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								/*************************************************************************/  
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								/*  file_access_pack.h                                                   */  
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								/*************************************************************************/  
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								/*                       This file is part of:                           */  
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								/*                           GODOT ENGINE                                */  
						 
					
						
							
								
									
										
										
										
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								/*                      https://godotengine.org                          */  
						 
					
						
							
								
									
										
										
										
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								/*************************************************************************/  
						 
					
						
							
								
									
										
										
										
											2021-01-01 20:13:46 +01:00 
										
									 
								 
							 
							
								
									
										 
								
							 
							
								 
							
							
								/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur.                 */  
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md).   */  
						 
					
						
							
								
									
										
										
										
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								/*                                                                       */  
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								/* Permission is hereby granted, free of charge, to any person obtaining */  
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								/* a copy of this software and associated documentation files (the       */  
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								/* "Software"), to deal in the Software without restriction, including   */  
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								/* without limitation the rights to use, copy, modify, merge, publish,   */  
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								/* distribute, sublicense, and/or sell copies of the Software, and to    */  
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								/* permit persons to whom the Software is furnished to do so, subject to */  
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								/* the following conditions:                                             */  
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								/*                                                                       */  
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								/* The above copyright notice and this permission notice shall be        */  
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								/* included in all copies or substantial portions of the Software.       */  
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								/*                                                                       */  
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,       */  
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF    */  
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/  
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY  */  
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,  */  
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE     */  
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.                */  
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								/*************************************************************************/  
						 
					
						
							
								
									
										
										
										
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								# ifndef FILE_ACCESS_PACK_H 
  
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								# define FILE_ACCESS_PACK_H 
  
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								
							 
						 
					
						
							
								
									
										
										
										
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								# include  "core/list.h" 
  
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								# include  "core/map.h" 
  
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								# include  "core/os/dir_access.h" 
  
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								# include  "core/os/file_access.h" 
  
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								# include  "core/print_string.h" 
  
						 
					
						
							
								
									
										
										
										
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								# include  "core/set.h" 
  
						 
					
						
							
								
									
										
										
										
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								// Godot's packed file magic header ("GDPC" in ASCII).
  
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								# define PACK_HEADER_MAGIC 0x43504447 
  
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								// The current packed file format version number.
  
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								# define PACK_FORMAT_VERSION 1 
  
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								
							 
						 
					
						
							
								
									
										
										
										
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								class  PackSource ;  
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								class  PackedData  {  
						 
					
						
							
								
									
										
										
										
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									friend  class  FileAccessPack ; 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
									friend  class  DirAccessPack ; 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
									friend  class  PackSource ; 
							 
						 
					
						
							
								
									
										
										
										
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								public :  
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
									struct  PackedFile  { 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
										String  pack ; 
							 
						 
					
						
							
								
									
										
										
										
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										uint64_t  offset ;  //if offset is ZERO, the file was ERASED
 
							 
						 
					
						
							
								
									
										
										
										
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										uint64_t  size ; 
							 
						 
					
						
							
								
									
										
										
										
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										uint8_t  md5 [ 16 ] ; 
							 
						 
					
						
							
								
									
										
										
										
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										PackSource  * src ; 
							 
						 
					
						
							
								
									
										
										
										
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									} ; 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								private :  
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
									struct  PackedDir  { 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
										PackedDir  * parent ; 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
										String  name ; 
							 
						 
					
						
							
								
									
										
										
										
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										Map < String ,  PackedDir  * >  subdirs ; 
							 
						 
					
						
							
								
									
										
										
										
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										Set < String >  files ; 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
									} ; 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								
							 
						 
					
						
							
								
									
										
										
										
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									struct  PathMD5  { 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
										uint64_t  a ; 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
										uint64_t  b ; 
							 
						 
					
						
							
								
									
										
										
										
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										bool  operator < ( const  PathMD5  & p_md5 )  const  { 
							 
						 
					
						
							
								
									
										
										
										
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											if  ( p_md5 . a  = =  a )  { 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
												return  b  <  p_md5 . b ; 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
											}  else  { 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
												return  a  <  p_md5 . a ; 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
											} 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
										} 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								
							 
						 
					
						
							
								
									
										
										
										
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										bool  operator = = ( const  PathMD5  & p_md5 )  const  { 
							 
						 
					
						
							
								
									
										
										
										
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											return  a  = =  p_md5 . a  & &  b  = =  p_md5 . b ; 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
										} ; 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
										PathMD5 ( )  { 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
											a  =  b  =  0 ; 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
										} ; 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
										PathMD5 ( const  Vector < uint8_t >  p_buf )  { 
							 
						 
					
						
							
								
									
										
										
										
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											a  =  * ( ( uint64_t  * ) & p_buf [ 0 ] ) ; 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
											b  =  * ( ( uint64_t  * ) & p_buf [ 8 ] ) ; 
							 
						 
					
						
							
								
									
										
										
										
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										} ; 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
									} ; 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								
							 
						 
					
						
							
								
									
										
										
										
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									Map < PathMD5 ,  PackedFile >  files ; 
							 
						 
					
						
							
								
									
										
										
										
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									Vector < PackSource  * >  sources ; 
							 
						 
					
						
							
								
									
										
										
										
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									PackedDir  * root ; 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
									static  PackedData  * singleton ; 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
									bool  disabled ; 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								
							 
						 
					
						
							
								
									
										
										
										
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									void  _free_packed_dirs ( PackedDir  * p_dir ) ; 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								
							 
						 
					
						
							
								
									
										
										
										
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								public :  
						 
					
						
							
								
									
										
										
										
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									void  add_pack_source ( PackSource  * p_source ) ; 
							 
						 
					
						
							
								
									
										
										
										
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									void  add_path ( const  String  & p_pkg_path ,  const  String  & p_path ,  uint64_t  p_ofs ,  uint64_t  p_size ,  const  uint8_t  * p_md5 ,  PackSource  * p_src ,  bool  p_replace_files ) ;  // for PackSource
 
							 
						 
					
						
							
								
									
										
										
										
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									void  set_disabled ( bool  p_disabled )  {  disabled  =  p_disabled ;  } 
							 
						 
					
						
							
								
									
										
										
										
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									_FORCE_INLINE_  bool  is_disabled ( )  const  {  return  disabled ;  } 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
									static  PackedData  * get_singleton ( )  {  return  singleton ;  } 
							 
						 
					
						
							
								
									
										
										
										
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									Error  add_pack ( const  String  & p_path ,  bool  p_replace_files ,  uint64_t  p_offset ) ; 
							 
						 
					
						
							
								
									
										
										
										
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									_FORCE_INLINE_  FileAccess  * try_open_path ( const  String  & p_path ) ; 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
									_FORCE_INLINE_  bool  has_path ( const  String  & p_path ) ; 
							 
						 
					
						
							
								
									
										
										
										
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									_FORCE_INLINE_  DirAccess  * try_open_directory ( const  String  & p_path ) ; 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
									_FORCE_INLINE_  bool  has_directory ( const  String  & p_path ) ; 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								
							 
						 
					
						
							
								
									
										
										
										
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									PackedData ( ) ; 
							 
						 
					
						
							
								
									
										
										
										
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									~ PackedData ( ) ; 
							 
						 
					
						
							
								
									
										
										
										
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								} ;  
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								class  PackSource  {  
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								public :  
						 
					
						
							
								
									
										
										
										
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									virtual  bool  try_open_pack ( const  String  & p_path ,  bool  p_replace_files ,  uint64_t  p_offset )  =  0 ; 
							 
						 
					
						
							
								
									
										
										
										
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									virtual  FileAccess  * get_file ( const  String  & p_path ,  PackedData : : PackedFile  * p_file )  =  0 ; 
							 
						 
					
						
							
								
									
										
										
										
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									virtual  ~ PackSource ( )  { } 
							 
						 
					
						
							
								
									
										
										
										
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								} ;  
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								class  PackedSourcePCK  :  public  PackSource  {  
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								public :  
						 
					
						
							
								
									
										
										
										
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									virtual  bool  try_open_pack ( const  String  & p_path ,  bool  p_replace_files ,  uint64_t  p_offset ) ; 
							 
						 
					
						
							
								
									
										
										
										
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									virtual  FileAccess  * get_file ( const  String  & p_path ,  PackedData : : PackedFile  * p_file ) ; 
							 
						 
					
						
							
								
									
										
										
										
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								} ;  
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								class  FileAccessPack  :  public  FileAccess  {  
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
									PackedData : : PackedFile  pf ; 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								
							 
						 
					
						
							
								
									
										
										
										
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									mutable  uint64_t  pos ; 
							 
						 
					
						
							
								
									
										
										
										
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									mutable  bool  eof ; 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
									FileAccess  * f ; 
							 
						 
					
						
							
								
									
										
										
										
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									virtual  Error  _open ( const  String  & p_path ,  int  p_mode_flags ) ; 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
									virtual  uint64_t  _get_modified_time ( const  String  & p_file )  {  return  0 ;  } 
							 
						 
					
						
							
								
									
										
										
										
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									virtual  uint32_t  _get_unix_permissions ( const  String  & p_file )  {  return  0 ;  } 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
									virtual  Error  _set_unix_permissions ( const  String  & p_file ,  uint32_t  p_permissions )  {  return  FAILED ;  } 
							 
						 
					
						
							
								
									
										
										
										
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								public :  
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
									virtual  void  close ( ) ; 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
									virtual  bool  is_open ( )  const ; 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								
							 
						 
					
						
							
								
									
										
										
										
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									virtual  void  seek ( uint64_t  p_position ) ; 
							 
						 
					
						
							
								
									
										
										
										
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									virtual  void  seek_end ( int64_t  p_position  =  0 ) ; 
							 
						 
					
						
							
								
									
										
										
										
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									virtual  uint64_t  get_position ( )  const ; 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
									virtual  uint64_t  get_len ( )  const ; 
							 
						 
					
						
							
								
									
										
										
										
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									virtual  bool  eof_reached ( )  const ; 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
									virtual  uint8_t  get_8 ( )  const ; 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								
							 
						 
					
						
							
								
									
										
										
										
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									virtual  uint64_t  get_buffer ( uint8_t  * p_dst ,  uint64_t  p_length )  const ; 
							 
						 
					
						
							
								
									
										
										
										
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									virtual  void  set_endian_swap ( bool  p_swap ) ; 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
									virtual  Error  get_error ( )  const ; 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								
							 
						 
					
						
							
								
									
										
										
										
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									virtual  void  flush ( ) ; 
							 
						 
					
						
							
								
									
										
										
										
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									virtual  void  store_8 ( uint8_t  p_dest ) ; 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								
							 
						 
					
						
							
								
									
										
										
										
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									virtual  void  store_buffer ( const  uint8_t  * p_src ,  uint64_t  p_length ) ; 
							 
						 
					
						
							
								
									
										
										
										
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									virtual  bool  file_exists ( const  String  & p_name ) ; 
							 
						 
					
						
							
								
									
										
										
										
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									FileAccessPack ( const  String  & p_path ,  const  PackedData : : PackedFile  & p_file ) ; 
							 
						 
					
						
							
								
									
										
										
										
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									~ FileAccessPack ( ) ; 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								} ;  
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								
							 
						 
					
						
							
								
									
										
										
										
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								FileAccess  * PackedData : : try_open_path ( const  String  & p_path )  {  
						 
					
						
							
								
									
										
										
										
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									PathMD5  pmd5 ( p_path . md5_buffer ( ) ) ; 
							 
						 
					
						
							
								
									
										
										
										
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									Map < PathMD5 ,  PackedFile > : : Element  * E  =  files . find ( pmd5 ) ; 
							 
						 
					
						
							
								
									
										
										
										
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									if  ( ! E )  { 
							 
						 
					
						
							
								
									
										
										
										
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										return  nullptr ;  //not found
 
							 
						 
					
						
							
								
									
										
										
										
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									} 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
									if  ( E - > get ( ) . offset  = =  0 )  { 
							 
						 
					
						
							
								
									
										
										
										
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										return  nullptr ;  //was erased
 
							 
						 
					
						
							
								
									
										
										
										
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									} 
							 
						 
					
						
							
								
									
										
										
										
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									return  E - > get ( ) . src - > get_file ( p_path ,  & E - > get ( ) ) ; 
							 
						 
					
						
							
								
									
										
										
										
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								}  
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								
							 
						 
					
						
							
								
									
										
										
										
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								bool  PackedData : : has_path ( const  String  & p_path )  {  
						 
					
						
							
								
									
										
										
										
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									return  files . has ( PathMD5 ( p_path . md5_buffer ( ) ) ) ; 
							 
						 
					
						
							
								
									
										
										
										
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								}  
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								
							 
						 
					
						
							
								
									
										
										
										
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								bool  PackedData : : has_directory ( const  String  & p_path )  {  
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
									DirAccess  * da  =  try_open_directory ( p_path ) ; 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
									if  ( da )  { 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
										memdelete ( da ) ; 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
										return  true ; 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
									}  else  { 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
										return  false ; 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
									} 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								}  
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								
							 
						 
					
						
							
								
									
										
										
										
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								class  DirAccessPack  :  public  DirAccess  {  
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
									PackedData : : PackedDir  * current ; 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
									List < String >  list_dirs ; 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
									List < String >  list_files ; 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
									bool  cdir ; 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								
							 
						 
					
						
							
								
									
										
										
										
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									PackedData : : PackedDir  * _find_dir ( String  p_dir ) ; 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								
							 
						 
					
						
							
								
									
										
										
										
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								public :  
						 
					
						
							
								
									
										
										
										
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									virtual  Error  list_dir_begin ( ) ; 
							 
						 
					
						
							
								
									
										
										
										
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									virtual  String  get_next ( ) ; 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
									virtual  bool  current_is_dir ( )  const ; 
							 
						 
					
						
							
								
									
										
										
										
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									virtual  bool  current_is_hidden ( )  const ; 
							 
						 
					
						
							
								
									
										
										
										
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									virtual  void  list_dir_end ( ) ; 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
									virtual  int  get_drive_count ( ) ; 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
									virtual  String  get_drive ( int  p_drive ) ; 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
									virtual  Error  change_dir ( String  p_dir ) ; 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
									virtual  String  get_current_dir ( ) ; 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
									virtual  bool  file_exists ( String  p_file ) ; 
							 
						 
					
						
							
								
									
										
										
										
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									virtual  bool  dir_exists ( String  p_dir ) ; 
							 
						 
					
						
							
								
									
										
										
										
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									virtual  Error  make_dir ( String  p_dir ) ; 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
									virtual  Error  rename ( String  p_from ,  String  p_to ) ; 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
									virtual  Error  remove ( String  p_name ) ; 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								
							 
						 
					
						
							
								
									
										
										
										
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									virtual  bool  is_link ( String  p_file )  {  return  false ;  } 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
									virtual  String  read_link ( String  p_file )  {  return  p_file ;  } 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
									virtual  Error  create_link ( String  p_source ,  String  p_target )  {  return  FAILED ;  } 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								
							 
						 
					
						
							
								
									
										
										
										
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									uint64_t  get_space_left ( ) ; 
							 
						 
					
						
							
								
									
										
										
										
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									virtual  String  get_filesystem_type ( )  const ; 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								
							 
						 
					
						
							
								
									
										
										
										
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									DirAccessPack ( ) ; 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
									~ DirAccessPack ( ) ; 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								} ;  
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								
							 
						 
					
						
							
								
									
										
										
										
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								DirAccess  * PackedData : : try_open_directory ( const  String  & p_path )  {  
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
									DirAccess  * da  =  memnew ( DirAccessPack ( ) ) ; 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
									if  ( da - > change_dir ( p_path )  ! =  OK )  { 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
										memdelete ( da ) ; 
							 
						 
					
						
							
								
									
										
										
										
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										da  =  nullptr ; 
							 
						 
					
						
							
								
									
										
										
										
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									} 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
									return  da ; 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								}  
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								
							 
						 
					
						
							
								
									
										
										
										
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								# endif  // FILE_ACCESS_PACK_H