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										 |  |  | <?xml version="1.0" encoding="UTF-8" ?> | 
					
						
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										 |  |  | <class name="Texture" inherits="Resource" category="Core" version="3.2"> | 
					
						
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										 |  |  | 	<brief_description> | 
					
						
							|  |  |  | 		Texture for 2D and 3D. | 
					
						
							|  |  |  | 	</brief_description> | 
					
						
							|  |  |  | 	<description> | 
					
						
							|  |  |  | 		A texture works by registering an image in the video hardware, which then can be used in 3D models or 2D [Sprite] or GUI [Control]. | 
					
						
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										 |  |  | 		Textures are often created by loading them from a file. See [method @GDScript.load]. | 
					
						
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										 |  |  | 	</description> | 
					
						
							|  |  |  | 	<tutorials> | 
					
						
							|  |  |  | 	</tutorials> | 
					
						
							|  |  |  | 	<methods> | 
					
						
							|  |  |  | 		<method name="draw" qualifiers="const"> | 
					
						
							|  |  |  | 			<return type="void"> | 
					
						
							|  |  |  | 			</return> | 
					
						
							|  |  |  | 			<argument index="0" name="canvas_item" type="RID"> | 
					
						
							|  |  |  | 			</argument> | 
					
						
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										 |  |  | 			<argument index="1" name="position" type="Vector2"> | 
					
						
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										 |  |  | 			</argument> | 
					
						
							|  |  |  | 			<argument index="2" name="modulate" type="Color" default="Color( 1, 1, 1, 1 )"> | 
					
						
							|  |  |  | 			</argument> | 
					
						
							|  |  |  | 			<argument index="3" name="transpose" type="bool" default="false"> | 
					
						
							|  |  |  | 			</argument> | 
					
						
							|  |  |  | 			<argument index="4" name="normal_map" type="Texture" default="null"> | 
					
						
							|  |  |  | 			</argument> | 
					
						
							|  |  |  | 			<description> | 
					
						
							|  |  |  | 			</description> | 
					
						
							|  |  |  | 		</method> | 
					
						
							|  |  |  | 		<method name="draw_rect" qualifiers="const"> | 
					
						
							|  |  |  | 			<return type="void"> | 
					
						
							|  |  |  | 			</return> | 
					
						
							|  |  |  | 			<argument index="0" name="canvas_item" type="RID"> | 
					
						
							|  |  |  | 			</argument> | 
					
						
							|  |  |  | 			<argument index="1" name="rect" type="Rect2"> | 
					
						
							|  |  |  | 			</argument> | 
					
						
							|  |  |  | 			<argument index="2" name="tile" type="bool"> | 
					
						
							|  |  |  | 			</argument> | 
					
						
							|  |  |  | 			<argument index="3" name="modulate" type="Color" default="Color( 1, 1, 1, 1 )"> | 
					
						
							|  |  |  | 			</argument> | 
					
						
							|  |  |  | 			<argument index="4" name="transpose" type="bool" default="false"> | 
					
						
							|  |  |  | 			</argument> | 
					
						
							|  |  |  | 			<argument index="5" name="normal_map" type="Texture" default="null"> | 
					
						
							|  |  |  | 			</argument> | 
					
						
							|  |  |  | 			<description> | 
					
						
							|  |  |  | 			</description> | 
					
						
							|  |  |  | 		</method> | 
					
						
							|  |  |  | 		<method name="draw_rect_region" qualifiers="const"> | 
					
						
							|  |  |  | 			<return type="void"> | 
					
						
							|  |  |  | 			</return> | 
					
						
							|  |  |  | 			<argument index="0" name="canvas_item" type="RID"> | 
					
						
							|  |  |  | 			</argument> | 
					
						
							|  |  |  | 			<argument index="1" name="rect" type="Rect2"> | 
					
						
							|  |  |  | 			</argument> | 
					
						
							|  |  |  | 			<argument index="2" name="src_rect" type="Rect2"> | 
					
						
							|  |  |  | 			</argument> | 
					
						
							|  |  |  | 			<argument index="3" name="modulate" type="Color" default="Color( 1, 1, 1, 1 )"> | 
					
						
							|  |  |  | 			</argument> | 
					
						
							|  |  |  | 			<argument index="4" name="transpose" type="bool" default="false"> | 
					
						
							|  |  |  | 			</argument> | 
					
						
							|  |  |  | 			<argument index="5" name="normal_map" type="Texture" default="null"> | 
					
						
							|  |  |  | 			</argument> | 
					
						
							|  |  |  | 			<argument index="6" name="clip_uv" type="bool" default="true"> | 
					
						
							|  |  |  | 			</argument> | 
					
						
							|  |  |  | 			<description> | 
					
						
							|  |  |  | 			</description> | 
					
						
							|  |  |  | 		</method> | 
					
						
							|  |  |  | 		<method name="get_data" qualifiers="const"> | 
					
						
							|  |  |  | 			<return type="Image"> | 
					
						
							|  |  |  | 			</return> | 
					
						
							|  |  |  | 			<description> | 
					
						
							|  |  |  | 			</description> | 
					
						
							|  |  |  | 		</method> | 
					
						
							|  |  |  | 		<method name="get_height" qualifiers="const"> | 
					
						
							|  |  |  | 			<return type="int"> | 
					
						
							|  |  |  | 			</return> | 
					
						
							|  |  |  | 			<description> | 
					
						
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										 |  |  | 				Returns the texture height. | 
					
