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								/**************************************************************************/
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								/*  remote_debugger.h                                                     */
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								/**************************************************************************/
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								/*                         This file is part of:                          */
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								/*                             GODOT ENGINE                               */
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								/*                        https://godotengine.org                         */
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								/**************************************************************************/
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								/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
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								/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur.                  */
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								/*                                                                        */
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								/* Permission is hereby granted, free of charge, to any person obtaining  */
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								/* a copy of this software and associated documentation files (the        */
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								/* "Software"), to deal in the Software without restriction, including    */
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								/* without limitation the rights to use, copy, modify, merge, publish,    */
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								/* distribute, sublicense, and/or sell copies of the Software, and to     */
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								/* permit persons to whom the Software is furnished to do so, subject to  */
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								/* the following conditions:                                              */
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								/*                                                                        */
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								/* The above copyright notice and this permission notice shall be         */
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								/* included in all copies or substantial portions of the Software.        */
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								/*                                                                        */
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								/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,        */
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								/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF     */
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								/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */
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								/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY   */
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								/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,   */
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								/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE      */
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								/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.                 */
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								/**************************************************************************/
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								#pragma once
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								#include "core/debugger/debugger_marshalls.h"
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								#include "core/debugger/engine_debugger.h"
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								#include "core/debugger/remote_debugger_peer.h"
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								#include "core/object/class_db.h"
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								#include "core/string/string_name.h"
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								#include "core/string/ustring.h"
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								#include "core/variant/array.h"
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								class RemoteDebugger : public EngineDebugger {
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								public:
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									enum MessageType {
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										MESSAGE_TYPE_LOG,
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										MESSAGE_TYPE_ERROR,
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										MESSAGE_TYPE_LOG_RICH,
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									};
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								private:
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									typedef DebuggerMarshalls::OutputError ErrorMessage;
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									class PerformanceProfiler;
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									Ref<PerformanceProfiler> performance_profiler;
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									Ref<RemoteDebuggerPeer> peer;
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									struct OutputString {
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										String message;
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										MessageType type;
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									};
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									List<OutputString> output_strings;
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									List<ErrorMessage> errors;
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									int n_messages_dropped = 0;
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									int max_errors_per_second = 0;
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									int max_chars_per_second = 0;
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									int max_warnings_per_second = 0;
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									int n_errors_dropped = 0;
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									int n_warnings_dropped = 0;
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									int char_count = 0;
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									int err_count = 0;
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									int warn_count = 0;
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									int last_reset = 0;
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									bool reload_all_scripts = false;
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									Array script_paths_to_reload;
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									// Make handlers and send_message thread safe.
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									Mutex mutex;
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									bool flushing = false;
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									Thread::ID flush_thread = 0;
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									struct Message {
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										String message;
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										Array data;
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									};
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									HashMap<Thread::ID, List<Message>> messages;
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									void _poll_messages();
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									bool _has_messages();
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									Array _get_message();
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									PrintHandlerList phl;
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									static void _print_handler(void *p_this, const String &p_string, bool p_error, bool p_rich);
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									ErrorHandlerList eh;
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									static void _err_handler(void *p_this, const char *p_func, const char *p_file, int p_line, const char *p_err, const char *p_descr, bool p_editor_notify, ErrorHandlerType p_type);
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									ErrorMessage _create_overflow_error(const String &p_what, const String &p_descr);
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									Error _put_msg(const String &p_message, const Array &p_data);
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									bool is_peer_connected() { return peer->is_peer_connected(); }
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									void flush_output();
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									void _send_stack_vars(List<String> &p_names, List<Variant> &p_vals, int p_type);
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									Error _profiler_capture(const String &p_cmd, const Array &p_data, bool &r_captured);
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									Error _core_capture(const String &p_cmd, const Array &p_data, bool &r_captured);
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									template <typename T>
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									void _bind_profiler(const String &p_name, T *p_prof);
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									Error _try_capture(const String &p_name, const Array &p_data, bool &r_captured);
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								public:
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									// Overrides
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									void poll_events(bool p_is_idle);
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									void send_message(const String &p_message, const Array &p_args);
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									void send_error(const String &p_func, const String &p_file, int p_line, const String &p_err, const String &p_descr, bool p_editor_notify, ErrorHandlerType p_type);
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									void debug(bool p_can_continue = true, bool p_is_error_breakpoint = false);
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									explicit RemoteDebugger(Ref<RemoteDebuggerPeer> p_peer);
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									~RemoteDebugger();
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								};
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