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											2014-02-09 22:10:30 -03:00
										 |  |  | /*************************************************************************/ | 
					
						
							|  |  |  | /*  area.cpp                                                             */ | 
					
						
							|  |  |  | /*************************************************************************/ | 
					
						
							|  |  |  | /*                       This file is part of:                           */ | 
					
						
							|  |  |  | /*                           GODOT ENGINE                                */ | 
					
						
							|  |  |  | /*                    http://www.godotengine.org                         */ | 
					
						
							|  |  |  | /*************************************************************************/ | 
					
						
							|  |  |  | /* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur.                 */ | 
					
						
							|  |  |  | /*                                                                       */ | 
					
						
							|  |  |  | /* Permission is hereby granted, free of charge, to any person obtaining */ | 
					
						
							|  |  |  | /* a copy of this software and associated documentation files (the       */ | 
					
						
							|  |  |  | /* "Software"), to deal in the Software without restriction, including   */ | 
					
						
							|  |  |  | /* without limitation the rights to use, copy, modify, merge, publish,   */ | 
					
						
							|  |  |  | /* distribute, sublicense, and/or sell copies of the Software, and to    */ | 
					
						
							|  |  |  | /* permit persons to whom the Software is furnished to do so, subject to */ | 
					
						
							|  |  |  | /* the following conditions:                                             */ | 
					
						
							|  |  |  | /*                                                                       */ | 
					
						
							|  |  |  | /* The above copyright notice and this permission notice shall be        */ | 
					
						
							|  |  |  | /* included in all copies or substantial portions of the Software.       */ | 
					
						
							|  |  |  | /*                                                                       */ | 
					
						
							|  |  |  | /* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,       */ | 
					
						
							|  |  |  | /* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF    */ | 
					
						
							|  |  |  | /* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ | 
					
						
							|  |  |  | /* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY  */ | 
					
						
							|  |  |  | /* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,  */ | 
					
						
							|  |  |  | /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE     */ | 
					
						
							|  |  |  | /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.                */ | 
					
						
							|  |  |  | /*************************************************************************/ | 
					
						
							|  |  |  | #include "area.h"
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							|  |  |  | #include "scene/scene_string_names.h"
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							|  |  |  | #include "servers/physics_server.h"
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							|  |  |  | void Area::set_space_override_mode(SpaceOverride p_mode) { | 
					
						
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							|  |  |  | 	space_override=p_mode; | 
					
						
							|  |  |  | 	PhysicsServer::get_singleton()->area_set_space_override_mode(get_rid(),PhysicsServer::AreaSpaceOverrideMode(p_mode)); | 
					
						
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							|  |  |  | } | 
					
						
							|  |  |  | Area::SpaceOverride Area::get_space_override_mode() const{ | 
					
						
							|  |  |  | 
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							|  |  |  | 	return space_override; | 
					
						
							|  |  |  | } | 
					
						
							|  |  |  | 
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							|  |  |  | void Area::set_gravity_is_point(bool p_enabled){ | 
					
						
							|  |  |  | 
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							|  |  |  | 	gravity_is_point=p_enabled; | 
					
						
							|  |  |  | 	PhysicsServer::get_singleton()->area_set_param(get_rid(),PhysicsServer::AREA_PARAM_GRAVITY_IS_POINT,p_enabled); | 
					
						
							|  |  |  | 
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							|  |  |  | } | 
					
						
							|  |  |  | bool Area::is_gravity_a_point() const{ | 
					
						
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							|  |  |  | 	return gravity_is_point; | 
					
						
							|  |  |  | } | 
					
						
							|  |  |  | 
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							|  |  |  | void Area::set_gravity_vector(const Vector3& p_vec){ | 
					
						
							|  |  |  | 
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							|  |  |  | 	gravity_vec=p_vec; | 
					
						
							|  |  |  | 	PhysicsServer::get_singleton()->area_set_param(get_rid(),PhysicsServer::AREA_PARAM_GRAVITY_VECTOR,p_vec); | 
					
						
							|  |  |  | 
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							|  |  |  | } | 
					
						
							|  |  |  | Vector3 Area::get_gravity_vector() const{ | 
					
						
							|  |  |  | 
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							|  |  |  | 	return gravity_vec; | 
					
						
							|  |  |  | } | 
					
						
							|  |  |  | 
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							|  |  |  | void Area::set_gravity(real_t p_gravity){ | 
					
						
							|  |  |  | 
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							|  |  |  | 	gravity=p_gravity; | 
					
						
							|  |  |  | 	PhysicsServer::get_singleton()->area_set_param(get_rid(),PhysicsServer::AREA_PARAM_GRAVITY,p_gravity); | 
					
