2023-01-05 13:25:55 +01:00
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/**************************************************************************/
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2025-08-25 15:51:20 -07:00
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/* app.swift */
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2023-01-05 13:25:55 +01:00
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/**************************************************************************/
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/* This file is part of: */
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/* GODOT ENGINE */
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/* https://godotengine.org */
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/**************************************************************************/
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/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
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/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
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/* */
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/* Permission is hereby granted, free of charge, to any person obtaining */
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/* a copy of this software and associated documentation files (the */
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/* "Software"), to deal in the Software without restriction, including */
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/* without limitation the rights to use, copy, modify, merge, publish, */
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/* distribute, sublicense, and/or sell copies of the Software, and to */
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/* permit persons to whom the Software is furnished to do so, subject to */
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/* the following conditions: */
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/* */
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/* The above copyright notice and this permission notice shall be */
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/* included in all copies or substantial portions of the Software. */
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/* */
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/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
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/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
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/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */
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/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
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/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
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/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
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/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
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/**************************************************************************/
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2018-01-05 00:50:27 +01:00
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2025-08-25 15:51:20 -07:00
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import SwiftUI
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import UIKit
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2025-02-01 10:33:58 -06:00
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2025-08-25 15:51:20 -07:00
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struct GodotSwiftUIViewController: UIViewControllerRepresentable {
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2014-02-09 22:10:30 -03:00
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2025-08-25 15:51:20 -07:00
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func makeUIViewController(context: Context) -> GDTViewController {
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let viewController = GDTViewController()
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GDTAppDelegateService.viewController = viewController
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return viewController
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}
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2014-02-09 22:10:30 -03:00
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2025-08-25 15:51:20 -07:00
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func updateUIViewController(_ uiViewController: GDTViewController, context: Context) {
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// NOOP
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}
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2014-02-09 22:10:30 -03:00
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2025-08-25 15:51:20 -07:00
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}
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2014-02-09 22:10:30 -03:00
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2025-08-25 15:51:20 -07:00
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@main
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struct SwiftUIApp: App {
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@UIApplicationDelegateAdaptor(GDTApplicationDelegate.self) var appDelegate
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@Environment(\.scenePhase) private var scenePhase
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var body: some Scene {
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WindowGroup {
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GodotSwiftUIViewController()
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.ignoresSafeArea()
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// UIViewControllerRepresentable does not call viewWillDisappear() nor viewDidDisappear() when
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// backgrounding the app, or closing the app's main window, update the renderer here.
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.onChange(of: scenePhase) { phase in
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// For some reason UIViewControllerRepresentable is not calling viewWillDisappear()
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// nor viewDidDisappear when closing the app's main window, call it here so we
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// stop the renderer.
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switch phase {
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case .active:
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print("GodotSwiftUIViewController scene active")
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GDTAppDelegateService.viewController?.godotView.startRendering()
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case .inactive:
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print("GodotSwiftUIViewController scene inactive")
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GDTAppDelegateService.viewController?.godotView.stopRendering()
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case .background:
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print("GodotSwiftUIViewController scene backgrounded")
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GDTAppDelegateService.viewController?.godotView.stopRendering()
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@unknown default:
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print("unknown default")
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}
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}
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}
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}
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}
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