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								/*************************************************************************/
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								/*  joypad_linux.h                                                       */
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								/*************************************************************************/
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								/*                       This file is part of:                           */
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								/*                           GODOT ENGINE                                */
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								/*                      https://godotengine.org                          */
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								/*************************************************************************/
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											2021-01-01 20:13:46 +01:00
										 
									 
								 
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								/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur.                 */
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								/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md).   */
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								/*                                                                       */
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								/* Permission is hereby granted, free of charge, to any person obtaining */
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								/* a copy of this software and associated documentation files (the       */
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								/* "Software"), to deal in the Software without restriction, including   */
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								/* without limitation the rights to use, copy, modify, merge, publish,   */
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								/* distribute, sublicense, and/or sell copies of the Software, and to    */
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								/* permit persons to whom the Software is furnished to do so, subject to */
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								/* the following conditions:                                             */
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								/*                                                                       */
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								/* The above copyright notice and this permission notice shall be        */
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								/* included in all copies or substantial portions of the Software.       */
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								/*                                                                       */
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								/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,       */
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								/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF    */
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								/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
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								/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY  */
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								/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,  */
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								/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE     */
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								/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.                */
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								/*************************************************************************/
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								//author: Andreas Haas <hondres,  liugam3@gmail.com>
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								#ifndef JOYPAD_LINUX_H
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								#define JOYPAD_LINUX_H
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								#ifdef JOYDEV_ENABLED
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								#include "core/input/input.h"
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								#include "core/os/mutex.h"
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								#include "core/os/thread.h"
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								struct input_absinfo;
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								class JoypadLinux {
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								public:
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									JoypadLinux(Input *in);
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									~JoypadLinux();
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									void process_joypads();
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								private:
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									enum {
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										JOYPADS_MAX = 16,
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										MAX_ABS = 63,
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										MAX_KEY = 767, // Hack because <linux/input.h> can't be included here
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									};
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									struct Joypad {
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										Input::JoyAxis curr_axis[MAX_ABS];
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										int key_map[MAX_KEY];
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										int abs_map[MAX_ABS];
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										int dpad = 0;
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										int fd = -1;
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										String devpath;
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										input_absinfo *abs_info[MAX_ABS] = {};
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										bool force_feedback = false;
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										int ff_effect_id = 0;
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										uint64_t ff_effect_timestamp = 0;
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										~Joypad();
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										void reset();
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									};
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									bool exit_udev;
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									Mutex joy_mutex;
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									Thread joy_thread;
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									Input *input;
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									Joypad joypads[JOYPADS_MAX];
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									Vector<String> attached_devices;
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									static void joy_thread_func(void *p_user);
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									int get_joy_from_path(String p_path) const;
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									void setup_joypad_properties(int p_id);
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									void close_joypad(int p_id = -1);
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								#ifdef UDEV_ENABLED
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									void enumerate_joypads(struct udev *p_udev);
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									void monitor_joypads(struct udev *p_udev);
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								#endif
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									void monitor_joypads();
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									void run_joypad_thread();
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									void open_joypad(const char *p_path);
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									void joypad_vibration_start(int p_id, float p_weak_magnitude, float p_strong_magnitude, float p_duration, uint64_t p_timestamp);
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									void joypad_vibration_stop(int p_id, uint64_t p_timestamp);
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									Input::JoyAxis axis_correct(const input_absinfo *p_abs, int p_value) const;
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								};
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								#endif
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								#endif // JOYPAD_LINUX_H
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