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								<?xml version="1.0" encoding="UTF-8" ?>
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								<class name="VisualShaderNodeMultiplyAdd" inherits="VisualShaderNode" version="4.1" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../class.xsd">
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									<brief_description>
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										Performs a fused multiply-add operation within the visual shader graph.
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									</brief_description>
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									<description>
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										Uses three operands to compute [code](a * b + c)[/code] expression.
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									</description>
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									<tutorials>
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									</tutorials>
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									<members>
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										<member name="op_type" type="int" setter="set_op_type" getter="get_op_type" enum="VisualShaderNodeMultiplyAdd.OpType" default="0">
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											A type of operands and returned value.
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										</member>
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									</members>
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									<constants>
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										<constant name="OP_TYPE_SCALAR" value="0" enum="OpType">
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											A floating-point scalar type.
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										</constant>
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										<constant name="OP_TYPE_VECTOR_2D" value="1" enum="OpType">
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											A 2D vector type.
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										</constant>
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										<constant name="OP_TYPE_VECTOR_3D" value="2" enum="OpType">
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											A 3D vector type.
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										</constant>
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										<constant name="OP_TYPE_VECTOR_4D" value="3" enum="OpType">
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											A 4D vector type.
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										</constant>
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										<constant name="OP_TYPE_MAX" value="4" enum="OpType">
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											Represents the size of the [enum OpType] enum.
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										</constant>
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									</constants>
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								</class>
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