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										 |  |  | /*************************************************************************/ | 
					
						
							|  |  |  | /*  display_server_android.h                                             */ | 
					
						
							|  |  |  | /*************************************************************************/ | 
					
						
							|  |  |  | /*                       This file is part of:                           */ | 
					
						
							|  |  |  | /*                           GODOT ENGINE                                */ | 
					
						
							|  |  |  | /*                      https://godotengine.org                          */ | 
					
						
							|  |  |  | /*************************************************************************/ | 
					
						
							|  |  |  | /* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur.                 */ | 
					
						
							|  |  |  | /* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md).   */ | 
					
						
							|  |  |  | /*                                                                       */ | 
					
						
							|  |  |  | /* Permission is hereby granted, free of charge, to any person obtaining */ | 
					
						
							|  |  |  | /* a copy of this software and associated documentation files (the       */ | 
					
						
							|  |  |  | /* "Software"), to deal in the Software without restriction, including   */ | 
					
						
							|  |  |  | /* without limitation the rights to use, copy, modify, merge, publish,   */ | 
					
						
							|  |  |  | /* distribute, sublicense, and/or sell copies of the Software, and to    */ | 
					
						
							|  |  |  | /* permit persons to whom the Software is furnished to do so, subject to */ | 
					
						
							|  |  |  | /* the following conditions:                                             */ | 
					
						
							|  |  |  | /*                                                                       */ | 
					
						
							|  |  |  | /* The above copyright notice and this permission notice shall be        */ | 
					
						
							|  |  |  | /* included in all copies or substantial portions of the Software.       */ | 
					
						
							|  |  |  | /*                                                                       */ | 
					
						
							|  |  |  | /* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,       */ | 
					
						
							|  |  |  | /* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF    */ | 
					
						
							|  |  |  | /* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ | 
					
						
							|  |  |  | /* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY  */ | 
					
						
							|  |  |  | /* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,  */ | 
					
						
							|  |  |  | /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE     */ | 
					
						
							|  |  |  | /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.                */ | 
					
						
							|  |  |  | /*************************************************************************/ | 
					
						
							|  |  |  | 
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							|  |  |  | #ifndef DISPLAY_SERVER_ANDROID_H
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							|  |  |  | #define DISPLAY_SERVER_ANDROID_H
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							|  |  |  | #include "servers/display_server.h"
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							|  |  |  | #if defined(VULKAN_ENABLED)
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							|  |  |  | class VulkanContextAndroid; | 
					
						
							|  |  |  | class RenderingDeviceVulkan; | 
					
						
							|  |  |  | #endif
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							|  |  |  | class DisplayServerAndroid : public DisplayServer { | 
					
						
							|  |  |  | public: | 
					
						
							|  |  |  | 	struct TouchPos { | 
					
						
							|  |  |  | 		int id; | 
					
						
							|  |  |  | 		Point2 pos; | 
					
						
							|  |  |  | 	}; | 
					
						
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							|  |  |  | 	enum { | 
					
						
							|  |  |  | 		JOY_EVENT_BUTTON = 0, | 
					
						
							|  |  |  | 		JOY_EVENT_AXIS = 1, | 
					
						
							|  |  |  | 		JOY_EVENT_HAT = 2 | 
					
						
							|  |  |  | 	}; | 
					
						
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							|  |  |  | 	struct JoypadEvent { | 
					
						
							|  |  |  | 		int device; | 
					
						
							|  |  |  | 		int type; | 
					
						
							|  |  |  | 		int index; | 
					
						
							|  |  |  | 		bool pressed; | 
					
						
							|  |  |  | 		float value; | 
					
						
							|  |  |  | 		int hat; | 
					
						
							|  |  |  | 	}; | 
					
						
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							|  |  |  | private: | 
					
						
							|  |  |  | 	String rendering_driver; | 
					
						
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										 |  |  | 	bool alt_mem = false; | 
					
						
							|  |  |  | 	bool shift_mem = false; | 
					
						
							|  |  |  | 	bool control_mem = false; | 
					
						
							|  |  |  | 	bool meta_mem = false; | 
					
						
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										 |  |  | 	int buttons_state; | 
					
						
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										 |  |  | 	bool keep_screen_on; | 
					
						
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							|  |  |  | 	Vector<TouchPos> touch; | 
					
						
							|  |  |  | 	Point2 hover_prev_pos; // needed to calculate the relative position on hover events
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							|  |  |  | 	Point2 scroll_prev_pos; // needed to calculate the relative position on scroll events
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							|  |  |  | #if defined(VULKAN_ENABLED)
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							|  |  |  | 	VulkanContextAndroid *context_vulkan; | 
					
						
							|  |  |  | 	RenderingDeviceVulkan *rendering_device_vulkan; | 
					
						
							|  |  |  | #endif
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							|  |  |  | 	ObjectID window_attached_instance_id; | 
					
						
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							|  |  |  | 	Callable window_event_callback; | 
					
						
							|  |  |  | 	Callable input_event_callback; | 
					
						
							|  |  |  | 	Callable input_text_callback; | 
					
						
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							|  |  |  | 	void _window_callback(const Callable &p_callable, const Variant &p_arg) const; | 
					
