| 
									
										
										
										
											2023-01-05 13:25:55 +01:00
										 |  |  | /**************************************************************************/ | 
					
						
							|  |  |  | /*  importer_mesh.cpp                                                     */ | 
					
						
							|  |  |  | /**************************************************************************/ | 
					
						
							|  |  |  | /*                         This file is part of:                          */ | 
					
						
							|  |  |  | /*                             GODOT ENGINE                               */ | 
					
						
							|  |  |  | /*                        https://godotengine.org                         */ | 
					
						
							|  |  |  | /**************************************************************************/ | 
					
						
							|  |  |  | /* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */ | 
					
						
							|  |  |  | /* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur.                  */ | 
					
						
							|  |  |  | /*                                                                        */ | 
					
						
							|  |  |  | /* Permission is hereby granted, free of charge, to any person obtaining  */ | 
					
						
							|  |  |  | /* a copy of this software and associated documentation files (the        */ | 
					
						
							|  |  |  | /* "Software"), to deal in the Software without restriction, including    */ | 
					
						
							|  |  |  | /* without limitation the rights to use, copy, modify, merge, publish,    */ | 
					
						
							|  |  |  | /* distribute, sublicense, and/or sell copies of the Software, and to     */ | 
					
						
							|  |  |  | /* permit persons to whom the Software is furnished to do so, subject to  */ | 
					
						
							|  |  |  | /* the following conditions:                                              */ | 
					
						
							|  |  |  | /*                                                                        */ | 
					
						
							|  |  |  | /* The above copyright notice and this permission notice shall be         */ | 
					
						
							|  |  |  | /* included in all copies or substantial portions of the Software.        */ | 
					
						
							|  |  |  | /*                                                                        */ | 
					
						
							|  |  |  | /* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,        */ | 
					
						
							|  |  |  | /* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF     */ | 
					
						
							|  |  |  | /* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */ | 
					
						
							|  |  |  | /* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY   */ | 
					
						
							|  |  |  | /* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,   */ | 
					
						
							|  |  |  | /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE      */ | 
					
						
							|  |  |  | /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.                 */ | 
					
						
							|  |  |  | /**************************************************************************/ | 
					
						
							| 
									
										
										
										
											2020-12-21 07:39:32 -08:00
										 |  |  | 
 | 
					
						
							| 
									
										
										
										
											2021-09-20 18:24:31 -07:00
										 |  |  | #include "importer_mesh.h"
 | 
					
						
							| 
									
										
										
										
											2020-12-21 07:39:32 -08:00
										 |  |  | 
 | 
					
						
							| 
									
										
										
										
											2022-10-24 21:40:34 +01:00
										 |  |  | #include "core/io/marshalls.h"
 | 
					
						
							| 
									
										
										
										
											2023-02-23 11:07:48 +01:00
										 |  |  | #include "core/math/convex_hull.h"
 | 
					
						
							| 
									
										
										
										
											2021-09-07 17:44:50 +02:00
										 |  |  | #include "core/math/random_pcg.h"
 | 
					
						
							|  |  |  | #include "core/math/static_raycaster.h"
 | 
					
						
							| 
									
										
										
										
											2020-12-21 07:39:32 -08:00
										 |  |  | #include "scene/resources/surface_tool.h"
 | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
											2021-09-08 21:29:14 -07:00
										 |  |  | #include <cstdint>
 | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
											2021-09-20 18:24:31 -07:00
										 |  |  | void ImporterMesh::Surface::split_normals(const LocalVector<int> &p_indices, const LocalVector<Vector3> &p_normals) { | 
					
						
							| 
									
										
										
										
											2021-10-06 11:53:53 +02:00
										 |  |  | 	_split_normals(arrays, p_indices, p_normals); | 
					
						
							| 
									
										
										
										
											2021-09-07 17:44:50 +02:00
										 |  |  | 
 | 
					
						
							| 
									
										
										
										
											2021-10-06 11:53:53 +02:00
										 |  |  | 	for (BlendShape &blend_shape : blend_shape_data) { | 
					
						
							|  |  |  | 		_split_normals(blend_shape.arrays, p_indices, p_normals); | 
					
						
							|  |  |  | 	} | 
					
						
							|  |  |  | } | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | void ImporterMesh::Surface::_split_normals(Array &r_arrays, const LocalVector<int> &p_indices, const LocalVector<Vector3> &p_normals) { | 
					
						
							|  |  |  | 	ERR_FAIL_COND(r_arrays.size() != RS::ARRAY_MAX); | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 	const PackedVector3Array &vertices = r_arrays[RS::ARRAY_VERTEX]; | 
					
						
							| 
									
										
										
										
											2021-09-07 17:44:50 +02:00
										 |  |  | 	int current_vertex_count = vertices.size(); | 
					
						
							|  |  |  | 	int new_vertex_count = p_indices.size(); | 
					
						
							|  |  |  | 	int final_vertex_count = current_vertex_count + new_vertex_count; | 
					
						
							|  |  |  | 	const int *indices_ptr = p_indices.ptr(); | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
											2021-10-06 11:53:53 +02:00
										 |  |  | 	for (int i = 0; i < r_arrays.size(); i++) { | 
					
						
							| 
									
										
										
										
											2021-09-07 17:44:50 +02:00
										 |  |  | 		if (i == RS::ARRAY_INDEX) { | 
					
						
							|  |  |  | 			continue; | 
					
						
							|  |  |  | 		} | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
											2021-10-06 11:53:53 +02:00
										 |  |  | 		if (r_arrays[i].get_type() == Variant::NIL) { | 
					
						
							| 
									
										
										
										
											2021-09-07 17:44:50 +02:00
										 |  |  | 			continue; | 
					
						
							|  |  |  | 		} | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
											2021-10-06 11:53:53 +02:00
										 |  |  | 		switch (r_arrays[i].get_type()) { | 
					
						
							| 
									
										
										
										
											2021-09-07 17:44:50 +02:00
										 |  |  | 			case Variant::PACKED_VECTOR3_ARRAY: { | 
					
						
							| 
									
										
										
										
											2021-10-06 11:53:53 +02:00
										 |  |  | 				PackedVector3Array data = r_arrays[i]; | 
					
						
							| 
									
										
										
										
											2021-09-07 17:44:50 +02:00
										 |  |  | 				data.resize(final_vertex_count); | 
					
						
							|  |  |  | 				Vector3 *data_ptr = data.ptrw(); | 
					
						
							|  |  |  | 				if (i == RS::ARRAY_NORMAL) { | 
					
						
							|  |  |  | 					const Vector3 *normals_ptr = p_normals.ptr(); | 
					
						
							|  |  |  | 					memcpy(&data_ptr[current_vertex_count], normals_ptr, sizeof(Vector3) * new_vertex_count); | 
					
						
							|  |  |  | 				} else { | 
					
						
							|  |  |  | 					for (int j = 0; j < new_vertex_count; j++) { | 
					
						
							|  |  |  | 						data_ptr[current_vertex_count + j] = data_ptr[indices_ptr[j]]; | 
					
						
							|  |  |  | 					} | 
					
						
							|  |  |  | 				} | 
					
						
							| 
									
										
										
										
											2021-10-06 11:53:53 +02:00
										 |  |  | 				r_arrays[i] = data; | 
					
						
							| 
									
										
										
										
											2021-09-07 17:44:50 +02:00
										 |  |  | 			} break; | 
					
						
							|  |  |  | 			case Variant::PACKED_VECTOR2_ARRAY: { | 
					
						
							| 
									
										
										
										
											2021-10-06 11:53:53 +02:00
										 |  |  | 				PackedVector2Array data = r_arrays[i]; | 
					
						
							| 
									
										
										
										
											2021-09-07 17:44:50 +02:00
										 |  |  | 				data.resize(final_vertex_count); | 
					
						
							|  |  |  | 				Vector2 *data_ptr = data.ptrw(); | 
					
						
							|  |  |  | 				for (int j = 0; j < new_vertex_count; j++) { | 
					
						
							|  |  |  | 					data_ptr[current_vertex_count + j] = data_ptr[indices_ptr[j]]; | 
					
						
							|  |  |  | 				} | 
					
						
							| 
									
										
										
										
											2021-10-06 11:53:53 +02:00
										 |  |  | 				r_arrays[i] = data; | 
					
						
							| 
									
										
										
										
											2021-09-07 17:44:50 +02:00
										 |  |  | 			} break; | 
					
						
							|  |  |  | 			case Variant::PACKED_FLOAT32_ARRAY: { | 
					
						
							| 
									
										
										
										
											2021-10-06 11:53:53 +02:00
										 |  |  | 				PackedFloat32Array data = r_arrays[i]; | 
					
						
							| 
									
										
										
										
											2021-09-07 17:44:50 +02:00
										 |  |  | 				int elements = data.size() / current_vertex_count; | 
					
						
							|  |  |  | 				data.resize(final_vertex_count * elements); | 
					
						
							|  |  |  | 				float *data_ptr = data.ptrw(); | 
					
						
							|  |  |  | 				for (int j = 0; j < new_vertex_count; j++) { | 
					
						
							|  |  |  | 					memcpy(&data_ptr[(current_vertex_count + j) * elements], &data_ptr[indices_ptr[j] * elements], sizeof(float) * elements); | 
					
						
							|  |  |  | 				} | 
					
						
							| 
									
										
										
										
											2021-10-06 11:53:53 +02:00
										 |  |  | 				r_arrays[i] = data; | 
					
						
							| 
									
										
										
										
											2021-09-07 17:44:50 +02:00
										 |  |  | 			} break; | 
					
						
							|  |  |  | 			case Variant::PACKED_INT32_ARRAY: { | 
					
						
							| 
									
										
										
										
											2021-10-06 11:53:53 +02:00
										 |  |  | 				PackedInt32Array data = r_arrays[i]; | 
					
						
							| 
									
										
										
										
											2021-09-07 17:44:50 +02:00
										 |  |  | 				int elements = data.size() / current_vertex_count; | 
					
						
							|  |  |  | 				data.resize(final_vertex_count * elements); | 
					
						
							|  |  |  | 				int32_t *data_ptr = data.ptrw(); | 
					
						
							|  |  |  | 				for (int j = 0; j < new_vertex_count; j++) { | 
					
						
							|  |  |  | 					memcpy(&data_ptr[(current_vertex_count + j) * elements], &data_ptr[indices_ptr[j] * elements], sizeof(int32_t) * elements); | 
					
						
							|  |  |  | 				} | 
					
						
							| 
									
										
										
										
											2021-10-06 11:53:53 +02:00
										 |  |  | 				r_arrays[i] = data; | 
					
						
							| 
									
										
										
										
											2021-09-07 17:44:50 +02:00
										 |  |  | 			} break; | 
					
						
							|  |  |  | 			case Variant::PACKED_BYTE_ARRAY: { | 
					
						
							| 
									
										
										
										
											2021-10-06 11:53:53 +02:00
										 |  |  | 				PackedByteArray data = r_arrays[i]; | 
					
						
							| 
									
										
										
										
											2021-09-07 17:44:50 +02:00
										 |  |  | 				int elements = data.size() / current_vertex_count; | 
					
						
							|  |  |  | 				data.resize(final_vertex_count * elements); | 
					
						
							|  |  |  | 				uint8_t *data_ptr = data.ptrw(); | 
					
						
							|  |  |  | 				for (int j = 0; j < new_vertex_count; j++) { | 
					
						
							|  |  |  | 					memcpy(&data_ptr[(current_vertex_count + j) * elements], &data_ptr[indices_ptr[j] * elements], sizeof(uint8_t) * elements); | 
					
						
							|  |  |  | 				} | 
					
						
							| 
									
										
										
										
											2021-10-06 11:53:53 +02:00
										 |  |  | 				r_arrays[i] = data; | 
					
						
							| 
									
										
										
										
											2021-09-07 17:44:50 +02:00
										 |  |  | 			} break; | 
					
						
							|  |  |  | 			case Variant::PACKED_COLOR_ARRAY: { | 
					
						
							| 
									
										
										
										
											2021-10-06 11:53:53 +02:00
										 |  |  | 				PackedColorArray data = r_arrays[i]; | 
					
						
							| 
									
										
										
										
											2021-09-07 17:44:50 +02:00
										 |  |  | 				data.resize(final_vertex_count); | 
					
						
							|  |  |  | 				Color *data_ptr = data.ptrw(); | 
					
						
							|  |  |  | 				for (int j = 0; j < new_vertex_count; j++) { | 
					
						
							|  |  |  | 					data_ptr[current_vertex_count + j] = data_ptr[indices_ptr[j]]; | 
					
						
							|  |  |  | 				} | 
					
						
							| 
									
										
										
										
											2021-10-06 11:53:53 +02:00
										 |  |  | 				r_arrays[i] = data; | 
					
						
							| 
									
										
										
										
											2021-09-07 17:44:50 +02:00
										 |  |  | 			} break; | 
					
						
							|  |  |  | 			default: { | 
					
						
							| 
									
										
										
										
											2021-10-02 07:55:11 -07:00
										 |  |  | 				ERR_FAIL_MSG("Unhandled array type."); | 
					
						
							| 
									
										
										
										
											2021-09-07 17:44:50 +02:00
										 |  |  | 			} break; | 
					
						
							|  |  |  | 		} | 
					
						
							|  |  |  | 	} | 
					
						
							|  |  |  | } | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
											2021-09-20 18:24:31 -07:00
										 |  |  | void ImporterMesh::add_blend_shape(const String &p_name) { | 
					
						
							| 
									
										
										
										
											2020-12-21 07:39:32 -08:00
										 |  |  | 	ERR_FAIL_COND(surfaces.size() > 0); | 
					
						
							|  |  |  | 	blend_shapes.push_back(p_name); | 
					
						
							|  |  |  | } | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
											2021-09-20 18:24:31 -07:00
										 |  |  | int ImporterMesh::get_blend_shape_count() const { | 
					
						
							| 
									
										
										
										
											2020-12-21 07:39:32 -08:00
										 |  |  | 	return blend_shapes.size(); | 
					
						
							|  |  |  | } | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
											2021-09-20 18:24:31 -07:00
										 |  |  | String ImporterMesh::get_blend_shape_name(int p_blend_shape) const { | 
					
						
							| 
									
										
										
										
											2020-12-21 07:39:32 -08:00
										 |  |  | 	ERR_FAIL_INDEX_V(p_blend_shape, blend_shapes.size(), String()); | 
					
						
							|  |  |  | 	return blend_shapes[p_blend_shape]; | 
					
						
							|  |  |  | } | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
											2021-09-20 18:24:31 -07:00
										 |  |  | void ImporterMesh::set_blend_shape_mode(Mesh::BlendShapeMode p_blend_shape_mode) { | 
					
						
							| 
									
										
										
										
											2020-12-21 07:39:32 -08:00
										 |  |  | 	blend_shape_mode = p_blend_shape_mode; | 
					
						
							|  |  |  | } | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
											2021-09-20 18:24:31 -07:00
										 |  |  | Mesh::BlendShapeMode ImporterMesh::get_blend_shape_mode() const { | 
					
						
							| 
									
										
										
										
											2020-12-21 07:39:32 -08:00
										 |  |  | 	return blend_shape_mode; | 
					
						
							|  |  |  | } | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
											2022-08-31 19:24:04 +02:00
										 |  |  | void ImporterMesh::add_surface(Mesh::PrimitiveType p_primitive, const Array &p_arrays, const TypedArray<Array> &p_blend_shapes, const Dictionary &p_lods, const Ref<Material> &p_material, const String &p_name, const uint32_t p_flags) { | 
					
						
							| 
									
										
										
