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											2014-02-09 22:10:30 -03:00
										 |  |  | /*************************************************************************/ | 
					
						
							|  |  |  | /*  visibility_notifier.cpp                                              */ | 
					
						
							|  |  |  | /*************************************************************************/ | 
					
						
							|  |  |  | /*                       This file is part of:                           */ | 
					
						
							|  |  |  | /*                           GODOT ENGINE                                */ | 
					
						
							|  |  |  | /*                    http://www.godotengine.org                         */ | 
					
						
							|  |  |  | /*************************************************************************/ | 
					
						
							|  |  |  | /* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur.                 */ | 
					
						
							|  |  |  | /*                                                                       */ | 
					
						
							|  |  |  | /* Permission is hereby granted, free of charge, to any person obtaining */ | 
					
						
							|  |  |  | /* a copy of this software and associated documentation files (the       */ | 
					
						
							|  |  |  | /* "Software"), to deal in the Software without restriction, including   */ | 
					
						
							|  |  |  | /* without limitation the rights to use, copy, modify, merge, publish,   */ | 
					
						
							|  |  |  | /* distribute, sublicense, and/or sell copies of the Software, and to    */ | 
					
						
							|  |  |  | /* permit persons to whom the Software is furnished to do so, subject to */ | 
					
						
							|  |  |  | /* the following conditions:                                             */ | 
					
						
							|  |  |  | /*                                                                       */ | 
					
						
							|  |  |  | /* The above copyright notice and this permission notice shall be        */ | 
					
						
							|  |  |  | /* included in all copies or substantial portions of the Software.       */ | 
					
						
							|  |  |  | /*                                                                       */ | 
					
						
							|  |  |  | /* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,       */ | 
					
						
							|  |  |  | /* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF    */ | 
					
						
							|  |  |  | /* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ | 
					
						
							|  |  |  | /* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY  */ | 
					
						
							|  |  |  | /* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,  */ | 
					
						
							|  |  |  | /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE     */ | 
					
						
							|  |  |  | /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.                */ | 
					
						
							|  |  |  | /*************************************************************************/ | 
					
						
							|  |  |  | #include "visibility_notifier.h"
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							|  |  |  | 
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							|  |  |  | #include "scene/scene_string_names.h"
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							|  |  |  | #include "scene/3d/physics_body.h"
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							|  |  |  | #include "scene/animation/animation_player.h"
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							|  |  |  | #include "scene/scene_string_names.h"
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							|  |  |  | 
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							|  |  |  | void VisibilityNotifier::_enter_camera(Camera* p_camera) { | 
					
						
							|  |  |  | 
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							|  |  |  | 	ERR_FAIL_COND(cameras.has(p_camera)); | 
					
						
							|  |  |  | 	cameras.insert(p_camera); | 
					
						
							|  |  |  | 	if (cameras.size()==1) { | 
					
						
							|  |  |  | 		emit_signal(SceneStringNames::get_singleton()->enter_screen); | 
					
						
							|  |  |  | 		_screen_enter(); | 
					
						
							|  |  |  | 	} | 
					
						
							|  |  |  | 	emit_signal(SceneStringNames::get_singleton()->enter_camera,p_camera); | 
					
						
							|  |  |  | 
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							|  |  |  | } | 
					
						
							|  |  |  | 
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							|  |  |  | void VisibilityNotifier::_exit_camera(Camera* p_camera){ | 
					
						
							|  |  |  | 
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							|  |  |  | 	ERR_FAIL_COND(!cameras.has(p_camera)); | 
					
						
							|  |  |  | 	cameras.erase(p_camera); | 
					
						
							|  |  |  | 
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							|  |  |  | 	emit_signal(SceneStringNames::get_singleton()->exit_camera,p_camera); | 
					
						
							|  |  |  | 	if (cameras.size()==0) { | 
					
						
							|  |  |  | 		emit_signal(SceneStringNames::get_singleton()->exit_screen); | 
					
						
							|  |  |  | 
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							|  |  |  | 		_screen_exit(); | 
					