						
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							|  |  |  | 	static void _dispatch_input_events(const Ref<InputEvent> &p_event); | 
					
						
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										 |  |  | 	void _set_key_modifier_state(Ref<InputEventWithModifiers> ev); | 
					
						
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										 |  |  | 	static int _button_index_from_mask(int button_mask); | 
					
						
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							|  |  |  | 	static int _android_button_mask_to_godot_button_mask(int android_button_mask); | 
					
						
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							|  |  |  | 	void _wheel_button_click(int event_buttons_mask, const Ref<InputEventMouseButton> &ev, int wheel_button, float factor); | 
					
						
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										 |  |  | public: | 
					
						
							|  |  |  | 	static DisplayServerAndroid *get_singleton(); | 
					
						
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							|  |  |  | 	virtual bool has_feature(Feature p_feature) const; | 
					
						
							|  |  |  | 	virtual String get_name() const; | 
					
						
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							|  |  |  | 	virtual void clipboard_set(const String &p_text); | 
					
						
							|  |  |  | 	virtual String clipboard_get() const; | 
					
						
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							|  |  |  | 	virtual void screen_set_keep_on(bool p_enable); | 
					
						
							|  |  |  | 	virtual bool screen_is_kept_on() const; | 
					
						
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							|  |  |  | 	virtual void screen_set_orientation(ScreenOrientation p_orientation, int p_screen = SCREEN_OF_MAIN_WINDOW); | 
					
						
							|  |  |  | 	virtual ScreenOrientation screen_get_orientation(int p_screen = SCREEN_OF_MAIN_WINDOW) const; | 
					
						
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							|  |  |  | 	virtual int get_screen_count() const; | 
					
						
							|  |  |  | 	virtual Point2i screen_get_position(int p_screen = SCREEN_OF_MAIN_WINDOW) const; | 
					
						
							|  |  |  | 	virtual Size2i screen_get_size(int p_screen = SCREEN_OF_MAIN_WINDOW) const; | 
					
						
							|  |  |  | 	virtual Rect2i screen_get_usable_rect(int p_screen = SCREEN_OF_MAIN_WINDOW) const; | 
					
						
							|  |  |  | 	virtual int screen_get_dpi(int p_screen = SCREEN_OF_MAIN_WINDOW) const; | 
					
						
							|  |  |  | 	virtual bool screen_is_touchscreen(int p_screen = SCREEN_OF_MAIN_WINDOW) const; | 
					
						
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										 |  |  | 	virtual void virtual_keyboard_show(const String &p_existing_text, const Rect2 &p_screen_rect = Rect2(), bool p_multiline = false, int p_max_length = -1, int p_cursor_start = -1, int p_cursor_end = -1); | 
					
						
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										 |  |  | 	virtual void virtual_keyboard_hide(); | 
					
						
							|  |  |  | 	virtual int virtual_keyboard_get_height() const; | 
					
						
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							|  |  |  | 	virtual void window_set_window_event_callback(const Callable &p_callable, WindowID p_window = MAIN_WINDOW_ID); | 
					
						
							|  |  |  | 	virtual void window_set_input_event_callback(const Callable &p_callable, WindowID p_window = MAIN_WINDOW_ID); | 
					
						
							|  |  |  | 	virtual void window_set_input_text_callback(const Callable &p_callable, WindowID p_window = MAIN_WINDOW_ID); | 
					
						
							|  |  |  | 	virtual void window_set_rect_changed_callback(const Callable &p_callable, WindowID p_window = MAIN_WINDOW_ID); | 
					
						
							|  |  |  | 	virtual void window_set_drop_files_callback(const Callable &p_callable, WindowID p_window = MAIN_WINDOW_ID); | 
					
						
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							|  |  |  | 	void send_window_event(WindowEvent p_event) const; | 
					
						
							|  |  |  | 	void send_input_event(const Ref<InputEvent> &p_event) const; | 
					
						
							|  |  |  | 	void send_input_text(const String &p_text) const; | 
					
						
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							|  |  |  | 	virtual Vector<WindowID> get_window_list() const; | 
					
						
							|  |  |  | 	virtual WindowID get_window_at_screen_position(const Point2i &p_position) const; | 
					
						
							|  |  |  | 	virtual void window_attach_instance_id(ObjectID p_instance, WindowID p_window = MAIN_WINDOW_ID); | 
					
						
							|  |  |  | 	virtual ObjectID window_get_attached_instance_id(WindowID p_window = MAIN_WINDOW_ID) const; | 
					
						
							|  |  |  | 	virtual void window_set_title(const String &p_title, WindowID p_window = MAIN_WINDOW_ID); | 
					
						
							|  |  |  | 	virtual int window_get_current_screen(WindowID p_window = MAIN_WINDOW_ID) const; | 
					
						
							|  |  |  | 	virtual void window_set_current_screen(int p_screen, WindowID p_window = MAIN_WINDOW_ID); | 
					
