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										 |  |  | #ifndef VSCRIPT_H
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							|  |  |  | #define VSCRIPT_H
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							|  |  |  | #include "script_language.h"
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							|  |  |  | class VScriptInstance; | 
					
						
							|  |  |  | class VisualScriptNodeInstance; | 
					
						
							|  |  |  | class VisualScript; | 
					
						
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							|  |  |  | class VisualScriptNode : public Resource { | 
					
						
							|  |  |  | 	OBJ_TYPE(VisualScriptNode,Resource) | 
					
						
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							|  |  |  | friend class VisualScript; | 
					
						
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							|  |  |  | 	Set<VisualScript*> scripts_used; | 
					
						
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							|  |  |  | 	Array default_input_values; | 
					
						
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							|  |  |  | 	void _set_default_input_values(Array p_values); | 
					
						
							|  |  |  | 	Array _get_default_input_values() const; | 
					
						
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										 |  |  | protected: | 
					
						
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							|  |  |  | 	void _notification(int p_what); | 
					
						
							|  |  |  | 	void ports_changed_notify(); | 
					
						
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										 |  |  | 	static void _bind_methods(); | 
					
						
							|  |  |  | public: | 
					
						
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							|  |  |  | 	Ref<VisualScript> get_visual_script() const; | 
					
						
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							|  |  |  | 	virtual int get_output_sequence_port_count() const=0; | 
					
						
							|  |  |  | 	virtual bool has_input_sequence_port() const=0; | 
					
						
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							|  |  |  | 	virtual String get_output_sequence_port_text(int p_port) const=0; | 
					
						
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							|  |  |  | 	virtual int get_input_value_port_count() const=0; | 
					
						
							|  |  |  | 	virtual int get_output_value_port_count() const=0; | 
					
						
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							|  |  |  | 	virtual PropertyInfo get_input_value_port_info(int p_idx) const=0; | 
					
						
							|  |  |  | 	virtual PropertyInfo get_output_value_port_info(int p_idx) const=0; | 
					
						
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										 |  |  | 	void set_default_input_value(int p_port,const Variant& p_value); | 
					
						
							|  |  |  | 	Variant get_default_input_value(int p_port) const; | 
					
						
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										 |  |  | 	virtual String get_caption() const=0; | 
					
						
							|  |  |  | 	virtual String get_text() const=0; | 
					
						
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							|  |  |  | 	virtual VisualScriptNodeInstance* instance(VScriptInstance* p_instance)=0; | 
					
						
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							|  |  |  | }; | 
					
						
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							|  |  |  | class VisualScriptNodeInstance { | 
					
						
							|  |  |  | public: | 
					
						
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							|  |  |  | 	virtual int step()=0; //do a step, return which sequence port to go out
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							|  |  |  | 	virtual Variant get_input_value(int p_idx)=0; | 
					
						
							|  |  |  | 	virtual Variant get_output_value(int p_idx)=0; | 
					
						
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							|  |  |  | 	virtual VisualScriptNode* get_node()=0; | 
					
						
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							|  |  |  | 	virtual ~VisualScriptNodeInstance(); | 
					
						
							|  |  |  | }; | 
					
						
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							|  |  |  | class VisualScript : public Script { | 
					
						
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							|  |  |  | 	OBJ_TYPE( VisualScript, Script ) | 
					
						
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							|  |  |  | 	RES_BASE_EXTENSION("vs"); | 
					
						
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							|  |  |  | public: | 
					
						
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							|  |  |  | 	struct SequenceConnection { | 
					
						
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							|  |  |  | 		union { | 
					
						
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							|  |  |  | 			struct { | 
					
						
							|  |  |  | 				uint64_t from_node : 24; | 
					
						
							|  |  |  | 				uint64_t from_output : 16; | 
					
						
							|  |  |  | 				uint64_t to_node : 24; | 
					
						
							|  |  |  | 			}; | 
					
						
							|  |  |  | 			uint64_t id; | 
					
						
							|  |  |  | 		}; | 
					
						
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							|  |  |  | 		bool operator<(const SequenceConnection& p_connection) const { | 
					
						
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							|  |  |  | 			return id<p_connection.id; | 
					
						
							|  |  |  | 		} | 
					
						
							|  |  |  | 	}; | 
					
						
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							|  |  |  | 	struct DataConnection { | 
					
						
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							|  |  |  | 		union { | 
					
						
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							|  |  |  | 			struct { | 
					
						
							|  |  |  | 				uint64_t from_node : 24; | 
					
						
							|  |  |  | 				uint64_t from_port : 8; | 
					
						
							|  |  |  | 				uint64_t to_node : 24; | 
					
						
							|  |  |  | 				uint64_t to_port : 8; | 
					
						
							|  |  |  | 			}; | 
					
						
							|  |  |  | 			uint64_t id; | 
					
						
							|  |  |  | 		}; | 
					
						
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							|  |  |  | 		bool operator<(const DataConnection& p_connection) const { | 
					
						
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							|  |  |  | 			return id<p_connection.id; | 
					
						
							|  |  |  | 		} | 
					
						
							|  |  |  | 	}; | 
					
						
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							|  |  |  | private: | 
					
						
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							|  |  |  | 	StringName base_type; | 
					
						
							|  |  |  | 	struct Argument { | 
					
						
							|  |  |  | 		String name; | 
					
						
							|  |  |  | 		Variant::Type type; | 
					
						
							|  |  |  | 	}; | 
					
						
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							|  |  |  | 	struct Function { | 
					
						
							|  |  |  | 		struct NodeData { | 
					
						
							|  |  |  | 			Point2 pos; | 
					
						
							|  |  |  | 			Ref<VisualScriptNode> node; | 
					
						
							|  |  |  | 		}; | 
					
						
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							|  |  |  | 		Map<int,NodeData> nodes; | 
					
						
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							|  |  |  | 		Set<SequenceConnection> sequence_connections; | 
					
						
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							|  |  |  | 		Set<DataConnection> data_connections; | 
					
						
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							|  |  |  | 		int function_id; | 
					
						
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							|  |  |  | 		Function() { function_id=-1; } | 
					
						
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							|  |  |  | 	}; | 
					
						
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							|  |  |  | 	struct Variable { | 
					
						
							|  |  |  | 		PropertyInfo info; | 
					
						
							|  |  |  | 		Variant default_value; | 
					
						
							|  |  |  | 	}; | 
					
						
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							|  |  |  | 	Map<StringName,Function> functions; | 
					
						
							|  |  |  | 	Map<StringName,Variable> variables; | 
					
						
							|  |  |  | 	Map<StringName,Vector<Argument> > custom_signals; | 
					
						
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							|  |  |  | 	void _set_variable_info(const StringName& p_name,const Dictionary& p_info); | 
					
						
							|  |  |  | 	Dictionary _get_variable_info(const StringName& p_name) const; | 
					
						
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							|  |  |  | 	void _set_data(const Dictionary& p_data); | 
					
						
							|  |  |  | 	Dictionary _get_data() const; | 
					
						
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							|  |  |  | protected: | 
					
						
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							|  |  |  | 	void _node_ports_changed(int p_id); | 
					
						
							|  |  |  | 	static void _bind_methods(); | 
					
						
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							|  |  |  | 	void add_function(const StringName& p_name); | 
					
						
							|  |  |  | 	bool has_function(const StringName& p_name) const; | 
					
						
							|  |  |  | 	void remove_function(const StringName& p_name); | 
					
						
							|  |  |  | 	void rename_function(const StringName& p_name,const StringName& p_new_name); | 
					
						
							|  |  |  | 	void get_function_list(List<StringName> *r_functions) const; | 
					
						
							|  |  |  | 	int get_function_node_id(const StringName& p_name) const; | 
					
						
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							|  |  |  | 	void add_node(const StringName& p_func,int p_id,const Ref<VisualScriptNode>& p_node,const Point2& p_pos=Point2()); | 
					
						
							|  |  |  | 	void remove_node(const StringName& p_func,int p_id); | 
					
						
							|  |  |  | 	Ref<VisualScriptNode> get_node(const StringName& p_func,int p_id) const; | 
					
						
							|  |  |  | 	void set_node_pos(const StringName& p_func,int p_id,const Point2& p_pos); | 
					
						
							|  |  |  | 	Point2 get_node_pos(const StringName& p_func,int p_id) const; | 
					
						
							|  |  |  | 	void get_node_list(const StringName& p_func,List<int> *r_nodes) const; | 
					
						
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							|  |  |  | 	void sequence_connect(const StringName& p_func,int p_from_node,int p_from_output,int p_to_node); | 
					
						
							|  |  |  | 	void sequence_disconnect(const StringName& p_func,int p_from_node,int p_from_output,int p_to_node); | 
					
						
							|  |  |  | 	bool has_sequence_connection(const StringName& p_func,int p_from_node,int p_from_output,int p_to_node) const; | 
					
						
							|  |  |  | 	void get_sequence_connection_list(const StringName& p_func,List<SequenceConnection> *r_connection) const; | 
					
						
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							|  |  |  | 	void data_connect(const StringName& p_func,int p_from_node,int p_from_port,int p_to_node,int p_to_port); | 
					
						
							|  |  |  | 	void data_disconnect(const StringName& p_func,int p_from_node,int p_from_port,int p_to_node,int p_to_port); | 
					
						
							|  |  |  | 	bool has_data_connection(const StringName& p_func,int p_from_node,int p_from_port,int p_to_node,int p_to_port) const; | 
					
						
							|  |  |  | 	void get_data_connection_list(const StringName& p_func,List<DataConnection> *r_connection) const; | 
					
						
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										 |  |  | 	bool is_input_value_port_connected(const StringName& p_name,int p_node,int p_port) const; | 
					
						
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							|  |  |  | 	void add_variable(const StringName& p_name,const Variant& p_default_value=Variant()); | 
					
						
							|  |  |  | 	bool has_variable(const StringName& p_name) const; | 
					
						
							|  |  |  | 	void remove_variable(const StringName& p_name); | 
					
						
							|  |  |  | 	void set_variable_default_value(const StringName& p_name,const Variant& p_value); | 
					
						
							|  |  |  | 	Variant get_variable_default_value(const StringName& p_name) const; | 
					
						
							|  |  |  | 	void set_variable_info(const StringName& p_name,const PropertyInfo& p_info); | 
					
						
							|  |  |  | 	PropertyInfo get_variable_info(const StringName& p_name) const; | 
					
						
							|  |  |  | 	void get_variable_list(List<StringName> *r_variables); | 
					
						
							|  |  |  | 	void rename_variable(const StringName& p_name,const StringName& p_new_name); | 
					
						
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							|  |  |  | 	void add_custom_signal(const StringName& p_name); | 
					
						
							|  |  |  | 	bool has_custom_signal(const StringName& p_name) const; | 
					
						
							|  |  |  | 	void custom_signal_add_argument(const StringName& p_func,Variant::Type p_type,const String& p_name,int p_index=-1); | 
					
						
							|  |  |  | 	void custom_signal_set_argument_type(const StringName& p_func,int p_argidx,Variant::Type p_type); | 
					
						
							|  |  |  | 	Variant::Type custom_signal_get_argument_type(const StringName& p_func,int p_argidx) const; | 
					
						
							|  |  |  | 	void custom_signal_set_argument_name(const StringName& p_func,int p_argidx,const String& p_name); | 
					
						
							|  |  |  | 	String custom_signal_get_argument_name(const StringName& p_func,int p_argidx) const; | 
					
						
							|  |  |  | 	void custom_signal_remove_argument(const StringName& p_func,int p_argidx); | 
					
						
							|  |  |  | 	int custom_signal_get_argument_count(const StringName& p_func) const; | 
					
						
							|  |  |  | 	void custom_signal_swap_argument(const StringName& p_func,int p_argidx,int p_with_argidx); | 
					
						
							|  |  |  | 	void remove_custom_signal(const StringName& p_name); | 
					
						
							|  |  |  | 	void rename_custom_signal(const StringName& p_name,const StringName& p_new_name); | 
					
						
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							|  |  |  | 	void get_custom_signal_list(List<StringName> *r_custom_signals) const; | 
					
						
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							|  |  |  | 	int get_available_id() const; | 
					
						
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							|  |  |  | 	void set_instance_base_type(const StringName& p_type); | 
					
						
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							|  |  |  | 	virtual bool can_instance() const; | 
					
						
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							|  |  |  | 	virtual StringName get_instance_base_type() const; | 
					
						
							|  |  |  | 	virtual ScriptInstance* instance_create(Object *p_this); | 
					
						
							|  |  |  | 	virtual bool instance_has(const Object *p_this) const; | 
					
						
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							|  |  |  | 	virtual bool has_source_code() const; | 
					
						
							|  |  |  | 	virtual String get_source_code() const; | 
					
						
							|  |  |  | 	virtual void set_source_code(const String& p_code); | 
					
						
							|  |  |  | 	virtual Error reload(bool p_keep_state=false); | 
					
						
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							|  |  |  | 	virtual bool is_tool() const; | 
					
						
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							|  |  |  | 	virtual String get_node_type() const; | 
					
						
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							|  |  |  | 	virtual ScriptLanguage *get_language() const; | 
					
						
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							|  |  |  | 	virtual bool has_script_signal(const StringName& p_signal) const; | 
					
						
							|  |  |  | 	virtual void get_script_signal_list(List<MethodInfo> *r_signals) const; | 
					
						
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							|  |  |  | 	virtual bool get_property_default_value(const StringName& p_property,Variant& r_value) const; | 
					
						
							|  |  |  | 	virtual void get_method_list(List<MethodInfo> *p_list) const; | 
					
						
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							|  |  |  | 	VisualScript(); | 
					
						
							|  |  |  | 	~VisualScript(); | 
					
						
							|  |  |  | }; | 
					
						
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							|  |  |  | typedef Ref<VisualScriptNode> (*VisualScriptNodeRegisterFunc)(const String& p_type); | 
					
						
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							|  |  |  | class VisualScriptLanguage : public ScriptLanguage { | 
					
						
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							|  |  |  | 	Map<String,VisualScriptNodeRegisterFunc> register_funcs; | 
					
						
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							|  |  |  | 	static VisualScriptLanguage* singleton; | 
					
						
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							|  |  |  | 	virtual String get_name() const; | 
					
						
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							|  |  |  | 	/* LANGUAGE FUNCTIONS */ | 
					
						
							|  |  |  | 	virtual void init(); | 
					
						
							|  |  |  | 	virtual String get_type() const; | 
					
						
							|  |  |  | 	virtual String get_extension() const; | 
					
						
							|  |  |  | 	virtual Error execute_file(const String& p_path) ; | 
					
						
							|  |  |  | 	virtual void finish(); | 
					
						
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							|  |  |  | 	/* EDITOR FUNCTIONS */ | 
					
						
							|  |  |  | 	virtual void get_reserved_words(List<String> *p_words) const; | 
					
						
							|  |  |  | 	virtual void get_comment_delimiters(List<String> *p_delimiters) const; | 
					
						
							|  |  |  | 	virtual void get_string_delimiters(List<String> *p_delimiters) const; | 
					
						
							|  |  |  | 	virtual String get_template(const String& p_class_name, const String& p_base_class_name) const; | 
					
						
							|  |  |  | 	virtual bool validate(const String& p_script, int &r_line_error,int &r_col_error,String& r_test_error, const String& p_path="",List<String> *r_functions=NULL) const; | 
					
