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										 |  |  | /**************************************************************************/ | 
					
						
							|  |  |  | /*  shader_compiler.cpp                                                   */ | 
					
						
							|  |  |  | /**************************************************************************/ | 
					
						
							|  |  |  | /*                         This file is part of:                          */ | 
					
						
							|  |  |  | /*                             GODOT ENGINE                               */ | 
					
						
							|  |  |  | /*                        https://godotengine.org                         */ | 
					
						
							|  |  |  | /**************************************************************************/ | 
					
						
							|  |  |  | /* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */ | 
					
						
							|  |  |  | /* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur.                  */ | 
					
						
							|  |  |  | /*                                                                        */ | 
					
						
							|  |  |  | /* Permission is hereby granted, free of charge, to any person obtaining  */ | 
					
						
							|  |  |  | /* a copy of this software and associated documentation files (the        */ | 
					
						
							|  |  |  | /* "Software"), to deal in the Software without restriction, including    */ | 
					
						
							|  |  |  | /* without limitation the rights to use, copy, modify, merge, publish,    */ | 
					
						
							|  |  |  | /* distribute, sublicense, and/or sell copies of the Software, and to     */ | 
					
						
							|  |  |  | /* permit persons to whom the Software is furnished to do so, subject to  */ | 
					
						
							|  |  |  | /* the following conditions:                                              */ | 
					
						
							|  |  |  | /*                                                                        */ | 
					
						
							|  |  |  | /* The above copyright notice and this permission notice shall be         */ | 
					
						
							|  |  |  | /* included in all copies or substantial portions of the Software.        */ | 
					
						
							|  |  |  | /*                                                                        */ | 
					
						
							|  |  |  | /* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,        */ | 
					
						
							|  |  |  | /* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF     */ | 
					
						
							|  |  |  | /* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */ | 
					
						
							|  |  |  | /* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY   */ | 
					
						
							|  |  |  | /* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,   */ | 
					
						
							|  |  |  | /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE      */ | 
					
						
							|  |  |  | /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.                 */ | 
					
						
							|  |  |  | /**************************************************************************/ | 
					
						
							| 
									
										
										
										
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										 |  |  | 
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										 |  |  | #include "shader_compiler.h"
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										 |  |  | 
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										 |  |  | #include "servers/rendering/rendering_server_globals.h"
 | 
					
						
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										 |  |  | #include "servers/rendering/shader_types.h"
 | 
					
						
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										 |  |  | 
 | 
					
						
							|  |  |  | #define SL ShaderLanguage
 | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | static String _mktab(int p_level) { | 
					
						
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										 |  |  | 	return String("\t").repeat(p_level); | 
					
						
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										 |  |  | } | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | static String _typestr(SL::DataType p_type) { | 
					
						
							|  |  |  | 	String type = ShaderLanguage::get_datatype_name(p_type); | 
					
						
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										 |  |  | 	if (!RS::get_singleton()->is_low_end() && ShaderLanguage::is_sampler_type(p_type)) { | 
					
						
							|  |  |  | 		type = type.replace("sampler", "texture"); //we use textures instead of samplers in Vulkan GLSL
 | 
					
						
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										 |  |  | 	} | 
					
						
							|  |  |  | 	return type; | 
					
						
							|  |  |  | } | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | static int _get_datatype_alignment(SL::DataType p_type) { | 
					
						
							|  |  |  | 	switch (p_type) { | 
					
						
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										 |  |  | 		case SL::TYPE_VOID: | 
					