						
							|  |  |  | } | 
					
						
							|  |  |  | real_t Area::get_gravity() const{ | 
					
						
							|  |  |  | 
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							|  |  |  | 	return gravity; | 
					
						
							|  |  |  | } | 
					
						
							|  |  |  | 
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							|  |  |  | void Area::set_density(real_t p_density){ | 
					
						
							|  |  |  | 
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							|  |  |  | 	density=p_density; | 
					
						
							|  |  |  | 	PhysicsServer::get_singleton()->area_set_param(get_rid(),PhysicsServer::AREA_PARAM_DENSITY,p_density); | 
					
						
							|  |  |  | } | 
					
						
							|  |  |  | real_t Area::get_density() const{ | 
					
						
							|  |  |  | 
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							|  |  |  | 	return density; | 
					
						
							|  |  |  | } | 
					
						
							|  |  |  | 
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							|  |  |  | void Area::set_priority(real_t p_priority){ | 
					
						
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							|  |  |  | 	priority=p_priority; | 
					
						
							|  |  |  | 	PhysicsServer::get_singleton()->area_set_param(get_rid(),PhysicsServer::AREA_PARAM_PRIORITY,p_priority); | 
					
						
							|  |  |  | } | 
					
						
							|  |  |  | real_t Area::get_priority() const{ | 
					
						
							|  |  |  | 
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							|  |  |  | 	return priority; | 
					
						
							|  |  |  | } | 
					
						
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							|  |  |  | void Area::_body_enter_scene(ObjectID p_id) { | 
					
						
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							|  |  |  | 	Object *obj = ObjectDB::get_instance(p_id); | 
					
						
							|  |  |  | 	Node *node = obj ? obj->cast_to<Node>() : NULL; | 
					
						
							|  |  |  | 	ERR_FAIL_COND(!node); | 
					
						
							|  |  |  | 
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							|  |  |  | 	Map<ObjectID,BodyState>::Element *E=body_map.find(p_id); | 
					
						
							|  |  |  | 	ERR_FAIL_COND(!E); | 
					
						
							|  |  |  | 	ERR_FAIL_COND(E->get().in_scene); | 
					
						
							|  |  |  | 
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							|  |  |  | 	E->get().in_scene=true; | 
					
						
							|  |  |  | 	emit_signal(SceneStringNames::get_singleton()->body_enter,node); | 
					
						
							|  |  |  | 	for(int i=0;i<E->get().shapes.size();i++) { | 
					
						
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							|  |  |  | 		emit_signal(SceneStringNames::get_singleton()->body_enter_shape,p_id,node,E->get().shapes[i].body_shape,E->get().shapes[i].area_shape); | 
					
						
							|  |  |  | 	} | 
					
						
							|  |  |  | 
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							|  |  |  | } | 
					
						
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							|  |  |  | void Area::_body_exit_scene(ObjectID p_id) { | 
					
						
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							|  |  |  | 	Object *obj = ObjectDB::get_instance(p_id); | 
					
						
							|  |  |  | 	Node *node = obj ? obj->cast_to<Node>() : NULL; | 
					
						
							|  |  |  | 	ERR_FAIL_COND(!node); | 
					
						
							|  |  |  | 	Map<ObjectID,BodyState>::Element *E=body_map.find(p_id); | 
					
						
							|  |  |  | 	ERR_FAIL_COND(!E); | 
					
						
							|  |  |  | 	ERR_FAIL_COND(!E->get().in_scene); | 
					
						
							|  |  |  | 	E->get().in_scene=false; | 
					
						
							|  |  |  | 	emit_signal(SceneStringNames::get_singleton()->body_exit,node); | 
					
						
							|  |  |  | 	for(int i=0;i<E->get().shapes.size();i++) { | 
					
						
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							|  |  |  | 		emit_signal(SceneStringNames::get_singleton()->body_exit_shape,p_id,node,E->get().shapes[i].body_shape,E->get().shapes[i].area_shape); | 
					
						
							|  |  |  | 	} | 
					
						
							|  |  |  | 
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							|  |  |  | } | 
					
						
							|  |  |  | 
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							|  |  |  | void Area::_body_inout(int p_status,const RID& p_body, int p_instance, int p_body_shape,int p_area_shape) { | 
					
						
							|  |  |  | 
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							|  |  |  | 	bool body_in = p_status==PhysicsServer::AREA_BODY_ADDED; | 
					
						
							|  |  |  | 	ObjectID objid=p_instance; | 
					
						
							|  |  |  | 
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							|  |  |  | 	Object *obj = ObjectDB::get_instance(objid); | 
					
						
							|  |  |  | 	Node *node = obj ? obj->cast_to<Node>() : NULL; | 
					
						
							|  |  |  | 
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							|  |  |  | 	Map<ObjectID,BodyState>::Element *E=body_map.find(objid); | 
					
