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										 |  |  | /**************************************************************************/ | 
					
						
							|  |  |  | /*  visible_on_screen_notifier_2d.cpp                                     */ | 
					
						
							|  |  |  | /**************************************************************************/ | 
					
						
							|  |  |  | /*                         This file is part of:                          */ | 
					
						
							|  |  |  | /*                             GODOT ENGINE                               */ | 
					
						
							|  |  |  | /*                        https://godotengine.org                         */ | 
					
						
							|  |  |  | /**************************************************************************/ | 
					
						
							|  |  |  | /* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */ | 
					
						
							|  |  |  | /* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur.                  */ | 
					
						
							|  |  |  | /*                                                                        */ | 
					
						
							|  |  |  | /* Permission is hereby granted, free of charge, to any person obtaining  */ | 
					
						
							|  |  |  | /* a copy of this software and associated documentation files (the        */ | 
					
						
							|  |  |  | /* "Software"), to deal in the Software without restriction, including    */ | 
					
						
							|  |  |  | /* without limitation the rights to use, copy, modify, merge, publish,    */ | 
					
						
							|  |  |  | /* distribute, sublicense, and/or sell copies of the Software, and to     */ | 
					
						
							|  |  |  | /* permit persons to whom the Software is furnished to do so, subject to  */ | 
					
						
							|  |  |  | /* the following conditions:                                              */ | 
					
						
							|  |  |  | /*                                                                        */ | 
					
						
							|  |  |  | /* The above copyright notice and this permission notice shall be         */ | 
					
						
							|  |  |  | /* included in all copies or substantial portions of the Software.        */ | 
					
						
							|  |  |  | /*                                                                        */ | 
					
						
							|  |  |  | /* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,        */ | 
					
						
							|  |  |  | /* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF     */ | 
					
						
							|  |  |  | /* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */ | 
					
						
							|  |  |  | /* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY   */ | 
					
						
							|  |  |  | /* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,   */ | 
					
						
							|  |  |  | /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE      */ | 
					
						
							|  |  |  | /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.                 */ | 
					
						
							|  |  |  | /**************************************************************************/ | 
					
						
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										 |  |  | #include "visible_on_screen_notifier_2d.h"
 | 
					
						
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										 |  |  | 
 | 
					
						
							|  |  |  | #include "scene/scene_string_names.h"
 | 
					
						
							|  |  |  | 
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										 |  |  | #ifdef TOOLS_ENABLED
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										 |  |  | Rect2 VisibleOnScreenNotifier2D::_edit_get_rect() const { | 
					
						
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										 |  |  | 	return rect; | 
					
						
							|  |  |  | } | 
					
						
							|  |  |  | 
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										 |  |  | bool VisibleOnScreenNotifier2D::_edit_use_rect() const { | 
					
						
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										 |  |  | 	return true; | 
					
						
							|  |  |  | } | 
					
						
							|  |  |  | #endif
 | 
					
						
							|  |  |  | 
 | 
					
						
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										 |  |  | void VisibleOnScreenNotifier2D::_visibility_enter() { | 
					
						
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										 |  |  | 	if (!is_inside_tree() || Engine::get_singleton()->is_editor_hint()) { | 
					
						
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										 |  |  | 		return; | 
					
						
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										 |  |  | 	} | 
					
						
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										 |  |  | 
 | 
					
						
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										 |  |  | 	on_screen = true; | 
					
						
							|  |  |  | 	emit_signal(SceneStringNames::get_singleton()->screen_entered); | 
					
						
							|  |  |  | 	_screen_enter(); | 
					
						
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										 |  |  | } | 
					
						
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										 |  |  | void VisibleOnScreenNotifier2D::_visibility_exit() { | 
					
						
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										 |  |  | 	if (!is_inside_tree() || Engine::get_singleton()->is_editor_hint()) { | 
					
						
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										 |  |  | 		return; | 
					
						
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										 |  |  | 	} | 
					
						
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										 |  |  | 
 | 
					
						
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										 |  |  | 	on_screen = false; | 
					
						
							|  |  |  | 	emit_signal(SceneStringNames::get_singleton()->screen_exited); | 
					
						
							|  |  |  | 	_screen_exit(); | 
					
						
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										 |  |  | } | 
					
						
							|  |  |  | 
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										 |  |  | void VisibleOnScreenNotifier2D::set_rect(const Rect2 &p_rect) { | 
					