						
							|  |  |  | 	virtual Point2i window_get_position(WindowID p_window = MAIN_WINDOW_ID) const; | 
					
						
							|  |  |  | 	virtual void window_set_position(const Point2i &p_position, WindowID p_window = MAIN_WINDOW_ID); | 
					
						
							|  |  |  | 	virtual void window_set_transient(WindowID p_window, WindowID p_parent); | 
					
						
							|  |  |  | 	virtual void window_set_max_size(const Size2i p_size, WindowID p_window = MAIN_WINDOW_ID); | 
					
						
							|  |  |  | 	virtual Size2i window_get_max_size(WindowID p_window = MAIN_WINDOW_ID) const; | 
					
						
							|  |  |  | 	virtual void window_set_min_size(const Size2i p_size, WindowID p_window = MAIN_WINDOW_ID); | 
					
						
							|  |  |  | 	virtual Size2i window_get_min_size(WindowID p_window = MAIN_WINDOW_ID) const; | 
					
						
							|  |  |  | 	virtual void window_set_size(const Size2i p_size, WindowID p_window = MAIN_WINDOW_ID); | 
					
						
							|  |  |  | 	virtual Size2i window_get_size(WindowID p_window = MAIN_WINDOW_ID) const; | 
					
						
							|  |  |  | 	virtual Size2i window_get_real_size(WindowID p_window = MAIN_WINDOW_ID) const; | 
					
						
							|  |  |  | 	virtual void window_set_mode(WindowMode p_mode, WindowID p_window = MAIN_WINDOW_ID); | 
					
						
							|  |  |  | 	virtual WindowMode window_get_mode(WindowID p_window = MAIN_WINDOW_ID) const; | 
					
						
							|  |  |  | 	virtual bool window_is_maximize_allowed(WindowID p_window = MAIN_WINDOW_ID) const; | 
					
						
							|  |  |  | 	virtual void window_set_flag(WindowFlags p_flag, bool p_enabled, WindowID p_window = MAIN_WINDOW_ID); | 
					
						
							|  |  |  | 	virtual bool window_get_flag(WindowFlags p_flag, WindowID p_window = MAIN_WINDOW_ID) const; | 
					
						
							|  |  |  | 	virtual void window_request_attention(WindowID p_window = MAIN_WINDOW_ID); | 
					
						
							|  |  |  | 	virtual void window_move_to_foreground(WindowID p_window = MAIN_WINDOW_ID); | 
					
						
							|  |  |  | 	virtual bool window_can_draw(WindowID p_window = MAIN_WINDOW_ID) const; | 
					
						
							|  |  |  | 	virtual bool can_any_window_draw() const; | 
					
						
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							|  |  |  | 	virtual void alert(const String &p_alert, const String &p_title); | 
					
						
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							|  |  |  | 	virtual void process_events(); | 
					
						
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							|  |  |  | 	void process_accelerometer(const Vector3 &p_accelerometer); | 
					
						
							|  |  |  | 	void process_gravity(const Vector3 &p_gravity); | 
					
						
							|  |  |  | 	void process_magnetometer(const Vector3 &p_magnetometer); | 
					
						
							|  |  |  | 	void process_gyroscope(const Vector3 &p_gyroscope); | 
					
						
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										 |  |  | 	void process_touch(int p_event, int p_pointer, const Vector<TouchPos> &p_points); | 
					
						
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										 |  |  | 	void process_hover(int p_type, Point2 p_pos); | 
					
						
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										 |  |  | 	void process_mouse_event(int event_action, int event_android_buttons_mask, Point2 event_pos, float event_vertical_factor = 0, float event_horizontal_factor = 0); | 
					
						
							|  |  |  | 	void process_double_tap(int event_android_button_mask, Point2 p_pos); | 
					
						
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										 |  |  | 	void process_scroll(Point2 p_pos); | 
					
						
							|  |  |  | 	void process_joy_event(JoypadEvent p_event); | 
					
						
							|  |  |  | 	void process_key_event(int p_keycode, int p_scancode, int p_unicode_char, bool p_pressed); | 
					
						
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							|  |  |  | 	static DisplayServer *create_func(const String &p_rendering_driver, WindowMode p_mode, uint32_t p_flags, const Vector2i &p_resolution, Error &r_error); | 
					
						
							|  |  |  | 	static Vector<String> get_rendering_drivers_func(); | 
					
						
							|  |  |  | 	static void register_android_driver(); | 
					
						
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										 |  |  | 	void reset_window(); | 
					
						
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										 |  |  | 	virtual Point2i mouse_get_position() const; | 
					
						
							|  |  |  | 	virtual int mouse_get_button_state() const; | 
					
						
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										 |  |  | 	DisplayServerAndroid(const String &p_rendering_driver, WindowMode p_mode, uint32_t p_flags, const Vector2i &p_resolution, Error &r_error); | 
					
						
							|  |  |  | 	~DisplayServerAndroid(); | 
					
						
							|  |  |  | }; | 
					
						
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							|  |  |  | #endif // DISPLAY_SERVER_ANDROID_H
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