						
							|  |  |  | 			return 0; | 
					
						
							|  |  |  | 		case SL::TYPE_BOOL: | 
					
						
							|  |  |  | 			return 4; | 
					
						
							|  |  |  | 		case SL::TYPE_BVEC2: | 
					
						
							|  |  |  | 			return 8; | 
					
						
							|  |  |  | 		case SL::TYPE_BVEC3: | 
					
						
							|  |  |  | 			return 16; | 
					
						
							|  |  |  | 		case SL::TYPE_BVEC4: | 
					
						
							|  |  |  | 			return 16; | 
					
						
							|  |  |  | 		case SL::TYPE_INT: | 
					
						
							|  |  |  | 			return 4; | 
					
						
							|  |  |  | 		case SL::TYPE_IVEC2: | 
					
						
							|  |  |  | 			return 8; | 
					
						
							|  |  |  | 		case SL::TYPE_IVEC3: | 
					
						
							|  |  |  | 			return 16; | 
					
						
							|  |  |  | 		case SL::TYPE_IVEC4: | 
					
						
							|  |  |  | 			return 16; | 
					
						
							|  |  |  | 		case SL::TYPE_UINT: | 
					
						
							|  |  |  | 			return 4; | 
					
						
							|  |  |  | 		case SL::TYPE_UVEC2: | 
					
						
							|  |  |  | 			return 8; | 
					
						
							|  |  |  | 		case SL::TYPE_UVEC3: | 
					
						
							|  |  |  | 			return 16; | 
					
						
							|  |  |  | 		case SL::TYPE_UVEC4: | 
					
						
							|  |  |  | 			return 16; | 
					
						
							|  |  |  | 		case SL::TYPE_FLOAT: | 
					
						
							|  |  |  | 			return 4; | 
					
						
							|  |  |  | 		case SL::TYPE_VEC2: | 
					
						
							|  |  |  | 			return 8; | 
					
						
							|  |  |  | 		case SL::TYPE_VEC3: | 
					
						
							|  |  |  | 			return 16; | 
					
						
							|  |  |  | 		case SL::TYPE_VEC4: | 
					
						
							|  |  |  | 			return 16; | 
					
						
							|  |  |  | 		case SL::TYPE_MAT2: | 
					
						
							|  |  |  | 			return 16; | 
					
						
							|  |  |  | 		case SL::TYPE_MAT3: | 
					
						
							|  |  |  | 			return 16; | 
					
						
							|  |  |  | 		case SL::TYPE_MAT4: | 
					
						
							|  |  |  | 			return 16; | 
					
						
							|  |  |  | 		case SL::TYPE_SAMPLER2D: | 
					
						
							|  |  |  | 			return 16; | 
					
						
							|  |  |  | 		case SL::TYPE_ISAMPLER2D: | 
					
						
							|  |  |  | 			return 16; | 
					
						
							|  |  |  | 		case SL::TYPE_USAMPLER2D: | 
					
						
							|  |  |  | 			return 16; | 
					
						
							|  |  |  | 		case SL::TYPE_SAMPLER2DARRAY: | 
					
						
							|  |  |  | 			return 16; | 
					
						
							|  |  |  | 		case SL::TYPE_ISAMPLER2DARRAY: | 
					
						
							|  |  |  | 			return 16; | 
					
						
							|  |  |  | 		case SL::TYPE_USAMPLER2DARRAY: | 
					
						
							|  |  |  | 			return 16; | 
					
						
							|  |  |  | 		case SL::TYPE_SAMPLER3D: | 
					
						
							|  |  |  | 			return 16; | 
					
						
							|  |  |  | 		case SL::TYPE_ISAMPLER3D: | 
					
						
							|  |  |  | 			return 16; | 
					
						
							|  |  |  | 		case SL::TYPE_USAMPLER3D: | 
					
						
							|  |  |  | 			return 16; | 
					
						
							|  |  |  | 		case SL::TYPE_SAMPLERCUBE: | 
					
						
							|  |  |  | 			return 16; | 
					
						
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										 |  |  | 		case SL::TYPE_SAMPLERCUBEARRAY: | 
					
						
							|  |  |  | 			return 16; | 
					
						
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										 |  |  | 		case SL::TYPE_SAMPLEREXT: | 
					
						
							|  |  |  | 			return 16; | 
					
						
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										 |  |  | 		case SL::TYPE_STRUCT: | 
					
						
							|  |  |  | 			return 0; | 
					
						
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										 |  |  | 		case SL::TYPE_MAX: { | 
					
						
							|  |  |  | 			ERR_FAIL_V(0); | 
					
						
							|  |  |  | 		} | 
					
						
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										 |  |  | 	} | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 	ERR_FAIL_V(0); | 
					
						
							|  |  |  | } | 
					
						
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										 |  |  | 
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										 |  |  | static String _interpstr(SL::DataInterpolation p_interp) { | 
					
						
							|  |  |  | 	switch (p_interp) { | 
					
						
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										 |  |  | 		case SL::INTERPOLATION_FLAT: | 
					
						
							|  |  |  | 			return "flat "; | 
					
						
							|  |  |  | 		case SL::INTERPOLATION_SMOOTH: | 
					
						
							|  |  |  | 			return ""; | 
					
						
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										 |  |  | 		case SL::INTERPOLATION_DEFAULT: | 
					
						
							|  |  |  | 			return ""; | 
					
						
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										 |  |  | 	} | 
					
						
							|  |  |  | 	return ""; | 
					
						
							|  |  |  | } | 
					
						
							|  |  |  | 
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										 |  |  | static String _prestr(SL::DataPrecision p_pres, bool p_force_highp = false) { | 
					
						
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										 |  |  | 	switch (p_pres) { | 
					
						
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										 |  |  | 		case SL::PRECISION_LOWP: | 
					
						
							|  |  |  | 			return "lowp "; | 
					
						
							|  |  |  | 		case SL::PRECISION_MEDIUMP: | 
					
						
							|  |  |  | 			return "mediump "; | 
					
						
							|  |  |  | 		case SL::PRECISION_HIGHP: | 
					
						
							|  |  |  | 			return "highp "; | 
					
						
							|  |  |  | 		case SL::PRECISION_DEFAULT: | 
					
						
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										 |  |  | 			return p_force_highp ? "highp " : ""; | 
					
						
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										 |  |  | 	} | 
					
						
							|  |  |  | 	return ""; | 
					
						
							|  |  |  | } | 
					
						
							|  |  |  | 
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										 |  |  | static String _constr(bool p_is_const) { | 
					
						
							|  |  |  | 	if (p_is_const) { | 
					
						
							|  |  |  | 		return "const "; | 
					
						
							|  |  |  | 	} | 
					
						
							|  |  |  | 	return ""; | 
					
						
							|  |  |  | } | 
					
						
							|  |  |  | 
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										 |  |  | static String _qualstr(SL::ArgumentQualifier p_qual) { | 
					
						
							|  |  |  | 	switch (p_qual) { | 
					
						
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										 |  |  | 		case SL::ARGUMENT_QUALIFIER_IN: | 
					
						
							|  |  |  | 			return ""; | 
					
						
							|  |  |  | 		case SL::ARGUMENT_QUALIFIER_OUT: | 
					
						
							|  |  |  | 			return "out "; | 
					
						
							|  |  |  | 		case SL::ARGUMENT_QUALIFIER_INOUT: | 
					
						
							|  |  |  | 			return "inout "; | 
					
						
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										 |  |  | 	} | 
					
						
							|  |  |  | 	return ""; | 
					
						
							|  |  |  | } | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | static String _opstr(SL::Operator p_op) { | 
					
						
							|  |  |  | 	return SL::get_operator_text(p_op); | 
					
						
							|  |  |  | } | 
					
						
							|  |  |  | 
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							|  |  |  | static String _mkid(const String &p_id) { | 
					
						
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										 |  |  | 	String id = "m_" + p_id.replace("__", "_dus_"); | 
					