						
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										 |  |  | 	rect = p_rect; | 
					
						
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										 |  |  | 	if (is_inside_tree()) { | 
					
						
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										 |  |  | 		RS::get_singleton()->canvas_item_set_visibility_notifier(get_canvas_item(), true, rect, callable_mp(this, &VisibleOnScreenNotifier2D::_visibility_enter), callable_mp(this, &VisibleOnScreenNotifier2D::_visibility_exit)); | 
					
						
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										 |  |  | 	} | 
					
						
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										 |  |  | 	queue_redraw(); | 
					
						
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										 |  |  | } | 
					
						
							|  |  |  | 
 | 
					
						
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										 |  |  | Rect2 VisibleOnScreenNotifier2D::get_rect() const { | 
					
						
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										 |  |  | 	return rect; | 
					
						
							|  |  |  | } | 
					
						
							|  |  |  | 
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										 |  |  | void VisibleOnScreenNotifier2D::_notification(int p_what) { | 
					
						
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										 |  |  | 	switch (p_what) { | 
					
						
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										 |  |  | 		case NOTIFICATION_ENTER_TREE: { | 
					
						
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										 |  |  | 			on_screen = false; | 
					
						
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										 |  |  | 			RS::get_singleton()->canvas_item_set_visibility_notifier(get_canvas_item(), true, rect, callable_mp(this, &VisibleOnScreenNotifier2D::_visibility_enter), callable_mp(this, &VisibleOnScreenNotifier2D::_visibility_exit)); | 
					
						
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										 |  |  | 		} break; | 
					
						
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										 |  |  | 
 | 
					
						
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										 |  |  | 		case NOTIFICATION_DRAW: { | 
					
						
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										 |  |  | 			if (Engine::get_singleton()->is_editor_hint()) { | 
					
						
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										 |  |  | 				draw_rect(rect, Color(1, 0.5, 1, 0.2)); | 
					
						
							|  |  |  | 			} | 
					
						
							|  |  |  | 		} break; | 
					
						
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										 |  |  | 
 | 
					
						
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										 |  |  | 		case NOTIFICATION_EXIT_TREE: { | 
					
						
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										 |  |  | 			on_screen = false; | 
					
						
							|  |  |  | 			RS::get_singleton()->canvas_item_set_visibility_notifier(get_canvas_item(), false, Rect2(), Callable(), Callable()); | 
					
						
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										 |  |  | 		} break; | 
					
						
							|  |  |  | 	} | 
					
						
							|  |  |  | } | 
					
						
							|  |  |  | 
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										 |  |  | bool VisibleOnScreenNotifier2D::is_on_screen() const { | 
					
						
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										 |  |  | 	return on_screen; | 
					
						
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										 |  |  | } | 
					
						
							|  |  |  | 
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										 |  |  | void VisibleOnScreenNotifier2D::_bind_methods() { | 
					
						
							|  |  |  | 	ClassDB::bind_method(D_METHOD("set_rect", "rect"), &VisibleOnScreenNotifier2D::set_rect); | 
					
						
							|  |  |  | 	ClassDB::bind_method(D_METHOD("get_rect"), &VisibleOnScreenNotifier2D::get_rect); | 
					
						
							|  |  |  | 	ClassDB::bind_method(D_METHOD("is_on_screen"), &VisibleOnScreenNotifier2D::is_on_screen); | 
					
						
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										 |  |  | 
 | 
					
						
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										 |  |  | 	ADD_PROPERTY(PropertyInfo(Variant::RECT2, "rect", PROPERTY_HINT_NONE, "suffix:px"), "set_rect", "get_rect"); | 
					
						
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										 |  |  | 
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										 |  |  | 	ADD_SIGNAL(MethodInfo("screen_entered")); | 
					
						
							|  |  |  | 	ADD_SIGNAL(MethodInfo("screen_exited")); | 
					
						
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										 |  |  | } | 
					
						
							|  |  |  | 
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										 |  |  | VisibleOnScreenNotifier2D::VisibleOnScreenNotifier2D() { | 
					
