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								/*************************************************************************/
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								/*  script_debugger_local.h                                              */
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								/*************************************************************************/
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								/*                       This file is part of:                           */
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								/*                           GODOT ENGINE                                */
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											2017-08-27 14:16:55 +02:00
										 
									 
								 
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								/*                      https://godotengine.org                          */
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								/*************************************************************************/
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											2019-01-01 12:53:14 +01:00
										 
									 
								 
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								/* Copyright (c) 2007-2019 Juan Linietsky, Ariel Manzur.                 */
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								/* Copyright (c) 2014-2019 Godot Engine contributors (cf. AUTHORS.md)    */
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								/*                                                                       */
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								/* Permission is hereby granted, free of charge, to any person obtaining */
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								/* a copy of this software and associated documentation files (the       */
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								/* "Software"), to deal in the Software without restriction, including   */
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								/* without limitation the rights to use, copy, modify, merge, publish,   */
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								/* distribute, sublicense, and/or sell copies of the Software, and to    */
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								/* permit persons to whom the Software is furnished to do so, subject to */
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								/* the following conditions:                                             */
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								/*                                                                       */
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								/* The above copyright notice and this permission notice shall be        */
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								/* included in all copies or substantial portions of the Software.       */
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								/*                                                                       */
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								/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,       */
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								/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF    */
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								/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
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								/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY  */
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								/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,  */
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								/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE     */
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								/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.                */
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								/*************************************************************************/
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								#ifndef SCRIPT_DEBUGGER_LOCAL_H
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								#define SCRIPT_DEBUGGER_LOCAL_H
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								#include "core/list.h"
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								#include "core/script_language.h"
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								class ScriptDebuggerLocal : public ScriptDebugger {
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									bool profiling;
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									float frame_time, idle_time, physics_time, physics_frame_time;
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									uint64_t idle_accum;
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									String target_function;
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									Map<String, String> options;
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									Vector<ScriptLanguage::ProfilingInfo> pinfo;
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									Pair<String, int> to_breakpoint(const String &p_line);
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									void print_variables(const List<String> &names, const List<Variant> &values, const String &variable_prefix);
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								public:
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									void debug(ScriptLanguage *p_script, bool p_can_continue, bool p_is_error_breakpoint);
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									virtual void send_message(const String &p_message, const Array &p_args);
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									virtual void send_error(const String &p_func, const String &p_file, int p_line, const String &p_err, const String &p_descr, ErrorHandlerType p_type, const Vector<ScriptLanguage::StackInfo> &p_stack_info);
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									virtual bool is_profiling() const { return profiling; }
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									virtual void add_profiling_frame_data(const StringName &p_name, const Array &p_data) {}
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									virtual void idle_poll();
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									virtual void profiling_start();
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									virtual void profiling_end();
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									virtual void profiling_set_frame_times(float p_frame_time, float p_idle_time, float p_physics_time, float p_physics_frame_time);
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									ScriptDebuggerLocal();
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								};
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								#endif // SCRIPT_DEBUGGER_LOCAL_H
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