						
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										 |  |  | 	return id.replace("__", "_dus_"); //doubleunderscore is reserved in glsl
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							|  |  |  | } | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | static String f2sp0(float p_float) { | 
					
						
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										 |  |  | 	String num = rtos(p_float); | 
					
						
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										 |  |  | 	if (!num.contains_char('.') && !num.contains_char('e')) { | 
					
						
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										 |  |  | 		num += ".0"; | 
					
						
							|  |  |  | 	} | 
					
						
							|  |  |  | 	return num; | 
					
						
							|  |  |  | } | 
					
						
							|  |  |  | 
 | 
					
						
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										 |  |  | static String get_constant_text(SL::DataType p_type, const Vector<SL::Scalar> &p_values) { | 
					
						
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										 |  |  | 	switch (p_type) { | 
					
						
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										 |  |  | 		case SL::TYPE_BOOL: | 
					
						
							|  |  |  | 			return p_values[0].boolean ? "true" : "false"; | 
					
						
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										 |  |  | 		case SL::TYPE_BVEC2: | 
					
						
							|  |  |  | 		case SL::TYPE_BVEC3: | 
					
						
							|  |  |  | 		case SL::TYPE_BVEC4: { | 
					
						
							|  |  |  | 			String text = "bvec" + itos(p_type - SL::TYPE_BOOL + 1) + "("; | 
					
						
							|  |  |  | 			for (int i = 0; i < p_values.size(); i++) { | 
					
						
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										 |  |  | 				if (i > 0) { | 
					
						
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										 |  |  | 					text += ","; | 
					
						
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										 |  |  | 				} | 
					
						
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										 |  |  | 
 | 
					
						
							|  |  |  | 				text += p_values[i].boolean ? "true" : "false"; | 
					
						
							|  |  |  | 			} | 
					
						
							|  |  |  | 			text += ")"; | 
					
						
							|  |  |  | 			return text; | 
					
						
							|  |  |  | 		} | 
					
						
							|  |  |  | 
 | 
					
						
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										 |  |  | 		case SL::TYPE_INT: | 
					
						
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										 |  |  | 			return itos(p_values[0].sint); | 
					
						
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										 |  |  | 		case SL::TYPE_IVEC2: | 
					
						
							|  |  |  | 		case SL::TYPE_IVEC3: | 
					
						
							|  |  |  | 		case SL::TYPE_IVEC4: { | 
					
						
							|  |  |  | 			String text = "ivec" + itos(p_type - SL::TYPE_INT + 1) + "("; | 
					
						
							|  |  |  | 			for (int i = 0; i < p_values.size(); i++) { | 
					
						
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										 |  |  | 				if (i > 0) { | 
					
						
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										 |  |  | 					text += ","; | 
					
						
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										 |  |  | 				} | 
					
						
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										 |  |  | 
 | 
					
						
							|  |  |  | 				text += itos(p_values[i].sint); | 
					
						
							|  |  |  | 			} | 
					
						
							|  |  |  | 			text += ")"; | 
					
						
							|  |  |  | 			return text; | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 		} break; | 
					
						
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										 |  |  | 		case SL::TYPE_UINT: | 
					
						
							|  |  |  | 			return itos(p_values[0].uint) + "u"; | 
					
						
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										 |  |  | 		case SL::TYPE_UVEC2: | 
					
						
							|  |  |  | 		case SL::TYPE_UVEC3: | 
					
						
							|  |  |  | 		case SL::TYPE_UVEC4: { | 
					
						
							|  |  |  | 			String text = "uvec" + itos(p_type - SL::TYPE_UINT + 1) + "("; | 
					
						
							|  |  |  | 			for (int i = 0; i < p_values.size(); i++) { | 
					
						
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										 |  |  | 				if (i > 0) { | 
					
						
							| 
									
										
										
										
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										 |  |  | 					text += ","; | 
					
						
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										 |  |  | 				} | 
					
						
							| 
									
										
										
										
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										 |  |  | 
 | 
					
						
							|  |  |  | 				text += itos(p_values[i].uint) + "u"; | 
					
						
							|  |  |  | 			} | 
					
						
							|  |  |  | 			text += ")"; | 
					
						
							|  |  |  | 			return text; | 
					
						
							|  |  |  | 		} break; | 
					
						
							| 
									
										
										
										
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										 |  |  | 		case SL::TYPE_FLOAT: | 
					
						
							| 
									
										
										
										
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										 |  |  | 			return f2sp0(p_values[0].real); | 
					
						
							| 
									
										
										
										
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										 |  |  | 		case SL::TYPE_VEC2: | 
					
						
							|  |  |  | 		case SL::TYPE_VEC3: | 
					
						
							|  |  |  | 		case SL::TYPE_VEC4: { | 
					
						
							|  |  |  | 			String text = "vec" + itos(p_type - SL::TYPE_FLOAT + 1) + "("; | 
					
						
							|  |  |  | 			for (int i = 0; i < p_values.size(); i++) { | 
					
						
							| 
									
										
										
										
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										 |  |  | 				if (i > 0) { | 
					
						
							| 
									
										
										
										
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										 |  |  | 					text += ","; | 
					
						
							| 
									
										
										
										
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										 |  |  | 				} | 
					
						
							| 
									
										
										
										
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										 |  |  | 
 | 
					
						
							|  |  |  | 				text += f2sp0(p_values[i].real); | 
					
						
							|  |  |  | 			} | 
					
						
							|  |  |  | 			text += ")"; | 
					
						
							|  |  |  | 			return text; | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 		} break; | 
					
						
							|  |  |  | 		case SL::TYPE_MAT2: | 
					
						
							|  |  |  | 		case SL::TYPE_MAT3: | 
					
						
							|  |  |  | 		case SL::TYPE_MAT4: { | 
					
						
							|  |  |  | 			String text = "mat" + itos(p_type - SL::TYPE_MAT2 + 2) + "("; | 
					
						
							|  |  |  | 			for (int i = 0; i < p_values.size(); i++) { | 
					
						
							| 
									
										
										
