2019-06-22 19:34:26 +03:00
										 
									 
								 
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								/**************************************************************************/
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								/*  rendering_context_driver_vulkan_windows.cpp                           */
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								/**************************************************************************/
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								/*                         This file is part of:                          */
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								/*                             GODOT ENGINE                               */
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								/*                        https://godotengine.org                         */
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								/**************************************************************************/
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											2020-02-11 14:01:43 +01:00
										 
									 
								 
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								/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
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								/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur.                  */
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								/*                                                                        */
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								/* Permission is hereby granted, free of charge, to any person obtaining  */
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								/* a copy of this software and associated documentation files (the        */
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								/* "Software"), to deal in the Software without restriction, including    */
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								/* without limitation the rights to use, copy, modify, merge, publish,    */
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								/* distribute, sublicense, and/or sell copies of the Software, and to     */
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								/* permit persons to whom the Software is furnished to do so, subject to  */
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								/* the following conditions:                                              */
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								/*                                                                        */
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								/* The above copyright notice and this permission notice shall be         */
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								/* included in all copies or substantial portions of the Software.        */
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								/*                                                                        */
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								/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,        */
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								/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF     */
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								/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */
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								/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY   */
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								/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,   */
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								/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE      */
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								/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.                 */
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								/**************************************************************************/
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								#if defined(WINDOWS_ENABLED) && defined(VULKAN_ENABLED)
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								#include "core/os/os.h"
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								#include "rendering_context_driver_vulkan_windows.h"
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											2024-09-26 21:46:48 +02:00
										 
									 
								 
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								#include "drivers/vulkan/godot_vulkan.h"
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								const char *RenderingContextDriverVulkanWindows::_get_platform_surface_extension() const {
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									return VK_KHR_WIN32_SURFACE_EXTENSION_NAME;
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								}
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								RenderingContextDriverVulkanWindows::RenderingContextDriverVulkanWindows() {
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									// Workaround for Vulkan not working on setups with AMD integrated graphics + NVIDIA dedicated GPU (GH-57708).
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									// This prevents using AMD integrated graphics with Vulkan entirely, but it allows the engine to start
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									// even on outdated/broken driver setups.
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									OS::get_singleton()->set_environment("DISABLE_LAYER_AMD_SWITCHABLE_GRAPHICS_1", "1");
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								}
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								RenderingContextDriverVulkanWindows::~RenderingContextDriverVulkanWindows() {
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									// Does nothing.
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								}
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								RenderingContextDriver::SurfaceID RenderingContextDriverVulkanWindows::surface_create(const void *p_platform_data) {
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									const WindowPlatformData *wpd = (const WindowPlatformData *)(p_platform_data);
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									VkWin32SurfaceCreateInfoKHR create_info = {};
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									create_info.sType = VK_STRUCTURE_TYPE_WIN32_SURFACE_CREATE_INFO_KHR;
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									create_info.hinstance = wpd->instance;
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									create_info.hwnd = wpd->window;
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									VkSurfaceKHR vk_surface = VK_NULL_HANDLE;
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									VkResult err = vkCreateWin32SurfaceKHR(instance_get(), &create_info, get_allocation_callbacks(VK_OBJECT_TYPE_SURFACE_KHR), &vk_surface);
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									ERR_FAIL_COND_V(err != VK_SUCCESS, SurfaceID());
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									Surface *surface = memnew(Surface);
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									surface->vk_surface = vk_surface;
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									return SurfaceID(surface);
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								}
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											2023-06-08 14:51:32 +02:00
										 
									 
								 
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								#endif // WINDOWS_ENABLED && VULKAN_ENABLED
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