						
							|  |  |  | 
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							|  |  |  | 	} | 
					
						
							|  |  |  | } | 
					
						
							|  |  |  | 
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							|  |  |  | 
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							|  |  |  | void VisibilityNotifier::set_aabb(const AABB& p_aabb){ | 
					
						
							|  |  |  | 
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							|  |  |  | 	if (aabb==p_aabb) | 
					
						
							|  |  |  | 		return; | 
					
						
							|  |  |  | 	aabb=p_aabb; | 
					
						
							|  |  |  | 
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							|  |  |  | 	if (is_inside_world()) { | 
					
						
							|  |  |  | 		get_world()->_update_notifier(this,get_global_transform().xform(aabb)); | 
					
						
							|  |  |  | 	} | 
					
						
							|  |  |  | 
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							|  |  |  | 	_change_notify("aabb"); | 
					
						
							|  |  |  | 	update_gizmo(); | 
					
						
							|  |  |  | } | 
					
						
							|  |  |  | 
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							|  |  |  | AABB VisibilityNotifier::get_aabb() const{ | 
					
						
							|  |  |  | 
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							|  |  |  | 	return aabb; | 
					
						
							|  |  |  | } | 
					
						
							|  |  |  | 
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							|  |  |  | 
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							|  |  |  | void VisibilityNotifier::_notification(int p_what) { | 
					
						
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							|  |  |  | 
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							|  |  |  | 	switch(p_what) { | 
					
						
							|  |  |  | 		case NOTIFICATION_ENTER_WORLD: { | 
					
						
							|  |  |  | 
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							|  |  |  | 
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							|  |  |  | 			get_world()->_register_notifier(this,get_global_transform().xform(aabb)); | 
					
						
							|  |  |  | 		} break; | 
					
						
							|  |  |  | 		case NOTIFICATION_TRANSFORM_CHANGED: { | 
					
						
							|  |  |  | 
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							|  |  |  | 
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							|  |  |  | 			get_world()->_update_notifier(this,get_global_transform().xform(aabb)); | 
					
						
							|  |  |  | 		} break; | 
					
						
							|  |  |  | 		case NOTIFICATION_EXIT_WORLD: { | 
					
						
							|  |  |  | 
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							|  |  |  | 			get_world()->_remove_notifier(this); | 
					
						
							|  |  |  | 		} break; | 
					
						
							|  |  |  | 	} | 
					
						
							|  |  |  | } | 
					
						
							|  |  |  | 
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							|  |  |  | 
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							|  |  |  | bool VisibilityNotifier::is_on_screen() const { | 
					
						
							|  |  |  | 
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							|  |  |  | 	return cameras.size()!=0; | 
					
						
							|  |  |  | } | 
					
						
							|  |  |  | 
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							|  |  |  | void VisibilityNotifier::_bind_methods(){ | 
					
						
							|  |  |  | 
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							|  |  |  | 	ObjectTypeDB::bind_method(_MD("set_aabb","rect"),&VisibilityNotifier::set_aabb); | 
					
						
							|  |  |  | 	ObjectTypeDB::bind_method(_MD("get_aabb"),&VisibilityNotifier::get_aabb); | 
					
						
							|  |  |  | 	ObjectTypeDB::bind_method(_MD("is_on_screen"),&VisibilityNotifier::is_on_screen); | 
					
						
							|  |  |  | 
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							|  |  |  | 	ADD_PROPERTY( PropertyInfo(Variant::_AABB,"aabb"),_SCS("set_aabb"),_SCS("get_aabb")); | 
					
						
							|  |  |  | 
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							|  |  |  | 	ADD_SIGNAL( MethodInfo("enter_camera",PropertyInfo(Variant::OBJECT,"camera",PROPERTY_HINT_RESOURCE_TYPE,"Camera")) ); | 
					
