| 
									
										
										
										
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										 |  |  | /*************************************************************************/ | 
					
						
							|  |  |  | /*  math_funcs.h                                                         */ | 
					
						
							|  |  |  | /*************************************************************************/ | 
					
						
							|  |  |  | /*                       This file is part of:                           */ | 
					
						
							|  |  |  | /*                           GODOT ENGINE                                */ | 
					
						
							| 
									
										
										
										
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										 |  |  | /*                      https://godotengine.org                          */ | 
					
						
							| 
									
										
										
										
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										 |  |  | /*************************************************************************/ | 
					
						
							| 
									
										
										
										
											2018-01-01 14:40:08 +01:00
										 |  |  | /* Copyright (c) 2007-2018 Juan Linietsky, Ariel Manzur.                 */ | 
					
						
							|  |  |  | /* Copyright (c) 2014-2018 Godot Engine contributors (cf. AUTHORS.md)    */ | 
					
						
							| 
									
										
										
										
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										 |  |  | /*                                                                       */ | 
					
						
							|  |  |  | /* Permission is hereby granted, free of charge, to any person obtaining */ | 
					
						
							|  |  |  | /* a copy of this software and associated documentation files (the       */ | 
					
						
							|  |  |  | /* "Software"), to deal in the Software without restriction, including   */ | 
					
						
							|  |  |  | /* without limitation the rights to use, copy, modify, merge, publish,   */ | 
					
						
							|  |  |  | /* distribute, sublicense, and/or sell copies of the Software, and to    */ | 
					
						
							|  |  |  | /* permit persons to whom the Software is furnished to do so, subject to */ | 
					
						
							|  |  |  | /* the following conditions:                                             */ | 
					
						
							|  |  |  | /*                                                                       */ | 
					
						
							|  |  |  | /* The above copyright notice and this permission notice shall be        */ | 
					
						
							|  |  |  | /* included in all copies or substantial portions of the Software.       */ | 
					
						
							|  |  |  | /*                                                                       */ | 
					
						
							|  |  |  | /* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,       */ | 
					
						
							|  |  |  | /* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF    */ | 
					
						
							|  |  |  | /* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ | 
					
						
							|  |  |  | /* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY  */ | 
					
						
							|  |  |  | /* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,  */ | 
					
						
							|  |  |  | /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE     */ | 
					
						
							|  |  |  | /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.                */ | 
					
						
							|  |  |  | /*************************************************************************/ | 
					
						
							| 
									
										
										
										
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										 |  |  | 
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										 |  |  | #ifndef MATH_FUNCS_H
 | 
					
						
							|  |  |  | #define MATH_FUNCS_H
 | 
					
						
							|  |  |  | 
 | 
					
						
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										 |  |  | #include "core/math/math_defs.h"
 | 
					
						
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										 |  |  | #include "core/math/random_pcg.h"
 | 
					
						
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										 |  |  | #include "core/typedefs.h"
 | 
					
						
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										 |  |  | 
 | 
					
						
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										 |  |  | #include "thirdparty/misc/pcg.h"
 | 
					
						
							|  |  |  | 
 | 
					
						
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										 |  |  | #include <float.h>
 | 
					
						
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										 |  |  | #include <math.h>
 | 
					
						
							|  |  |  | 
 | 
					
						
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										 |  |  | class Math { | 
					
						
							|  |  |  | 
 | 
					
						
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										 |  |  | 	static RandomPCG default_rand; | 
					
						
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										 |  |  | 
 | 
					
						
							|  |  |  | public: | 
					
						
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										 |  |  | 	Math() {} // useless to instance
 | 
					
						
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										 |  |  | 
 | 
					
						
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										 |  |  | 	static const uint64_t RANDOM_MAX = 0xFFFFFFFF; | 
					
						
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										 |  |  | 
 | 
					
						
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										 |  |  | 	static _ALWAYS_INLINE_ double sin(double p_x) { return ::sin(p_x); } | 
					
						
							|  |  |  | 	static _ALWAYS_INLINE_ float sin(float p_x) { return ::sinf(p_x); } | 
					
						
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										 |  |  | 
 | 
					
						
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										 |  |  | 	static _ALWAYS_INLINE_ double cos(double p_x) { return ::cos(p_x); } | 
					
						
							|  |  |  | 	static _ALWAYS_INLINE_ float cos(float p_x) { return ::cosf(p_x); } | 
					
						
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										 |  |  | 
 | 
					
						
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										 |  |  | 	static _ALWAYS_INLINE_ double tan(double p_x) { return ::tan(p_x); } | 
					
						
							|  |  |  | 	static _ALWAYS_INLINE_ float tan(float p_x) { return ::tanf(p_x); } | 
					
						
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										 |  |  | 
 | 
					
						
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										 |  |  | 	static _ALWAYS_INLINE_ double sinh(double p_x) { return ::sinh(p_x); } | 
					
						
							|  |  |  | 	static _ALWAYS_INLINE_ float sinh(float p_x) { return ::sinhf(p_x); } | 
					