						
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										 |  |  | 			</description> | 
					
						
							|  |  |  | 		</method> | 
					
						
							|  |  |  | 		<method name="get_size" qualifiers="const"> | 
					
						
							|  |  |  | 			<return type="Vector2"> | 
					
						
							|  |  |  | 			</return> | 
					
						
							|  |  |  | 			<description> | 
					
						
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										 |  |  | 				Returns the texture size. | 
					
						
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										 |  |  | 			</description> | 
					
						
							|  |  |  | 		</method> | 
					
						
							|  |  |  | 		<method name="get_width" qualifiers="const"> | 
					
						
							|  |  |  | 			<return type="int"> | 
					
						
							|  |  |  | 			</return> | 
					
						
							|  |  |  | 			<description> | 
					
						
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										 |  |  | 				Returns the texture width. | 
					
						
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										 |  |  | 			</description> | 
					
						
							|  |  |  | 		</method> | 
					
						
							|  |  |  | 		<method name="has_alpha" qualifiers="const"> | 
					
						
							|  |  |  | 			<return type="bool"> | 
					
						
							|  |  |  | 			</return> | 
					
						
							|  |  |  | 			<description> | 
					
						
							|  |  |  | 			</description> | 
					
						
							|  |  |  | 		</method> | 
					
						
							|  |  |  | 	</methods> | 
					
						
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										 |  |  | 	<members> | 
					
						
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										 |  |  | 		<member name="flags" type="int" setter="set_flags" getter="get_flags" default="4"> | 
					
						
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										 |  |  | 			The texture's flags. | 
					
						
							|  |  |  | 		</member> | 
					
						
							|  |  |  | 	</members> | 
					
						
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										 |  |  | 	<constants> | 
					
						
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										 |  |  | 		<constant name="FLAGS_DEFAULT" value="7" enum="Flags"> | 
					
						
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										 |  |  | 			Default flags. [constant FLAG_MIPMAPS], [constant FLAG_REPEAT] and [constant FLAG_FILTER] are are enabled. | 
					
						
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										 |  |  | 		</constant> | 
					
						
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										 |  |  | 		<constant name="FLAG_MIPMAPS" value="1" enum="Flags"> | 
					
						
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										 |  |  | 			Generates mipmaps, which are smaller versions of the same texture to use when zoomed out, keeping the aspect ratio. | 
					
						
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										 |  |  | 		</constant> | 
					
						
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										 |  |  | 		<constant name="FLAG_REPEAT" value="2" enum="Flags"> | 
					
						
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										 |  |  | 			Repeats the texture (instead of clamp to edge). | 
					
						
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										 |  |  | 		</constant> | 
					
						
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										 |  |  | 		<constant name="FLAG_FILTER" value="4" enum="Flags"> | 
					
						
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										 |  |  | 			Uses a magnifying filter, to enable smooth zooming in of the texture. | 
					
						
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										 |  |  | 		</constant> | 
					
						
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										 |  |  | 		<constant name="FLAG_ANISOTROPIC_FILTER" value="8" enum="Flags"> | 
					
						
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										 |  |  | 			Uses anisotropic mipmap filtering. Generates smaller versions of the same texture with different aspect ratios. | 
					
						
							|  |  |  | 			This results in better-looking textures when viewed from oblique angles. | 
					
						
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										 |  |  | 		</constant> | 
					
						
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										 |  |  | 		<constant name="FLAG_CONVERT_TO_LINEAR" value="16" enum="Flags"> | 
					
						
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										 |  |  | 			Converts the texture to the sRGB color space. | 
					
						
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										 |  |  | 		</constant> | 
					
						
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										 |  |  | 		<constant name="FLAG_MIRRORED_REPEAT" value="32" enum="Flags"> | 
					
						
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										 |  |  | 			Repeats the texture with alternate sections mirrored. | 
					
						
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										 |  |  | 		</constant> | 
					
						
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										 |  |  | 		<constant name="FLAG_VIDEO_SURFACE" value="2048" enum="Flags"> | 
					
						
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										 |  |  | 			Texture is a video surface. | 
					
						
							|  |  |  | 		</constant> | 
					
						
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										 |  |  | 	</constants> | 
					
						
							|  |  |  | </class> |