						
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							|  |  |  | 	ERR_FAIL_COND(!body_in && !E); | 
					
						
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							|  |  |  | 	if (body_in) { | 
					
						
							|  |  |  | 		if (!E) { | 
					
						
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							|  |  |  | 			E = body_map.insert(objid,BodyState()); | 
					
						
							|  |  |  | 			E->get().rc=0; | 
					
						
							|  |  |  | 			E->get().in_scene=node && node->is_inside_scene(); | 
					
						
							|  |  |  | 			if (node) { | 
					
						
							|  |  |  | 				node->connect(SceneStringNames::get_singleton()->enter_scene,this,SceneStringNames::get_singleton()->_body_enter_scene,make_binds(objid)); | 
					
						
							|  |  |  | 				node->connect(SceneStringNames::get_singleton()->exit_scene,this,SceneStringNames::get_singleton()->_body_exit_scene,make_binds(objid)); | 
					
						
							|  |  |  | 				if (E->get().in_scene) { | 
					
						
							|  |  |  | 					emit_signal(SceneStringNames::get_singleton()->body_enter,node); | 
					
						
							|  |  |  | 				} | 
					
						
							|  |  |  | 			} | 
					
						
							|  |  |  | 
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							|  |  |  | 		} | 
					
						
							|  |  |  | 		E->get().rc++; | 
					
						
							|  |  |  | 		if (node) | 
					
						
							|  |  |  | 			E->get().shapes.insert(ShapePair(p_body_shape,p_area_shape)); | 
					
						
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							|  |  |  | 		if (E->get().in_scene) { | 
					
						
							|  |  |  | 			emit_signal(SceneStringNames::get_singleton()->body_enter_shape,objid,node,p_body_shape,p_area_shape); | 
					
						
							|  |  |  | 		} | 
					
						
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							|  |  |  | 	} else { | 
					
						
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							|  |  |  | 		E->get().rc--; | 
					
						
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							|  |  |  | 		if (node) | 
					
						
							|  |  |  | 			E->get().shapes.erase(ShapePair(p_body_shape,p_area_shape)); | 
					
						
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							|  |  |  | 		bool eraseit=false; | 
					
						
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							|  |  |  | 		if (E->get().rc==0) { | 
					
						
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							|  |  |  | 			if (node) { | 
					
						
							|  |  |  | 				node->disconnect(SceneStringNames::get_singleton()->enter_scene,this,SceneStringNames::get_singleton()->_body_enter_scene); | 
					
						
							|  |  |  | 				node->disconnect(SceneStringNames::get_singleton()->exit_scene,this,SceneStringNames::get_singleton()->_body_exit_scene); | 
					
						
							|  |  |  | 				if (E->get().in_scene) | 
					
						
							|  |  |  | 					emit_signal(SceneStringNames::get_singleton()->body_exit,obj); | 
					
						
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							|  |  |  | 			} | 
					
						
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							|  |  |  | 			eraseit=true; | 
					
						
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							|  |  |  | 		} | 
					
						
							|  |  |  | 		if (node && E->get().in_scene) { | 
					
						
							|  |  |  | 			emit_signal(SceneStringNames::get_singleton()->body_exit_shape,objid,obj,p_body_shape,p_area_shape); | 
					
						
							|  |  |  | 		} | 
					
						
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							|  |  |  | 		if (eraseit) | 
					
						
							|  |  |  | 			body_map.erase(E); | 
					
						
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							|  |  |  | 	} | 
					
						
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							|  |  |  | } | 
					
						
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							|  |  |  | 
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							|  |  |  | void Area::_clear_monitoring() { | 
					
						
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							|  |  |  | 	Map<ObjectID,BodyState> bmcopy = body_map; | 
					
						
							|  |  |  | 	body_map.clear(); | 
					
						
							|  |  |  | 	//disconnect all monitored stuff
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							|  |  |  | 	for (Map<ObjectID,BodyState>::Element *E=bmcopy.front();E;E=E->next()) { | 
					
