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										 |  |  | /*************************************************************************/ | 
					
						
							|  |  |  | /*  semaphore_windows.cpp                                                */ | 
					
						
							|  |  |  | /*************************************************************************/ | 
					
						
							|  |  |  | /*                       This file is part of:                           */ | 
					
						
							|  |  |  | /*                           GODOT ENGINE                                */ | 
					
						
							|  |  |  | /*                    http://www.godotengine.org                         */ | 
					
						
							|  |  |  | /*************************************************************************/ | 
					
						
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										 |  |  | /* Copyright (c) 2007-2017 Juan Linietsky, Ariel Manzur.                 */ | 
					
						
							| 
									
										
										
										
											2017-04-08 00:11:42 +02:00
										 |  |  | /* Copyright (c) 2014-2017 Godot Engine contributors (cf. AUTHORS.md)    */ | 
					
						
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										 |  |  | /*                                                                       */ | 
					
						
							|  |  |  | /* Permission is hereby granted, free of charge, to any person obtaining */ | 
					
						
							|  |  |  | /* a copy of this software and associated documentation files (the       */ | 
					
						
							|  |  |  | /* "Software"), to deal in the Software without restriction, including   */ | 
					
						
							|  |  |  | /* without limitation the rights to use, copy, modify, merge, publish,   */ | 
					
						
							|  |  |  | /* distribute, sublicense, and/or sell copies of the Software, and to    */ | 
					
						
							|  |  |  | /* permit persons to whom the Software is furnished to do so, subject to */ | 
					
						
							|  |  |  | /* the following conditions:                                             */ | 
					
						
							|  |  |  | /*                                                                       */ | 
					
						
							|  |  |  | /* The above copyright notice and this permission notice shall be        */ | 
					
						
							|  |  |  | /* included in all copies or substantial portions of the Software.       */ | 
					
						
							|  |  |  | /*                                                                       */ | 
					
						
							|  |  |  | /* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,       */ | 
					
						
							|  |  |  | /* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF    */ | 
					
						
							|  |  |  | /* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ | 
					
						
							|  |  |  | /* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY  */ | 
					
						
							|  |  |  | /* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,  */ | 
					
						
							|  |  |  | /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE     */ | 
					
						
							|  |  |  | /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.                */ | 
					
						
							|  |  |  | /*************************************************************************/ | 
					
						
							|  |  |  | #include "semaphore_windows.h"
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							|  |  |  | 
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										 |  |  | #if defined(WINDOWS_ENABLED)
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										 |  |  | 
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							|  |  |  | #include "os/memory.h"
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							|  |  |  | Error SemaphoreWindows::wait() { | 
					
						
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										 |  |  | 	WaitForSingleObjectEx(semaphore, INFINITE, false); | 
					
						
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										 |  |  | 	return OK; | 
					
						
							|  |  |  | } | 
					
						
							|  |  |  | Error SemaphoreWindows::post() { | 
					
						
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										 |  |  | 	ReleaseSemaphore(semaphore, 1, NULL); | 
					
						
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										 |  |  | 	return OK; | 
					
						
							|  |  |  | } | 
					
						
							|  |  |  | int SemaphoreWindows::get() const { | 
					
						
							|  |  |  | 	long previous; | 
					
						
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										 |  |  | 	switch (WaitForSingleObjectEx(semaphore, 0, false)) { | 
					
						
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										 |  |  | 		case WAIT_OBJECT_0: { | 
					
						
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										 |  |  | 			ERR_FAIL_COND_V(!ReleaseSemaphore(semaphore, 1, &previous), -1); | 
					
						
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										 |  |  | 			return previous + 1; | 
					
						
							|  |  |  | 		} break; | 
					
						
							|  |  |  | 		case WAIT_TIMEOUT: { | 
					
						
							|  |  |  | 			return 0; | 
					
						
							|  |  |  | 		} break; | 
					
						
							|  |  |  | 		default: {} | 
					
						
							|  |  |  | 	} | 
					
						
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							|  |  |  | 	ERR_FAIL_V(-1); | 
					
						
							|  |  |  | } | 
					
						
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							|  |  |  | Semaphore *SemaphoreWindows::create_semaphore_windows() { | 
					
						
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										 |  |  | 	return memnew(SemaphoreWindows); | 
					
						
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										 |  |  | } | 
					
						
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							|  |  |  | void SemaphoreWindows::make_default() { | 
					
						
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										 |  |  | 	create_func = create_semaphore_windows; | 
					
						
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										 |  |  | } | 
					
						
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							|  |  |  | SemaphoreWindows::SemaphoreWindows() { | 
					
						
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										 |  |  | #ifdef UWP_ENABLED
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										 |  |  | 	semaphore = CreateSemaphoreEx( | 
					
						
							|  |  |  | 			NULL, | 
					
						
							|  |  |  | 			0, | 
					
						
							|  |  |  | 			0xFFFFFFF, //wathever
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							|  |  |  | 			NULL, | 
					
						
							|  |  |  | 			0, | 
					
						
							|  |  |  | 			SEMAPHORE_ALL_ACCESS); | 
					
						
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										 |  |  | #else
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										 |  |  | 	semaphore = CreateSemaphore( | 
					
						
							|  |  |  | 			NULL, | 
					
						
							|  |  |  | 			0, | 
					
						
							|  |  |  | 			0xFFFFFFF, //wathever
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							|  |  |  | 			NULL); | 
					
						
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										 |  |  | #endif
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										 |  |  | } | 
					
						
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							|  |  |  | SemaphoreWindows::~SemaphoreWindows() { | 
					
						
							|  |  |  | 
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							|  |  |  | 	CloseHandle(semaphore); | 
					
						
							|  |  |  | } | 
					
						
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							|  |  |  | #endif
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