 
					
						
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										 |  |  | 				pld.uses = 0; | 
					
						
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										 |  |  | 				pld.info = F; | 
					
						
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										 |  |  | 				pld.info.name = F.name; | 
					
						
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										 |  |  | 				usage[F.name] = pld; | 
					
						
							|  |  |  | 				data_list.push_back(usage.getptr(F.name)); | 
					
						
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										 |  |  | 			} | 
					
						
							|  |  |  | 
 | 
					
						
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										 |  |  | 			// Make sure only properties with the same exact PropertyInfo data will appear.
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										 |  |  | 			if (usage[F.name].info == F) { | 
					
						
							|  |  |  | 				usage[F.name].uses++; | 
					
						
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										 |  |  | 			} | 
					
						
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										 |  |  | 		} | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 		nc++; | 
					
						
							|  |  |  | 	} | 
					
						
							|  |  |  | 
 | 
					
						
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										 |  |  | 	for (const PLData *E : data_list) { | 
					
						
							| 
									
										
										
										
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										 |  |  | 		if (nc == E->uses) { | 
					
						
							|  |  |  | 			p_list->push_back(E->info); | 
					
						
							| 
									
										
										
										
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										 |  |  | 		} | 
					
						
							|  |  |  | 	} | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
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										 |  |  | 	p_list->push_back(PropertyInfo(Variant::OBJECT, "scripts", PROPERTY_HINT_RESOURCE_TYPE, "Script")); | 
					
						
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										 |  |  | } | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
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										 |  |  | String MultiNodeEdit::_get_editor_name() const { | 
					
						
							|  |  |  | 	return vformat(TTR("%s (%d Selected)"), get_edited_class_name(), get_node_count()); | 
					
						
							|  |  |  | } | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | bool MultiNodeEdit::_property_can_revert(const StringName &p_name) const { | 
					
						
							|  |  |  | 	Node *es = EditorNode::get_singleton()->get_edited_scene(); | 
					
						
							|  |  |  | 	if (!es) { | 
					
						
							|  |  |  | 		return false; | 
					
						
							|  |  |  | 	} | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 	if (ClassDB::has_property(get_edited_class_name(), p_name)) { | 
					
						
							|  |  |  | 		StringName class_name; | 
					
						
							|  |  |  | 		for (const NodePath &E : nodes) { | 
					
						
							|  |  |  | 			Node *node = es->get_node_or_null(E); | 
					
						
							|  |  |  | 			if (!node) { | 
					
						
							|  |  |  | 				continue; | 
					
						
							|  |  |  | 			} | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 			class_name = node->get_class_name(); | 
					
						
							|  |  |  | 		} | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 		Variant default_value = ClassDB::class_get_default_property_value(class_name, p_name); | 
					
						
							|  |  |  | 		for (const NodePath &E : nodes) { | 
					
						
							|  |  |  | 			Node *node = es->get_node_or_null(E); | 
					
						
							|  |  |  | 			if (!node) { | 
					
						
							|  |  |  | 				continue; | 
					
						
							|  |  |  | 			} | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 			if (node->get(p_name) != default_value) { | 
					
						
							|  |  |  | 				// A node that doesn't have the default value has been found, so show the revert button.
 | 
					
						
							|  |  |  | 				return true; | 
					
						
							|  |  |  | 			} | 
					
						
							|  |  |  | 		} | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 		return false; | 
					
						
							|  |  |  | 	} | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 	// Don't show the revert button if the edited class doesn't have the property.
 | 
					
						
							|  |  |  | 	return false; | 
					
						
							|  |  |  | } | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | bool MultiNodeEdit::_property_get_revert(const StringName &p_name, Variant &r_property) const { | 
					
						
							|  |  |  | 	Node *es = EditorNode::get_singleton()->get_edited_scene(); | 
					
						
							|  |  |  | 	if (!es) { | 
					
						
							|  |  |  | 		return false; | 
					
						
							|  |  |  | 	} | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 	for (const NodePath &E : nodes) { | 
					
						
							|  |  |  | 		Node *node = es->get_node_or_null(E); | 
					
						
							|  |  |  | 		if (!node) { | 
					
						
							|  |  |  | 			continue; | 
					
						
							|  |  |  | 		} | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 		r_property = ClassDB::class_get_default_property_value(node->get_class_name(), p_name); | 
					
						
							|  |  |  | 		return true; | 
					
						
							|  |  |  | 	} | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 	return false; | 
					
						
							|  |  |  | } | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
											2017-03-05 16:44:50 +01:00
										 |  |  | void MultiNodeEdit::add_node(const NodePath &p_node) { | 
					
						
							| 
									
										
										