										
											2020-12-21 07:39:32 -08:00
										 |  |  | 	ERR_FAIL_COND(p_blend_shapes.size() != blend_shapes.size()); | 
					
						
							|  |  |  | 	ERR_FAIL_COND(p_arrays.size() != Mesh::ARRAY_MAX); | 
					
						
							|  |  |  | 	Surface s; | 
					
						
							|  |  |  | 	s.primitive = p_primitive; | 
					
						
							|  |  |  | 	s.arrays = p_arrays; | 
					
						
							|  |  |  | 	s.name = p_name; | 
					
						
							| 
									
										
										
										
											2021-09-08 21:29:14 -07:00
										 |  |  | 	s.flags = p_flags; | 
					
						
							| 
									
										
										
										
											2020-12-21 07:39:32 -08:00
										 |  |  | 
 | 
					
						
							| 
									
										
										
										
											2020-12-24 00:01:07 -08:00
										 |  |  | 	Vector<Vector3> vertex_array = p_arrays[Mesh::ARRAY_VERTEX]; | 
					
						
							|  |  |  | 	int vertex_count = vertex_array.size(); | 
					
						
							|  |  |  | 	ERR_FAIL_COND(vertex_count == 0); | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
											2020-12-21 07:39:32 -08:00
										 |  |  | 	for (int i = 0; i < blend_shapes.size(); i++) { | 
					
						
							|  |  |  | 		Array bsdata = p_blend_shapes[i]; | 
					
						
							|  |  |  | 		ERR_FAIL_COND(bsdata.size() != Mesh::ARRAY_MAX); | 
					
						
							| 
									
										
										
										
											2020-12-24 00:01:07 -08:00
										 |  |  | 		Vector<Vector3> vertex_data = bsdata[Mesh::ARRAY_VERTEX]; | 
					
						
							|  |  |  | 		ERR_FAIL_COND(vertex_data.size() != vertex_count); | 
					
						
							| 
									
										
										
										
											2020-12-21 07:39:32 -08:00
										 |  |  | 		Surface::BlendShape bs; | 
					
						
							|  |  |  | 		bs.arrays = bsdata; | 
					
						
							|  |  |  | 		s.blend_shape_data.push_back(bs); | 
					
						
							|  |  |  | 	} | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 	List<Variant> lods; | 
					
						
							|  |  |  | 	p_lods.get_key_list(&lods); | 
					
						
							| 
									
										
										
										
											2021-07-24 15:46:25 +02:00
										 |  |  | 	for (const Variant &E : lods) { | 
					
						
							| 
									
										
										
										
											2021-07-15 23:45:57 -04:00
										 |  |  | 		ERR_CONTINUE(!E.is_num()); | 
					
						
							| 
									
										
										
										
											2020-12-21 07:39:32 -08:00
										 |  |  | 		Surface::LOD lod; | 
					
						
							| 
									
										
										
										
											2021-07-15 23:45:57 -04:00
										 |  |  | 		lod.distance = E; | 
					
						
							|  |  |  | 		lod.indices = p_lods[E]; | 
					
						
							| 
									
										
										
										
											2020-12-21 07:39:32 -08:00
										 |  |  | 		ERR_CONTINUE(lod.indices.size() == 0); | 
					
						
							|  |  |  | 		s.lods.push_back(lod); | 
					
						
							|  |  |  | 	} | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 	s.material = p_material; | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 	surfaces.push_back(s); | 
					
						
							|  |  |  | 	mesh.unref(); | 
					
						
							|  |  |  | } | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
											2021-09-20 18:24:31 -07:00
										 |  |  | int ImporterMesh::get_surface_count() const { | 
					
						
							| 
									
										
										
										
											2020-12-21 07:39:32 -08:00
										 |  |  | 	return surfaces.size(); | 
					
						
							|  |  |  | } | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
											2021-09-20 18:24:31 -07:00
										 |  |  | Mesh::PrimitiveType ImporterMesh::get_surface_primitive_type(int p_surface) { | 
					
						
							| 
									
										
										
										
											2020-12-21 07:39:32 -08:00
										 |  |  | 	ERR_FAIL_INDEX_V(p_surface, surfaces.size(), Mesh::PRIMITIVE_MAX); | 
					
						
							|  |  |  | 	return surfaces[p_surface].primitive; | 
					
						
							|  |  |  | } | 
					
						
							| 
									
										
										
										
											2021-09-20 18:24:31 -07:00
										 |  |  | Array ImporterMesh::get_surface_arrays(int p_surface) const { | 
					
						
							| 
									
										
										
										
											2020-12-21 07:39:32 -08:00
										 |  |  | 	ERR_FAIL_INDEX_V(p_surface, surfaces.size(), Array()); | 
					
						
							|  |  |  | 	return surfaces[p_surface].arrays; | 
					
						
							|  |  |  | } | 
					
						
							| 
									
										
										
										
											2021-09-20 18:24:31 -07:00
										 |  |  | String ImporterMesh::get_surface_name(int p_surface) const { | 
					
						
							| 
									
										
										
										
											2020-12-21 07:39:32 -08:00
										 |  |  | 	ERR_FAIL_INDEX_V(p_surface, surfaces.size(), String()); | 
					
						
							|  |  |  | 	return surfaces[p_surface].name; | 
					
						
							|  |  |  | } | 
					
						
							| 
									
										
										
										
											2021-09-20 18:24:31 -07:00
										 |  |  | void ImporterMesh::set_surface_name(int p_surface, const String &p_name) { | 
					
						
							| 
									
										
										
										
											2021-08-22 18:11:57 -07:00
										 |  |  | 	ERR_FAIL_INDEX(p_surface, surfaces.size()); | 
					
						
							|  |  |  | 	surfaces.write[p_surface].name = p_name; | 
					
						
							|  |  |  | 	mesh.unref(); | 
					
						
							|  |  |  | } | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
											2021-09-20 18:24:31 -07:00
										 |  |  | Array ImporterMesh::get_surface_blend_shape_arrays(int p_surface, int p_blend_shape) const { | 
					
						
							| 
									
										
										
										
											2020-12-21 07:39:32 -08:00
										 |  |  | 	ERR_FAIL_INDEX_V(p_surface, surfaces.size(), Array()); | 
					
						
							|  |  |  | 	ERR_FAIL_INDEX_V(p_blend_shape, surfaces[p_surface].blend_shape_data.size(), Array()); | 
					
						
							|  |  |  | 	return surfaces[p_surface].blend_shape_data[p_blend_shape].arrays; | 
					
						
							|  |  |  | } | 
					
						
							| 
									
										
										
										
											2021-09-20 18:24:31 -07:00
										 |  |  | int ImporterMesh::get_surface_lod_count(int p_surface) const { | 
					
						
							| 
									
										
										
										
											2020-12-21 07:39:32 -08:00
										 |  |  | 	ERR_FAIL_INDEX_V(p_surface, surfaces.size(), 0); | 
					
						
							|  |  |  | 	return surfaces[p_surface].lods.size(); | 
					
						
							|  |  |  | } | 
					
						
							| 
									
										
										
										
											2021-09-20 18:24:31 -07:00
										 |  |  | Vector<int> ImporterMesh::get_surface_lod_indices(int p_surface, int p_lod) const { | 
					
						
							| 
									
										
										
										
											2020-12-21 07:39:32 -08:00
										 |  |  | 	ERR_FAIL_INDEX_V(p_surface, surfaces.size(), Vector<int>()); | 
					
						
							|  |  |  | 	ERR_FAIL_INDEX_V(p_lod, surfaces[p_surface].lods.size(), Vector<int>()); | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 	return surfaces[p_surface].lods[p_lod].indices; | 
					
						
							|  |  |  | } | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
											2021-09-20 18:24:31 -07:00
										 |  |  | float ImporterMesh::get_surface_lod_size(int p_surface, int p_lod) const { | 
					
						
							| 
									
										
										
										
											2020-12-21 07:39:32 -08:00
										 |  |  | 	ERR_FAIL_INDEX_V(p_surface, surfaces.size(), 0); | 
					
						
							|  |  |  | 	ERR_FAIL_INDEX_V(p_lod, surfaces[p_surface].lods.size(), 0); | 
					
						
							|  |  |  | 	return surfaces[p_surface].lods[p_lod].distance; | 
					
						
							|  |  |  | } | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
											2021-09-20 18:24:31 -07:00
										 |  |  | uint32_t ImporterMesh::get_surface_format(int p_surface) const { | 
					
						
							| 
									
										
										
										
											2021-09-08 21:29:14 -07:00
										 |  |  | 	ERR_FAIL_INDEX_V(p_surface, surfaces.size(), 0); | 
					
						
							|  |  |  | 	return surfaces[p_surface].flags; | 
					
						
							|  |  |  | } | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
											2021-09-20 18:24:31 -07:00
										 |  |  | Ref<Material> ImporterMesh::get_surface_material(int p_surface) const { | 
					
						
							| 
									
										
										
										
											2020-12-21 07:39:32 -08:00
										 |  |  | 	ERR_FAIL_INDEX_V(p_surface, surfaces.size(), Ref<Material>()); | 
					
						
							|  |  |  | 	return surfaces[p_surface].material; | 
					
						
							|  |  |  | } | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
											2021-09-20 18:24:31 -07:00
										 |  |  | void ImporterMesh::set_surface_material(int p_surface, const Ref<Material> &p_material) { | 
					
						
							| 
									
										
										
										
											2021-03-19 09:57:52 -03:00
										 |  |  | 	ERR_FAIL_INDEX(p_surface, surfaces.size()); | 
					
						
							|  |  |  | 	surfaces.write[p_surface].material = p_material; | 
					
						
							| 
									
										
										
										
											2021-08-22 18:11:57 -07:00
										 |  |  | 	mesh.unref(); | 
					
						
							| 
									
										
										
										
											2021-03-19 09:57:52 -03:00
										 |  |  | } | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
											2022-09-07 20:13:10 +01:00
										 |  |  | #define VERTEX_SKIN_FUNC(bone_count, vert_idx, read_array, write_array, transform_array, bone_array, weight_array) \
 | 
					
						
							| 
									
										
										
										
											2022-11-14 18:21:06 +01:00
										 |  |  | 	Vector3 transformed_vert;                                                                                      \ | 
					
						
							| 
									
										
										
										
											2022-09-07 20:13:10 +01:00
										 |  |  | 	for (unsigned int weight_idx = 0; weight_idx < bone_count; weight_idx++) {                                     \ | 
					
						
							|  |  |  | 		int bone_idx = bone_array[vert_idx * bone_count + weight_idx];                                             \ | 
					
						
							|  |  |  | 		float w = weight_array[vert_idx * bone_count + weight_idx];                                                \ | 
					
						
							|  |  |  | 		if (w < FLT_EPSILON) {                                                                                     \ | 
					
						
							|  |  |  | 			continue;                                                                                              \ | 
					
						
							|  |  |  | 		}                                                                                                          \ | 
					
						
							|  |  |  | 		ERR_FAIL_INDEX(bone_idx, static_cast<int>(transform_array.size()));                                        \ | 
					
						
							|  |  |  | 		transformed_vert += transform_array[bone_idx].xform(read_array[vert_idx]) * w;                             \ | 
					
						
							|  |  |  | 	}                                                                                                              \ | 
					
						
							|  |  |  | 	write_array[vert_idx] = transformed_vert; | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | void ImporterMesh::generate_lods(float p_normal_merge_angle, float p_normal_split_angle, Array p_bone_transform_array) { | 
					
						
							| 
									
										
										
										
											2021-01-09 10:04:09 -08:00
										 |  |  | 	if (!SurfaceTool::simplify_scale_func) { | 
					
						
							|  |  |  | 		return; | 
					
						
							|  |  |  | 	} | 
					
						
							| 
									
										
										
										
											2021-09-07 17:44:50 +02:00
										 |  |  | 	if (!SurfaceTool::simplify_with_attrib_func) { | 
					
						
							| 
									
										
										
										
											2021-01-09 10:04:09 -08:00
										 |  |  | 		return; | 
					
						
							|  |  |  | 	} | 
					
						
							| 
									
										
										
										
											2021-09-07 17:44:50 +02:00
										 |  |  | 	if (!SurfaceTool::optimize_vertex_cache_func) { | 
					
						
							| 
									
										
										
										
											2021-04-09 22:44:36 -07:00
										 |  |  | 		return; | 
					
						
							|  |  |  | 	} | 
					
						
							| 
									
										
										
										
											2020-12-21 07:39:32 -08:00
										 |  |  | 
 | 
					
						
							| 
									
										
										
										
											2022-09-07 20:13:10 +01:00
										 |  |  | 	LocalVector<Transform3D> bone_transform_vector; | 
					
						
							|  |  |  | 	for (int i = 0; i < p_bone_transform_array.size(); i++) { | 
					
						
							|  |  |  | 		ERR_FAIL_COND(p_bone_transform_array[i].get_type() != Variant::TRANSFORM3D); | 
					
						
							|  |  |  | 		bone_transform_vector.push_back(p_bone_transform_array[i]); | 
					
						
							|  |  |  | 	} | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
											2020-12-21 07:39:32 -08:00
										 |  |  | 	for (int i = 0; i < surfaces.size(); i++) { | 
					
						
							|  |  |  | 		if (surfaces[i].primitive != Mesh::PRIMITIVE_TRIANGLES) { | 
					
						
							|  |  |  | 			continue; | 
					
						
							|  |  |  | 		} | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 		surfaces.write[i].lods.clear(); | 
					
						
							|  |  |  | 		Vector<Vector3> vertices = surfaces[i].arrays[RS::ARRAY_VERTEX]; | 
					
						
							| 
									
										
										
										
											2021-09-07 17:44:50 +02:00
										 |  |  | 		PackedInt32Array indices = surfaces[i].arrays[RS::ARRAY_INDEX]; | 
					
						
							|  |  |  | 		Vector<Vector3> normals = surfaces[i].arrays[RS::ARRAY_NORMAL]; | 
					
						
							|  |  |  | 		Vector<Vector2> uvs = surfaces[i].arrays[RS::ARRAY_TEX_UV]; | 
					
						
							| 
									
										
										
										
											2022-02-25 17:36:40 -08:00
										 |  |  | 		Vector<Vector2> uv2s = surfaces[i].arrays[RS::ARRAY_TEX_UV2]; | 
					
						
							| 
									
										
										
										
											2022-09-07 20:13:10 +01:00
										 |  |  | 		Vector<int> bones = surfaces[i].arrays[RS::ARRAY_BONES]; | 
					
						
							|  |  |  | 		Vector<float> weights = surfaces[i].arrays[RS::ARRAY_WEIGHTS]; | 
					
						
							| 
									
										
										
										
											2021-09-07 17:44:50 +02:00
										 |  |  | 
 | 
					
						
							|  |  |  | 		unsigned int index_count = indices.size(); | 
					
						
							|  |  |  | 		unsigned int vertex_count = vertices.size(); | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 		if (index_count == 0) { | 
					
						
							| 
									
										
										
										
											2020-12-21 07:39:32 -08:00
										 |  |  | 			continue; //no lods if no indices
 | 
					
						
							|  |  |  | 		} | 
					
						
							| 
									
										
										
										
											2021-09-07 17:44:50 +02:00
										 |  |  | 
 | 
					
						
							| 
									
										
										
										
											2020-12-21 07:39:32 -08:00
										 |  |  | 		const Vector3 *vertices_ptr = vertices.ptr(); | 
					
						
							| 
									
										
										
										
											2021-09-07 17:44:50 +02:00
										 |  |  | 		const int *indices_ptr = indices.ptr(); | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 		if (normals.is_empty()) { | 
					
						
							| 
									
										
										