						
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										 |  |  | 
 | 
					
						
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										 |  |  | 	static _ALWAYS_INLINE_ double cosh(double p_x) { return ::cosh(p_x); } | 
					
						
							|  |  |  | 	static _ALWAYS_INLINE_ float cosh(float p_x) { return ::coshf(p_x); } | 
					
						
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										 |  |  | 
 | 
					
						
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										 |  |  | 	static _ALWAYS_INLINE_ double tanh(double p_x) { return ::tanh(p_x); } | 
					
						
							|  |  |  | 	static _ALWAYS_INLINE_ float tanh(float p_x) { return ::tanhf(p_x); } | 
					
						
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										 |  |  | 
 | 
					
						
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										 |  |  | 	static _ALWAYS_INLINE_ double asin(double p_x) { return ::asin(p_x); } | 
					
						
							|  |  |  | 	static _ALWAYS_INLINE_ float asin(float p_x) { return ::asinf(p_x); } | 
					
						
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										 |  |  | 
 | 
					
						
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										 |  |  | 	static _ALWAYS_INLINE_ double acos(double p_x) { return ::acos(p_x); } | 
					
						
							|  |  |  | 	static _ALWAYS_INLINE_ float acos(float p_x) { return ::acosf(p_x); } | 
					
						
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										 |  |  | 
 | 
					
						
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										 |  |  | 	static _ALWAYS_INLINE_ double atan(double p_x) { return ::atan(p_x); } | 
					
						
							|  |  |  | 	static _ALWAYS_INLINE_ float atan(float p_x) { return ::atanf(p_x); } | 
					
						
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										 |  |  | 
 | 
					
						
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										 |  |  | 	static _ALWAYS_INLINE_ double atan2(double p_y, double p_x) { return ::atan2(p_y, p_x); } | 
					
						
							|  |  |  | 	static _ALWAYS_INLINE_ float atan2(float p_y, float p_x) { return ::atan2f(p_y, p_x); } | 
					
						
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										 |  |  | 
 | 
					
						
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										 |  |  | 	static _ALWAYS_INLINE_ double sqrt(double p_x) { return ::sqrt(p_x); } | 
					
						
							|  |  |  | 	static _ALWAYS_INLINE_ float sqrt(float p_x) { return ::sqrtf(p_x); } | 
					
						
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										 |  |  | 
 | 
					
						
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										 |  |  | 	static _ALWAYS_INLINE_ double fmod(double p_x, double p_y) { return ::fmod(p_x, p_y); } | 
					
						
							|  |  |  | 	static _ALWAYS_INLINE_ float fmod(float p_x, float p_y) { return ::fmodf(p_x, p_y); } | 
					
						
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										 |  |  | 
 | 
					
						
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										 |  |  | 	static _ALWAYS_INLINE_ double floor(double p_x) { return ::floor(p_x); } | 
					
						
							|  |  |  | 	static _ALWAYS_INLINE_ float floor(float p_x) { return ::floorf(p_x); } | 
					
						
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										 |  |  | 
 | 
					
						
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										 |  |  | 	static _ALWAYS_INLINE_ double ceil(double p_x) { return ::ceil(p_x); } | 
					
						
							|  |  |  | 	static _ALWAYS_INLINE_ float ceil(float p_x) { return ::ceilf(p_x); } | 
					
						
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										 |  |  | 
 | 
					
						
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										 |  |  | 	static _ALWAYS_INLINE_ double pow(double p_x, double p_y) { return ::pow(p_x, p_y); } | 
					
						
							|  |  |  | 	static _ALWAYS_INLINE_ float pow(float p_x, float p_y) { return ::powf(p_x, p_y); } | 
					
						
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										 |  |  | 
 | 
					
						
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										 |  |  | 	static _ALWAYS_INLINE_ double log(double p_x) { return ::log(p_x); } | 
					
						
							|  |  |  | 	static _ALWAYS_INLINE_ float log(float p_x) { return ::logf(p_x); } | 
					
						
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										 |  |  | 
 | 
					
						
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										 |  |  | 	static _ALWAYS_INLINE_ double exp(double p_x) { return ::exp(p_x); } | 
					
						
							|  |  |  | 	static _ALWAYS_INLINE_ float exp(float p_x) { return ::expf(p_x); } | 
					
