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										 |  |  |  | <?xml version="1.0" encoding="UTF-8" ?> | 
					
						
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										 |  |  |  | <class name="VisualShaderNodeTransformDecompose" inherits="VisualShaderNode" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../class.xsd"> | 
					
						
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										 |  |  |  | 	<brief_description> | 
					
						
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										 |  |  |  | 		Decomposes a [Transform3D] into four [Vector3]s within the visual shader graph. | 
					
						
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										 |  |  |  | 	</brief_description> | 
					
						
							|  |  |  |  | 	<description> | 
					
						
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										 |  |  |  | 		Takes a 4×4 transform matrix and decomposes it into four [code]vec3[/code] values, one from each row of the matrix. | 
					
						
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										 |  |  |  | 	</description> | 
					
						
							|  |  |  |  | 	<tutorials> | 
					
						
							|  |  |  |  | 	</tutorials> | 
					
						
							|  |  |  |  | </class> |