										
											2022-02-19 13:30:17 +08:00
										 |  |  | 			normals.resize(index_count); | 
					
						
							| 
									
										
										
										
											2021-09-07 17:44:50 +02:00
										 |  |  | 			Vector3 *n_ptr = normals.ptrw(); | 
					
						
							|  |  |  | 			for (unsigned int j = 0; j < index_count; j += 3) { | 
					
						
							|  |  |  | 				const Vector3 &v0 = vertices_ptr[indices_ptr[j + 0]]; | 
					
						
							|  |  |  | 				const Vector3 &v1 = vertices_ptr[indices_ptr[j + 1]]; | 
					
						
							|  |  |  | 				const Vector3 &v2 = vertices_ptr[indices_ptr[j + 2]]; | 
					
						
							|  |  |  | 				Vector3 n = vec3_cross(v0 - v2, v0 - v1).normalized(); | 
					
						
							|  |  |  | 				n_ptr[j + 0] = n; | 
					
						
							|  |  |  | 				n_ptr[j + 1] = n; | 
					
						
							|  |  |  | 				n_ptr[j + 2] = n; | 
					
						
							| 
									
										
										
										
											2021-04-09 22:44:36 -07:00
										 |  |  | 			} | 
					
						
							| 
									
										
										
										
											2021-09-07 17:44:50 +02:00
										 |  |  | 		} | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
											2022-09-07 20:13:10 +01:00
										 |  |  | 		if (bones.size() > 0 && weights.size() && bone_transform_vector.size() > 0) { | 
					
						
							|  |  |  | 			Vector3 *vertices_ptrw = vertices.ptrw(); | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 			// Apply bone transforms to regular surface.
 | 
					
						
							|  |  |  | 			unsigned int bone_weight_length = surfaces[i].flags & Mesh::ARRAY_FLAG_USE_8_BONE_WEIGHTS ? 8 : 4; | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 			const int *bo = bones.ptr(); | 
					
						
							|  |  |  | 			const float *we = weights.ptr(); | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 			for (unsigned int j = 0; j < vertex_count; j++) { | 
					
						
							|  |  |  | 				VERTEX_SKIN_FUNC(bone_weight_length, j, vertices_ptr, vertices_ptrw, bone_transform_vector, bo, we) | 
					
						
							|  |  |  | 			} | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 			vertices_ptr = vertices.ptr(); | 
					
						
							|  |  |  | 		} | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
											2022-08-13 17:45:42 +02:00
										 |  |  | 		float normal_merge_threshold = Math::cos(Math::deg_to_rad(p_normal_merge_angle)); | 
					
						
							|  |  |  | 		float normal_pre_split_threshold = Math::cos(Math::deg_to_rad(MIN(180.0f, p_normal_split_angle * 2.0f))); | 
					
						
							|  |  |  | 		float normal_split_threshold = Math::cos(Math::deg_to_rad(p_normal_split_angle)); | 
					
						
							| 
									
										
										
										
											2021-09-07 17:44:50 +02:00
										 |  |  | 		const Vector3 *normals_ptr = normals.ptr(); | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
											2022-05-13 15:04:37 +02:00
										 |  |  | 		HashMap<Vector3, LocalVector<Pair<int, int>>> unique_vertices; | 
					
						
							| 
									
										
										
										
											2021-09-07 17:44:50 +02:00
										 |  |  | 
 | 
					
						
							|  |  |  | 		LocalVector<int> vertex_remap; | 
					
						
							|  |  |  | 		LocalVector<int> vertex_inverse_remap; | 
					
						
							|  |  |  | 		LocalVector<Vector3> merged_vertices; | 
					
						
							|  |  |  | 		LocalVector<Vector3> merged_normals; | 
					
						
							|  |  |  | 		LocalVector<int> merged_normals_counts; | 
					
						
							|  |  |  | 		const Vector2 *uvs_ptr = uvs.ptr(); | 
					
						
							| 
									
										
										
										
											2022-02-25 17:36:40 -08:00
										 |  |  | 		const Vector2 *uv2s_ptr = uv2s.ptr(); | 
					
						
							| 
									
										
										
										
											2021-09-07 17:44:50 +02:00
										 |  |  | 
 | 
					
						
							|  |  |  | 		for (unsigned int j = 0; j < vertex_count; j++) { | 
					
						
							|  |  |  | 			const Vector3 &v = vertices_ptr[j]; | 
					
						
							|  |  |  | 			const Vector3 &n = normals_ptr[j]; | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
											2022-05-13 15:04:37 +02:00
										 |  |  | 			HashMap<Vector3, LocalVector<Pair<int, int>>>::Iterator E = unique_vertices.find(v); | 
					
						
							| 
									
										
										
										
											2021-09-07 17:44:50 +02:00
										 |  |  | 
 | 
					
						
							|  |  |  | 			if (E) { | 
					
						
							| 
									
										
										
										
											2022-05-13 15:04:37 +02:00
										 |  |  | 				const LocalVector<Pair<int, int>> &close_verts = E->value; | 
					
						
							| 
									
										
										
										
											2021-09-07 17:44:50 +02:00
										 |  |  | 
 | 
					
						
							|  |  |  | 				bool found = false; | 
					
						
							| 
									
										
										
										
											2022-12-29 01:24:45 +01:00
										 |  |  | 				for (const Pair<int, int> &idx : close_verts) { | 
					
						
							| 
									
										
										
										
											2022-02-25 17:36:40 -08:00
										 |  |  | 					bool is_uvs_close = (!uvs_ptr || uvs_ptr[j].distance_squared_to(uvs_ptr[idx.second]) < CMP_EPSILON2); | 
					
						
							|  |  |  | 					bool is_uv2s_close = (!uv2s_ptr || uv2s_ptr[j].distance_squared_to(uv2s_ptr[idx.second]) < CMP_EPSILON2); | 
					
						
							| 
									
										
										
										
											2022-04-09 08:11:22 -07:00
										 |  |  | 					ERR_FAIL_INDEX(idx.second, normals.size()); | 
					
						
							| 
									
										
										
										
											2022-02-25 17:36:40 -08:00
										 |  |  | 					bool is_normals_close = normals[idx.second].dot(n) > normal_merge_threshold; | 
					
						
							|  |  |  | 					if (is_uvs_close && is_uv2s_close && is_normals_close) { | 
					
						
							| 
									
										
										
										
											2021-09-07 17:44:50 +02:00
										 |  |  | 						vertex_remap.push_back(idx.first); | 
					
						
							|  |  |  | 						merged_normals[idx.first] += normals[idx.second]; | 
					
						
							|  |  |  | 						merged_normals_counts[idx.first]++; | 
					
						
							|  |  |  | 						found = true; | 
					
						
							|  |  |  | 						break; | 
					
						
							|  |  |  | 					} | 
					
						
							|  |  |  | 				} | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 				if (!found) { | 
					
						
							|  |  |  | 					int vcount = merged_vertices.size(); | 
					
						
							|  |  |  | 					unique_vertices[v].push_back(Pair<int, int>(vcount, j)); | 
					
						
							|  |  |  | 					vertex_inverse_remap.push_back(j); | 
					
						
							|  |  |  | 					merged_vertices.push_back(v); | 
					
						
							|  |  |  | 					vertex_remap.push_back(vcount); | 
					
						
							|  |  |  | 					merged_normals.push_back(normals_ptr[j]); | 
					
						
							|  |  |  | 					merged_normals_counts.push_back(1); | 
					
						
							|  |  |  | 				} | 
					
						
							|  |  |  | 			} else { | 
					
						
							|  |  |  | 				int vcount = merged_vertices.size(); | 
					
						
							|  |  |  | 				unique_vertices[v] = LocalVector<Pair<int, int>>(); | 
					
						
							|  |  |  | 				unique_vertices[v].push_back(Pair<int, int>(vcount, j)); | 
					
						
							|  |  |  | 				vertex_inverse_remap.push_back(j); | 
					
						
							|  |  |  | 				merged_vertices.push_back(v); | 
					
						
							|  |  |  | 				vertex_remap.push_back(vcount); | 
					
						
							|  |  |  | 				merged_normals.push_back(normals_ptr[j]); | 
					
						
							|  |  |  | 				merged_normals_counts.push_back(1); | 
					
						
							|  |  |  | 			} | 
					
						
							|  |  |  | 		} | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 		LocalVector<int> merged_indices; | 
					
						
							|  |  |  | 		merged_indices.resize(index_count); | 
					
						
							|  |  |  | 		for (unsigned int j = 0; j < index_count; j++) { | 
					
						
							|  |  |  | 			merged_indices[j] = vertex_remap[indices[j]]; | 
					
						
							|  |  |  | 		} | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 		unsigned int merged_vertex_count = merged_vertices.size(); | 
					
						
							|  |  |  | 		const Vector3 *merged_vertices_ptr = merged_vertices.ptr(); | 
					
						
							|  |  |  | 		const int32_t *merged_indices_ptr = merged_indices.ptr(); | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 		{ | 
					
						
							|  |  |  | 			const int *counts_ptr = merged_normals_counts.ptr(); | 
					
						
							|  |  |  | 			Vector3 *merged_normals_ptrw = merged_normals.ptr(); | 
					
						
							|  |  |  | 			for (unsigned int j = 0; j < merged_vertex_count; j++) { | 
					
						
							|  |  |  | 				merged_normals_ptrw[j] /= counts_ptr[j]; | 
					
						
							| 
									
										
										
										
											2021-04-09 22:44:36 -07:00
										 |  |  | 			} | 
					
						
							|  |  |  | 		} | 
					
						
							| 
									
										
										
										
											2021-09-07 17:44:50 +02:00
										 |  |  | 
 | 
					
						
							|  |  |  | 		LocalVector<float> normal_weights; | 
					
						
							|  |  |  | 		normal_weights.resize(merged_vertex_count); | 
					
						
							|  |  |  | 		for (unsigned int j = 0; j < merged_vertex_count; j++) { | 
					
						
							|  |  |  | 			normal_weights[j] = 2.0; // Give some weight to normal preservation, may be worth exposing as an import setting
 | 
					
						
							|  |  |  | 		} | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
											2022-10-24 21:40:34 +01:00
										 |  |  | 		Vector<float> merged_vertices_f32 = vector3_to_float32_array(merged_vertices_ptr, merged_vertex_count); | 
					
						
							|  |  |  | 		float scale = SurfaceTool::simplify_scale_func(merged_vertices_f32.ptr(), merged_vertex_count, sizeof(float) * 3); | 
					
						
							| 
									
										
										
										
											2021-09-07 17:44:50 +02:00
										 |  |  | 
 | 
					
						
							|  |  |  | 		unsigned int index_target = 12; // Start with the smallest target, 4 triangles
 | 
					
						
							|  |  |  | 		unsigned int last_index_count = 0; | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 		int split_vertex_count = vertex_count; | 
					
						
							|  |  |  | 		LocalVector<Vector3> split_vertex_normals; | 
					
						
							|  |  |  | 		LocalVector<int> split_vertex_indices; | 
					
						
							|  |  |  | 		split_vertex_normals.reserve(index_count / 3); | 
					
						
							|  |  |  | 		split_vertex_indices.reserve(index_count / 3); | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 		RandomPCG pcg; | 
					
						
							|  |  |  | 		pcg.seed(123456789); // Keep seed constant across imports
 | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 		Ref<StaticRaycaster> raycaster = StaticRaycaster::create(); | 
					
						
							|  |  |  | 		if (raycaster.is_valid()) { | 
					
						
							|  |  |  | 			raycaster->add_mesh(vertices, indices, 0); | 
					
						
							|  |  |  | 			raycaster->commit(); | 
					
						
							|  |  |  | 		} | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
											2022-10-24 21:40:34 +01:00
										 |  |  | 		const float max_mesh_error = FLT_MAX; // We don't want to limit by error, just by index target
 | 
					
						
							|  |  |  | 		float mesh_error = 0.0f; | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
											2021-09-07 17:44:50 +02:00
										 |  |  | 		while (index_target < index_count) { | 
					
						
							|  |  |  | 			PackedInt32Array new_indices; | 
					
						
							|  |  |  | 			new_indices.resize(index_count); | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
											2022-10-24 21:40:34 +01:00
										 |  |  | 			Vector<float> merged_normals_f32 = vector3_to_float32_array(merged_normals.ptr(), merged_normals.size()); | 
					
						
							| 
									
										
										
										
											2022-12-22 16:22:33 +01:00
										 |  |  | 			const int simplify_options = SurfaceTool::SIMPLIFY_LOCK_BORDER; | 
					
						
							| 
									
										
										
										
											2022-10-24 21:40:34 +01:00
										 |  |  | 
 | 
					
						
							|  |  |  | 			size_t new_index_count = SurfaceTool::simplify_with_attrib_func( | 
					
						
							|  |  |  | 					(unsigned int *)new_indices.ptrw(), | 
					
						
							|  |  |  | 					(const uint32_t *)merged_indices_ptr, index_count, | 
					
						
							|  |  |  | 					merged_vertices_f32.ptr(), merged_vertex_count, | 
					
						
							|  |  |  | 					sizeof(float) * 3, // Vertex stride
 | 
					
						
							|  |  |  | 					index_target, | 
					
						
							|  |  |  | 					max_mesh_error, | 
					
						
							| 
									
										
										
										
											2022-12-22 16:22:33 +01:00
										 |  |  | 					simplify_options, | 
					
						
							| 
									
										
										
										
											2022-10-24 21:40:34 +01:00
										 |  |  | 					&mesh_error, | 
					
						
							|  |  |  | 					merged_normals_f32.ptr(), | 
					
						
							|  |  |  | 					normal_weights.ptr(), 3); | 
					
						
							| 
									
										
										
										
											2021-09-07 17:44:50 +02:00
										 |  |  | 
 | 
					
						
							|  |  |  | 			if (new_index_count < last_index_count * 1.5f) { | 
					
						
							|  |  |  | 				index_target = index_target * 1.5f; | 
					
						
							|  |  |  | 				continue; | 
					
						
							| 
									
										
										
										
											2020-12-21 07:39:32 -08:00
										 |  |  | 			} | 
					
						
							| 
									
										
										
										
											2021-09-07 17:44:50 +02:00
										 |  |  | 
 | 
					
						
							| 
									
										
										
										
											2022-04-05 13:40:26 +03:00
										 |  |  | 			if (new_index_count == 0 || (new_index_count >= (index_count * 0.75f))) { | 
					
						
							| 
									
										
										
										
											2021-04-09 22:44:36 -07:00
										 |  |  | 				break; | 
					
						
							| 
									
										
										
										
											2021-01-09 10:04:09 -08:00
										 |  |  | 			} | 
					
						
							| 
									
										
										
										
											2023-08-09 21:27:58 -05:00
										 |  |  | 			if (new_index_count > 5000000) { | 
					
						
							|  |  |  | 				// This limit theoretically shouldn't be needed, but it's here
 | 
					
						
							|  |  |  | 				// as an ad-hoc fix to prevent a crash with complex meshes.
 | 
					
						
							|  |  |  | 				// The crash still happens with limit of 6000000, but 5000000 works.
 | 
					
						
							|  |  |  | 				// In the future, identify what's causing that crash and fix it.
 | 
					
						
							|  |  |  | 				WARN_PRINT("Mesh LOD generation failed for mesh " + get_name() + " surface " + itos(i) + ", mesh is too complex. Some automatic LODs were not generated."); | 
					
						
							|  |  |  | 				break; | 
					
						
							|  |  |  | 			} | 
					
						
							| 
									
										
										