						
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										 |  |  | 	rect = Rect2(-10, -10, 20, 20); | 
					
						
							|  |  |  | } | 
					
						
							|  |  |  | 
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							|  |  |  | //////////////////////////////////////
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							|  |  |  | 
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										 |  |  | void VisibleOnScreenEnabler2D::_screen_enter() { | 
					
						
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										 |  |  | 	_update_enable_mode(true); | 
					
						
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										 |  |  | } | 
					
						
							|  |  |  | 
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										 |  |  | void VisibleOnScreenEnabler2D::_screen_exit() { | 
					
						
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										 |  |  | 	_update_enable_mode(false); | 
					
						
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										 |  |  | } | 
					
						
							|  |  |  | 
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										 |  |  | void VisibleOnScreenEnabler2D::set_enable_mode(EnableMode p_mode) { | 
					
						
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										 |  |  | 	enable_mode = p_mode; | 
					
						
							|  |  |  | 	if (is_inside_tree()) { | 
					
						
							|  |  |  | 		_update_enable_mode(is_on_screen()); | 
					
						
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										 |  |  | 	} | 
					
						
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										 |  |  | } | 
					
						
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										 |  |  | VisibleOnScreenEnabler2D::EnableMode VisibleOnScreenEnabler2D::get_enable_mode() { | 
					
						
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										 |  |  | 	return enable_mode; | 
					
						
							|  |  |  | } | 
					
						
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										 |  |  | 
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										 |  |  | void VisibleOnScreenEnabler2D::set_enable_node_path(NodePath p_path) { | 
					
						
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										 |  |  | 	if (enable_node_path == p_path) { | 
					
						
							|  |  |  | 		return; | 
					
						
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										 |  |  | 	} | 
					
						
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										 |  |  | 	enable_node_path = p_path; | 
					
						
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										 |  |  | 	if (is_inside_tree() && !Engine::get_singleton()->is_editor_hint()) { | 
					
						
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										 |  |  | 		node_id = ObjectID(); | 
					
						
							|  |  |  | 		Node *node = get_node(enable_node_path); | 
					
						
							|  |  |  | 		if (node) { | 
					
						
							|  |  |  | 			node_id = node->get_instance_id(); | 
					
						
							|  |  |  | 			_update_enable_mode(is_on_screen()); | 
					
						
							|  |  |  | 		} | 
					
						
							|  |  |  | 	} | 
					
						
							|  |  |  | } | 
					
						
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										 |  |  | NodePath VisibleOnScreenEnabler2D::get_enable_node_path() { | 
					
						
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										 |  |  | 	return enable_node_path; | 
					
						
							|  |  |  | } | 
					
						
							|  |  |  | 
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										 |  |  | void VisibleOnScreenEnabler2D::_update_enable_mode(bool p_enable) { | 
					
						
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										 |  |  | 	Node *node = static_cast<Node *>(ObjectDB::get_instance(node_id)); | 
					
						
							|  |  |  | 	if (node) { | 
					
						
							|  |  |  | 		if (p_enable) { | 
					
						
							|  |  |  | 			switch (enable_mode) { | 
					
						
							|  |  |  | 				case ENABLE_MODE_INHERIT: { | 
					
						
							|  |  |  | 					node->set_process_mode(PROCESS_MODE_INHERIT); | 
					
						
							|  |  |  | 				} break; | 
					
						
							|  |  |  | 				case ENABLE_MODE_ALWAYS: { | 
					
						
							|  |  |  | 					node->set_process_mode(PROCESS_MODE_ALWAYS); | 
					
						
							|  |  |  | 				} break; | 
					
						
							|  |  |  | 				case ENABLE_MODE_WHEN_PAUSED: { | 
					
						
							|  |  |  | 					node->set_process_mode(PROCESS_MODE_WHEN_PAUSED); | 
					
						
							|  |  |  | 				} break; | 
					
						
							|  |  |  | 			} | 
					
						
							|  |  |  | 		} else { | 
					
						
							|  |  |  | 			node->set_process_mode(PROCESS_MODE_DISABLED); | 
					
						
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										 |  |  | 		} | 
					
						
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										 |  |  | 	} | 
					
						
							|  |  |  | } | 
					
						
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										 |  |  | void VisibleOnScreenEnabler2D::_notification(int p_what) { | 
					