						
							|  |  |  | 	ADD_SIGNAL( MethodInfo("exit_camera",PropertyInfo(Variant::OBJECT,"camera",PROPERTY_HINT_RESOURCE_TYPE,"Camera")) ); | 
					
						
							|  |  |  | 	ADD_SIGNAL( MethodInfo("enter_screen")); | 
					
						
							|  |  |  | 	ADD_SIGNAL( MethodInfo("exit_screen")); | 
					
						
							|  |  |  | } | 
					
						
							|  |  |  | 
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							|  |  |  | 
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							|  |  |  | VisibilityNotifier::VisibilityNotifier() { | 
					
						
							|  |  |  | 
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							|  |  |  | 	aabb=AABB(Vector3(-1,-1,-1),Vector3(2,2,2)); | 
					
						
							|  |  |  | 
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							|  |  |  | } | 
					
						
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							|  |  |  | //////////////////////////////////////
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							|  |  |  | 
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							|  |  |  | void VisibilityEnabler::_screen_enter() { | 
					
						
							|  |  |  | 
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							|  |  |  | 
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							|  |  |  | 	for(Map<Node*,Variant>::Element *E=nodes.front();E;E=E->next()) { | 
					
						
							|  |  |  | 
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							|  |  |  | 		_change_node_state(E->key(),true); | 
					
						
							|  |  |  | 	} | 
					
						
							|  |  |  | 
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							|  |  |  | 	visible=true; | 
					
						
							|  |  |  | } | 
					
						
							|  |  |  | 
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							|  |  |  | void VisibilityEnabler::_screen_exit() { | 
					
						
							|  |  |  | 
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							|  |  |  | 	for(Map<Node*,Variant>::Element *E=nodes.front();E;E=E->next()) { | 
					
						
							|  |  |  | 
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							|  |  |  | 		_change_node_state(E->key(),false); | 
					
						
							|  |  |  | 	} | 
					
						
							|  |  |  | 
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							|  |  |  | 	visible=false; | 
					
						
							|  |  |  | } | 
					
						
							|  |  |  | 
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							|  |  |  | void VisibilityEnabler::_find_nodes(Node* p_node) { | 
					
						
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							|  |  |  | 	bool add=false; | 
					
						
							|  |  |  | 	Variant meta; | 
					
						
							|  |  |  | 
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							|  |  |  | 	if (enabler[ENABLER_FREEZE_BODIES]) { | 
					
						
							|  |  |  | 
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							|  |  |  | 		RigidBody *rb = p_node->cast_to<RigidBody>(); | 
					
						
							|  |  |  | 		if (rb && ((rb->get_mode()==RigidBody::MODE_CHARACTER || (rb->get_mode()==RigidBody::MODE_RIGID && !rb->is_able_to_sleep())))) { | 
					
						
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							|  |  |  | 			add=true; | 
					
						
							|  |  |  | 			meta=rb->get_mode(); | 
					
						
							|  |  |  | 		} | 
					
						
							|  |  |  | 	} | 
					
						
							|  |  |  | 
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							|  |  |  | 	if (enabler[ENABLER_PAUSE_ANIMATIONS]) { | 
					
						
							|  |  |  | 
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							|  |  |  | 		AnimationPlayer *ap = p_node->cast_to<AnimationPlayer>(); | 
					
						
							|  |  |  | 		if (ap) { | 
					
						
							|  |  |  | 			add=true; | 
					
						
							|  |  |  | 		} | 
					
						
							|  |  |  | 	} | 
					
						
							|  |  |  | 
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							|  |  |  | 	if (add) { | 
					
						
							|  |  |  | 
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							|  |  |  | 		p_node->connect(SceneStringNames::get_singleton()->exit_scene,this,"_node_removed",varray(p_node),CONNECT_ONESHOT); | 
					
						
							|  |  |  | 		nodes[p_node]=meta; | 
					
						
							|  |  |  | 		_change_node_state(p_node,false); | 
					
						
							|  |  |  | 	} | 
					
						
							|  |  |  | 
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							|  |  |  | 	for(int i=0;i<p_node->get_child_count();i++) { | 
					