										
											2021-09-07 17:44:50 +02:00
										 |  |  | 
 | 
					
						
							|  |  |  | 			new_indices.resize(new_index_count); | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 			LocalVector<LocalVector<int>> vertex_corners; | 
					
						
							|  |  |  | 			vertex_corners.resize(vertex_count); | 
					
						
							|  |  |  | 			{ | 
					
						
							|  |  |  | 				int *ptrw = new_indices.ptrw(); | 
					
						
							|  |  |  | 				for (unsigned int j = 0; j < new_index_count; j++) { | 
					
						
							|  |  |  | 					const int &remapped = vertex_inverse_remap[ptrw[j]]; | 
					
						
							|  |  |  | 					vertex_corners[remapped].push_back(j); | 
					
						
							|  |  |  | 					ptrw[j] = remapped; | 
					
						
							|  |  |  | 				} | 
					
						
							|  |  |  | 			} | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 			if (raycaster.is_valid()) { | 
					
						
							|  |  |  | 				float error_factor = 1.0f / (scale * MAX(mesh_error, 0.15)); | 
					
						
							|  |  |  | 				const float ray_bias = 0.05; | 
					
						
							|  |  |  | 				float ray_length = ray_bias + mesh_error * scale * 3.0f; | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 				Vector<StaticRaycaster::Ray> rays; | 
					
						
							|  |  |  | 				LocalVector<Vector2> ray_uvs; | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 				int32_t *new_indices_ptr = new_indices.ptrw(); | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 				int current_ray_count = 0; | 
					
						
							|  |  |  | 				for (unsigned int j = 0; j < new_index_count; j += 3) { | 
					
						
							|  |  |  | 					const Vector3 &v0 = vertices_ptr[new_indices_ptr[j + 0]]; | 
					
						
							|  |  |  | 					const Vector3 &v1 = vertices_ptr[new_indices_ptr[j + 1]]; | 
					
						
							|  |  |  | 					const Vector3 &v2 = vertices_ptr[new_indices_ptr[j + 2]]; | 
					
						
							|  |  |  | 					Vector3 face_normal = vec3_cross(v0 - v2, v0 - v1); | 
					
						
							|  |  |  | 					float face_area = face_normal.length(); // Actually twice the face area, since it's the same error_factor on all faces, we don't care
 | 
					
						
							| 
									
										
										
										
											2023-09-24 23:05:26 -07:00
										 |  |  | 					if (!Math::is_finite(face_area) || face_area == 0) { | 
					
						
							|  |  |  | 						WARN_PRINT_ONCE("Ignoring face with non-finite normal in LOD generation."); | 
					
						
							|  |  |  | 						continue; | 
					
						
							|  |  |  | 					} | 
					
						
							| 
									
										
										
										
											2021-09-07 17:44:50 +02:00
										 |  |  | 
 | 
					
						
							|  |  |  | 					Vector3 dir = face_normal / face_area; | 
					
						
							|  |  |  | 					int ray_count = CLAMP(5.0 * face_area * error_factor, 16, 64); | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 					rays.resize(current_ray_count + ray_count); | 
					
						
							|  |  |  | 					StaticRaycaster::Ray *rays_ptr = rays.ptrw(); | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 					ray_uvs.resize(current_ray_count + ray_count); | 
					
						
							|  |  |  | 					Vector2 *ray_uvs_ptr = ray_uvs.ptr(); | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 					for (int k = 0; k < ray_count; k++) { | 
					
						
							|  |  |  | 						float u = pcg.randf(); | 
					
						
							|  |  |  | 						float v = pcg.randf(); | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 						if (u + v >= 1.0f) { | 
					
						
							|  |  |  | 							u = 1.0f - u; | 
					
						
							|  |  |  | 							v = 1.0f - v; | 
					
						
							|  |  |  | 						} | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 						u = 0.9f * u + 0.05f / 3.0f; // Give barycentric coordinates some padding, we don't want to sample right on the edge
 | 
					
						
							|  |  |  | 						v = 0.9f * v + 0.05f / 3.0f; // v = (v - one_third) * 0.95f + one_third;
 | 
					
						
							|  |  |  | 						float w = 1.0f - u - v; | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 						Vector3 org = v0 * w + v1 * u + v2 * v; | 
					
						
							|  |  |  | 						org -= dir * ray_bias; | 
					
						
							|  |  |  | 						rays_ptr[current_ray_count + k] = StaticRaycaster::Ray(org, dir, 0.0f, ray_length); | 
					
						
							|  |  |  | 						rays_ptr[current_ray_count + k].id = j / 3; | 
					
						
							|  |  |  | 						ray_uvs_ptr[current_ray_count + k] = Vector2(u, v); | 
					
						
							|  |  |  | 					} | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 					current_ray_count += ray_count; | 
					
						
							|  |  |  | 				} | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 				raycaster->intersect(rays); | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 				LocalVector<Vector3> ray_normals; | 
					
						
							| 
									
										
										
										
											2021-09-16 01:03:50 -05:00
										 |  |  | 				LocalVector<real_t> ray_normal_weights; | 
					
						
							| 
									
										
										
										
											2021-09-07 17:44:50 +02:00
										 |  |  | 
 | 
					
						
							|  |  |  | 				ray_normals.resize(new_index_count); | 
					
						
							|  |  |  | 				ray_normal_weights.resize(new_index_count); | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 				for (unsigned int j = 0; j < new_index_count; j++) { | 
					
						
							|  |  |  | 					ray_normal_weights[j] = 0.0f; | 
					
						
							|  |  |  | 				} | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 				const StaticRaycaster::Ray *rp = rays.ptr(); | 
					
						
							|  |  |  | 				for (int j = 0; j < rays.size(); j++) { | 
					
						
							|  |  |  | 					if (rp[j].geomID != 0) { // Ray missed
 | 
					
						
							|  |  |  | 						continue; | 
					
						
							|  |  |  | 					} | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 					if (rp[j].normal.normalized().dot(rp[j].dir) > 0.0f) { // Hit a back face.
 | 
					
						
							|  |  |  | 						continue; | 
					
						
							|  |  |  | 					} | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 					const float &u = rp[j].u; | 
					
						
							|  |  |  | 					const float &v = rp[j].v; | 
					
						
							|  |  |  | 					const float w = 1.0f - u - v; | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 					const unsigned int &hit_tri_id = rp[j].primID; | 
					
						
							|  |  |  | 					const unsigned int &orig_tri_id = rp[j].id; | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 					const Vector3 &n0 = normals_ptr[indices_ptr[hit_tri_id * 3 + 0]]; | 
					
						
							|  |  |  | 					const Vector3 &n1 = normals_ptr[indices_ptr[hit_tri_id * 3 + 1]]; | 
					
						
							|  |  |  | 					const Vector3 &n2 = normals_ptr[indices_ptr[hit_tri_id * 3 + 2]]; | 
					
						
							|  |  |  | 					Vector3 normal = n0 * w + n1 * u + n2 * v; | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 					Vector2 orig_uv = ray_uvs[j]; | 
					
						
							| 
									
										
										
										
											2022-04-05 13:40:26 +03:00
										 |  |  | 					const real_t orig_bary[3] = { 1.0f - orig_uv.x - orig_uv.y, orig_uv.x, orig_uv.y }; | 
					
						
							| 
									
										
										
										
											2021-09-07 17:44:50 +02:00
										 |  |  | 					for (int k = 0; k < 3; k++) { | 
					
						
							|  |  |  | 						int idx = orig_tri_id * 3 + k; | 
					
						
							| 
									
										
										
										
											2021-09-16 01:03:50 -05:00
										 |  |  | 						real_t weight = orig_bary[k]; | 
					
						
							| 
									
										
										
										
											2021-09-07 17:44:50 +02:00
										 |  |  | 						ray_normals[idx] += normal * weight; | 
					
						
							|  |  |  | 						ray_normal_weights[idx] += weight; | 
					
						
							|  |  |  | 					} | 
					
						
							|  |  |  | 				} | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 				for (unsigned int j = 0; j < new_index_count; j++) { | 
					
						
							|  |  |  | 					if (ray_normal_weights[j] < 1.0f) { // Not enough data, the new normal would be just a bad guess
 | 
					
						
							|  |  |  | 						ray_normals[j] = Vector3(); | 
					
						
							|  |  |  | 					} else { | 
					
						
							|  |  |  | 						ray_normals[j] /= ray_normal_weights[j]; | 
					
						
							|  |  |  | 					} | 
					
						
							|  |  |  | 				} | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 				LocalVector<LocalVector<int>> normal_group_indices; | 
					
						
							|  |  |  | 				LocalVector<Vector3> normal_group_averages; | 
					
						
							|  |  |  | 				normal_group_indices.reserve(24); | 
					
						
							|  |  |  | 				normal_group_averages.reserve(24); | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 				for (unsigned int j = 0; j < vertex_count; j++) { | 
					
						
							|  |  |  | 					const LocalVector<int> &corners = vertex_corners[j]; | 
					
						
							|  |  |  | 					const Vector3 &vertex_normal = normals_ptr[j]; | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
											2022-12-29 01:24:45 +01:00
										 |  |  | 					for (const int &corner_idx : corners) { | 
					
						
							| 
									
										
										
										
											2021-09-07 17:44:50 +02:00
										 |  |  | 						const Vector3 &ray_normal = ray_normals[corner_idx]; | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 						if (ray_normal.length_squared() < CMP_EPSILON2) { | 
					
						
							|  |  |  | 							continue; | 
					
						
							|  |  |  | 						} | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 						bool found = false; | 
					
						
							|  |  |  | 						for (unsigned int l = 0; l < normal_group_indices.size(); l++) { | 
					
						
							|  |  |  | 							LocalVector<int> &group_indices = normal_group_indices[l]; | 
					
						
							|  |  |  | 							Vector3 n = normal_group_averages[l] / group_indices.size(); | 
					
						
							|  |  |  | 							if (n.dot(ray_normal) > normal_pre_split_threshold) { | 
					
						
							|  |  |  | 								found = true; | 
					
						
							|  |  |  | 								group_indices.push_back(corner_idx); | 
					
						
							|  |  |  | 								normal_group_averages[l] += ray_normal; | 
					
						
							|  |  |  | 								break; | 
					
						
							|  |  |  | 							} | 
					
						
							|  |  |  | 						} | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 						if (!found) { | 
					
						
							| 
									
										
										
										
											2023-05-06 20:16:55 +02:00
										 |  |  | 							normal_group_indices.push_back({ corner_idx }); | 
					
						
							| 
									
										
										
										
											2021-09-07 17:44:50 +02:00
										 |  |  | 							normal_group_averages.push_back(ray_normal); | 
					
						
							|  |  |  | 						} | 
					
						
							|  |  |  | 					} | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 					for (unsigned int k = 0; k < normal_group_indices.size(); k++) { | 
					
						
							|  |  |  | 						LocalVector<int> &group_indices = normal_group_indices[k]; | 
					
						
							|  |  |  | 						Vector3 n = normal_group_averages[k] / group_indices.size(); | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 						if (vertex_normal.dot(n) < normal_split_threshold) { | 
					
						
							|  |  |  | 							split_vertex_indices.push_back(j); | 
					
						
							|  |  |  | 							split_vertex_normals.push_back(n); | 
					
						
							|  |  |  | 							int new_idx = split_vertex_count++; | 
					
						
							| 
									
										
										
										
											2022-12-29 01:24:45 +01:00
										 |  |  | 							for (const int &index : group_indices) { | 
					
						
							|  |  |  | 								new_indices_ptr[index] = new_idx; | 
					
						
							| 
									
										
										
										
											2021-09-07 17:44:50 +02:00
										 |  |  | 							} | 
					
						
							|  |  |  | 						} | 
					
						
							|  |  |  | 					} | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 					normal_group_indices.clear(); | 
					
						
							|  |  |  | 					normal_group_averages.clear(); | 
					
						
							|  |  |  | 				} | 
					
						
							| 
									
										
										
										
											2021-04-09 22:44:36 -07:00
										 |  |  | 			} | 
					
						
							| 
									
										
										
										
											2021-09-07 17:44:50 +02:00
										 |  |  | 
 | 
					
						
							|  |  |  | 			Surface::LOD lod; | 
					
						
							|  |  |  | 			lod.distance = MAX(mesh_error * scale, CMP_EPSILON2); | 
					
						
							| 
									
										
										
										
											2020-12-21 07:39:32 -08:00
										 |  |  | 			lod.indices = new_indices; | 
					
						
							|  |  |  | 			surfaces.write[i].lods.push_back(lod); | 
					
						
							| 
									
										
										
										
											2021-09-07 17:44:50 +02:00
										 |  |  | 			index_target = MAX(new_index_count, index_target) * 2; | 
					
						
							|  |  |  | 			last_index_count = new_index_count; | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 			if (mesh_error == 0.0f) { | 
					
						
							|  |  |  | 				break; | 
					
						
							|  |  |  | 			} | 
					
						
							|  |  |  | 		} | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 		surfaces.write[i].split_normals(split_vertex_indices, split_vertex_normals); | 
					
						
							|  |  |  | 		surfaces.write[i].lods.sort_custom<Surface::LODComparator>(); | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 		for (int j = 0; j < surfaces.write[i].lods.size(); j++) { | 
					
						
							|  |  |  | 			Surface::LOD &lod = surfaces.write[i].lods.write[j]; | 
					
						
							|  |  |  | 			unsigned int *lod_indices_ptr = (unsigned int *)lod.indices.ptrw(); | 
					
						
							|  |  |  | 			SurfaceTool::optimize_vertex_cache_func(lod_indices_ptr, lod_indices_ptr, lod.indices.size(), split_vertex_count); | 
					
						
							| 
									
										
										
										
											2020-12-21 07:39:32 -08:00
										 |  |  | 		} | 
					
						
							|  |  |  | 	} | 
					
						
							|  |  |  | } | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
											2021-09-20 18:24:31 -07:00
										 |  |  | bool ImporterMesh::has_mesh() const { | 
					
						
							| 
									
										
										
										
											2020-12-21 07:39:32 -08:00
										 |  |  | 	return mesh.is_valid(); | 
					
						
							|  |  |  | } | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
											2021-09-20 18:24:31 -07:00
										 |  |  | Ref<ArrayMesh> ImporterMesh::get_mesh(const Ref<ArrayMesh> &p_base) { | 
					
						
							| 
									
										
										
										
											2020-12-21 07:39:32 -08:00
										 |  |  | 	ERR_FAIL_COND_V(surfaces.size() == 0, Ref<ArrayMesh>()); | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 	if (mesh.is_null()) { | 
					
						
							| 
									
										
										
										
											2021-03-19 09:57:52 -03:00
										 |  |  | 		if (p_base.is_valid()) { | 
					
						
							|  |  |  | 			mesh = p_base; | 
					
						
							|  |  |  | 		} | 
					
						
							|  |  |  | 		if (mesh.is_null()) { | 
					
						
							| 
									
										
										
										
											2021-06-17 16:03:09 -06:00
										 |  |  | 			mesh.instantiate(); | 
					
						
							| 
									
										
										
										
											2021-03-19 09:57:52 -03:00
										 |  |  | 		} | 
					
						
							|  |  |  | 		mesh->set_name(get_name()); | 
					
						
							|  |  |  | 		if (has_meta("import_id")) { | 
					
						
							|  |  |  | 			mesh->set_meta("import_id", get_meta("import_id")); | 
					
						
							|  |  |  | 		} | 
					
						
							| 
									
										
										