						
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										 |  |  | 	switch (p_what) { | 
					
						
							|  |  |  | 		case NOTIFICATION_ENTER_TREE: { | 
					
						
							|  |  |  | 			if (Engine::get_singleton()->is_editor_hint()) { | 
					
						
							|  |  |  | 				return; | 
					
						
							|  |  |  | 			} | 
					
						
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										 |  |  | 
 | 
					
						
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										 |  |  | 			node_id = ObjectID(); | 
					
						
							|  |  |  | 			Node *node = get_node(enable_node_path); | 
					
						
							|  |  |  | 			if (node) { | 
					
						
							|  |  |  | 				node_id = node->get_instance_id(); | 
					
						
							|  |  |  | 				node->set_process_mode(PROCESS_MODE_DISABLED); | 
					
						
							|  |  |  | 			} | 
					
						
							|  |  |  | 		} break; | 
					
						
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										 |  |  | 
 | 
					
						
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										 |  |  | 		case NOTIFICATION_EXIT_TREE: { | 
					
						
							|  |  |  | 			node_id = ObjectID(); | 
					
						
							|  |  |  | 		} break; | 
					
						
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										 |  |  | 	} | 
					
						
							| 
									
										
										
										
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										 |  |  | } | 
					
						
							|  |  |  | 
 | 
					
						
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										 |  |  | void VisibleOnScreenEnabler2D::_bind_methods() { | 
					
						
							|  |  |  | 	ClassDB::bind_method(D_METHOD("set_enable_mode", "mode"), &VisibleOnScreenEnabler2D::set_enable_mode); | 
					
						
							|  |  |  | 	ClassDB::bind_method(D_METHOD("get_enable_mode"), &VisibleOnScreenEnabler2D::get_enable_mode); | 
					
						
							| 
									
										
										
										
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										 |  |  | 
 | 
					
						
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										 |  |  | 	ClassDB::bind_method(D_METHOD("set_enable_node_path", "path"), &VisibleOnScreenEnabler2D::set_enable_node_path); | 
					
						
							|  |  |  | 	ClassDB::bind_method(D_METHOD("get_enable_node_path"), &VisibleOnScreenEnabler2D::get_enable_node_path); | 
					
						
							| 
									
										
										
										
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										 |  |  | 
 | 
					
						
							| 
									
										
										
										
											2021-06-15 17:33:24 -03:00
										 |  |  | 	ADD_GROUP("Enabling", "enable_"); | 
					
						
							| 
									
										
										
										
											2022-05-12 15:03:16 -05:00
										 |  |  | 	ADD_PROPERTY(PropertyInfo(Variant::INT, "enable_mode", PROPERTY_HINT_ENUM, "Inherit,Always,When Paused"), "set_enable_mode", "get_enable_mode"); | 
					
						
							| 
									
										
										
										
											2021-06-15 17:33:24 -03:00
										 |  |  | 	ADD_PROPERTY(PropertyInfo(Variant::NODE_PATH, "enable_node_path"), "set_enable_node_path", "get_enable_node_path"); | 
					
						
							| 
									
										
										
										
											2014-02-09 22:10:30 -03:00
										 |  |  | 
 | 
					
						
							| 
									
										
										
										
											2021-06-15 17:33:24 -03:00
										 |  |  | 	BIND_ENUM_CONSTANT(ENABLE_MODE_INHERIT); | 
					
						
							|  |  |  | 	BIND_ENUM_CONSTANT(ENABLE_MODE_ALWAYS); | 
					
						
							|  |  |  | 	BIND_ENUM_CONSTANT(ENABLE_MODE_WHEN_PAUSED); | 
					
						
							| 
									
										
										
										
											2014-02-09 22:10:30 -03:00
										 |  |  | } | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
											2021-06-16 21:52:30 -03:00
										 |  |  | VisibleOnScreenEnabler2D::VisibleOnScreenEnabler2D() { | 
					
						
							| 
									
										
										
										
											2014-02-09 22:10:30 -03:00
										 |  |  | } |