						
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										 |  |  | 
 | 
					
						
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										 |  |  | 	static _ALWAYS_INLINE_ bool is_nan(double p_val) { | 
					
						
							|  |  |  | #ifdef _MSC_VER
 | 
					
						
							|  |  |  | 		return _isnan(p_val); | 
					
						
							|  |  |  | #elif defined(__GNUC__) && __GNUC__ < 6
 | 
					
						
							|  |  |  | 		union { | 
					
						
							|  |  |  | 			uint64_t u; | 
					
						
							|  |  |  | 			double f; | 
					
						
							|  |  |  | 		} ieee754; | 
					
						
							|  |  |  | 		ieee754.f = p_val; | 
					
						
							|  |  |  | 		// (unsigned)(0x7ff0000000000001 >> 32) : 0x7ff00000
 | 
					
						
							|  |  |  | 		return ((((unsigned)(ieee754.u >> 32) & 0x7fffffff) + ((unsigned)ieee754.u != 0)) > 0x7ff00000); | 
					
						
							|  |  |  | #else
 | 
					
						
							|  |  |  | 		return isnan(p_val); | 
					
						
							|  |  |  | #endif
 | 
					
						
							|  |  |  | 	} | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 	static _ALWAYS_INLINE_ bool is_nan(float p_val) { | 
					
						
							|  |  |  | #ifdef _MSC_VER
 | 
					
						
							|  |  |  | 		return _isnan(p_val); | 
					
						
							|  |  |  | #elif defined(__GNUC__) && __GNUC__ < 6
 | 
					
						
							|  |  |  | 		union { | 
					
						
							|  |  |  | 			uint32_t u; | 
					
						
							|  |  |  | 			float f; | 
					
						
							|  |  |  | 		} ieee754; | 
					
						
							|  |  |  | 		ieee754.f = p_val; | 
					
						
							|  |  |  | 		// -----------------------------------
 | 
					
						
							|  |  |  | 		// (single-precision floating-point)
 | 
					
						
							|  |  |  | 		// NaN : s111 1111 1xxx xxxx xxxx xxxx xxxx xxxx
 | 
					
						
							|  |  |  | 		//     : (> 0x7f800000)
 | 
					
						
							|  |  |  | 		// where,
 | 
					
						
							|  |  |  | 		//   s : sign
 | 
					
						
							|  |  |  | 		//   x : non-zero number
 | 
					
						
							|  |  |  | 		// -----------------------------------
 | 
					
						
							|  |  |  | 		return ((ieee754.u & 0x7fffffff) > 0x7f800000); | 
					
						
							|  |  |  | #else
 | 
					
						
							|  |  |  | 		return isnan(p_val); | 
					
						
							|  |  |  | #endif
 | 
					
						
							|  |  |  | 	} | 
					
						
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										 |  |  | 
 | 
					
						
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										 |  |  | 	static _ALWAYS_INLINE_ bool is_inf(double p_val) { | 
					
						
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										 |  |  | #ifdef _MSC_VER
 | 
					
						
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										 |  |  | 		return !_finite(p_val); | 
					
						
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										 |  |  | // use an inline implementation of isinf as a workaround for problematic libstdc++ versions from gcc 5.x era
 | 
					
						
							|  |  |  | #elif defined(__GNUC__) && __GNUC__ < 6
 | 
					
						
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										 |  |  | 		union { | 
					
						
							|  |  |  | 			uint64_t u; | 
					
						
							|  |  |  | 			double f; | 
					
						
							|  |  |  | 		} ieee754; | 
					
						
							|  |  |  | 		ieee754.f = p_val; | 
					
						
							|  |  |  | 		return ((unsigned)(ieee754.u >> 32) & 0x7fffffff) == 0x7ff00000 && | 
					
						
							|  |  |  | 			   ((unsigned)ieee754.u == 0); | 
					
						
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										 |  |  | #else
 | 
					
						
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										 |  |  | 		return isinf(p_val); | 
					
						
							| 
									
										
										
										
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										 |  |  | #endif
 | 
					
						
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										 |  |  | 	} | 
					
						
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										 |  |  | 
 | 
					
						
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										 |  |  | 	static _ALWAYS_INLINE_ bool is_inf(float p_val) { | 
					
						
							| 
									
										
										
										
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										 |  |  | #ifdef _MSC_VER
 | 
					
						
							| 
									
										
										
										
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										 |  |  | 		return !_finite(p_val); | 
					
						
							| 
									
										
										
										
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										 |  |  | // use an inline implementation of isinf as a workaround for problematic libstdc++ versions from gcc 5.x era
 | 
					
						
							|  |  |  | #elif defined(__GNUC__) && __GNUC__ < 6
 | 
					
						
							| 
									
										
										
										
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										 |  |  | 		union { | 
					
						
							|  |  |  | 			uint32_t u; | 
					
						
							|  |  |  | 			float f; | 
					
						
							|  |  |  | 		} ieee754; | 
					
						
							|  |  |  | 		ieee754.f = p_val; | 
					
						
							|  |  |  | 		return (ieee754.u & 0x7fffffff) == 0x7f800000; | 
					
						
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										 |  |  | #else
 | 
					
						
							| 
									
										
										
										
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										 |  |  | 		return isinf(p_val); | 
					
						
							| 
									
										
										
										
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										 |  |  | #endif
 | 
					
						
							| 
									
										
										
										
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										 |  |  | 	} | 
					
						
							| 
									
										
										
										
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										 |  |  | 
 | 
					
						
							| 
									
										
										