										
											2020-12-21 07:39:32 -08:00
										 |  |  | 		for (int i = 0; i < blend_shapes.size(); i++) { | 
					
						
							|  |  |  | 			mesh->add_blend_shape(blend_shapes[i]); | 
					
						
							|  |  |  | 		} | 
					
						
							|  |  |  | 		mesh->set_blend_shape_mode(blend_shape_mode); | 
					
						
							|  |  |  | 		for (int i = 0; i < surfaces.size(); i++) { | 
					
						
							|  |  |  | 			Array bs_data; | 
					
						
							|  |  |  | 			if (surfaces[i].blend_shape_data.size()) { | 
					
						
							|  |  |  | 				for (int j = 0; j < surfaces[i].blend_shape_data.size(); j++) { | 
					
						
							|  |  |  | 					bs_data.push_back(surfaces[i].blend_shape_data[j].arrays); | 
					
						
							|  |  |  | 				} | 
					
						
							|  |  |  | 			} | 
					
						
							|  |  |  | 			Dictionary lods; | 
					
						
							|  |  |  | 			if (surfaces[i].lods.size()) { | 
					
						
							|  |  |  | 				for (int j = 0; j < surfaces[i].lods.size(); j++) { | 
					
						
							|  |  |  | 					lods[surfaces[i].lods[j].distance] = surfaces[i].lods[j].indices; | 
					
						
							|  |  |  | 				} | 
					
						
							|  |  |  | 			} | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
											2021-09-08 21:29:14 -07:00
										 |  |  | 			mesh->add_surface_from_arrays(surfaces[i].primitive, surfaces[i].arrays, bs_data, lods, surfaces[i].flags); | 
					
						
							| 
									
										
										
										
											2020-12-21 07:39:32 -08:00
										 |  |  | 			if (surfaces[i].material.is_valid()) { | 
					
						
							|  |  |  | 				mesh->surface_set_material(mesh->get_surface_count() - 1, surfaces[i].material); | 
					
						
							|  |  |  | 			} | 
					
						
							| 
									
										
										
										
											2021-12-09 03:42:46 -06:00
										 |  |  | 			if (!surfaces[i].name.is_empty()) { | 
					
						
							| 
									
										
										
										
											2020-12-21 07:39:32 -08:00
										 |  |  | 				mesh->surface_set_name(mesh->get_surface_count() - 1, surfaces[i].name); | 
					
						
							|  |  |  | 			} | 
					
						
							|  |  |  | 		} | 
					
						
							| 
									
										
										
										
											2021-01-25 12:20:11 -03:00
										 |  |  | 
 | 
					
						
							| 
									
										
										
										
											2021-03-19 09:57:52 -03:00
										 |  |  | 		mesh->set_lightmap_size_hint(lightmap_size_hint); | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
											2021-01-25 12:20:11 -03:00
										 |  |  | 		if (shadow_mesh.is_valid()) { | 
					
						
							|  |  |  | 			Ref<ArrayMesh> shadow = shadow_mesh->get_mesh(); | 
					
						
							|  |  |  | 			mesh->set_shadow_mesh(shadow); | 
					
						
							|  |  |  | 		} | 
					
						
							| 
									
										
										
										
											2020-12-21 07:39:32 -08:00
										 |  |  | 	} | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 	return mesh; | 
					
						
							|  |  |  | } | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
											2021-09-20 18:24:31 -07:00
										 |  |  | void ImporterMesh::clear() { | 
					
						
							| 
									
										
										
										
											2020-12-21 07:39:32 -08:00
										 |  |  | 	surfaces.clear(); | 
					
						
							|  |  |  | 	blend_shapes.clear(); | 
					
						
							|  |  |  | 	mesh.unref(); | 
					
						
							|  |  |  | } | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
											2021-09-20 18:24:31 -07:00
										 |  |  | void ImporterMesh::create_shadow_mesh() { | 
					
						
							| 
									
										
										
										
											2021-01-25 12:20:11 -03:00
										 |  |  | 	if (shadow_mesh.is_valid()) { | 
					
						
							|  |  |  | 		shadow_mesh.unref(); | 
					
						
							|  |  |  | 	} | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 	//no shadow mesh for blendshapes
 | 
					
						
							|  |  |  | 	if (blend_shapes.size() > 0) { | 
					
						
							|  |  |  | 		return; | 
					
						
							|  |  |  | 	} | 
					
						
							|  |  |  | 	//no shadow mesh for skeletons
 | 
					
						
							|  |  |  | 	for (int i = 0; i < surfaces.size(); i++) { | 
					
						
							|  |  |  | 		if (surfaces[i].arrays[RS::ARRAY_BONES].get_type() != Variant::NIL) { | 
					
						
							|  |  |  | 			return; | 
					
						
							|  |  |  | 		} | 
					
						
							|  |  |  | 		if (surfaces[i].arrays[RS::ARRAY_WEIGHTS].get_type() != Variant::NIL) { | 
					
						
							|  |  |  | 			return; | 
					
						
							|  |  |  | 		} | 
					
						
							|  |  |  | 	} | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
											2021-06-17 16:03:09 -06:00
										 |  |  | 	shadow_mesh.instantiate(); | 
					
						
							| 
									
										
										
										
											2021-01-25 12:20:11 -03:00
										 |  |  | 
 | 
					
						
							|  |  |  | 	for (int i = 0; i < surfaces.size(); i++) { | 
					
						
							|  |  |  | 		LocalVector<int> vertex_remap; | 
					
						
							|  |  |  | 		Vector<Vector3> new_vertices; | 
					
						
							|  |  |  | 		Vector<Vector3> vertices = surfaces[i].arrays[RS::ARRAY_VERTEX]; | 
					
						
							|  |  |  | 		int vertex_count = vertices.size(); | 
					
						
							|  |  |  | 		{ | 
					
						
							| 
									
										
										
										
											2022-05-13 15:04:37 +02:00
										 |  |  | 			HashMap<Vector3, int> unique_vertices; | 
					
						
							| 
									
										
										
										
											2021-01-25 12:20:11 -03:00
										 |  |  | 			const Vector3 *vptr = vertices.ptr(); | 
					
						
							|  |  |  | 			for (int j = 0; j < vertex_count; j++) { | 
					
						
							| 
									
										
										
										
											2021-09-07 17:44:50 +02:00
										 |  |  | 				const Vector3 &v = vptr[j]; | 
					
						
							| 
									
										
										
										
											2021-01-25 12:20:11 -03:00
										 |  |  | 
 | 
					
						
							| 
									
										
										
										
											2022-05-13 15:04:37 +02:00
										 |  |  | 				HashMap<Vector3, int>::Iterator E = unique_vertices.find(v); | 
					
						
							| 
									
										
										
										
											2021-01-25 12:20:11 -03:00
										 |  |  | 
 | 
					
						
							|  |  |  | 				if (E) { | 
					
						
							| 
									
										
										
										
											2022-05-13 15:04:37 +02:00
										 |  |  | 					vertex_remap.push_back(E->value); | 
					
						
							| 
									
										
										
										
											2021-01-25 12:20:11 -03:00
										 |  |  | 				} else { | 
					
						
							|  |  |  | 					int vcount = unique_vertices.size(); | 
					
						
							|  |  |  | 					unique_vertices[v] = vcount; | 
					
						
							|  |  |  | 					vertex_remap.push_back(vcount); | 
					
						
							|  |  |  | 					new_vertices.push_back(v); | 
					
						
							|  |  |  | 				} | 
					
						
							|  |  |  | 			} | 
					
						
							|  |  |  | 		} | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 		Array new_surface; | 
					
						
							|  |  |  | 		new_surface.resize(RS::ARRAY_MAX); | 
					
						
							|  |  |  | 		Dictionary lods; | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 		//		print_line("original vertex count: " + itos(vertices.size()) + " new vertex count: " + itos(new_vertices.size()));
 | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 		new_surface[RS::ARRAY_VERTEX] = new_vertices; | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 		Vector<int> indices = surfaces[i].arrays[RS::ARRAY_INDEX]; | 
					
						
							|  |  |  | 		if (indices.size()) { | 
					
						
							|  |  |  | 			int index_count = indices.size(); | 
					
						
							|  |  |  | 			const int *index_rptr = indices.ptr(); | 
					
						
							|  |  |  | 			Vector<int> new_indices; | 
					
						
							|  |  |  | 			new_indices.resize(indices.size()); | 
					
						
							|  |  |  | 			int *index_wptr = new_indices.ptrw(); | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 			for (int j = 0; j < index_count; j++) { | 
					
						
							|  |  |  | 				int index = index_rptr[j]; | 
					
						
							|  |  |  | 				ERR_FAIL_INDEX(index, vertex_count); | 
					
						
							|  |  |  | 				index_wptr[j] = vertex_remap[index]; | 
					
						
							|  |  |  | 			} | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 			new_surface[RS::ARRAY_INDEX] = new_indices; | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 			// Make sure the same LODs as the full version are used.
 | 
					
						
							|  |  |  | 			// This makes it more coherent between rendered model and its shadows.
 | 
					
						
							|  |  |  | 			for (int j = 0; j < surfaces[i].lods.size(); j++) { | 
					
						
							|  |  |  | 				indices = surfaces[i].lods[j].indices; | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 				index_count = indices.size(); | 
					
						
							|  |  |  | 				index_rptr = indices.ptr(); | 
					
						
							|  |  |  | 				new_indices.resize(indices.size()); | 
					
						
							|  |  |  | 				index_wptr = new_indices.ptrw(); | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 				for (int k = 0; k < index_count; k++) { | 
					
						
							| 
									
										
										
										
											2021-09-07 17:44:50 +02:00
										 |  |  | 					int index = index_rptr[k]; | 
					
						
							| 
									
										
										
										
											2021-01-25 12:20:11 -03:00
										 |  |  | 					ERR_FAIL_INDEX(index, vertex_count); | 
					
						
							| 
									
										
										
										
											2021-09-07 17:44:50 +02:00
										 |  |  | 					index_wptr[k] = vertex_remap[index]; | 
					
						
							| 
									
										
										
										
											2021-01-25 12:20:11 -03:00
										 |  |  | 				} | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 				lods[surfaces[i].lods[j].distance] = new_indices; | 
					
						
							|  |  |  | 			} | 
					
						
							|  |  |  | 		} | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
											2021-09-08 21:29:14 -07:00
										 |  |  | 		shadow_mesh->add_surface(surfaces[i].primitive, new_surface, Array(), lods, Ref<Material>(), surfaces[i].name, surfaces[i].flags); | 
					
						
							| 
									
										
										
										
											2021-01-25 12:20:11 -03:00
										 |  |  | 	} | 
					
						
							|  |  |  | } | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
											2021-09-20 18:24:31 -07:00
										 |  |  | Ref<ImporterMesh> ImporterMesh::get_shadow_mesh() const { | 
					
						
							| 
									
										
										
										
											2021-01-25 12:20:11 -03:00
										 |  |  | 	return shadow_mesh; | 
					
						
							|  |  |  | } | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
											2021-09-20 18:24:31 -07:00
										 |  |  | void ImporterMesh::_set_data(const Dictionary &p_data) { | 
					
						
							| 
									
										
										
										
											2020-12-21 07:39:32 -08:00
										 |  |  | 	clear(); | 
					
						
							|  |  |  | 	if (p_data.has("blend_shape_names")) { | 
					
						
							|  |  |  | 		blend_shapes = p_data["blend_shape_names"]; | 
					
						
							|  |  |  | 	} | 
					
						
							|  |  |  | 	if (p_data.has("surfaces")) { | 
					
						
							|  |  |  | 		Array surface_arr = p_data["surfaces"]; | 
					
						
							|  |  |  | 		for (int i = 0; i < surface_arr.size(); i++) { | 
					
						
							|  |  |  | 			Dictionary s = surface_arr[i]; | 
					
						
							|  |  |  | 			ERR_CONTINUE(!s.has("primitive")); | 
					
						
							|  |  |  | 			ERR_CONTINUE(!s.has("arrays")); | 
					
						
							|  |  |  | 			Mesh::PrimitiveType prim = Mesh::PrimitiveType(int(s["primitive"])); | 
					
						
							|  |  |  | 			ERR_CONTINUE(prim >= Mesh::PRIMITIVE_MAX); | 
					
						
							|  |  |  | 			Array arr = s["arrays"]; | 
					
						
							|  |  |  | 			Dictionary lods; | 
					
						
							| 
									
										
										
										
											2022-09-29 12:53:28 +03:00
										 |  |  | 			String surf_name; | 
					
						
							| 
									
										
										
										
											2020-12-21 07:39:32 -08:00
										 |  |  | 			if (s.has("name")) { | 
					
						
							| 
									
										
										
										
											2022-09-29 12:53:28 +03:00
										 |  |  | 				surf_name = s["name"]; | 
					
						
							| 
									
										
										
										
											2020-12-21 07:39:32 -08:00
										 |  |  | 			} | 
					
						
							|  |  |  | 			if (s.has("lods")) { | 
					
						
							|  |  |  | 				lods = s["lods"]; | 
					
						
							|  |  |  | 			} | 
					
						
							| 
									
										
										
										
											2021-09-07 17:44:50 +02:00
										 |  |  | 			Array b_shapes; | 
					
						
							|  |  |  | 			if (s.has("b_shapes")) { | 
					
						
							|  |  |  | 				b_shapes = s["b_shapes"]; | 
					
						
							| 
									
										
										
										
											2020-12-21 07:39:32 -08:00
										 |  |  | 			} | 
					
						
							|  |  |  | 			Ref<Material> material; | 
					
						
							|  |  |  | 			if (s.has("material")) { | 
					
						
							|  |  |  | 				material = s["material"]; | 
					
						
							|  |  |  | 			} | 
					
						
							| 
									
										
										
										
											2021-09-08 21:29:14 -07:00
										 |  |  | 			uint32_t flags = 0; | 
					
						
							|  |  |  | 			if (s.has("flags")) { | 
					
						
							|  |  |  | 				flags = s["flags"]; | 
					
						
							|  |  |  | 			} | 
					
						
							| 
									
										
										
										
											2022-09-29 12:53:28 +03:00
										 |  |  | 			add_surface(prim, arr, b_shapes, lods, material, surf_name, flags); | 
					
						
							| 
									
										
										
										
											2020-12-21 07:39:32 -08:00
										 |  |  | 		} | 
					
						
							|  |  |  | 	} | 
					
						
							|  |  |  | } | 
					
						
							| 
									
										
										
										
											2021-09-20 18:24:31 -07:00
										 |  |  | Dictionary ImporterMesh::_get_data() const { | 
					
						
							| 
									
										
										
										
											2020-12-21 07:39:32 -08:00
										 |  |  | 	Dictionary data; | 
					
						
							|  |  |  | 	if (blend_shapes.size()) { | 
					
						
							|  |  |  | 		data["blend_shape_names"] = blend_shapes; | 
					
						
							|  |  |  | 	} | 
					
						
							|  |  |  | 	Array surface_arr; | 
					
						
							|  |  |  | 	for (int i = 0; i < surfaces.size(); i++) { | 
					
						
							|  |  |  | 		Dictionary d; | 
					
						
							|  |  |  | 		d["primitive"] = surfaces[i].primitive; | 
					
						
							|  |  |  | 		d["arrays"] = surfaces[i].arrays; | 
					
						
							|  |  |  | 		if (surfaces[i].blend_shape_data.size()) { | 
					
						
							|  |  |  | 			Array bs_data; | 
					
						
							|  |  |  | 			for (int j = 0; j < surfaces[i].blend_shape_data.size(); j++) { | 
					
						
							|  |  |  | 				bs_data.push_back(surfaces[i].blend_shape_data[j].arrays); | 
					
						
							|  |  |  | 			} | 
					
						
							|  |  |  | 			d["blend_shapes"] = bs_data; | 
					
						
							|  |  |  | 		} | 
					
						
							|  |  |  | 		if (surfaces[i].lods.size()) { | 
					
						
							|  |  |  | 			Dictionary lods; | 
					
						
							|  |  |  | 			for (int j = 0; j < surfaces[i].lods.size(); j++) { | 
					
						
							|  |  |  | 				lods[surfaces[i].lods[j].distance] = surfaces[i].lods[j].indices; | 
					
						
							|  |  |  | 			} | 
					
						
							|  |  |  | 			d["lods"] = lods; | 
					
						
							|  |  |  | 		} | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 		if (surfaces[i].material.is_valid()) { | 
					
						
							|  |  |  | 			d["material"] = surfaces[i].material; | 
					
						
							|  |  |  | 		} | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
											2021-12-09 03:42:46 -06:00
										 |  |  | 		if (!surfaces[i].name.is_empty()) { | 
					
						
							| 
									
										
										