										
											2020-05-14 16:41:43 +02:00
										 |  |  | 				if (i > 0) { | 
					
						
							| 
									
										
										
										
											2019-07-21 11:31:30 -03:00
										 |  |  | 					text += ","; | 
					
						
							| 
									
										
										
										
											2020-05-14 16:41:43 +02:00
										 |  |  | 				} | 
					
						
							| 
									
										
										
										
											2019-07-21 11:31:30 -03:00
										 |  |  | 
 | 
					
						
							|  |  |  | 				text += f2sp0(p_values[i].real); | 
					
						
							|  |  |  | 			} | 
					
						
							|  |  |  | 			text += ")"; | 
					
						
							|  |  |  | 			return text; | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 		} break; | 
					
						
							| 
									
										
										
										
											2020-05-10 13:00:47 +02:00
										 |  |  | 		default: | 
					
						
							|  |  |  | 			ERR_FAIL_V(String()); | 
					
						
							| 
									
										
										
										
											2019-07-21 11:31:30 -03:00
										 |  |  | 	} | 
					
						
							|  |  |  | } | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
											2021-11-16 07:25:42 -08:00
										 |  |  | String ShaderCompiler::_get_sampler_name(ShaderLanguage::TextureFilter p_filter, ShaderLanguage::TextureRepeat p_repeat) { | 
					
						
							| 
									
										
										
										
											2019-07-21 11:31:30 -03:00
										 |  |  | 	if (p_filter == ShaderLanguage::FILTER_DEFAULT) { | 
					
						
							|  |  |  | 		ERR_FAIL_COND_V(actions.default_filter == ShaderLanguage::FILTER_DEFAULT, String()); | 
					
						
							|  |  |  | 		p_filter = actions.default_filter; | 
					
						
							|  |  |  | 	} | 
					
						
							|  |  |  | 	if (p_repeat == ShaderLanguage::REPEAT_DEFAULT) { | 
					
						
							|  |  |  | 		ERR_FAIL_COND_V(actions.default_repeat == ShaderLanguage::REPEAT_DEFAULT, String()); | 
					
						
							|  |  |  | 		p_repeat = actions.default_repeat; | 
					
						
							|  |  |  | 	} | 
					
						
							| 
									
										
										
										
											2023-05-27 00:35:16 +03:00
										 |  |  | 	constexpr const char *name_mapping[] = { | 
					
						
							|  |  |  | 		"SAMPLER_NEAREST_CLAMP", | 
					
						
							|  |  |  | 		"SAMPLER_LINEAR_CLAMP", | 
					
						
							|  |  |  | 		"SAMPLER_NEAREST_WITH_MIPMAPS_CLAMP", | 
					
						
							|  |  |  | 		"SAMPLER_LINEAR_WITH_MIPMAPS_CLAMP", | 
					
						
							|  |  |  | 		"SAMPLER_NEAREST_WITH_MIPMAPS_ANISOTROPIC_CLAMP", | 
					
						
							|  |  |  | 		"SAMPLER_LINEAR_WITH_MIPMAPS_ANISOTROPIC_CLAMP", | 
					
						
							|  |  |  | 		"SAMPLER_NEAREST_REPEAT", | 
					
						
							|  |  |  | 		"SAMPLER_LINEAR_REPEAT", | 
					
						
							|  |  |  | 		"SAMPLER_NEAREST_WITH_MIPMAPS_REPEAT", | 
					
						
							|  |  |  | 		"SAMPLER_LINEAR_WITH_MIPMAPS_REPEAT", | 
					
						
							|  |  |  | 		"SAMPLER_NEAREST_WITH_MIPMAPS_ANISOTROPIC_REPEAT", | 
					
						
							|  |  |  | 		"SAMPLER_LINEAR_WITH_MIPMAPS_ANISOTROPIC_REPEAT" | 
					
						
							|  |  |  | 	}; | 
					
						
							|  |  |  | 	return String(name_mapping[p_filter + (p_repeat == ShaderLanguage::REPEAT_ENABLE ? ShaderLanguage::FILTER_DEFAULT : 0)]); | 
					
						
							| 
									
										
										
										
											2019-07-21 11:31:30 -03:00
										 |  |  | } | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
											2022-05-19 17:00:06 +02:00
										 |  |  | void ShaderCompiler::_dump_function_deps(const SL::ShaderNode *p_node, const StringName &p_for_func, const HashMap<StringName, String> &p_func_code, String &r_to_add, HashSet<StringName> &added) { | 
					
						
							| 
									
										
										
										
											2019-07-21 11:31:30 -03:00
										 |  |  | 	int fidx = -1; | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
											2023-09-13 19:11:12 +03:00
										 |  |  | 	for (int i = 0; i < p_node->vfunctions.size(); i++) { | 
					
						
							|  |  |  | 		if (p_node->vfunctions[i].name == p_for_func) { | 
					
						
							| 
									
										
										
										
											2019-07-21 11:31:30 -03:00
										 |  |  | 			fidx = i; | 
					
						
							|  |  |  | 			break; | 
					
						
							|  |  |  | 		} | 
					
						
							|  |  |  | 	} | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 	ERR_FAIL_COND(fidx == -1); | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
											2021-05-24 21:25:11 -03:00
										 |  |  | 	Vector<StringName> uses_functions; | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
											2023-09-13 19:11:12 +03:00
										 |  |  | 	for (const StringName &E : p_node->vfunctions[fidx].uses_function) { | 
					
						
							| 
									
										
										
										
											2022-05-18 17:43:40 -06:00
										 |  |  | 		uses_functions.push_back(E); | 
					
						
							| 
									
										
										
										
											2021-05-24 21:25:11 -03:00
										 |  |  | 	} | 
					
						
							|  |  |  | 	uses_functions.sort_custom<StringName::AlphCompare>(); //ensure order is deterministic so the same shader is always produced
 | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 	for (int k = 0; k < uses_functions.size(); k++) { | 
					
						
							|  |  |  | 		if (added.has(uses_functions[k])) { | 
					
						
							| 
									
										
										
										
											2019-07-21 11:31:30 -03:00
										 |  |  | 			continue; //was added already
 | 
					
						
							|  |  |  | 		} | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
											2021-05-24 21:25:11 -03:00
										 |  |  | 		_dump_function_deps(p_node, uses_functions[k], p_func_code, r_to_add, added); | 
					
						
							| 
									
										
										
										
											2019-07-21 11:31:30 -03:00
										 |  |  | 
 | 
					
						
							| 
									
										
										
										
											2020-04-02 01:20:12 +02:00
										 |  |  | 		SL::FunctionNode *fnode = nullptr; | 
					
						
							| 
									
										
										
										
											2019-07-21 11:31:30 -03:00
										 |  |  | 
 | 
					
						
							| 
									
										
										
										
											2023-09-13 19:11:12 +03:00
										 |  |  | 		for (int i = 0; i < p_node->vfunctions.size(); i++) { | 
					
						
							|  |  |  | 			if (p_node->vfunctions[i].name == uses_functions[k]) { | 
					
						
							|  |  |  | 				fnode = p_node->vfunctions[i].function; | 
					
						
							| 
									
										
										
										
											2019-07-21 11:31:30 -03:00
										 |  |  | 				break; | 
					
						
							|  |  |  | 			} | 
					
						
							|  |  |  | 		} | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
											2023-09-09 17:04:18 +02:00
										 |  |  | 		ERR_FAIL_NULL(fnode); | 
					
						
							| 
									
										
										
										
											2019-07-21 11:31:30 -03:00
										 |  |  | 
 | 
					
						
							|  |  |  | 		r_to_add += "\n"; | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 		String header; | 
					
						
							| 
									
										
										
										
											2020-01-17 22:35:22 +03:00
										 |  |  | 		if (fnode->return_type == SL::TYPE_STRUCT) { | 
					
						
							| 
									
										
										
										
											2021-05-21 19:16:23 +03:00
										 |  |  | 			header = _mkid(fnode->return_struct_name); | 
					
						
							| 
									
										
										
										
											2020-01-17 22:35:22 +03:00
										 |  |  | 		} else { | 
					
						
							| 
									
										
										
										
											2021-05-21 19:16:23 +03:00
										 |  |  | 			header = _typestr(fnode->return_type); | 
					
						
							| 
									
										
										
										
											2020-01-17 22:35:22 +03:00
										 |  |  | 		} | 
					
						
							| 
									
										
										
										
											2021-05-21 19:16:23 +03:00
										 |  |  | 
 | 
					
						
							|  |  |  | 		if (fnode->return_array_size > 0) { | 
					
						
							|  |  |  | 			header += "["; | 
					
						
							|  |  |  | 			header += itos(fnode->return_array_size); | 
					
						
							|  |  |  | 			header += "]"; | 
					
						
							|  |  |  | 		} | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 		header += " "; | 
					
						
							| 
									
										
										
										
											2024-05-27 22:16:54 +03:00
										 |  |  | 		header += _mkid(fnode->rname); | 
					
						
							| 
									
										
										
										
											2021-05-21 19:16:23 +03:00
										 |  |  | 		header += "("; | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
											2019-07-21 11:31:30 -03:00
										 |  |  | 		for (int i = 0; i < fnode->arguments.size(); i++) { | 
					
						
							| 
									
										
										
										
											2020-05-14 16:41:43 +02:00
										 |  |  | 			if (i > 0) { | 
					
						
							| 
									
										
										
										
											2019-07-21 11:31:30 -03:00
										 |  |  | 				header += ", "; | 
					
						
							| 
									
										
										
										
											2020-05-14 16:41:43 +02:00
										 |  |  | 			} | 
					
						
							| 
									
										
										
										
											2021-11-19 11:25:23 +03:00
										 |  |  | 			header += _constr(fnode->arguments[i].is_const); | 
					
						
							| 
									
										
										
										
											2020-01-17 22:35:22 +03:00
										 |  |  | 			if (fnode->arguments[i].type == SL::TYPE_STRUCT) { | 
					
						
							| 
									
										
										
										
											2024-05-28 12:13:25 +03:00
										 |  |  | 				header += _qualstr(fnode->arguments[i].qualifier) + _mkid(fnode->arguments[i].struct_name) + " " + _mkid(fnode->arguments[i].name); | 
					
						
							| 
									
										
										
										
											2020-01-17 22:35:22 +03:00
										 |  |  | 			} else { | 
					
						
							|  |  |  | 				header += _qualstr(fnode->arguments[i].qualifier) + _prestr(fnode->arguments[i].precision) + _typestr(fnode->arguments[i].type) + " " + _mkid(fnode->arguments[i].name); | 
					
						
							|  |  |  | 			} | 
					
						
							| 
									
										
										
										
											2021-05-21 19:16:23 +03:00
										 |  |  | 			if (fnode->arguments[i].array_size > 0) { | 
					
						
							|  |  |  | 				header += "["; | 
					
						
							|  |  |  | 				header += itos(fnode->arguments[i].array_size); | 
					
						
							|  |  |  | 				header += "]"; | 
					
						
							|  |  |  | 			} | 
					
						
							| 
									
										
										
										
											2019-07-21 11:31:30 -03:00
										 |  |  | 		} | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 		header += ")\n"; | 
					
						
							|  |  |  | 		r_to_add += header; | 
					
						
							| 
									
										
										
										
											2021-05-24 21:25:11 -03:00
										 |  |  | 		r_to_add += p_func_code[uses_functions[k]]; | 
					
						
							| 
									
										
										
										
											2019-07-21 11:31:30 -03:00
										 |  |  | 
 | 
					
						
							| 
									
										
										
										
											2021-05-24 21:25:11 -03:00
										 |  |  | 		added.insert(uses_functions[k]); | 
					
						
							| 
									
										
										
										
											2019-07-21 11:31:30 -03:00
										 |  |  | 	} | 
					
						
							|  |  |  | } | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
											2022-04-03 18:56:43 +02:00
										 |  |  | static String _get_global_shader_uniform_from_type_and_index(const String &p_buffer, const String &p_index, ShaderLanguage::DataType p_type) { | 
					
						
							| 
									
										
										
										
											2020-04-16 23:52:00 -03:00
										 |  |  | 	switch (p_type) { | 
					
						
							|  |  |  | 		case ShaderLanguage::TYPE_BOOL: { | 
					
						
							| 
									
										
										
										
											2022-10-29 09:33:44 +03:00
										 |  |  | 			return "bool(floatBitsToUint(" + p_buffer + "[" + p_index + "].x))"; | 
					
						
							| 
									
										
										
										
											2020-04-16 23:52:00 -03:00
										 |  |  | 		} | 
					
						
							|  |  |  | 		case ShaderLanguage::TYPE_BVEC2: { | 
					
						
							| 
									
										
										
										
											2022-10-29 09:33:44 +03:00
										 |  |  | 			return "bvec2(floatBitsToUint(" + p_buffer + "[" + p_index + "].xy))"; | 
					
						
							| 
									
										
										
										
											2020-04-16 23:52:00 -03:00
										 |  |  | 		} | 
					
						
							|  |  |  | 		case ShaderLanguage::TYPE_BVEC3: { | 
					
						
							| 
									
										
										
										
											2022-10-29 09:33:44 +03:00
										 |  |  | 			return "bvec3(floatBitsToUint(" + p_buffer + "[" + p_index + "].xyz))"; | 
					
						
							| 
									
										
										
										
											2020-04-16 23:52:00 -03:00
										 |  |  | 		} | 
					
						
							|  |  |  | 		case ShaderLanguage::TYPE_BVEC4: { | 
					
						
							| 
									
										
										
										
											2022-10-29 09:33:44 +03:00
										 |  |  | 			return "bvec4(floatBitsToUint(" + p_buffer + "[" + p_index + "].xyzw))"; | 
					
						
							| 
									
										
										
										
											2020-04-16 23:52:00 -03:00
										 |  |  | 		} | 
					
						
							|  |  |  | 		case ShaderLanguage::TYPE_INT: { | 
					
						
							|  |  |  | 			return "floatBitsToInt(" + p_buffer + "[" + p_index + "].x)"; | 
					
						
							|  |  |  | 		} | 
					
						
							|  |  |  | 		case ShaderLanguage::TYPE_IVEC2: { | 
					
						
							|  |  |  | 			return "floatBitsToInt(" + p_buffer + "[" + p_index + "].xy)"; | 
					
						
							|  |  |  | 		} | 
					
						
							|  |  |  | 		case ShaderLanguage::TYPE_IVEC3: { | 
					
						
							|  |  |  | 			return "floatBitsToInt(" + p_buffer + "[" + p_index + "].xyz)"; | 
					
						
							|  |  |  | 		} | 
					
						
							|  |  |  | 		case ShaderLanguage::TYPE_IVEC4: { | 
					
						
							|  |  |  | 			return "floatBitsToInt(" + p_buffer + "[" + p_index + "].xyzw)"; | 
					
						
							|  |  |  | 		} | 
					
						
							|  |  |  | 		case ShaderLanguage::TYPE_UINT: { | 
					
						
							| 
									
										
										
										
											2020-10-21 01:34:25 +02:00
										 |  |  | 			return "floatBitsToUint(" + p_buffer + "[" + p_index + "].x)"; | 
					
						
							| 
									
										
										
										
											2020-04-16 23:52:00 -03:00
										 |  |  | 		} | 
					
						
							|  |  |  | 		case ShaderLanguage::TYPE_UVEC2: { | 
					
						
							| 
									
										
										
										
											2020-10-21 01:34:25 +02:00
										 |  |  | 			return "floatBitsToUint(" + p_buffer + "[" + p_index + "].xy)"; | 
					
						
							| 
									
										
										
										
											2020-04-16 23:52:00 -03:00
										 |  |  | 		} | 
					
						
							|  |  |  | 		case ShaderLanguage::TYPE_UVEC3: { | 
					
						
							| 
									
										
										
										
											2020-10-21 01:34:25 +02:00
										 |  |  | 			return "floatBitsToUint(" + p_buffer + "[" + p_index + "].xyz)"; | 
					
						
							| 
									
										
										
										
											2020-04-16 23:52:00 -03:00
										 |  |  | 		} | 
					
						
							|  |  |  | 		case ShaderLanguage::TYPE_UVEC4: { | 
					
						
							| 
									
										
										
										
											2020-10-21 01:34:25 +02:00
										 |  |  | 			return "floatBitsToUint(" + p_buffer + "[" + p_index + "].xyzw)"; | 
					
						
							| 
									
										
										