										
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										 |  |  | 	static _ALWAYS_INLINE_ double abs(double g) { return absd(g); } | 
					
						
							|  |  |  | 	static _ALWAYS_INLINE_ float abs(float g) { return absf(g); } | 
					
						
							|  |  |  | 	static _ALWAYS_INLINE_ int abs(int g) { return g > 0 ? g : -g; } | 
					
						
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										 |  |  | 
 | 
					
						
							| 
									
										
										
										
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										 |  |  | 	static _ALWAYS_INLINE_ double fposmod(double p_x, double p_y) { | 
					
						
							|  |  |  | 		double value = Math::fmod(p_x, p_y); | 
					
						
							|  |  |  | 		if ((value < 0 && p_y > 0) || (value > 0 && p_y < 0)) { | 
					
						
							|  |  |  | 			value += p_y; | 
					
						
							|  |  |  | 		} | 
					
						
							|  |  |  | 		value += 0.0; | 
					
						
							|  |  |  | 		return value; | 
					
						
							|  |  |  | 	} | 
					
						
							|  |  |  | 	static _ALWAYS_INLINE_ float fposmod(float p_x, float p_y) { | 
					
						
							|  |  |  | 		float value = Math::fmod(p_x, p_y); | 
					
						
							|  |  |  | 		if ((value < 0 && p_y > 0) || (value > 0 && p_y < 0)) { | 
					
						
							|  |  |  | 			value += p_y; | 
					
						
							|  |  |  | 		} | 
					
						
							|  |  |  | 		value += 0.0; | 
					
						
							|  |  |  | 		return value; | 
					
						
							|  |  |  | 	} | 
					
						
							| 
									
										
										
										
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										 |  |  | 
 | 
					
						
							| 
									
										
										
										
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										 |  |  | 	static _ALWAYS_INLINE_ double deg2rad(double p_y) { return p_y * Math_PI / 180.0; } | 
					
						
							|  |  |  | 	static _ALWAYS_INLINE_ float deg2rad(float p_y) { return p_y * Math_PI / 180.0; } | 
					
						
							| 
									
										
										
										
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										 |  |  | 
 | 
					
						
							| 
									
										
										
										
											2017-03-05 16:44:50 +01:00
										 |  |  | 	static _ALWAYS_INLINE_ double rad2deg(double p_y) { return p_y * 180.0 / Math_PI; } | 
					
						
							|  |  |  | 	static _ALWAYS_INLINE_ float rad2deg(float p_y) { return p_y * 180.0 / Math_PI; } | 
					
						
							| 
									
										
										
										
											2017-01-12 08:55:19 -03:00
										 |  |  | 
 | 
					
						
							| 
									
										
										
										
											2017-08-10 21:06:10 +07:00
										 |  |  | 	static _ALWAYS_INLINE_ double lerp(double p_from, double p_to, double p_weight) { return p_from + (p_to - p_from) * p_weight; } | 
					
						
							|  |  |  | 	static _ALWAYS_INLINE_ float lerp(float p_from, float p_to, float p_weight) { return p_from + (p_to - p_from) * p_weight; } | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 	static _ALWAYS_INLINE_ double inverse_lerp(double p_from, double p_to, double p_value) { return (p_value - p_from) / (p_to - p_from); } | 
					
						
							|  |  |  | 	static _ALWAYS_INLINE_ float inverse_lerp(float p_from, float p_to, float p_value) { return (p_value - p_from) / (p_to - p_from); } | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 	static _ALWAYS_INLINE_ double range_lerp(double p_value, double p_istart, double p_istop, double p_ostart, double p_ostop) { return Math::lerp(p_ostart, p_ostop, Math::inverse_lerp(p_istart, p_istop, p_value)); } | 
					
						
							|  |  |  | 	static _ALWAYS_INLINE_ float range_lerp(float p_value, float p_istart, float p_istop, float p_ostart, float p_ostop) { return Math::lerp(p_ostart, p_ostop, Math::inverse_lerp(p_istart, p_istop, p_value)); } | 
					
						
							| 
									
										
										
										
											2017-01-12 08:55:19 -03:00
										 |  |  | 
 | 
					
						
							| 
									
										
										
										
											2017-03-05 16:44:50 +01:00
										 |  |  | 	static _ALWAYS_INLINE_ double linear2db(double p_linear) { return Math::log(p_linear) * 8.6858896380650365530225783783321; } | 
					
						
							|  |  |  | 	static _ALWAYS_INLINE_ float linear2db(float p_linear) { return Math::log(p_linear) * 8.6858896380650365530225783783321; } | 
					
						
							| 
									
										
										
										
											2017-01-12 08:55:19 -03:00
										 |  |  | 
 | 
					
						
							| 
									
										
										