										
											2020-12-21 07:39:32 -08:00
										 |  |  | 			d["name"] = surfaces[i].name; | 
					
						
							|  |  |  | 		} | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
											2021-09-08 21:29:14 -07:00
										 |  |  | 		if (surfaces[i].flags != 0) { | 
					
						
							|  |  |  | 			d["flags"] = surfaces[i].flags; | 
					
						
							|  |  |  | 		} | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
											2020-12-21 07:39:32 -08:00
										 |  |  | 		surface_arr.push_back(d); | 
					
						
							|  |  |  | 	} | 
					
						
							|  |  |  | 	data["surfaces"] = surface_arr; | 
					
						
							|  |  |  | 	return data; | 
					
						
							|  |  |  | } | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
											2021-09-20 18:24:31 -07:00
										 |  |  | Vector<Face3> ImporterMesh::get_faces() const { | 
					
						
							| 
									
										
										
										
											2021-03-19 09:57:52 -03:00
										 |  |  | 	Vector<Face3> faces; | 
					
						
							|  |  |  | 	for (int i = 0; i < surfaces.size(); i++) { | 
					
						
							|  |  |  | 		if (surfaces[i].primitive == Mesh::PRIMITIVE_TRIANGLES) { | 
					
						
							|  |  |  | 			Vector<Vector3> vertices = surfaces[i].arrays[Mesh::ARRAY_VERTEX]; | 
					
						
							|  |  |  | 			Vector<int> indices = surfaces[i].arrays[Mesh::ARRAY_INDEX]; | 
					
						
							|  |  |  | 			if (indices.size()) { | 
					
						
							|  |  |  | 				for (int j = 0; j < indices.size(); j += 3) { | 
					
						
							|  |  |  | 					Face3 f; | 
					
						
							|  |  |  | 					f.vertex[0] = vertices[indices[j + 0]]; | 
					
						
							|  |  |  | 					f.vertex[1] = vertices[indices[j + 1]]; | 
					
						
							|  |  |  | 					f.vertex[2] = vertices[indices[j + 2]]; | 
					
						
							|  |  |  | 					faces.push_back(f); | 
					
						
							|  |  |  | 				} | 
					
						
							|  |  |  | 			} else { | 
					
						
							|  |  |  | 				for (int j = 0; j < vertices.size(); j += 3) { | 
					
						
							|  |  |  | 					Face3 f; | 
					
						
							|  |  |  | 					f.vertex[0] = vertices[j + 0]; | 
					
						
							|  |  |  | 					f.vertex[1] = vertices[j + 1]; | 
					
						
							|  |  |  | 					f.vertex[2] = vertices[j + 2]; | 
					
						
							|  |  |  | 					faces.push_back(f); | 
					
						
							|  |  |  | 				} | 
					
						
							|  |  |  | 			} | 
					
						
							|  |  |  | 		} | 
					
						
							|  |  |  | 	} | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 	return faces; | 
					
						
							|  |  |  | } | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
											2023-01-26 16:10:26 +01:00
										 |  |  | Vector<Ref<Shape3D>> ImporterMesh::convex_decompose(const Ref<MeshConvexDecompositionSettings> &p_settings) const { | 
					
						
							| 
									
										
										
										
											2023-06-06 14:59:54 +02:00
										 |  |  | 	ERR_FAIL_NULL_V(Mesh::convex_decomposition_function, Vector<Ref<Shape3D>>()); | 
					
						
							| 
									
										
										
										
											2021-03-19 09:57:52 -03:00
										 |  |  | 
 | 
					
						
							|  |  |  | 	const Vector<Face3> faces = get_faces(); | 
					
						
							| 
									
										
										
										
											2021-09-14 17:14:06 -07:00
										 |  |  | 	int face_count = faces.size(); | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 	Vector<Vector3> vertices; | 
					
						
							|  |  |  | 	uint32_t vertex_count = 0; | 
					
						
							|  |  |  | 	vertices.resize(face_count * 3); | 
					
						
							|  |  |  | 	Vector<uint32_t> indices; | 
					
						
							|  |  |  | 	indices.resize(face_count * 3); | 
					
						
							|  |  |  | 	{ | 
					
						
							| 
									
										
										
										
											2022-05-13 15:04:37 +02:00
										 |  |  | 		HashMap<Vector3, uint32_t> vertex_map; | 
					
						
							| 
									
										
										
										
											2021-09-14 17:14:06 -07:00
										 |  |  | 		Vector3 *vertex_w = vertices.ptrw(); | 
					
						
							|  |  |  | 		uint32_t *index_w = indices.ptrw(); | 
					
						
							|  |  |  | 		for (int i = 0; i < face_count; i++) { | 
					
						
							|  |  |  | 			for (int j = 0; j < 3; j++) { | 
					
						
							|  |  |  | 				const Vector3 &vertex = faces[i].vertex[j]; | 
					
						
							| 
									
										
										
										
											2022-05-13 15:04:37 +02:00
										 |  |  | 				HashMap<Vector3, uint32_t>::Iterator found_vertex = vertex_map.find(vertex); | 
					
						
							| 
									
										
										
										
											2021-09-14 17:14:06 -07:00
										 |  |  | 				uint32_t index; | 
					
						
							|  |  |  | 				if (found_vertex) { | 
					
						
							| 
									
										
										
										
											2022-05-13 15:04:37 +02:00
										 |  |  | 					index = found_vertex->value; | 
					
						
							| 
									
										
										
										
											2021-09-14 17:14:06 -07:00
										 |  |  | 				} else { | 
					
						
							|  |  |  | 					index = ++vertex_count; | 
					
						
							|  |  |  | 					vertex_map[vertex] = index; | 
					
						
							|  |  |  | 					vertex_w[index] = vertex; | 
					
						
							|  |  |  | 				} | 
					
						
							|  |  |  | 				index_w[i * 3 + j] = index; | 
					
						
							|  |  |  | 			} | 
					
						
							|  |  |  | 		} | 
					
						
							|  |  |  | 	} | 
					
						
							|  |  |  | 	vertices.resize(vertex_count); | 
					
						
							| 
									
										
										
										
											2021-03-19 09:57:52 -03:00
										 |  |  | 
 | 
					
						
							| 
									
										
										
										
											2021-09-14 17:14:06 -07:00
										 |  |  | 	Vector<Vector<Vector3>> decomposed = Mesh::convex_decomposition_function((real_t *)vertices.ptr(), vertex_count, indices.ptr(), face_count, p_settings, nullptr); | 
					
						
							| 
									
										
										
										
											2021-03-19 09:57:52 -03:00
										 |  |  | 
 | 
					
						
							|  |  |  | 	Vector<Ref<Shape3D>> ret; | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 	for (int i = 0; i < decomposed.size(); i++) { | 
					
						
							|  |  |  | 		Ref<ConvexPolygonShape3D> shape; | 
					
						
							| 
									
										
										
										
											2021-06-17 16:03:09 -06:00
										 |  |  | 		shape.instantiate(); | 
					
						
							| 
									
										
										
										
											2021-09-14 17:14:06 -07:00
										 |  |  | 		shape->set_points(decomposed[i]); | 
					
						
							| 
									
										
										
										
											2021-03-19 09:57:52 -03:00
										 |  |  | 		ret.push_back(shape); | 
					
						
							|  |  |  | 	} | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 	return ret; | 
					
						
							|  |  |  | } | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
											2023-02-23 11:07:48 +01:00
										 |  |  | Ref<ConvexPolygonShape3D> ImporterMesh::create_convex_shape(bool p_clean, bool p_simplify) const { | 
					
						
							|  |  |  | 	if (p_simplify) { | 
					
						
							| 
									
										
										
										
											2023-01-26 16:10:26 +01:00
										 |  |  | 		Ref<MeshConvexDecompositionSettings> settings; | 
					
						
							|  |  |  | 		settings.instantiate(); | 
					
						
							|  |  |  | 		settings->set_max_convex_hulls(1); | 
					
						
							| 
									
										
										
										
											2023-02-23 11:07:48 +01:00
										 |  |  | 		Vector<Ref<Shape3D>> decomposed = convex_decompose(settings); | 
					
						
							|  |  |  | 		if (decomposed.size() == 1) { | 
					
						
							|  |  |  | 			return decomposed[0]; | 
					
						
							|  |  |  | 		} else { | 
					
						
							|  |  |  | 			ERR_PRINT("Convex shape simplification failed, falling back to simpler process."); | 
					
						
							|  |  |  | 		} | 
					
						
							|  |  |  | 	} | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 	Vector<Vector3> vertices; | 
					
						
							|  |  |  | 	for (int i = 0; i < get_surface_count(); i++) { | 
					
						
							|  |  |  | 		Array a = get_surface_arrays(i); | 
					
						
							|  |  |  | 		ERR_FAIL_COND_V(a.is_empty(), Ref<ConvexPolygonShape3D>()); | 
					
						
							|  |  |  | 		Vector<Vector3> v = a[Mesh::ARRAY_VERTEX]; | 
					
						
							|  |  |  | 		vertices.append_array(v); | 
					
						
							|  |  |  | 	} | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 	Ref<ConvexPolygonShape3D> shape = memnew(ConvexPolygonShape3D); | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 	if (p_clean) { | 
					
						
							|  |  |  | 		Geometry3D::MeshData md; | 
					
						
							|  |  |  | 		Error err = ConvexHullComputer::convex_hull(vertices, md); | 
					
						
							|  |  |  | 		if (err == OK) { | 
					
						
							|  |  |  | 			shape->set_points(md.vertices); | 
					
						
							|  |  |  | 			return shape; | 
					
						
							|  |  |  | 		} else { | 
					
						
							|  |  |  | 			ERR_PRINT("Convex shape cleaning failed, falling back to simpler process."); | 
					
						
							|  |  |  | 		} | 
					
						
							|  |  |  | 	} | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 	shape->set_points(vertices); | 
					
						
							|  |  |  | 	return shape; | 
					
						
							|  |  |  | } | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
											2022-11-25 11:43:06 -06:00
										 |  |  | Ref<ConcavePolygonShape3D> ImporterMesh::create_trimesh_shape() const { | 
					
						
							| 
									
										
										
										
											2021-03-19 09:57:52 -03:00
										 |  |  | 	Vector<Face3> faces = get_faces(); | 
					
						
							|  |  |  | 	if (faces.size() == 0) { | 
					
						
							| 
									
										
										
										
											2022-11-25 11:43:06 -06:00
										 |  |  | 		return Ref<ConcavePolygonShape3D>(); | 
					
						
							| 
									
										
										
										
											2021-03-19 09:57:52 -03:00
										 |  |  | 	} | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 	Vector<Vector3> face_points; | 
					
						
							|  |  |  | 	face_points.resize(faces.size() * 3); | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 	for (int i = 0; i < face_points.size(); i += 3) { | 
					
						
							|  |  |  | 		Face3 f = faces.get(i / 3); | 
					
						
							|  |  |  | 		face_points.set(i, f.vertex[0]); | 
					
						
							|  |  |  | 		face_points.set(i + 1, f.vertex[1]); | 
					
						
							|  |  |  | 		face_points.set(i + 2, f.vertex[2]); | 
					
						
							|  |  |  | 	} | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 	Ref<ConcavePolygonShape3D> shape = memnew(ConcavePolygonShape3D); | 
					
						
							|  |  |  | 	shape->set_faces(face_points); | 
					
						
							|  |  |  | 	return shape; | 
					
						
							|  |  |  | } | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
											2021-09-20 18:24:31 -07:00
										 |  |  | Ref<NavigationMesh> ImporterMesh::create_navigation_mesh() { | 
					
						
							| 
									
										
										
										
											2021-03-19 09:57:52 -03:00
										 |  |  | 	Vector<Face3> faces = get_faces(); | 
					
						
							|  |  |  | 	if (faces.size() == 0) { | 
					
						
							|  |  |  | 		return Ref<NavigationMesh>(); | 
					
						
							|  |  |  | 	} | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
											2022-05-13 15:04:37 +02:00
										 |  |  | 	HashMap<Vector3, int> unique_vertices; | 
					
						
							| 
									
										
										
										
											2021-03-19 09:57:52 -03:00
										 |  |  | 	LocalVector<int> face_indices; | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 	for (int i = 0; i < faces.size(); i++) { | 
					
						
							|  |  |  | 		for (int j = 0; j < 3; j++) { | 
					
						
							|  |  |  | 			Vector3 v = faces[i].vertex[j]; | 
					
						
							|  |  |  | 			int idx; | 
					
						
							|  |  |  | 			if (unique_vertices.has(v)) { | 
					
						
							|  |  |  | 				idx = unique_vertices[v]; | 
					
						
							|  |  |  | 			} else { | 
					
						
							|  |  |  | 				idx = unique_vertices.size(); | 
					
						
							|  |  |  | 				unique_vertices[v] = idx; | 
					
						
							|  |  |  | 			} | 
					
						
							|  |  |  | 			face_indices.push_back(idx); | 
					
						
							|  |  |  | 		} | 
					
						
							|  |  |  | 	} | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 	Vector<Vector3> vertices; | 
					
						
							|  |  |  | 	vertices.resize(unique_vertices.size()); | 
					
						
							| 
									
										
										
										
											2021-08-09 14:13:42 -06:00
										 |  |  | 	for (const KeyValue<Vector3, int> &E : unique_vertices) { | 
					
						
							|  |  |  | 		vertices.write[E.value] = E.key; | 
					
						
							| 
									
										
										
										
											2021-03-19 09:57:52 -03:00
										 |  |  | 	} | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 	Ref<NavigationMesh> nm; | 
					
						
							| 
									
										
										
										
											2021-06-17 16:03:09 -06:00
										 |  |  | 	nm.instantiate(); | 
					
						
							| 
									
										
										
										
											2021-03-19 09:57:52 -03:00
										 |  |  | 	nm->set_vertices(vertices); | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 	Vector<int> v3; | 
					
						
							|  |  |  | 	v3.resize(3); | 
					
						
							|  |  |  | 	for (uint32_t i = 0; i < face_indices.size(); i += 3) { | 
					
						
							|  |  |  | 		v3.write[0] = face_indices[i + 0]; | 
					
						
							|  |  |  | 		v3.write[1] = face_indices[i + 1]; | 
					
						
							|  |  |  | 		v3.write[2] = face_indices[i + 2]; | 
					
						
							|  |  |  | 		nm->add_polygon(v3); | 
					
						
							|  |  |  | 	} | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 	return nm; | 
					
						
							|  |  |  | } | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
											2021-04-25 23:36:39 +02:00
										 |  |  | extern bool (*array_mesh_lightmap_unwrap_callback)(float p_texel_size, const float *p_vertices, const float *p_normals, int p_vertex_count, const int *p_indices, int p_index_count, const uint8_t *p_cache_data, bool *r_use_cache, uint8_t **r_mesh_cache, int *r_mesh_cache_size, float **r_uv, int **r_vertex, int *r_vertex_count, int **r_index, int *r_index_count, int *r_size_hint_x, int *r_size_hint_y); | 
					
						
							| 
									
										
										