										
											2020-04-16 23:52:00 -03:00
										 |  |  | 		} | 
					
						
							|  |  |  | 		case ShaderLanguage::TYPE_FLOAT: { | 
					
						
							|  |  |  | 			return "(" + p_buffer + "[" + p_index + "].x)"; | 
					
						
							|  |  |  | 		} | 
					
						
							|  |  |  | 		case ShaderLanguage::TYPE_VEC2: { | 
					
						
							|  |  |  | 			return "(" + p_buffer + "[" + p_index + "].xy)"; | 
					
						
							|  |  |  | 		} | 
					
						
							|  |  |  | 		case ShaderLanguage::TYPE_VEC3: { | 
					
						
							|  |  |  | 			return "(" + p_buffer + "[" + p_index + "].xyz)"; | 
					
						
							|  |  |  | 		} | 
					
						
							|  |  |  | 		case ShaderLanguage::TYPE_VEC4: { | 
					
						
							|  |  |  | 			return "(" + p_buffer + "[" + p_index + "].xyzw)"; | 
					
						
							|  |  |  | 		} | 
					
						
							|  |  |  | 		case ShaderLanguage::TYPE_MAT2: { | 
					
						
							| 
									
										
										
										
											2023-09-09 23:43:49 +08:00
										 |  |  | 			return "mat2(" + p_buffer + "[" + p_index + "].xy," + p_buffer + "[" + p_index + "+1u].xy)"; | 
					
						
							| 
									
										
										
										
											2020-04-16 23:52:00 -03:00
										 |  |  | 		} | 
					
						
							|  |  |  | 		case ShaderLanguage::TYPE_MAT3: { | 
					
						
							| 
									
										
										
										
											2023-09-09 23:43:49 +08:00
										 |  |  | 			return "mat3(" + p_buffer + "[" + p_index + "].xyz," + p_buffer + "[" + p_index + "+1u].xyz," + p_buffer + "[" + p_index + "+2u].xyz)"; | 
					
						
							| 
									
										
										
										
											2020-04-16 23:52:00 -03:00
										 |  |  | 		} | 
					
						
							|  |  |  | 		case ShaderLanguage::TYPE_MAT4: { | 
					
						
							| 
									
										
										
										
											2023-09-09 23:43:49 +08:00
										 |  |  | 			return "mat4(" + p_buffer + "[" + p_index + "].xyzw," + p_buffer + "[" + p_index + "+1u].xyzw," + p_buffer + "[" + p_index + "+2u].xyzw," + p_buffer + "[" + p_index + "+3u].xyzw)"; | 
					
						
							| 
									
										
										
										
											2020-04-16 23:52:00 -03:00
										 |  |  | 		} | 
					
						
							|  |  |  | 		default: { | 
					
						
							|  |  |  | 			ERR_FAIL_V("void"); | 
					
						
							|  |  |  | 		} | 
					
						
							|  |  |  | 	} | 
					
						
							|  |  |  | } | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
											2024-09-12 16:49:09 +03:00
										 |  |  | String ShaderCompiler::_dump_node_code(const SL::Node *p_node, int p_level, GeneratedCode &r_gen_code, IdentifierActions &p_actions, const DefaultIdentifierActions &p_default_actions, bool p_assigning, bool p_use_scope) { | 
					
						
							| 
									
										
										
										
											2019-07-21 11:31:30 -03:00
										 |  |  | 	String code; | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 	switch (p_node->type) { | 
					
						
							| 
									
										
										
										
											2023-05-11 12:32:23 +02:00
										 |  |  | 		case SL::Node::NODE_TYPE_SHADER: { | 
					
						
							| 
									
										
										
										
											2019-07-21 11:31:30 -03:00
										 |  |  | 			SL::ShaderNode *pnode = (SL::ShaderNode *)p_node; | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
											2023-02-17 15:20:26 -06:00
										 |  |  | 			// Render modes.
 | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
											2019-07-21 11:31:30 -03:00
										 |  |  | 			for (int i = 0; i < pnode->render_modes.size(); i++) { | 
					
						
							|  |  |  | 				if (p_default_actions.render_mode_defines.has(pnode->render_modes[i]) && !used_rmode_defines.has(pnode->render_modes[i])) { | 
					
						
							|  |  |  | 					r_gen_code.defines.push_back(p_default_actions.render_mode_defines[pnode->render_modes[i]]); | 
					
						
							|  |  |  | 					used_rmode_defines.insert(pnode->render_modes[i]); | 
					
						
							|  |  |  | 				} | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 				if (p_actions.render_mode_flags.has(pnode->render_modes[i])) { | 
					
						
							|  |  |  | 					*p_actions.render_mode_flags[pnode->render_modes[i]] = true; | 
					
						
							|  |  |  | 				} | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 				if (p_actions.render_mode_values.has(pnode->render_modes[i])) { | 
					
						
							|  |  |  | 					Pair<int *, int> &p = p_actions.render_mode_values[pnode->render_modes[i]]; | 
					
						
							|  |  |  | 					*p.first = p.second; | 
					
						
							|  |  |  | 				} | 
					
						
							|  |  |  | 			} | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
											2023-02-17 15:20:26 -06:00
										 |  |  | 			// Stencil modes.
 | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 			for (int i = 0; i < pnode->stencil_modes.size(); i++) { | 
					
						
							|  |  |  | 				if (p_actions.stencil_mode_values.has(pnode->stencil_modes[i])) { | 
					
						
							|  |  |  | 					Pair<int *, int> &p = p_actions.stencil_mode_values[pnode->stencil_modes[i]]; | 
					
						
							|  |  |  | 					*p.first = p.second; | 
					
						
							|  |  |  | 				} | 
					
						
							|  |  |  | 			} | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 			// Stencil reference value.
 | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 			if (p_actions.stencil_reference && pnode->stencil_reference != -1) { | 
					
						
							|  |  |  | 				*p_actions.stencil_reference = pnode->stencil_reference; | 
					
						
							|  |  |  | 			} | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
											2020-01-17 22:35:22 +03:00
										 |  |  | 			// structs
 | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 			for (int i = 0; i < pnode->vstructs.size(); i++) { | 
					
						
							|  |  |  | 				SL::StructNode *st = pnode->vstructs[i].shader_struct; | 
					
						
							|  |  |  | 				String struct_code; | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 				struct_code += "struct "; | 
					
						
							|  |  |  | 				struct_code += _mkid(pnode->vstructs[i].name); | 
					
						
							|  |  |  | 				struct_code += " "; | 
					
						
							|  |  |  | 				struct_code += "{\n"; | 
					
						
							| 
									
										
										
