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								/*  surface_upgrade_tool.h                                                */
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								/*                         This file is part of:                          */
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								/*                             GODOT ENGINE                               */
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								/*                        https://godotengine.org                         */
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								/**************************************************************************/
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								/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
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								/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur.                  */
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								/*                                                                        */
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								/* Permission is hereby granted, free of charge, to any person obtaining  */
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								/* "Software"), to deal in the Software without restriction, including    */
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								/* distribute, sublicense, and/or sell copies of the Software, and to     */
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								/* the following conditions:                                              */
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								/*                                                                        */
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								/* The above copyright notice and this permission notice shall be         */
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								/* included in all copies or substantial portions of the Software.        */
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								/*                                                                        */
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								/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,        */
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								/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF     */
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								/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */
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								/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY   */
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								/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,   */
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								/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE      */
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								/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.                 */
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								/**************************************************************************/
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								#ifndef SURFACE_UPGRADE_TOOL_H
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								#define SURFACE_UPGRADE_TOOL_H
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								#include "scene/gui/dialogs.h"
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								class EditorFileSystemDirectory;
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								class SurfaceUpgradeTool : public Object {
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									GDCLASS(SurfaceUpgradeTool, Object);
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									static SurfaceUpgradeTool *singleton;
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									Mutex mutex;
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									bool show_requested = false;
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									bool updating = false;
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									static void _try_show_popup();
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									void _show_popup();
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									void _add_files(EditorFileSystemDirectory *p_dir, Vector<String> &r_reimport_paths, Vector<String> &r_resave_paths);
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								protected:
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									static void _bind_methods();
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								public:
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									static SurfaceUpgradeTool *get_singleton() { return singleton; };
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									bool is_show_requested() const { return show_requested; };
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									void show_popup() { _show_popup(); }
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									void prepare_upgrade();
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									void begin_upgrade();
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									void finish_upgrade();
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									SurfaceUpgradeTool();
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									~SurfaceUpgradeTool();
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								};
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								class SurfaceUpgradeDialog : public ConfirmationDialog {
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									GDCLASS(SurfaceUpgradeDialog, ConfirmationDialog);
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								protected:
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									void _notification(int p_what);
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								public:
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									void popup_on_demand();
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									SurfaceUpgradeDialog();
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								};
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								#endif // SURFACE_UPGRADE_TOOL_H
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