						
							|  |  |  | 		Node *c = p_node->get_child(i); | 
					
						
							|  |  |  | 		if (c->get_filename()!=String()) | 
					
						
							|  |  |  | 			continue; //skip, instance
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							|  |  |  | 
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							|  |  |  | 		_find_nodes(c); | 
					
						
							|  |  |  | 	} | 
					
						
							|  |  |  | 
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							|  |  |  | } | 
					
						
							|  |  |  | 
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							|  |  |  | void VisibilityEnabler::_notification(int p_what){ | 
					
						
							|  |  |  | 
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							|  |  |  | 	if (p_what==NOTIFICATION_ENTER_SCENE) { | 
					
						
							|  |  |  | 
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							|  |  |  | 		if (get_scene()->is_editor_hint()) | 
					
						
							|  |  |  | 			return; | 
					
						
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							|  |  |  | 
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							|  |  |  | 		Node *from = this; | 
					
						
							|  |  |  | 		//find where current scene starts
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							|  |  |  | 		while(from->get_parent() && from->get_filename()==String()) | 
					
						
							|  |  |  | 			from=from->get_parent(); | 
					
						
							|  |  |  | 
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							|  |  |  | 		_find_nodes(from); | 
					
						
							|  |  |  | 
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							|  |  |  | 	} | 
					
						
							|  |  |  | 
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							|  |  |  | 	if (p_what==NOTIFICATION_EXIT_SCENE) { | 
					
						
							|  |  |  | 
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							|  |  |  | 		if (get_scene()->is_editor_hint()) | 
					
						
							|  |  |  | 			return; | 
					
						
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							|  |  |  | 
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							|  |  |  | 		Node *from = this; | 
					
						
							|  |  |  | 		//find where current scene starts
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							|  |  |  | 		for (Map<Node*,Variant>::Element *E=nodes.front();E;E=E->next()) { | 
					
						
							|  |  |  | 
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							|  |  |  | 			if (!visible) | 
					
						
							|  |  |  | 				_change_node_state(E->key(),true); | 
					
						
							|  |  |  | 			E->key()->disconnect(SceneStringNames::get_singleton()->exit_scene,this,"_node_removed"); | 
					
						
							|  |  |  | 		} | 
					
						
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							|  |  |  | 		nodes.clear(); | 
					
						
							|  |  |  | 
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							|  |  |  | 	} | 
					
						
							|  |  |  | } | 
					
						
							|  |  |  | 
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							|  |  |  | void VisibilityEnabler::_change_node_state(Node* p_node,bool p_enabled) { | 
					
						
							|  |  |  | 
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							|  |  |  | 	ERR_FAIL_COND(!nodes.has(p_node)); | 
					
						
							|  |  |  | 
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							|  |  |  | 	{ | 
					
						
							|  |  |  | 		RigidBody *rb = p_node->cast_to<RigidBody>(); | 
					
						
							|  |  |  | 		if (rb) { | 
					
						
							|  |  |  | 
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							|  |  |  | 			if (p_enabled) { | 
					
						
							|  |  |  | 				RigidBody::Mode mode = RigidBody::Mode(nodes[p_node].operator int()); | 
					
						
							|  |  |  | 				//rb->set_mode(mode);
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										 |  |  | 				rb->set_sleeping(false); | 
					
						
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										 |  |  | 			} else { | 
					
						
							|  |  |  | 				//rb->set_mode(RigidBody::MODE_STATIC);
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										 |  |  | 				rb->set_sleeping(true); | 
					