						
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							|  |  |  | 		Object *obj = ObjectDB::get_instance(E->key()); | 
					
						
							|  |  |  | 		Node *node = obj ? obj->cast_to<Node>() : NULL; | 
					
						
							|  |  |  | 		ERR_CONTINUE(!node); | 
					
						
							|  |  |  | 		if (!E->get().in_scene) | 
					
						
							|  |  |  | 			continue; | 
					
						
							|  |  |  | 
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							|  |  |  | 		for(int i=0;i<E->get().shapes.size();i++) { | 
					
						
							|  |  |  | 
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							|  |  |  | 			emit_signal(SceneStringNames::get_singleton()->body_exit_shape,E->key(),node,E->get().shapes[i].body_shape,E->get().shapes[i].area_shape); | 
					
						
							|  |  |  | 		} | 
					
						
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							|  |  |  | 		emit_signal(SceneStringNames::get_singleton()->body_exit,obj); | 
					
						
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							|  |  |  | 		node->disconnect(SceneStringNames::get_singleton()->enter_scene,this,SceneStringNames::get_singleton()->_body_enter_scene); | 
					
						
							|  |  |  | 		node->disconnect(SceneStringNames::get_singleton()->exit_scene,this,SceneStringNames::get_singleton()->_body_exit_scene); | 
					
						
							|  |  |  | 	} | 
					
						
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							|  |  |  | } | 
					
						
							|  |  |  | void Area::_notification(int p_what) { | 
					
						
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							|  |  |  | 	if (p_what==NOTIFICATION_EXIT_SCENE) { | 
					
						
							|  |  |  | 		_clear_monitoring(); | 
					
						
							|  |  |  | 	} | 
					
						
							|  |  |  | } | 
					
						
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							|  |  |  | void Area::set_enable_monitoring(bool p_enable) { | 
					
						
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							|  |  |  | 	if (p_enable==monitoring) | 
					
						
							|  |  |  | 		return; | 
					
						
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							|  |  |  | 	monitoring=p_enable; | 
					
						
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							|  |  |  | 	if (monitoring) { | 
					
						
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							|  |  |  | 		PhysicsServer::get_singleton()->area_set_monitor_callback(get_rid(),this,"_body_inout"); | 
					
						
							|  |  |  | 	} else { | 
					
						
							|  |  |  | 		PhysicsServer::get_singleton()->area_set_monitor_callback(get_rid(),NULL,StringName()); | 
					
						
							|  |  |  | 		_clear_monitoring(); | 
					
						
							|  |  |  | 	} | 
					
						
							|  |  |  | } | 
					
						
							|  |  |  | 
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							|  |  |  | bool Area::is_monitoring_enabled() const { | 
					
						
							|  |  |  | 
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							|  |  |  | 	return monitoring; | 
					
						
							|  |  |  | } | 
					
						
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										 |  |  | void Area::_bind_methods() { | 
					
						
							|  |  |  | 
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							|  |  |  | 	ObjectTypeDB::bind_method(_MD("_body_enter_scene","id"),&Area::_body_enter_scene); | 
					
						
							|  |  |  | 	ObjectTypeDB::bind_method(_MD("_body_exit_scene","id"),&Area::_body_exit_scene); | 
					
						
							|  |  |  | 
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							|  |  |  | 	ObjectTypeDB::bind_method(_MD("set_space_override_mode","enable"),&Area::set_space_override_mode); | 
					
						
							|  |  |  | 	ObjectTypeDB::bind_method(_MD("get_space_override_mode"),&Area::get_space_override_mode); | 
					
						
							|  |  |  | 
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							|  |  |  | 	ObjectTypeDB::bind_method(_MD("set_gravity_is_point","enable"),&Area::set_gravity_is_point); | 
					
						
							|  |  |  | 	ObjectTypeDB::bind_method(_MD("is_gravity_a_point"),&Area::is_gravity_a_point); | 
					
						
							|  |  |  | 
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							|  |  |  | 	ObjectTypeDB::bind_method(_MD("set_gravity_vector","vector"),&Area::set_gravity_vector); | 
					
						
							|  |  |  | 	ObjectTypeDB::bind_method(_MD("get_gravity_vector"),&Area::get_gravity_vector); | 
					
						
							|  |  |  | 
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							|  |  |  | 	ObjectTypeDB::bind_method(_MD("set_gravity","gravity"),&Area::set_gravity); | 
					
						
							|  |  |  | 	ObjectTypeDB::bind_method(_MD("get_gravity"),&Area::get_gravity); | 
					
						
							|  |  |  | 
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							|  |  |  | 	ObjectTypeDB::bind_method(_MD("set_density","density"),&Area::set_density); | 
					
						
							|  |  |  | 	ObjectTypeDB::bind_method(_MD("get_density"),&Area::get_density); | 
					
						
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							|  |  |  | 	ObjectTypeDB::bind_method(_MD("set_priority","priority"),&Area::set_priority); | 
					
						
							|  |  |  | 	ObjectTypeDB::bind_method(_MD("get_priority"),&Area::get_priority); | 
					
