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										 |  |  | /*************************************************************************/ | 
					
						
							|  |  |  | /*  webrtc_multiplayer.h                                                 */ | 
					
						
							|  |  |  | /*************************************************************************/ | 
					
						
							|  |  |  | /*                       This file is part of:                           */ | 
					
						
							|  |  |  | /*                           GODOT ENGINE                                */ | 
					
						
							|  |  |  | /*                      https://godotengine.org                          */ | 
					
						
							|  |  |  | /*************************************************************************/ | 
					
						
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										 |  |  | /* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur.                 */ | 
					
						
							|  |  |  | /* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md).   */ | 
					
						
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										 |  |  | /*                                                                       */ | 
					
						
							|  |  |  | /* Permission is hereby granted, free of charge, to any person obtaining */ | 
					
						
							|  |  |  | /* a copy of this software and associated documentation files (the       */ | 
					
						
							|  |  |  | /* "Software"), to deal in the Software without restriction, including   */ | 
					
						
							|  |  |  | /* without limitation the rights to use, copy, modify, merge, publish,   */ | 
					
						
							|  |  |  | /* distribute, sublicense, and/or sell copies of the Software, and to    */ | 
					
						
							|  |  |  | /* permit persons to whom the Software is furnished to do so, subject to */ | 
					
						
							|  |  |  | /* the following conditions:                                             */ | 
					
						
							|  |  |  | /*                                                                       */ | 
					
						
							|  |  |  | /* The above copyright notice and this permission notice shall be        */ | 
					
						
							|  |  |  | /* included in all copies or substantial portions of the Software.       */ | 
					
						
							|  |  |  | /*                                                                       */ | 
					
						
							|  |  |  | /* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,       */ | 
					
						
							|  |  |  | /* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF    */ | 
					
						
							|  |  |  | /* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ | 
					
						
							|  |  |  | /* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY  */ | 
					
						
							|  |  |  | /* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,  */ | 
					
						
							|  |  |  | /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE     */ | 
					
						
							|  |  |  | /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.                */ | 
					
						
							|  |  |  | /*************************************************************************/ | 
					
						
							|  |  |  | 
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							|  |  |  | #ifndef WEBRTC_MULTIPLAYER_H
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							|  |  |  | #define WEBRTC_MULTIPLAYER_H
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							|  |  |  | #include "core/io/networked_multiplayer_peer.h"
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							|  |  |  | #include "webrtc_peer_connection.h"
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							|  |  |  | class WebRTCMultiplayer : public NetworkedMultiplayerPeer { | 
					
						
							|  |  |  | 	GDCLASS(WebRTCMultiplayer, NetworkedMultiplayerPeer); | 
					
						
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							|  |  |  | protected: | 
					
						
							|  |  |  | 	static void _bind_methods(); | 
					
						
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							|  |  |  | private: | 
					
						
							|  |  |  | 	enum { | 
					
						
							|  |  |  | 		CH_RELIABLE = 0, | 
					
						
							|  |  |  | 		CH_ORDERED = 1, | 
					
						
							|  |  |  | 		CH_UNRELIABLE = 2, | 
					
						
							|  |  |  | 		CH_RESERVED_MAX = 3 | 
					
						
							|  |  |  | 	}; | 
					
						
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							|  |  |  | 	class ConnectedPeer : public Reference { | 
					
						
							|  |  |  | 	public: | 
					
						
							|  |  |  | 		Ref<WebRTCPeerConnection> connection; | 
					
						
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										 |  |  | 		List<Ref<WebRTCDataChannel>> channels; | 
					
						
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										 |  |  | 		bool connected; | 
					
						
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							|  |  |  | 		ConnectedPeer() { | 
					
						
							|  |  |  | 			connected = false; | 
					
						
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										 |  |  | 			for (int i = 0; i < CH_RESERVED_MAX; i++) { | 
					
						
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										 |  |  | 				channels.push_front(Ref<WebRTCDataChannel>()); | 
					
						
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										 |  |  | 			} | 
					
						
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										 |  |  | 		} | 
					
						
							|  |  |  | 	}; | 
					
						
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							|  |  |  | 	uint32_t unique_id; | 
					
						
							|  |  |  | 	int target_peer; | 
					
						
							|  |  |  | 	int client_count; | 
					
						
							|  |  |  | 	bool refuse_connections; | 
					
						
							|  |  |  | 	ConnectionStatus connection_status; | 
					
						
							|  |  |  | 	TransferMode transfer_mode; | 
					
						
							|  |  |  | 	int next_packet_peer; | 
					
						
							|  |  |  | 	bool server_compat; | 
					
						
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										 |  |  | 	Map<int, Ref<ConnectedPeer>> peer_map; | 
					
						
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							|  |  |  | 	void _peer_to_dict(Ref<ConnectedPeer> p_connected_peer, Dictionary &r_dict); | 
					
						
							|  |  |  | 	void _find_next_peer(); | 
					
						
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							|  |  |  | public: | 
					
						
							|  |  |  | 	WebRTCMultiplayer(); | 
					
						
							|  |  |  | 	~WebRTCMultiplayer(); | 
					
						
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							|  |  |  | 	Error initialize(int p_self_id, bool p_server_compat = false); | 
					
						
							|  |  |  | 	Error add_peer(Ref<WebRTCPeerConnection> p_peer, int p_peer_id, int p_unreliable_lifetime = 1); | 
					
						
							|  |  |  | 	void remove_peer(int p_peer_id); | 
					
						
							|  |  |  | 	bool has_peer(int p_peer_id); | 
					
						
							|  |  |  | 	Dictionary get_peer(int p_peer_id); | 
					
						
							|  |  |  | 	Dictionary get_peers(); | 
					
						
							|  |  |  | 	void close(); | 
					
						
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							|  |  |  | 	// PacketPeer
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										 |  |  | 	Error get_packet(const uint8_t **r_buffer, int &r_buffer_size) override; ///< buffer is GONE after next get_packet
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							|  |  |  | 	Error put_packet(const uint8_t *p_buffer, int p_buffer_size) override; | 
					
						
							|  |  |  | 	int get_available_packet_count() const override; | 
					
						
							|  |  |  | 	int get_max_packet_size() const override; | 
					
						
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							|  |  |  | 	// NetworkedMultiplayerPeer
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										 |  |  | 	void set_transfer_mode(TransferMode p_mode) override; | 
					
						
							|  |  |  | 	TransferMode get_transfer_mode() const override; | 
					
						
							|  |  |  | 	void set_target_peer(int p_peer_id) override; | 
					
						
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										 |  |  | 	int get_unique_id() const override; | 
					
						
							|  |  |  | 	int get_packet_peer() const override; | 
					
						
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										 |  |  | 	bool is_server() const override; | 
					
						
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										 |  |  | 	void poll() override; | 
					
						
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										 |  |  | 	void set_refuse_new_connections(bool p_enable) override; | 
					
						
							|  |  |  | 	bool is_refusing_new_connections() const override; | 
					
						
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										 |  |  | 	ConnectionStatus get_connection_status() const override; | 
					
						
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										 |  |  | }; | 
					
						
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							|  |  |  | #endif
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