										
											2021-03-19 09:57:52 -03:00
										 |  |  | 
 | 
					
						
							| 
									
										
										
										
											2021-10-14 14:34:27 -03:00
										 |  |  | struct EditorSceneFormatImporterMeshLightmapSurface { | 
					
						
							| 
									
										
										
										
											2021-03-19 09:57:52 -03:00
										 |  |  | 	Ref<Material> material; | 
					
						
							|  |  |  | 	LocalVector<SurfaceTool::Vertex> vertices; | 
					
						
							|  |  |  | 	Mesh::PrimitiveType primitive = Mesh::PrimitiveType::PRIMITIVE_MAX; | 
					
						
							|  |  |  | 	uint32_t format = 0; | 
					
						
							|  |  |  | 	String name; | 
					
						
							|  |  |  | }; | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
											2023-01-30 22:37:38 -08:00
										 |  |  | static const uint32_t custom_shift[RS::ARRAY_CUSTOM_COUNT] = { Mesh::ARRAY_FORMAT_CUSTOM0_SHIFT, Mesh::ARRAY_FORMAT_CUSTOM1_SHIFT, Mesh::ARRAY_FORMAT_CUSTOM2_SHIFT, Mesh::ARRAY_FORMAT_CUSTOM3_SHIFT }; | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
											2021-09-20 18:24:31 -07:00
										 |  |  | Error ImporterMesh::lightmap_unwrap_cached(const Transform3D &p_base_transform, float p_texel_size, const Vector<uint8_t> &p_src_cache, Vector<uint8_t> &r_dst_cache) { | 
					
						
							| 
									
										
										
										
											2023-06-06 14:59:54 +02:00
										 |  |  | 	ERR_FAIL_NULL_V(array_mesh_lightmap_unwrap_callback, ERR_UNCONFIGURED); | 
					
						
							| 
									
										
										
										
											2021-03-19 09:57:52 -03:00
										 |  |  | 	ERR_FAIL_COND_V_MSG(blend_shapes.size() != 0, ERR_UNAVAILABLE, "Can't unwrap mesh with blend shapes."); | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
											2021-04-25 23:36:39 +02:00
										 |  |  | 	LocalVector<float> vertices; | 
					
						
							|  |  |  | 	LocalVector<float> normals; | 
					
						
							|  |  |  | 	LocalVector<int> indices; | 
					
						
							|  |  |  | 	LocalVector<float> uv; | 
					
						
							|  |  |  | 	LocalVector<Pair<int, int>> uv_indices; | 
					
						
							| 
									
										
										
										
											2021-03-19 09:57:52 -03:00
										 |  |  | 
 | 
					
						
							| 
									
										
										
										
											2021-10-14 14:34:27 -03:00
										 |  |  | 	Vector<EditorSceneFormatImporterMeshLightmapSurface> lightmap_surfaces; | 
					
						
							| 
									
										
										
										
											2021-03-19 09:57:52 -03:00
										 |  |  | 
 | 
					
						
							|  |  |  | 	// Keep only the scale
 | 
					
						
							| 
									
										
										
										
											2021-04-25 23:36:39 +02:00
										 |  |  | 	Basis basis = p_base_transform.get_basis(); | 
					
						
							| 
									
										
										
										
											2022-05-03 07:50:35 -05:00
										 |  |  | 	Vector3 scale = Vector3(basis.get_column(0).length(), basis.get_column(1).length(), basis.get_column(2).length()); | 
					
						
							| 
									
										
										
										
											2021-04-25 23:36:39 +02:00
										 |  |  | 
 | 
					
						
							| 
									
										
										
										
											2020-10-17 01:08:21 -04:00
										 |  |  | 	Transform3D transform; | 
					
						
							| 
									
										
										
										
											2021-04-25 23:36:39 +02:00
										 |  |  | 	transform.scale(scale); | 
					
						
							| 
									
										
										
										
											2021-03-19 09:57:52 -03:00
										 |  |  | 
 | 
					
						
							|  |  |  | 	Basis normal_basis = transform.basis.inverse().transposed(); | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 	for (int i = 0; i < get_surface_count(); i++) { | 
					
						
							| 
									
										
										
										
											2021-10-14 14:34:27 -03:00
										 |  |  | 		EditorSceneFormatImporterMeshLightmapSurface s; | 
					
						
							| 
									
										
										
										
											2021-03-19 09:57:52 -03:00
										 |  |  | 		s.primitive = get_surface_primitive_type(i); | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 		ERR_FAIL_COND_V_MSG(s.primitive != Mesh::PRIMITIVE_TRIANGLES, ERR_UNAVAILABLE, "Only triangles are supported for lightmap unwrap."); | 
					
						
							|  |  |  | 		Array arrays = get_surface_arrays(i); | 
					
						
							|  |  |  | 		s.material = get_surface_material(i); | 
					
						
							|  |  |  | 		s.name = get_surface_name(i); | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 		SurfaceTool::create_vertex_array_from_triangle_arrays(arrays, s.vertices, &s.format); | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
											2021-04-25 23:36:39 +02:00
										 |  |  | 		PackedVector3Array rvertices = arrays[Mesh::ARRAY_VERTEX]; | 
					
						
							| 
									
										
										
										
											2021-03-19 09:57:52 -03:00
										 |  |  | 		int vc = rvertices.size(); | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
											2021-04-25 23:36:39 +02:00
										 |  |  | 		PackedVector3Array rnormals = arrays[Mesh::ARRAY_NORMAL]; | 
					
						
							| 
									
										
										
										
											2021-03-19 09:57:52 -03:00
										 |  |  | 
 | 
					
						
							| 
									
										
										
										
											2022-04-09 08:11:22 -07:00
										 |  |  | 		if (!rnormals.size()) { | 
					
						
							|  |  |  | 			continue; | 
					
						
							|  |  |  | 		} | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
											2021-03-19 09:57:52 -03:00
										 |  |  | 		int vertex_ofs = vertices.size() / 3; | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 		vertices.resize((vertex_ofs + vc) * 3); | 
					
						
							|  |  |  | 		normals.resize((vertex_ofs + vc) * 3); | 
					
						
							|  |  |  | 		uv_indices.resize(vertex_ofs + vc); | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 		for (int j = 0; j < vc; j++) { | 
					
						
							| 
									
										
										
										
											2021-04-25 23:36:39 +02:00
										 |  |  | 			Vector3 v = transform.xform(rvertices[j]); | 
					
						
							|  |  |  | 			Vector3 n = normal_basis.xform(rnormals[j]).normalized(); | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 			vertices[(j + vertex_ofs) * 3 + 0] = v.x; | 
					
						
							|  |  |  | 			vertices[(j + vertex_ofs) * 3 + 1] = v.y; | 
					
						
							|  |  |  | 			vertices[(j + vertex_ofs) * 3 + 2] = v.z; | 
					
						
							|  |  |  | 			normals[(j + vertex_ofs) * 3 + 0] = n.x; | 
					
						
							|  |  |  | 			normals[(j + vertex_ofs) * 3 + 1] = n.y; | 
					
						
							|  |  |  | 			normals[(j + vertex_ofs) * 3 + 2] = n.z; | 
					
						
							|  |  |  | 			uv_indices[j + vertex_ofs] = Pair<int, int>(i, j); | 
					
						
							| 
									
										
										
										
											2021-03-19 09:57:52 -03:00
										 |  |  | 		} | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
											2021-04-25 23:36:39 +02:00
										 |  |  | 		PackedInt32Array rindices = arrays[Mesh::ARRAY_INDEX]; | 
					
						
							| 
									
										
										
										
											2021-03-19 09:57:52 -03:00
										 |  |  | 		int ic = rindices.size(); | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
											2021-04-25 23:36:39 +02:00
										 |  |  | 		float eps = 1.19209290e-7F; // Taken from xatlas.h
 | 
					
						
							| 
									
										
										
										
											2021-03-19 09:57:52 -03:00
										 |  |  | 		if (ic == 0) { | 
					
						
							|  |  |  | 			for (int j = 0; j < vc / 3; j++) { | 
					
						
							| 
									
										
										
										
											2021-04-25 23:36:39 +02:00
										 |  |  | 				Vector3 p0 = transform.xform(rvertices[j * 3 + 0]); | 
					
						
							|  |  |  | 				Vector3 p1 = transform.xform(rvertices[j * 3 + 1]); | 
					
						
							|  |  |  | 				Vector3 p2 = transform.xform(rvertices[j * 3 + 2]); | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 				if ((p0 - p1).length_squared() < eps || (p1 - p2).length_squared() < eps || (p2 - p0).length_squared() < eps) { | 
					
						
							| 
									
										
										
										
											2021-03-19 09:57:52 -03:00
										 |  |  | 					continue; | 
					
						
							|  |  |  | 				} | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 				indices.push_back(vertex_ofs + j * 3 + 0); | 
					
						
							|  |  |  | 				indices.push_back(vertex_ofs + j * 3 + 1); | 
					
						
							|  |  |  | 				indices.push_back(vertex_ofs + j * 3 + 2); | 
					
						
							|  |  |  | 			} | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 		} else { | 
					
						
							|  |  |  | 			for (int j = 0; j < ic / 3; j++) { | 
					
						
							| 
									
										
										
										
											2022-04-09 08:11:22 -07:00
										 |  |  | 				ERR_FAIL_INDEX_V(rindices[j * 3 + 0], rvertices.size(), ERR_INVALID_DATA); | 
					
						
							|  |  |  | 				ERR_FAIL_INDEX_V(rindices[j * 3 + 1], rvertices.size(), ERR_INVALID_DATA); | 
					
						
							|  |  |  | 				ERR_FAIL_INDEX_V(rindices[j * 3 + 2], rvertices.size(), ERR_INVALID_DATA); | 
					
						
							| 
									
										
										
										
											2021-04-25 23:36:39 +02:00
										 |  |  | 				Vector3 p0 = transform.xform(rvertices[rindices[j * 3 + 0]]); | 
					
						
							|  |  |  | 				Vector3 p1 = transform.xform(rvertices[rindices[j * 3 + 1]]); | 
					
						
							|  |  |  | 				Vector3 p2 = transform.xform(rvertices[rindices[j * 3 + 2]]); | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 				if ((p0 - p1).length_squared() < eps || (p1 - p2).length_squared() < eps || (p2 - p0).length_squared() < eps) { | 
					
						
							| 
									
										
										
										
											2021-03-19 09:57:52 -03:00
										 |  |  | 					continue; | 
					
						
							|  |  |  | 				} | 
					
						
							| 
									
										
										
										
											2021-04-25 23:36:39 +02:00
										 |  |  | 
 | 
					
						
							|  |  |  | 				indices.push_back(vertex_ofs + rindices[j * 3 + 0]); | 
					
						
							|  |  |  | 				indices.push_back(vertex_ofs + rindices[j * 3 + 1]); | 
					
						
							|  |  |  | 				indices.push_back(vertex_ofs + rindices[j * 3 + 2]); | 
					
						
							| 
									
										
										
										
											2021-03-19 09:57:52 -03:00
										 |  |  | 			} | 
					
						
							|  |  |  | 		} | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 		lightmap_surfaces.push_back(s); | 
					
						
							|  |  |  | 	} | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 	//unwrap
 | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
											2021-04-25 23:36:39 +02:00
										 |  |  | 	bool use_cache = true; // Used to request cache generation and to know if cache was used
 | 
					
						
							|  |  |  | 	uint8_t *gen_cache; | 
					
						
							|  |  |  | 	int gen_cache_size; | 
					
						
							| 
									
										
										
										
											2021-03-19 09:57:52 -03:00
										 |  |  | 	float *gen_uvs; | 
					
						
							|  |  |  | 	int *gen_vertices; | 
					
						
							|  |  |  | 	int *gen_indices; | 
					
						
							|  |  |  | 	int gen_vertex_count; | 
					
						
							|  |  |  | 	int gen_index_count; | 
					
						
							|  |  |  | 	int size_x; | 
					
						
							|  |  |  | 	int size_y; | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
											2021-04-25 23:36:39 +02:00
										 |  |  | 	bool ok = array_mesh_lightmap_unwrap_callback(p_texel_size, vertices.ptr(), normals.ptr(), vertices.size() / 3, indices.ptr(), indices.size(), p_src_cache.ptr(), &use_cache, &gen_cache, &gen_cache_size, &gen_uvs, &gen_vertices, &gen_vertex_count, &gen_indices, &gen_index_count, &size_x, &size_y); | 
					
						
							| 
									
										
										
										
											2021-03-19 09:57:52 -03:00
										 |  |  | 
 | 
					
						
							|  |  |  | 	if (!ok) { | 
					
						
							|  |  |  | 		return ERR_CANT_CREATE; | 
					
						
							|  |  |  | 	} | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 	//create surfacetools for each surface..
 | 
					
						
							| 
									
										
										
										
											2021-04-25 23:36:39 +02:00
										 |  |  | 	LocalVector<Ref<SurfaceTool>> surfaces_tools; | 
					
						
							| 
									
										
										
										
											2021-03-19 09:57:52 -03:00
										 |  |  | 
 | 
					
						
							|  |  |  | 	for (int i = 0; i < lightmap_surfaces.size(); i++) { | 
					
						
							|  |  |  | 		Ref<SurfaceTool> st; | 
					
						
							| 
									
										
										
										
											2021-06-17 16:03:09 -06:00
										 |  |  | 		st.instantiate(); | 
					
						
							| 
									
										
										
										
											2023-09-18 11:21:29 +03:00
										 |  |  | 		st->set_skin_weight_count((lightmap_surfaces[i].format & Mesh::ARRAY_FLAG_USE_8_BONE_WEIGHTS) ? SurfaceTool::SKIN_8_WEIGHTS : SurfaceTool::SKIN_4_WEIGHTS); | 
					
						
							| 
									
										
										
										
											2021-03-19 09:57:52 -03:00
										 |  |  | 		st->begin(Mesh::PRIMITIVE_TRIANGLES); | 
					
						
							|  |  |  | 		st->set_material(lightmap_surfaces[i].material); | 
					
						
							|  |  |  | 		st->set_meta("name", lightmap_surfaces[i].name); | 
					
						
							| 
									
										
										
										
											2023-01-30 22:37:38 -08:00
										 |  |  | 
 | 
					
						
							|  |  |  | 		for (int custom_i = 0; custom_i < RS::ARRAY_CUSTOM_COUNT; custom_i++) { | 
					
						
							|  |  |  | 			st->set_custom_format(custom_i, (SurfaceTool::CustomFormat)((lightmap_surfaces[i].format >> custom_shift[custom_i]) & RS::ARRAY_FORMAT_CUSTOM_MASK)); | 
					
						
							|  |  |  | 		} | 
					
						
							| 
									
										
										
										
											2021-03-19 09:57:52 -03:00
										 |  |  | 		surfaces_tools.push_back(st); //stay there
 | 
					
						
							|  |  |  | 	} | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
											2023-01-30 22:37:38 -08:00
										 |  |  | 	//remove surfaces
 | 
					
						
							|  |  |  | 	clear(); | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
											2021-03-19 09:57:52 -03:00
										 |  |  | 	print_verbose("Mesh: Gen indices: " + itos(gen_index_count)); | 
					
						
							| 
									
										
										
										
											2021-04-25 23:36:39 +02:00
										 |  |  | 
 | 
					
						
							| 
									
										
										
