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								<?xml version="1.0" encoding="UTF-8" ?>
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								<class name="AnimationNodeSync" inherits="AnimationNode" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../class.xsd">
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									<brief_description>
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										Base class for [AnimationNode]s with multiple input ports that must be synchronized.
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									</brief_description>
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									<description>
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										An animation node used to combine, mix, or blend two or more animations together while keeping them synchronized within an [AnimationTree].
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									</description>
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									<tutorials>
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										<link title="Using AnimationTree">$DOCS_URL/tutorials/animation/animation_tree.html</link>
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									</tutorials>
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									<members>
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										<member name="sync" type="bool" setter="set_use_sync" getter="is_using_sync" default="false">
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											If [code]false[/code], the blended animations' frame are stopped when the blend value is [code]0[/code].
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											If [code]true[/code], forcing the blended animations to advance frame.
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										</member>
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									</members>
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								</class>
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