										
											2017-03-05 16:44:50 +01:00
										 |  |  | 	static _ALWAYS_INLINE_ double db2linear(double p_db) { return Math::exp(p_db * 0.11512925464970228420089957273422); } | 
					
						
							|  |  |  | 	static _ALWAYS_INLINE_ float db2linear(float p_db) { return Math::exp(p_db * 0.11512925464970228420089957273422); } | 
					
						
							| 
									
										
										
										
											2017-01-12 08:55:19 -03:00
										 |  |  | 
 | 
					
						
							| 
									
										
										
										
											2017-03-05 16:44:50 +01:00
										 |  |  | 	static _ALWAYS_INLINE_ double round(double p_val) { return (p_val >= 0) ? Math::floor(p_val + 0.5) : -Math::floor(-p_val + 0.5); } | 
					
						
							|  |  |  | 	static _ALWAYS_INLINE_ float round(float p_val) { return (p_val >= 0) ? Math::floor(p_val + 0.5) : -Math::floor(-p_val + 0.5); } | 
					
						
							| 
									
										
										
										
											2017-01-12 08:55:19 -03:00
										 |  |  | 
 | 
					
						
							| 
									
										
										
										
											2018-03-04 19:16:57 +03:00
										 |  |  | 	static _ALWAYS_INLINE_ int wrapi(int value, int min, int max) { | 
					
						
							|  |  |  | 		int rng = max - min; | 
					
						
							|  |  |  | 		return min + ((((value - min) % rng) + rng) % rng); | 
					
						
							|  |  |  | 	} | 
					
						
							|  |  |  | 	static _ALWAYS_INLINE_ double wrapf(double value, double min, double max) { | 
					
						
							|  |  |  | 		double rng = max - min; | 
					
						
							| 
									
										
										
										
											2018-04-13 13:50:17 +03:00
										 |  |  | 		return value - (rng * Math::floor((value - min) / rng)); | 
					
						
							| 
									
										
										
										
											2018-03-04 19:16:57 +03:00
										 |  |  | 	} | 
					
						
							|  |  |  | 	static _ALWAYS_INLINE_ float wrapf(float value, float min, float max) { | 
					
						
							|  |  |  | 		float rng = max - min; | 
					
						
							| 
									
										
										
										
											2018-04-13 13:50:17 +03:00
										 |  |  | 		return value - (rng * Math::floor((value - min) / rng)); | 
					
						
							| 
									
										
										
										
											2018-03-04 19:16:57 +03:00
										 |  |  | 	} | 
					
						
							| 
									
										
										
										
											2017-10-11 20:38:55 +03:00
										 |  |  | 
 | 
					
						
							| 
									
										
										
										
											2017-01-14 14:35:39 -06:00
										 |  |  | 	// double only, as these functions are mainly used by the editor and not performance-critical,
 | 
					
						
							| 
									
										
										
										
											2014-02-09 22:10:30 -03:00
										 |  |  | 	static double ease(double p_x, double p_c); | 
					
						
							| 
									
										
										
										
											2016-07-26 17:24:34 -03:00
										 |  |  | 	static int step_decimals(double p_step); | 
					
						
							| 
									
										
										
										
											2017-03-05 16:44:50 +01:00
										 |  |  | 	static double stepify(double p_value, double p_step); | 
					
						
							|  |  |  | 	static double dectime(double p_value, double p_amount, double p_step); | 
					
						
							| 
									
										
										
										
											2014-02-09 22:10:30 -03:00
										 |  |  | 
 | 
					
						
							| 
									
										
										
										
											2017-01-14 14:35:39 -06:00
										 |  |  | 	static uint32_t larger_prime(uint32_t p_val); | 
					
						
							| 
									
										
										
										
											2014-02-09 22:10:30 -03:00
										 |  |  | 
 | 
					
						
							| 
									
										
										
										
											2017-04-17 12:50:31 -05:00
										 |  |  | 	static void seed(uint64_t x); | 
					
						
							| 
									
										
										
										
											2017-01-14 14:35:39 -06:00
										 |  |  | 	static void randomize(); | 
					
						
							|  |  |  | 	static uint32_t rand_from_seed(uint64_t *seed); | 
					
						
							| 
									
										
										
										
											2014-02-09 22:10:30 -03:00
										 |  |  | 	static uint32_t rand(); | 
					
						
							| 
									
										
										
										
											2017-01-14 14:35:39 -06:00
										 |  |  | 	static _ALWAYS_INLINE_ double randf() { return (double)rand() / (double)Math::RANDOM_MAX; } | 
					
						
							|  |  |  | 	static _ALWAYS_INLINE_ float randd() { return (float)rand() / (float)Math::RANDOM_MAX; } | 
					
						
							| 
									
										
										
										
											2014-02-09 22:10:30 -03:00
										 |  |  | 
 | 
					
						
							|  |  |  | 	static double random(double from, double to); | 
					
						
							| 
									
										
										
										
											2017-01-14 14:35:39 -06:00
										 |  |  | 	static float random(float from, float to); | 
					
						
							|  |  |  | 	static real_t random(int from, int to) { return (real_t)random((real_t)from, (real_t)to); } | 
					
						
							| 
									
										
										
										
											2016-03-09 00:00:52 +01:00
										 |  |  | 
 | 
					
						
							| 
									
										
										
										
											2017-04-05 17:47:13 -05:00
										 |  |  | 	static _ALWAYS_INLINE_ bool is_equal_approx(real_t a, real_t b) { | 
					
						
							| 
									
										
										
										
											2016-10-18 15:50:21 -05:00
										 |  |  | 		// TODO: Comparing floats for approximate-equality is non-trivial.
 | 
					
						
							|  |  |  | 		// Using epsilon should cover the typical cases in Godot (where a == b is used to compare two reals), such as matrix and vector comparison operators.
 | 
					
						
							|  |  |  | 		// A proper implementation in terms of ULPs should eventually replace the contents of this function.
 | 
					
						
							|  |  |  | 		// See https://randomascii.wordpress.com/2012/02/25/comparing-floating-point-numbers-2012-edition/ for details.
 | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
											2017-03-05 16:44:50 +01:00
										 |  |  | 		return abs(a - b) < CMP_EPSILON; | 
					
						
							| 
									
										
										
										
											2016-10-18 15:50:21 -05:00
										 |  |  | 	} | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
											2017-01-14 14:35:39 -06:00
										 |  |  | 	static _ALWAYS_INLINE_ float absf(float g) { | 
					
						
							| 
									
										
										
										
											2016-03-09 00:00:52 +01:00
										 |  |  | 
 | 
					
						
							| 
									
										
										
										
											2014-02-09 22:10:30 -03:00
										 |  |  | 		union { | 
					
						
							|  |  |  | 			float f; | 
					
						
							|  |  |  | 			uint32_t i; | 
					
						
							|  |  |  | 		} u; | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
											2017-03-05 16:44:50 +01:00
										 |  |  | 		u.f = g; | 
					
						
							|  |  |  | 		u.i &= 2147483647u; | 
					
						
							| 
									
										
										
										
											2014-02-09 22:10:30 -03:00
										 |  |  | 		return u.f; | 
					
						
							|  |  |  | 	} | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
											2017-01-14 14:35:39 -06:00
										 |  |  | 	static _ALWAYS_INLINE_ double absd(double g) { | 
					
						
							| 
									
										
										
										
											2014-02-09 22:10:30 -03:00
										 |  |  | 
 | 
					
						
							|  |  |  | 		union { | 
					
						
							|  |  |  | 			double d; | 
					
						
							|  |  |  | 			uint64_t i; | 
					
						
							|  |  |  | 		} u; | 
					
						
							| 
									
										
										
										
											2017-03-05 16:44:50 +01:00
										 |  |  | 		u.d = g; | 
					
						
							|  |  |  | 		u.i &= (uint64_t)9223372036854775807ll; | 
					
						
							| 
									
										
										
										
											2014-02-09 22:10:30 -03:00
										 |  |  | 		return u.d; | 
					
						
							|  |  |  | 	} | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 	//this function should be as fast as possible and rounding mode should not matter
 | 
					
						
							| 
									
										
										
										
											2017-01-14 14:35:39 -06:00
										 |  |  | 	static _ALWAYS_INLINE_ int fast_ftoi(float a) { | 
					
						
							| 
									
										
										
										
											2014-02-09 22:10:30 -03:00
										 |  |  | 
 | 
					
						
							|  |  |  | 		static int b; | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
											2014-12-20 15:30:06 -03:00
										 |  |  | #if (defined(_WIN32_WINNT) && _WIN32_WINNT >= 0x0603) || WINAPI_FAMILY == WINAPI_FAMILY_PHONE_APP // windows 8 phone?
 | 
					
						
							| 
									
										
										
										
											2017-03-05 16:44:50 +01:00
										 |  |  | 		b = (int)((a > 0.0) ? (a + 0.5) : (a - 0.5)); | 
					
						
							| 
									
										
										
										
											2014-12-15 15:42:58 -03:00
										 |  |  | 
 | 
					
						
							|  |  |  | #elif defined(_MSC_VER) && _MSC_VER < 1800
 | 
					
						
							| 
									
										
										
										
											2017-03-05 16:44:50 +01:00
										 |  |  | 		__asm fld a __asm fistp b | 
					
						
							| 
									
										
										
										
											2017-12-06 21:36:34 +01:00
										 |  |  | 		/*#elif defined( __GNUC__ ) && ( defined( __i386__ ) || defined( __x86_64__ ) )
 | 
					
						
							| 
									
										
										
										
											2014-02-09 22:10:30 -03:00
										 |  |  | 		// use AT&T inline assembly style, document that
 | 
					
						
							|  |  |  | 		// we use memory as output (=m) and input (m)
 | 
					
						
							|  |  |  | 		__asm__ __volatile__ ( | 
					
						
							|  |  |  | 		"flds %1        \n\t" | 
					
						
							|  |  |  | 		"fistpl %0      \n\t" | 
					
						
							|  |  |  | 		: "=m" (b) | 
					
						
							|  |  |  | 		: "m" (a));*/ | 
					
						
							| 
									
										
										