						
							|  |  |  | 	virtual Script *create_script() const; | 
					
						
							|  |  |  | 	virtual bool has_named_classes() const; | 
					
						
							|  |  |  | 	virtual int find_function(const String& p_function,const String& p_code) const; | 
					
						
							|  |  |  | 	virtual String make_function(const String& p_class,const String& p_name,const StringArray& p_args) const; | 
					
						
							|  |  |  | 	virtual void auto_indent_code(String& p_code,int p_from_line,int p_to_line) const; | 
					
						
							|  |  |  | 	virtual void add_global_constant(const StringName& p_variable,const Variant& p_value); | 
					
						
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							|  |  |  | 	/* DEBUGGER FUNCTIONS */ | 
					
						
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							|  |  |  | 	virtual String debug_get_error() const; | 
					
						
							|  |  |  | 	virtual int debug_get_stack_level_count() const; | 
					
						
							|  |  |  | 	virtual int debug_get_stack_level_line(int p_level) const; | 
					
						
							|  |  |  | 	virtual String debug_get_stack_level_function(int p_level) const; | 
					
						
							|  |  |  | 	virtual String debug_get_stack_level_source(int p_level) const; | 
					
						
							|  |  |  | 	virtual void debug_get_stack_level_locals(int p_level,List<String> *p_locals, List<Variant> *p_values, int p_max_subitems=-1,int p_max_depth=-1); | 
					
						
							|  |  |  | 	virtual void debug_get_stack_level_members(int p_level,List<String> *p_members, List<Variant> *p_values, int p_max_subitems=-1,int p_max_depth=-1); | 
					
						
							|  |  |  | 	virtual void debug_get_globals(List<String> *p_locals, List<Variant> *p_values, int p_max_subitems=-1,int p_max_depth=-1); | 
					
						
							|  |  |  | 	virtual String debug_parse_stack_level_expression(int p_level,const String& p_expression,int p_max_subitems=-1,int p_max_depth=-1); | 
					
						
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							|  |  |  | 	virtual void reload_all_scripts(); | 
					
						
							|  |  |  | 	virtual void reload_tool_script(const Ref<Script>& p_script,bool p_soft_reload); | 
					
						
							|  |  |  | 	/* LOADER FUNCTIONS */ | 
					
						
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							|  |  |  | 	virtual void get_recognized_extensions(List<String> *p_extensions) const; | 
					
						
							|  |  |  | 	virtual void get_public_functions(List<MethodInfo> *p_functions) const; | 
					
						
							|  |  |  | 	virtual void get_public_constants(List<Pair<String,Variant> > *p_constants) const; | 
					
						
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							|  |  |  | 	virtual void profiling_start(); | 
					
						
							|  |  |  | 	virtual void profiling_stop(); | 
					
						
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							|  |  |  | 	virtual int profiling_get_accumulated_data(ProfilingInfo *p_info_arr,int p_info_max); | 
					
						
							|  |  |  | 	virtual int profiling_get_frame_data(ProfilingInfo *p_info_arr,int p_info_max); | 
					
						
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							|  |  |  | 	void add_register_func(const String& p_name,VisualScriptNodeRegisterFunc p_func); | 
					
						
							|  |  |  | 	Ref<VisualScriptNode> create_node_from_name(const String& p_name); | 
					
						
							|  |  |  | 	void get_registered_node_names(List<String> *r_names); | 
					
						
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							|  |  |  | 	VisualScriptLanguage(); | 
					
						
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							|  |  |  | }; | 
					
						
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							|  |  |  | //aid for registering
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							|  |  |  | template<class T> | 
					
						
							|  |  |  | static Ref<VisualScriptNode> create_node_generic(const String& p_name) { | 
					
						
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							|  |  |  | 	Ref<T> node; | 
					
						
							|  |  |  | 	node.instance(); | 
					
						
							|  |  |  | 	return node; | 
					
						
							|  |  |  | } | 
					
						
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							|  |  |  | #endif // VSCRIPT_H
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