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							|  |  |  | /*  openxr_hand_interaction_extension.h                                   */ | 
					
						
							|  |  |  | /**************************************************************************/ | 
					
						
							|  |  |  | /*                         This file is part of:                          */ | 
					
						
							|  |  |  | /*                             GODOT ENGINE                               */ | 
					
						
							|  |  |  | /*                        https://godotengine.org                         */ | 
					
						
							|  |  |  | /**************************************************************************/ | 
					
						
							|  |  |  | /* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */ | 
					
						
							|  |  |  | /* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur.                  */ | 
					
						
							|  |  |  | /*                                                                        */ | 
					
						
							|  |  |  | /* Permission is hereby granted, free of charge, to any person obtaining  */ | 
					
						
							|  |  |  | /* a copy of this software and associated documentation files (the        */ | 
					
						
							|  |  |  | /* "Software"), to deal in the Software without restriction, including    */ | 
					
						
							|  |  |  | /* without limitation the rights to use, copy, modify, merge, publish,    */ | 
					
						
							|  |  |  | /* distribute, sublicense, and/or sell copies of the Software, and to     */ | 
					
						
							|  |  |  | /* permit persons to whom the Software is furnished to do so, subject to  */ | 
					
						
							|  |  |  | /* the following conditions:                                              */ | 
					
						
							|  |  |  | /*                                                                        */ | 
					
						
							|  |  |  | /* The above copyright notice and this permission notice shall be         */ | 
					
						
							|  |  |  | /* included in all copies or substantial portions of the Software.        */ | 
					
						
							|  |  |  | /*                                                                        */ | 
					
						
							|  |  |  | /* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,        */ | 
					
						
							|  |  |  | /* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF     */ | 
					
						
							|  |  |  | /* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */ | 
					
						
							|  |  |  | /* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY   */ | 
					
						
							|  |  |  | /* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,   */ | 
					
						
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							|  |  |  | /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.                 */ | 
					
						
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										 |  |  | #pragma once
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							|  |  |  | #include "openxr_extension_wrapper.h"
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							|  |  |  | // When supported the hand interaction extension introduces an interaction
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							|  |  |  | // profile that becomes active when the user either lets go of their
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							|  |  |  | // controllers or isn't using controllers at all.
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							|  |  |  | //
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							|  |  |  | // The OpenXR specification states that all XR runtimes that support this
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							|  |  |  | // interaction profile should also allow it's controller to use this
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							|  |  |  | // interaction profile.
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							|  |  |  | // This means that if you only supply this interaction profile in your
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							|  |  |  | // action map, it should work both when the player is holding a controller
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							|  |  |  | // or using visual hand tracking.
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							|  |  |  | //
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							|  |  |  | // This allows easier portability between games that use controller
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							|  |  |  | // tracking or hand tracking.
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							|  |  |  | //
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							|  |  |  | // See: https://registry.khronos.org/OpenXR/specs/1.0/html/xrspec.html#XR_EXT_hand_interaction
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							|  |  |  | // for more information.
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							|  |  |  | class OpenXRHandInteractionExtension : public OpenXRExtensionWrapper { | 
					
						
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										 |  |  | 	GDCLASS(OpenXRHandInteractionExtension, OpenXRExtensionWrapper); | 
					
						
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							|  |  |  | protected: | 
					
						
							|  |  |  | 	static void _bind_methods() {} | 
					
						
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										 |  |  | public: | 
					
						
							|  |  |  | 	static OpenXRHandInteractionExtension *get_singleton(); | 
					
						
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							|  |  |  | 	OpenXRHandInteractionExtension(); | 
					
						
							|  |  |  | 	virtual ~OpenXRHandInteractionExtension() override; | 
					
						
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							|  |  |  | 	virtual HashMap<String, bool *> get_requested_extensions() override; | 
					
						
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							|  |  |  | 	bool is_available(); | 
					
						
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							|  |  |  | 	virtual void on_register_metadata() override; | 
					
						
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							|  |  |  | private: | 
					
						
							|  |  |  | 	static OpenXRHandInteractionExtension *singleton; | 
					
						
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							|  |  |  | 	bool available = false; | 
					
						
							|  |  |  | }; |