										
											2014-12-15 15:42:58 -03:00
										 |  |  | 
 | 
					
						
							| 
									
										
										
										
											2014-02-09 22:10:30 -03:00
										 |  |  | #else
 | 
					
						
							| 
									
										
										
										
											2017-03-05 16:44:50 +01:00
										 |  |  | 		b = lrintf(a); //assuming everything but msvc 2012 or earlier has lrint
 | 
					
						
							| 
									
										
										
										
											2014-02-09 22:10:30 -03:00
										 |  |  | #endif
 | 
					
						
							| 
									
										
										
										
											2017-03-05 16:44:50 +01:00
										 |  |  | 		return b; | 
					
						
							| 
									
										
										
										
											2014-02-09 22:10:30 -03:00
										 |  |  | 	} | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
											2017-03-05 16:44:50 +01:00
										 |  |  | 	static _ALWAYS_INLINE_ uint32_t halfbits_to_floatbits(uint16_t h) { | 
					
						
							|  |  |  | 		uint16_t h_exp, h_sig; | 
					
						
							|  |  |  | 		uint32_t f_sgn, f_exp, f_sig; | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 		h_exp = (h & 0x7c00u); | 
					
						
							|  |  |  | 		f_sgn = ((uint32_t)h & 0x8000u) << 16; | 
					
						
							|  |  |  | 		switch (h_exp) { | 
					
						
							|  |  |  | 			case 0x0000u: /* 0 or subnormal */ | 
					
						
							|  |  |  | 				h_sig = (h & 0x03ffu); | 
					
						
							|  |  |  | 				/* Signed zero */ | 
					
						
							|  |  |  | 				if (h_sig == 0) { | 
					
						
							|  |  |  | 					return f_sgn; | 
					
						
							|  |  |  | 				} | 
					
						
							|  |  |  | 				/* Subnormal */ | 
					
						
							|  |  |  | 				h_sig <<= 1; | 
					
						
							|  |  |  | 				while ((h_sig & 0x0400u) == 0) { | 
					
						
							|  |  |  | 					h_sig <<= 1; | 
					
						
							|  |  |  | 					h_exp++; | 
					
						
							|  |  |  | 				} | 
					
						
							|  |  |  | 				f_exp = ((uint32_t)(127 - 15 - h_exp)) << 23; | 
					
						
							|  |  |  | 				f_sig = ((uint32_t)(h_sig & 0x03ffu)) << 13; | 
					
						
							|  |  |  | 				return f_sgn + f_exp + f_sig; | 
					
						
							|  |  |  | 			case 0x7c00u: /* inf or NaN */ | 
					
						
							|  |  |  | 				/* All-ones exponent and a copy of the significand */ | 
					
						
							|  |  |  | 				return f_sgn + 0x7f800000u + (((uint32_t)(h & 0x03ffu)) << 13); | 
					
						
							|  |  |  | 			default: /* normalized */ | 
					
						
							|  |  |  | 				/* Just need to adjust the exponent and shift */ | 
					
						
							|  |  |  | 				return f_sgn + (((uint32_t)(h & 0x7fffu) + 0x1c000u) << 13); | 
					
						
							|  |  |  | 		} | 
					
						
							| 
									
										
										
										
											2016-10-19 11:14:41 -03:00
										 |  |  | 	} | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
											2017-01-14 14:35:39 -06:00
										 |  |  | 	static _ALWAYS_INLINE_ float halfptr_to_float(const uint16_t *h) { | 
					
						
							| 
									
										
										
										
											2016-10-19 11:14:41 -03:00
										 |  |  | 
 | 
					
						
							|  |  |  | 		union { | 
					
						
							|  |  |  | 			uint32_t u32; | 
					
						
							|  |  |  | 			float f32; | 
					
						
							|  |  |  | 		} u; | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
											2017-03-05 16:44:50 +01:00
										 |  |  | 		u.u32 = halfbits_to_floatbits(*h); | 
					
						
							| 
									
										
										
										
											2016-10-19 11:14:41 -03:00
										 |  |  | 		return u.f32; | 
					
						
							|  |  |  | 	} | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
											2017-05-26 21:49:49 -03:00
										 |  |  | 	static _ALWAYS_INLINE_ float half_to_float(const uint16_t h) { | 
					
						
							|  |  |  | 		return halfptr_to_float(&h); | 
					
						
							|  |  |  | 	} | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
											2017-01-14 14:35:39 -06:00
										 |  |  | 	static _ALWAYS_INLINE_ uint16_t make_half_float(float f) { | 
					
						
							| 
									
										
										
										
											2016-10-19 11:14:41 -03:00
										 |  |  | 
 | 
					
						
							| 
									
										
										