						
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											2014-02-09 22:10:30 -03:00
										 |  |  | 			} | 
					
						
							|  |  |  | 		} | 
					
						
							|  |  |  | 	} | 
					
						
							|  |  |  | 
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							|  |  |  | 	{ | 
					
						
							|  |  |  | 		AnimationPlayer *ap=p_node->cast_to<AnimationPlayer>(); | 
					
						
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							|  |  |  | 		if (ap) { | 
					
						
							|  |  |  | 
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							|  |  |  | 			ap->set_active(p_enabled); | 
					
						
							|  |  |  | 		} | 
					
						
							|  |  |  | 	} | 
					
						
							|  |  |  | 
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							|  |  |  | } | 
					
						
							|  |  |  | 
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							|  |  |  | 
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							|  |  |  | void VisibilityEnabler::_node_removed(Node* p_node) { | 
					
						
							|  |  |  | 
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							|  |  |  | 	if (!visible) | 
					
						
							|  |  |  | 		_change_node_state(p_node,true); | 
					
						
							|  |  |  | 	p_node->disconnect(SceneStringNames::get_singleton()->exit_scene,this,"_node_removed"); | 
					
						
							|  |  |  | 	nodes.erase(p_node); | 
					
						
							|  |  |  | 
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							|  |  |  | } | 
					
						
							|  |  |  | 
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							|  |  |  | void VisibilityEnabler::_bind_methods(){ | 
					
						
							|  |  |  | 
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							|  |  |  | 	ObjectTypeDB::bind_method(_MD("set_enabler","enabler","enabled"),&VisibilityEnabler::set_enabler); | 
					
						
							|  |  |  | 	ObjectTypeDB::bind_method(_MD("is_enabler_enabled","enabler"),&VisibilityEnabler::is_enabler_enabled); | 
					
						
							|  |  |  | 	ObjectTypeDB::bind_method(_MD("_node_removed"),&VisibilityEnabler::_node_removed); | 
					
						
							|  |  |  | 
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							|  |  |  | 	ADD_PROPERTYI( PropertyInfo(Variant::BOOL,"enabler/pause_animations"),_SCS("set_enabler"),_SCS("is_enabler_enabled"), ENABLER_PAUSE_ANIMATIONS ); | 
					
						
							|  |  |  | 	ADD_PROPERTYI( PropertyInfo(Variant::BOOL,"enabler/freeze_bodies"),_SCS("set_enabler"),_SCS("is_enabler_enabled"), ENABLER_FREEZE_BODIES); | 
					
						
							|  |  |  | 
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							|  |  |  | 	BIND_CONSTANT( ENABLER_FREEZE_BODIES ); | 
					
						
							|  |  |  | 	BIND_CONSTANT( ENABLER_PAUSE_ANIMATIONS ); | 
					
						
							|  |  |  | 	BIND_CONSTANT( ENABLER_MAX); | 
					
						
							|  |  |  | } | 
					
						
							|  |  |  | 
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							|  |  |  | void VisibilityEnabler::set_enabler(Enabler p_enabler,bool p_enable){ | 
					
						
							|  |  |  | 
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							|  |  |  | 	ERR_FAIL_INDEX(p_enabler,ENABLER_MAX); | 
					
						
							|  |  |  | 	enabler[p_enabler]=p_enable; | 
					
						
							|  |  |  | 
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							|  |  |  | } | 
					
						
							|  |  |  | bool VisibilityEnabler::is_enabler_enabled(Enabler p_enabler) const{ | 
					
						
							|  |  |  | 
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							|  |  |  | 	ERR_FAIL_INDEX_V(p_enabler,ENABLER_MAX,false); | 
					
						
							|  |  |  | 	return enabler[p_enabler]; | 
					
						
							|  |  |  | 
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							|  |  |  | } | 
					
						
							|  |  |  | 
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							|  |  |  | VisibilityEnabler::VisibilityEnabler() { | 
					
						
							|  |  |  | 
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							|  |  |  | 	for(int i=0;i<ENABLER_MAX;i++) | 
					
						
							|  |  |  | 		enabler[i]=true; | 
					
						
							|  |  |  | 
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							|  |  |  | 	visible=false; | 
					
						
							|  |  |  | 
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							|  |  |  | } | 
					
						
							|  |  |  | 
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