										
											2021-03-19 09:57:52 -03:00
										 |  |  | 	//go through all indices
 | 
					
						
							|  |  |  | 	for (int i = 0; i < gen_index_count; i += 3) { | 
					
						
							| 
									
										
										
										
											2021-04-25 23:36:39 +02:00
										 |  |  | 		ERR_FAIL_INDEX_V(gen_vertices[gen_indices[i + 0]], (int)uv_indices.size(), ERR_BUG); | 
					
						
							|  |  |  | 		ERR_FAIL_INDEX_V(gen_vertices[gen_indices[i + 1]], (int)uv_indices.size(), ERR_BUG); | 
					
						
							|  |  |  | 		ERR_FAIL_INDEX_V(gen_vertices[gen_indices[i + 2]], (int)uv_indices.size(), ERR_BUG); | 
					
						
							| 
									
										
										
										
											2021-03-19 09:57:52 -03:00
										 |  |  | 
 | 
					
						
							|  |  |  | 		ERR_FAIL_COND_V(uv_indices[gen_vertices[gen_indices[i + 0]]].first != uv_indices[gen_vertices[gen_indices[i + 1]]].first || uv_indices[gen_vertices[gen_indices[i + 0]]].first != uv_indices[gen_vertices[gen_indices[i + 2]]].first, ERR_BUG); | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 		int surface = uv_indices[gen_vertices[gen_indices[i + 0]]].first; | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 		for (int j = 0; j < 3; j++) { | 
					
						
							|  |  |  | 			SurfaceTool::Vertex v = lightmap_surfaces[surface].vertices[uv_indices[gen_vertices[gen_indices[i + j]]].second]; | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 			if (lightmap_surfaces[surface].format & Mesh::ARRAY_FORMAT_COLOR) { | 
					
						
							| 
									
										
										
										
											2021-04-25 23:36:39 +02:00
										 |  |  | 				surfaces_tools[surface]->set_color(v.color); | 
					
						
							| 
									
										
										
										
											2021-03-19 09:57:52 -03:00
										 |  |  | 			} | 
					
						
							|  |  |  | 			if (lightmap_surfaces[surface].format & Mesh::ARRAY_FORMAT_TEX_UV) { | 
					
						
							| 
									
										
										
										
											2021-04-25 23:36:39 +02:00
										 |  |  | 				surfaces_tools[surface]->set_uv(v.uv); | 
					
						
							| 
									
										
										
										
											2021-03-19 09:57:52 -03:00
										 |  |  | 			} | 
					
						
							|  |  |  | 			if (lightmap_surfaces[surface].format & Mesh::ARRAY_FORMAT_NORMAL) { | 
					
						
							| 
									
										
										
										
											2021-04-25 23:36:39 +02:00
										 |  |  | 				surfaces_tools[surface]->set_normal(v.normal); | 
					
						
							| 
									
										
										
										
											2021-03-19 09:57:52 -03:00
										 |  |  | 			} | 
					
						
							|  |  |  | 			if (lightmap_surfaces[surface].format & Mesh::ARRAY_FORMAT_TANGENT) { | 
					
						
							|  |  |  | 				Plane t; | 
					
						
							|  |  |  | 				t.normal = v.tangent; | 
					
						
							|  |  |  | 				t.d = v.binormal.dot(v.normal.cross(v.tangent)) < 0 ? -1 : 1; | 
					
						
							| 
									
										
										
										
											2021-04-25 23:36:39 +02:00
										 |  |  | 				surfaces_tools[surface]->set_tangent(t); | 
					
						
							| 
									
										
										
										
											2021-03-19 09:57:52 -03:00
										 |  |  | 			} | 
					
						
							|  |  |  | 			if (lightmap_surfaces[surface].format & Mesh::ARRAY_FORMAT_BONES) { | 
					
						
							| 
									
										
										
										
											2021-04-25 23:36:39 +02:00
										 |  |  | 				surfaces_tools[surface]->set_bones(v.bones); | 
					
						
							| 
									
										
										
										
											2021-03-19 09:57:52 -03:00
										 |  |  | 			} | 
					
						
							|  |  |  | 			if (lightmap_surfaces[surface].format & Mesh::ARRAY_FORMAT_WEIGHTS) { | 
					
						
							| 
									
										
										
										
											2021-04-25 23:36:39 +02:00
										 |  |  | 				surfaces_tools[surface]->set_weights(v.weights); | 
					
						
							| 
									
										
										
										
											2021-03-19 09:57:52 -03:00
										 |  |  | 			} | 
					
						
							| 
									
										
										
										
											2023-01-30 22:37:38 -08:00
										 |  |  | 			for (int custom_i = 0; custom_i < RS::ARRAY_CUSTOM_COUNT; custom_i++) { | 
					
						
							|  |  |  | 				if ((lightmap_surfaces[surface].format >> custom_shift[custom_i]) & RS::ARRAY_FORMAT_CUSTOM_MASK) { | 
					
						
							|  |  |  | 					surfaces_tools[surface]->set_custom(custom_i, v.custom[custom_i]); | 
					
						
							|  |  |  | 				} | 
					
						
							|  |  |  | 			} | 
					
						
							| 
									
										
										
										
											2021-03-19 09:57:52 -03:00
										 |  |  | 
 | 
					
						
							|  |  |  | 			Vector2 uv2(gen_uvs[gen_indices[i + j] * 2 + 0], gen_uvs[gen_indices[i + j] * 2 + 1]); | 
					
						
							| 
									
										
										
										
											2021-04-25 23:36:39 +02:00
										 |  |  | 			surfaces_tools[surface]->set_uv2(uv2); | 
					
						
							| 
									
										
										
										
											2021-03-19 09:57:52 -03:00
										 |  |  | 
 | 
					
						
							| 
									
										
										
										
											2021-04-25 23:36:39 +02:00
										 |  |  | 			surfaces_tools[surface]->add_vertex(v.vertex); | 
					
						
							| 
									
										
										
										
											2021-03-19 09:57:52 -03:00
										 |  |  | 		} | 
					
						
							|  |  |  | 	} | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 	//generate surfaces
 | 
					
						
							| 
									
										
										
										
											2023-01-30 22:37:38 -08:00
										 |  |  | 	for (int i = 0; i < lightmap_surfaces.size(); i++) { | 
					
						
							|  |  |  | 		Ref<SurfaceTool> &tool = surfaces_tools[i]; | 
					
						
							| 
									
										
										
										
											2022-12-29 01:24:45 +01:00
										 |  |  | 		tool->index(); | 
					
						
							|  |  |  | 		Array arrays = tool->commit_to_arrays(); | 
					
						
							| 
									
										
										
										
											2023-09-18 11:21:29 +03:00
										 |  |  | 
 | 
					
						
							|  |  |  | 		uint64_t format = lightmap_surfaces[i].format; | 
					
						
							|  |  |  | 		if (tool->get_skin_weight_count() == SurfaceTool::SKIN_8_WEIGHTS) { | 
					
						
							|  |  |  | 			format |= RS::ARRAY_FLAG_USE_8_BONE_WEIGHTS; | 
					
						
							|  |  |  | 		} else { | 
					
						
							|  |  |  | 			format &= ~RS::ARRAY_FLAG_USE_8_BONE_WEIGHTS; | 
					
						
							|  |  |  | 		} | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 		add_surface(tool->get_primitive_type(), arrays, Array(), Dictionary(), tool->get_material(), tool->get_meta("name"), format); | 
					
						
							| 
									
										
										
										
											2021-03-19 09:57:52 -03:00
										 |  |  | 	} | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 	set_lightmap_size_hint(Size2(size_x, size_y)); | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
											2021-04-25 23:36:39 +02:00
										 |  |  | 	if (gen_cache_size > 0) { | 
					
						
							|  |  |  | 		r_dst_cache.resize(gen_cache_size); | 
					
						
							|  |  |  | 		memcpy(r_dst_cache.ptrw(), gen_cache, gen_cache_size); | 
					
						
							|  |  |  | 		memfree(gen_cache); | 
					
						
							|  |  |  | 	} | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 	if (!use_cache) { | 
					
						
							|  |  |  | 		// Cache was not used, free the buffers
 | 
					
						
							|  |  |  | 		memfree(gen_vertices); | 
					
						
							|  |  |  | 		memfree(gen_indices); | 
					
						
							|  |  |  | 		memfree(gen_uvs); | 
					
						
							| 
									
										
										
										
											2021-03-19 09:57:52 -03:00
										 |  |  | 	} | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 	return OK; | 
					
						
							|  |  |  | } | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
											2021-09-20 18:24:31 -07:00
										 |  |  | void ImporterMesh::set_lightmap_size_hint(const Size2i &p_size) { | 
					
						
							| 
									
										
										
										
											2021-03-19 09:57:52 -03:00
										 |  |  | 	lightmap_size_hint = p_size; | 
					
						
							|  |  |  | } | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
											2021-09-20 18:24:31 -07:00
										 |  |  | Size2i ImporterMesh::get_lightmap_size_hint() const { | 
					
						
							| 
									
										
										
										
											2021-03-19 09:57:52 -03:00
										 |  |  | 	return lightmap_size_hint; | 
					
						
							|  |  |  | } | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
											2021-09-20 18:24:31 -07:00
										 |  |  | void ImporterMesh::_bind_methods() { | 
					
						
							|  |  |  | 	ClassDB::bind_method(D_METHOD("add_blend_shape", "name"), &ImporterMesh::add_blend_shape); | 
					
						
							|  |  |  | 	ClassDB::bind_method(D_METHOD("get_blend_shape_count"), &ImporterMesh::get_blend_shape_count); | 
					
						
							|  |  |  | 	ClassDB::bind_method(D_METHOD("get_blend_shape_name", "blend_shape_idx"), &ImporterMesh::get_blend_shape_name); | 
					
						
							| 
									
										
										
										
											2020-12-21 07:39:32 -08:00
										 |  |  | 
 | 
					
						
							| 
									
										
										
										
											2021-09-20 18:24:31 -07:00
										 |  |  | 	ClassDB::bind_method(D_METHOD("set_blend_shape_mode", "mode"), &ImporterMesh::set_blend_shape_mode); | 
					
						
							|  |  |  | 	ClassDB::bind_method(D_METHOD("get_blend_shape_mode"), &ImporterMesh::get_blend_shape_mode); | 
					
						
							| 
									
										
										
										
											2020-12-21 07:39:32 -08:00
										 |  |  | 
 | 
					
						
							| 
									
										
										
										
											2022-08-31 19:24:04 +02:00
										 |  |  | 	ClassDB::bind_method(D_METHOD("add_surface", "primitive", "arrays", "blend_shapes", "lods", "material", "name", "flags"), &ImporterMesh::add_surface, DEFVAL(TypedArray<Array>()), DEFVAL(Dictionary()), DEFVAL(Ref<Material>()), DEFVAL(String()), DEFVAL(0)); | 
					
						
							| 
									
										
										
										
											2020-12-21 07:39:32 -08:00
										 |  |  | 
 | 
					
						
							| 
									
										
										
										
											2021-09-20 18:24:31 -07:00
										 |  |  | 	ClassDB::bind_method(D_METHOD("get_surface_count"), &ImporterMesh::get_surface_count); | 
					
						
							|  |  |  | 	ClassDB::bind_method(D_METHOD("get_surface_primitive_type", "surface_idx"), &ImporterMesh::get_surface_primitive_type); | 
					
						
							|  |  |  | 	ClassDB::bind_method(D_METHOD("get_surface_name", "surface_idx"), &ImporterMesh::get_surface_name); | 
					
						
							|  |  |  | 	ClassDB::bind_method(D_METHOD("get_surface_arrays", "surface_idx"), &ImporterMesh::get_surface_arrays); | 
					
						
							|  |  |  | 	ClassDB::bind_method(D_METHOD("get_surface_blend_shape_arrays", "surface_idx", "blend_shape_idx"), &ImporterMesh::get_surface_blend_shape_arrays); | 
					
						
							|  |  |  | 	ClassDB::bind_method(D_METHOD("get_surface_lod_count", "surface_idx"), &ImporterMesh::get_surface_lod_count); | 
					
						
							|  |  |  | 	ClassDB::bind_method(D_METHOD("get_surface_lod_size", "surface_idx", "lod_idx"), &ImporterMesh::get_surface_lod_size); | 
					
						
							|  |  |  | 	ClassDB::bind_method(D_METHOD("get_surface_lod_indices", "surface_idx", "lod_idx"), &ImporterMesh::get_surface_lod_indices); | 
					
						
							|  |  |  | 	ClassDB::bind_method(D_METHOD("get_surface_material", "surface_idx"), &ImporterMesh::get_surface_material); | 
					
						
							|  |  |  | 	ClassDB::bind_method(D_METHOD("get_surface_format", "surface_idx"), &ImporterMesh::get_surface_format); | 
					
						
							| 
									
										
										
										
											2020-12-21 07:39:32 -08:00
										 |  |  | 
 | 
					
						
							| 
									
										
										
										
											2021-09-20 18:24:31 -07:00
										 |  |  | 	ClassDB::bind_method(D_METHOD("set_surface_name", "surface_idx", "name"), &ImporterMesh::set_surface_name); | 
					
						
							|  |  |  | 	ClassDB::bind_method(D_METHOD("set_surface_material", "surface_idx", "material"), &ImporterMesh::set_surface_material); | 
					
						
							| 
									
										
										
										
											2021-08-22 18:11:57 -07:00
										 |  |  | 
 | 
					
						
							| 
									
										
										
										
											2022-09-07 20:13:10 +01:00
										 |  |  | 	ClassDB::bind_method(D_METHOD("generate_lods", "normal_merge_angle", "normal_split_angle", "bone_transform_array"), &ImporterMesh::generate_lods); | 
					
						
							| 
									
										
										
										
											2021-09-20 18:24:31 -07:00
										 |  |  | 	ClassDB::bind_method(D_METHOD("get_mesh", "base_mesh"), &ImporterMesh::get_mesh, DEFVAL(Ref<ArrayMesh>())); | 
					
						
							|  |  |  | 	ClassDB::bind_method(D_METHOD("clear"), &ImporterMesh::clear); | 
					
						
							| 
									
										
										
										
											2020-12-21 07:39:32 -08:00
										 |  |  | 
 | 
					
						
							| 
									
										
										
										
											2021-09-20 18:24:31 -07:00
										 |  |  | 	ClassDB::bind_method(D_METHOD("_set_data", "data"), &ImporterMesh::_set_data); | 
					
						
							|  |  |  | 	ClassDB::bind_method(D_METHOD("_get_data"), &ImporterMesh::_get_data); | 
					
						
							| 
									
										
										
										
											2020-12-21 07:39:32 -08:00
										 |  |  | 
 | 
					
						
							| 
									
										
										
										
											2021-09-20 18:24:31 -07:00
										 |  |  | 	ClassDB::bind_method(D_METHOD("set_lightmap_size_hint", "size"), &ImporterMesh::set_lightmap_size_hint); | 
					
						
							|  |  |  | 	ClassDB::bind_method(D_METHOD("get_lightmap_size_hint"), &ImporterMesh::get_lightmap_size_hint); | 
					
						
							| 
									
										
										
										
											2021-03-19 09:57:52 -03:00
										 |  |  | 
 | 
					
						
							| 
									
										
										
										
											2021-11-03 23:06:17 +01:00
										 |  |  | 	ADD_PROPERTY(PropertyInfo(Variant::DICTIONARY, "_data", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_NO_EDITOR), "_set_data", "_get_data"); | 
					
						
							| 
									
										
										
										
											2020-12-21 07:39:32 -08:00
										 |  |  | } |