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										 |  |  | /*************************************************************************/ | 
					
						
							|  |  |  | /*  dir_access.h                                                         */ | 
					
						
							|  |  |  | /*************************************************************************/ | 
					
						
							|  |  |  | /*                       This file is part of:                           */ | 
					
						
							|  |  |  | /*                           GODOT ENGINE                                */ | 
					
						
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										 |  |  | /*                      https://godotengine.org                          */ | 
					
						
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										 |  |  | /*************************************************************************/ | 
					
						
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										 |  |  | /* Copyright (c) 2007-2018 Juan Linietsky, Ariel Manzur.                 */ | 
					
						
							|  |  |  | /* Copyright (c) 2014-2018 Godot Engine contributors (cf. AUTHORS.md)    */ | 
					
						
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										 |  |  | /*                                                                       */ | 
					
						
							|  |  |  | /* Permission is hereby granted, free of charge, to any person obtaining */ | 
					
						
							|  |  |  | /* a copy of this software and associated documentation files (the       */ | 
					
						
							|  |  |  | /* "Software"), to deal in the Software without restriction, including   */ | 
					
						
							|  |  |  | /* without limitation the rights to use, copy, modify, merge, publish,   */ | 
					
						
							|  |  |  | /* distribute, sublicense, and/or sell copies of the Software, and to    */ | 
					
						
							|  |  |  | /* permit persons to whom the Software is furnished to do so, subject to */ | 
					
						
							|  |  |  | /* the following conditions:                                             */ | 
					
						
							|  |  |  | /*                                                                       */ | 
					
						
							|  |  |  | /* The above copyright notice and this permission notice shall be        */ | 
					
						
							|  |  |  | /* included in all copies or substantial portions of the Software.       */ | 
					
						
							|  |  |  | /*                                                                       */ | 
					
						
							|  |  |  | /* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,       */ | 
					
						
							|  |  |  | /* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF    */ | 
					
						
							|  |  |  | /* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ | 
					
						
							|  |  |  | /* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY  */ | 
					
						
							|  |  |  | /* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,  */ | 
					
						
							|  |  |  | /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE     */ | 
					
						
							|  |  |  | /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.                */ | 
					
						
							|  |  |  | /*************************************************************************/ | 
					
						
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										 |  |  | #ifndef DIR_ACCESS_H
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							|  |  |  | #define DIR_ACCESS_H
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							|  |  |  | 
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							|  |  |  | #include "typedefs.h"
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							|  |  |  | #include "ustring.h"
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							|  |  |  | 
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							|  |  |  | /**
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							|  |  |  | 	@author Juan Linietsky <reduzio@gmail.com> | 
					
						
							|  |  |  | */ | 
					
						
							|  |  |  | 
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							|  |  |  | //@ TOOD, excellent candidate for THREAD_SAFE MACRO, should go through all these and add THREAD_SAFE where it applies
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							|  |  |  | class DirAccess { | 
					
						
							|  |  |  | public: | 
					
						
							|  |  |  | 	enum AccessType { | 
					
						
							|  |  |  | 		ACCESS_RESOURCES, | 
					
						
							|  |  |  | 		ACCESS_USERDATA, | 
					
						
							|  |  |  | 		ACCESS_FILESYSTEM, | 
					
						
							|  |  |  | 		ACCESS_MAX | 
					
						
							|  |  |  | 	}; | 
					
						
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										 |  |  | 	typedef DirAccess *(*CreateFunc)(); | 
					
						
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							|  |  |  | private: | 
					
						
							|  |  |  | 	AccessType _access_type; | 
					
						
							|  |  |  | 	static CreateFunc create_func[ACCESS_MAX]; ///< set this to instance a filesystem object
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										 |  |  | 
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							|  |  |  | 	Error _copy_dir(DirAccess *p_target_da, String p_to, int p_chmod_flags); | 
					
						
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										 |  |  | protected: | 
					
						
							|  |  |  | 	String _get_root_path() const; | 
					
						
							|  |  |  | 	String _get_root_string() const; | 
					
						
							|  |  |  | 
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							|  |  |  | 	String fix_path(String p_path) const; | 
					
						
							|  |  |  | 	bool next_is_dir; | 
					
						
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										 |  |  | 	template <class T> | 
					
						
							|  |  |  | 	static DirAccess *_create_builtin() { | 
					
						
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										 |  |  | 		return memnew(T); | 
					