										
											2015-08-25 00:08:45 -03:00
										 |  |  | 	nodes.push_back(p_node); | 
					
						
							|  |  |  | } | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
											2019-11-10 09:37:51 +01:00
										 |  |  | int MultiNodeEdit::get_node_count() const { | 
					
						
							|  |  |  | 	return nodes.size(); | 
					
						
							|  |  |  | } | 
					
						
							| 
									
										
										
										
											2017-03-02 10:42:05 +01:00
										 |  |  | 
 | 
					
						
							| 
									
										
										
										
											2019-11-10 09:37:51 +01:00
										 |  |  | NodePath MultiNodeEdit::get_node(int p_index) const { | 
					
						
							| 
									
										
										
										
											2024-04-14 12:56:49 +02:00
										 |  |  | 	ERR_FAIL_INDEX_V(p_index, get_node_count(), NodePath()); | 
					
						
							| 
									
										
										
										
											2019-11-10 09:37:51 +01:00
										 |  |  | 	return nodes[p_index]; | 
					
						
							|  |  |  | } | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
											2022-06-14 13:34:17 -05:00
										 |  |  | StringName MultiNodeEdit::get_edited_class_name() const { | 
					
						
							|  |  |  | 	Node *es = EditorNode::get_singleton()->get_edited_scene(); | 
					
						
							|  |  |  | 	if (!es) { | 
					
						
							|  |  |  | 		return SNAME("Node"); | 
					
						
							|  |  |  | 	} | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 	// Get the class name of the first node.
 | 
					
						
							|  |  |  | 	StringName class_name; | 
					
						
							|  |  |  | 	for (const NodePath &E : nodes) { | 
					
						
							|  |  |  | 		Node *node = es->get_node_or_null(E); | 
					
						
							|  |  |  | 		if (!node) { | 
					
						
							|  |  |  | 			continue; | 
					
						
							|  |  |  | 		} | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 		class_name = node->get_class_name(); | 
					
						
							|  |  |  | 		break; | 
					
						
							|  |  |  | 	} | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 	if (class_name == StringName()) { | 
					
						
							|  |  |  | 		return SNAME("Node"); | 
					
						
							|  |  |  | 	} | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 	bool check_again = true; | 
					
						
							|  |  |  | 	while (check_again) { | 
					
						
							|  |  |  | 		check_again = false; | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 		if (class_name == SNAME("Node") || class_name == StringName()) { | 
					
						
							|  |  |  | 			// All nodes inherit from Node, so no need to continue checking.
 | 
					
						
							|  |  |  | 			return SNAME("Node"); | 
					
						
							|  |  |  | 		} | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 		// Check that all nodes inherit from class_name.
 | 
					
						
							|  |  |  | 		for (const NodePath &E : nodes) { | 
					
						
							|  |  |  | 			Node *node = es->get_node_or_null(E); | 
					
						
							|  |  |  | 			if (!node) { | 
					
						
							|  |  |  | 				continue; | 
					
						
							|  |  |  | 			} | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 			const StringName node_class_name = node->get_class_name(); | 
					
						
							|  |  |  | 			if (class_name == node_class_name || ClassDB::is_parent_class(node_class_name, class_name)) { | 
					
						
							|  |  |  | 				// class_name is the same or a parent of the node's class.
 | 
					
						
							|  |  |  | 				continue; | 
					
						
							|  |  |  | 			} | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 			// class_name is not a parent of the node's class, so check again with the parent class.
 | 
					
						
							|  |  |  | 			class_name = ClassDB::get_parent_class(class_name); | 
					
						
							|  |  |  | 			check_again = true; | 
					
						
							|  |  |  | 			break; | 
					
						
							|  |  |  | 		} | 
					
						
							|  |  |  | 	} | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 	return class_name; | 
					
						
							|  |  |  | } | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
											2019-11-10 09:37:51 +01:00
										 |  |  | void MultiNodeEdit::set_property_field(const StringName &p_property, const Variant &p_value, const String &p_field) { | 
					
						
							| 
									
										
										
										
											2017-03-02 10:42:05 +01:00
										 |  |  | 	_set_impl(p_property, p_value, p_field); | 
					
						
							|  |  |  | } | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
											2022-06-14 13:34:17 -05:00
										 |  |  | void MultiNodeEdit::_bind_methods() { | 
					
						
							|  |  |  | 	ClassDB::bind_method("_hide_script_from_inspector", &MultiNodeEdit::_hide_script_from_inspector); | 
					
						
							|  |  |  | 	ClassDB::bind_method("_hide_metadata_from_inspector", &MultiNodeEdit::_hide_metadata_from_inspector); | 
					
						
							|  |  |  | 	ClassDB::bind_method("_get_editor_name", &MultiNodeEdit::_get_editor_name); | 
					
						
							|  |  |  | } | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
											2017-03-05 16:44:50 +01:00
										 |  |  | MultiNodeEdit::MultiNodeEdit() { | 
					
						
							| 
									
										
										
										
											2015-08-25 00:08:45 -03:00
										 |  |  | } |