										
											2017-03-05 16:44:50 +01:00
										 |  |  | 		union { | 
					
						
							|  |  |  | 			float fv; | 
					
						
							|  |  |  | 			uint32_t ui; | 
					
						
							|  |  |  | 		} ci; | 
					
						
							|  |  |  | 		ci.fv = f; | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 		uint32_t x = ci.ui; | 
					
						
							|  |  |  | 		uint32_t sign = (unsigned short)(x >> 31); | 
					
						
							|  |  |  | 		uint32_t mantissa; | 
					
						
							|  |  |  | 		uint32_t exp; | 
					
						
							|  |  |  | 		uint16_t hf; | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 		// get mantissa
 | 
					
						
							|  |  |  | 		mantissa = x & ((1 << 23) - 1); | 
					
						
							|  |  |  | 		// get exponent bits
 | 
					
						
							|  |  |  | 		exp = x & (0xFF << 23); | 
					
						
							|  |  |  | 		if (exp >= 0x47800000) { | 
					
						
							|  |  |  | 			// check if the original single precision float number is a NaN
 | 
					
						
							|  |  |  | 			if (mantissa && (exp == (0xFF << 23))) { | 
					
						
							|  |  |  | 				// we have a single precision NaN
 | 
					
						
							|  |  |  | 				mantissa = (1 << 23) - 1; | 
					
						
							|  |  |  | 			} else { | 
					
						
							|  |  |  | 				// 16-bit half-float representation stores number as Inf
 | 
					
						
							|  |  |  | 				mantissa = 0; | 
					
						
							|  |  |  | 			} | 
					
						
							|  |  |  | 			hf = (((uint16_t)sign) << 15) | (uint16_t)((0x1F << 10)) | | 
					
						
							|  |  |  | 				 (uint16_t)(mantissa >> 13); | 
					
						
							| 
									
										
										
										
											2016-10-19 11:14:41 -03:00
										 |  |  | 		} | 
					
						
							| 
									
										
										
										
											2017-03-05 16:44:50 +01:00
										 |  |  | 		// check if exponent is <= -15
 | 
					
						
							|  |  |  | 		else if (exp <= 0x38000000) { | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 			/*// store a denorm half-float value or zero
 | 
					
						
							| 
									
										
										
										
											2016-10-19 11:14:41 -03:00
										 |  |  | 		exp = (0x38000000 - exp) >> 23; | 
					
						
							|  |  |  | 		mantissa >>= (14 + exp); | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 		hf = (((uint16_t)sign) << 15) | (uint16_t)(mantissa); | 
					
						
							|  |  |  | 		*/ | 
					
						
							| 
									
										
										
										
											2017-03-05 16:44:50 +01:00
										 |  |  | 			hf = 0; //denormals do not work for 3D, convert to zero
 | 
					
						
							|  |  |  | 		} else { | 
					
						
							|  |  |  | 			hf = (((uint16_t)sign) << 15) | | 
					
						
							|  |  |  | 				 (uint16_t)((exp - 0x38000000) >> 13) | | 
					
						
							|  |  |  | 				 (uint16_t)(mantissa >> 13); | 
					
						
							|  |  |  | 		} | 
					
						
							| 
									
										
										
										
											2016-10-19 11:14:41 -03:00
										 |  |  | 
 | 
					
						
							| 
									
										
										
										
											2017-03-05 16:44:50 +01:00
										 |  |  | 		return hf; | 
					
						
							|  |  |  | 	} | 
					
						
							| 
									
										
										
										
											2017-09-18 22:44:04 +01:00
										 |  |  | 
 | 
					
						
							|  |  |  | 	static _ALWAYS_INLINE_ float snap_scalar(float p_offset, float p_step, float p_target) { | 
					
						
							|  |  |  | 		return p_step != 0 ? Math::stepify(p_target - p_offset, p_step) + p_offset : p_target; | 
					
						
							|  |  |  | 	} | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 	static _ALWAYS_INLINE_ float snap_scalar_seperation(float p_offset, float p_step, float p_target, float p_separation) { | 
					
						
							|  |  |  | 		if (p_step != 0) { | 
					
						
							|  |  |  | 			float a = Math::stepify(p_target - p_offset, p_step + p_separation) + p_offset; | 
					
						
							|  |  |  | 			float b = a; | 
					
						
							|  |  |  | 			if (p_target >= 0) | 
					
						
							|  |  |  | 				b -= p_separation; | 
					
						
							|  |  |  | 			else | 
					
						
							|  |  |  | 				b += p_step; | 
					
						
							|  |  |  | 			return (Math::abs(p_target - a) < Math::abs(p_target - b)) ? a : b; | 
					
						
							|  |  |  | 		} | 
					
						
							|  |  |  | 		return p_target; | 
					
						
							|  |  |  | 	} | 
					
						
							| 
									
										
										
										
											2014-02-09 22:10:30 -03:00
										 |  |  | }; | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | #endif // MATH_FUNCS_H
 |