						
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										 |  |  | 	} | 
					
						
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							|  |  |  | public: | 
					
						
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										 |  |  | 	virtual Error list_dir_begin() = 0; ///< This starts dir listing
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							|  |  |  | 	virtual String get_next(bool *p_is_dir); // compatibility
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							|  |  |  | 	virtual String get_next() = 0; | 
					
						
							|  |  |  | 	virtual bool current_is_dir() const = 0; | 
					
						
							|  |  |  | 	virtual bool current_is_hidden() const = 0; | 
					
						
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										 |  |  | 	virtual void list_dir_end() = 0; ///<
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										 |  |  | 	virtual int get_drive_count() = 0; | 
					
						
							|  |  |  | 	virtual String get_drive(int p_drive) = 0; | 
					
						
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										 |  |  | 	virtual int get_current_drive(); | 
					
						
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										 |  |  | 	virtual Error change_dir(String p_dir) = 0; ///< can be relative or absolute, return false on success
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							|  |  |  | 	virtual String get_current_dir() = 0; ///< return current dir location
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							|  |  |  | 	virtual Error make_dir(String p_dir) = 0; | 
					
						
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										 |  |  | 	virtual Error make_dir_recursive(String p_dir); | 
					
						
							|  |  |  | 	virtual Error erase_contents_recursive(); //super dangerous, use with care!
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										 |  |  | 	virtual bool file_exists(String p_file) = 0; | 
					
						
							|  |  |  | 	virtual bool dir_exists(String p_dir) = 0; | 
					
						
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										 |  |  | 	static bool exists(String p_dir); | 
					
						
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										 |  |  | 	virtual size_t get_space_left() = 0; | 
					
						
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										 |  |  | 	Error copy_dir(String p_from, String p_to, int p_chmod_flags = -1); | 
					
						
							|  |  |  | 	virtual Error copy(String p_from, String p_to, int p_chmod_flags = -1); | 
					
						
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										 |  |  | 	virtual Error rename(String p_from, String p_to) = 0; | 
					
						
							|  |  |  | 	virtual Error remove(String p_name) = 0; | 
					
						
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										 |  |  | 	static String get_full_path(const String &p_path, AccessType p_access); | 
					
						
							|  |  |  | 	static DirAccess *create_for_path(const String &p_path); | 
					
						
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										 |  |  | 	/*
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										 |  |  | 	enum DirType { | 
					
						
							|  |  |  | 
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							|  |  |  | 		FILE_TYPE_INVALID, | 
					
						
							|  |  |  | 		FILE_TYPE_FILE, | 
					
						
							|  |  |  | 		FILE_TYPE_DIR, | 
					
						
							|  |  |  | 	}; | 
					
						
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										 |  |  | 	//virtual DirType get_file_type() const=0;
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							|  |  |  | */ | 
					
						
							|  |  |  | 	static DirAccess *create(AccessType p_access); | 
					
						
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										 |  |  | 	template <class T> | 
					
						
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										 |  |  | 	static void make_default(AccessType p_access) { | 
					
						
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										 |  |  | 		create_func[p_access] = _create_builtin<T>; | 
					
						
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										 |  |  | 	} | 
					
						
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										 |  |  | 	static DirAccess *open(const String &p_path, Error *r_error = NULL); | 
					
						
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										 |  |  | 
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							|  |  |  | 	DirAccess(); | 
					
						
							|  |  |  | 	virtual ~DirAccess(); | 
					
						
							|  |  |  | }; | 
					
						
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							|  |  |  | struct DirAccessRef { | 
					
						
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										 |  |  | 	_FORCE_INLINE_ DirAccess *operator->() { | 
					
						
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										 |  |  | 
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							|  |  |  | 		return f; | 
					
						
							|  |  |  | 	} | 
					
						
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										 |  |  | 	operator bool() const { return f != NULL; } | 
					
						
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										 |  |  | 	DirAccess *f; | 
					
						
							|  |  |  | 	DirAccessRef(DirAccess *fa) { f = fa; } | 
					
						
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										 |  |  | 	~DirAccessRef() { | 
					
						
							|  |  |  | 		if (f) memdelete(f); | 
					
						
							|  |  |  | 	} | 
					
						
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										 |  |  | }; | 
					
						
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							|  |  |  | #endif
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