						
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							| 
									
										
										
										
											2014-09-15 11:33:30 -03:00
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							| 
									
										
										
										
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										 |  |  | 	ObjectTypeDB::bind_method(_MD("set_enable_monitoring","enable"),&Area::set_enable_monitoring); | 
					
						
							|  |  |  | 	ObjectTypeDB::bind_method(_MD("is_monitoring_enabled"),&Area::is_monitoring_enabled); | 
					
						
							|  |  |  | 
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							|  |  |  | 	ObjectTypeDB::bind_method(_MD("_body_inout"),&Area::_body_inout); | 
					
						
							|  |  |  | 
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							|  |  |  | 
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							|  |  |  | 	ADD_SIGNAL( MethodInfo("body_enter_shape",PropertyInfo(Variant::INT,"body_id"),PropertyInfo(Variant::OBJECT,"body"),PropertyInfo(Variant::INT,"body_shape"),PropertyInfo(Variant::INT,"area_shape"))); | 
					
						
							|  |  |  | 	ADD_SIGNAL( MethodInfo("body_exit_shape",PropertyInfo(Variant::INT,"body_id"),PropertyInfo(Variant::OBJECT,"body"),PropertyInfo(Variant::INT,"body_shape"),PropertyInfo(Variant::INT,"area_shape"))); | 
					
						
							|  |  |  | 	ADD_SIGNAL( MethodInfo("body_enter",PropertyInfo(Variant::OBJECT,"body"))); | 
					
						
							|  |  |  | 	ADD_SIGNAL( MethodInfo("body_exit",PropertyInfo(Variant::OBJECT,"body"))); | 
					
						
							|  |  |  | 
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							|  |  |  | 	ADD_PROPERTY( PropertyInfo(Variant::INT,"space_override",PROPERTY_HINT_ENUM,"Disabled,Combine,Replace"),_SCS("set_space_override_mode"),_SCS("get_space_override_mode")); | 
					
						
							|  |  |  | 	ADD_PROPERTY( PropertyInfo(Variant::BOOL,"gravity_point"),_SCS("set_gravity_is_point"),_SCS("is_gravity_a_point")); | 
					
						
							|  |  |  | 	ADD_PROPERTY( PropertyInfo(Variant::VECTOR3,"gravity_vec"),_SCS("set_gravity_vector"),_SCS("get_gravity_vector")); | 
					
						
							|  |  |  | 	ADD_PROPERTY( PropertyInfo(Variant::REAL,"gravity",PROPERTY_HINT_RANGE,"-1024,1024,0.01"),_SCS("set_gravity"),_SCS("get_gravity")); | 
					
						
							|  |  |  | 	ADD_PROPERTY( PropertyInfo(Variant::REAL,"density",PROPERTY_HINT_RANGE,"0,1024,0.001"),_SCS("set_density"),_SCS("get_density")); | 
					
						
							|  |  |  | 	ADD_PROPERTY( PropertyInfo(Variant::INT,"priority",PROPERTY_HINT_RANGE,"0,128,1"),_SCS("set_priority"),_SCS("get_priority")); | 
					
						
							|  |  |  | 	ADD_PROPERTY( PropertyInfo(Variant::BOOL,"monitoring"),_SCS("set_enable_monitoring"),_SCS("is_monitoring_enabled")); | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | } | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | Area::Area() : CollisionObject(PhysicsServer::get_singleton()->area_create(),true) { | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 	space_override=SPACE_OVERRIDE_DISABLED; | 
					
						
							|  |  |  | 	set_gravity(9.8);; | 
					
						
							|  |  |  | 	set_gravity_vector(Vector3(0,-1,0)); | 
					
						
							|  |  |  | 	gravity_is_point=false; | 
					
						
							|  |  |  | 	density=0.1; | 
					
						
							|  |  |  | 	priority=0; | 
					
						
							|  |  |  | 	monitoring=false; | 
					
						
							| 
									
										
										
										
											2014-10-03 00:10:51 -03:00
										 |  |  | 	set_ray_pickable(false); | 
					
						
							| 
									
										
										
										
											2014-09-15 11:33:30 -03:00
										 |  |  | 	set_enable_monitoring(true); | 
					
						
							| 
									
										
										
										
											2014-02-09 22:10:30 -03:00
										 |  |  | 
 | 
					
						
							|  |  |  | } | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | Area::~Area() { | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | } |