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										 |  |  | /*************************************************************************/ | 
					
						
							|  |  |  | /*  webxr_interface.h                                                    */ | 
					
						
							|  |  |  | /*************************************************************************/ | 
					
						
							|  |  |  | /*                       This file is part of:                           */ | 
					
						
							|  |  |  | /*                           GODOT ENGINE                                */ | 
					
						
							|  |  |  | /*                      https://godotengine.org                          */ | 
					
						
							|  |  |  | /*************************************************************************/ | 
					
						
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										 |  |  | /* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur.                 */ | 
					
						
							|  |  |  | /* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md).   */ | 
					
						
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										 |  |  | /*                                                                       */ | 
					
						
							|  |  |  | /* Permission is hereby granted, free of charge, to any person obtaining */ | 
					
						
							|  |  |  | /* a copy of this software and associated documentation files (the       */ | 
					
						
							|  |  |  | /* "Software"), to deal in the Software without restriction, including   */ | 
					
						
							|  |  |  | /* without limitation the rights to use, copy, modify, merge, publish,   */ | 
					
						
							|  |  |  | /* distribute, sublicense, and/or sell copies of the Software, and to    */ | 
					
						
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							|  |  |  | /* the following conditions:                                             */ | 
					
						
							|  |  |  | /*                                                                       */ | 
					
						
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							|  |  |  | /* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,       */ | 
					
						
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							|  |  |  | /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.                */ | 
					
						
							|  |  |  | /*************************************************************************/ | 
					
						
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							|  |  |  | #ifndef WEBXR_INTERFACE_H
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							|  |  |  | #define WEBXR_INTERFACE_H
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							|  |  |  | #include "servers/arvr/arvr_interface.h"
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							|  |  |  | #include "servers/arvr/arvr_positional_tracker.h"
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							|  |  |  | /**
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							|  |  |  | 	@author David Snopek <david.snopek@snopekgames.com> | 
					
						
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							|  |  |  | 	The WebXR interface is a VR/AR interface that can be used on the web. | 
					
						
							|  |  |  | */ | 
					
						
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							|  |  |  | class WebXRInterface : public ARVRInterface { | 
					
						
							|  |  |  | 	GDCLASS(WebXRInterface, ARVRInterface); | 
					
						
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							|  |  |  | protected: | 
					
						
							|  |  |  | 	static void _bind_methods(); | 
					
						
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							|  |  |  | public: | 
					
						
							|  |  |  | 	virtual void is_session_supported(const String &p_session_mode) = 0; | 
					
						
							|  |  |  | 	virtual void set_session_mode(String p_session_mode) = 0; | 
					
						
							|  |  |  | 	virtual String get_session_mode() const = 0; | 
					
						
							|  |  |  | 	virtual void set_required_features(String p_required_features) = 0; | 
					
						
							|  |  |  | 	virtual String get_required_features() const = 0; | 
					
						
							|  |  |  | 	virtual void set_optional_features(String p_optional_features) = 0; | 
					
						
							|  |  |  | 	virtual String get_optional_features() const = 0; | 
					
						
							|  |  |  | 	virtual void set_requested_reference_space_types(String p_requested_reference_space_types) = 0; | 
					
						
							|  |  |  | 	virtual String get_requested_reference_space_types() const = 0; | 
					
						
							|  |  |  | 	virtual String get_reference_space_type() const = 0; | 
					
						
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										 |  |  | 	virtual Ref<ARVRPositionalTracker> get_controller(int p_controller_id) const = 0; | 
					
						
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										 |  |  | 	virtual String get_visibility_state() const = 0; | 
					
						
							|  |  |  | 	virtual PoolVector3Array get_bounds_geometry() const = 0; | 
					
						
							|  |  |  | }; | 
					
						
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							|  |  |  | #endif // WEBXR_INTERFACE_H
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