										
											2024-04-15 15:18:34 +02:00
										 |  |  | 				for (SL::MemberNode *m : st->members) { | 
					
						
							| 
									
										
										
										
											2020-01-17 22:35:22 +03:00
										 |  |  | 					if (m->datatype == SL::TYPE_STRUCT) { | 
					
						
							|  |  |  | 						struct_code += _mkid(m->struct_name); | 
					
						
							|  |  |  | 					} else { | 
					
						
							|  |  |  | 						struct_code += _prestr(m->precision); | 
					
						
							|  |  |  | 						struct_code += _typestr(m->datatype); | 
					
						
							|  |  |  | 					} | 
					
						
							|  |  |  | 					struct_code += " "; | 
					
						
							| 
									
										
										
										
											2024-11-02 12:12:19 +03:00
										 |  |  | 					struct_code += _mkid(m->name); | 
					
						
							| 
									
										
										
										
											2020-02-11 22:03:04 +03:00
										 |  |  | 					if (m->array_size > 0) { | 
					
						
							|  |  |  | 						struct_code += "["; | 
					
						
							|  |  |  | 						struct_code += itos(m->array_size); | 
					
						
							|  |  |  | 						struct_code += "]"; | 
					
						
							|  |  |  | 					} | 
					
						
							| 
									
										
										
										
											2020-01-17 22:35:22 +03:00
										 |  |  | 					struct_code += ";\n"; | 
					
						
							|  |  |  | 				} | 
					
						
							|  |  |  | 				struct_code += "}"; | 
					
						
							|  |  |  | 				struct_code += ";\n"; | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
											2021-04-13 17:01:43 -03:00
										 |  |  | 				for (int j = 0; j < STAGE_MAX; j++) { | 
					
						
							|  |  |  | 					r_gen_code.stage_globals[j] += struct_code; | 
					
						
							|  |  |  | 				} | 
					
						
							| 
									
										
										
										
											2020-01-17 22:35:22 +03:00
										 |  |  | 			} | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
											2019-07-21 11:31:30 -03:00
										 |  |  | 			int max_texture_uniforms = 0; | 
					
						
							|  |  |  | 			int max_uniforms = 0; | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
											2021-08-09 14:13:42 -06:00
										 |  |  | 			for (const KeyValue<StringName, SL::ShaderNode::Uniform> &E : pnode->uniforms) { | 
					
						
							|  |  |  | 				if (SL::is_sampler_type(E.value.type)) { | 
					
						
							| 
									
										
										
										
											2022-08-09 12:29:49 -04:00
										 |  |  | 					if (E.value.hint == SL::ShaderNode::Uniform::HINT_SCREEN_TEXTURE || | 
					
						
							|  |  |  | 							E.value.hint == SL::ShaderNode::Uniform::HINT_NORMAL_ROUGHNESS_TEXTURE || | 
					
						
							|  |  |  | 							E.value.hint == SL::ShaderNode::Uniform::HINT_DEPTH_TEXTURE) { | 
					
						
							|  |  |  | 						continue; // Don't create uniforms in the generated code for these.
 | 
					
						
							|  |  |  | 					} | 
					
						
							| 
									
										
										
										
											2019-07-21 11:31:30 -03:00
										 |  |  | 					max_texture_uniforms++; | 
					
						
							| 
									
										
										
										
											2020-04-16 23:52:00 -03:00
										 |  |  | 				} else { | 
					
						
							| 
									
										
										
										
											2021-08-09 14:13:42 -06:00
										 |  |  | 					if (E.value.scope == SL::ShaderNode::Uniform::SCOPE_INSTANCE) { | 
					
						
							| 
									
										
										
											
												Fix various typos with codespell
Found via `codespell -q 3 -S ./thirdparty,*.po,./DONORS.md -L ackward,ang,ans,ba,beng,cas,childs,childrens,dof,doubleclick,fave,findn,hist,inout,leapyear,lod,nd,numer,ois,ony,paket,seeked,sinc,switchs,te,uint`
											
										 
											2021-07-07 11:17:32 -04:00
										 |  |  | 						continue; // Instances are indexed directly, don't need index uniforms.
 | 
					
						
							| 
									
										
										
										
											2020-04-16 23:52:00 -03:00
										 |  |  | 					} | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
											2019-07-21 11:31:30 -03:00
										 |  |  | 					max_uniforms++; | 
					
						
							| 
									
										
										
										
											2020-04-16 23:52:00 -03:00
										 |  |  | 				} | 
					
						
							| 
									
										
										
										
											2019-07-21 11:31:30 -03:00
										 |  |  | 			} | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 			r_gen_code.texture_uniforms.resize(max_texture_uniforms); | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 			Vector<int> uniform_sizes; | 
					
						
							|  |  |  | 			Vector<int> uniform_alignments; | 
					
						
							|  |  |  | 			Vector<StringName> uniform_defines; | 
					
						
							|  |  |  | 			uniform_sizes.resize(max_uniforms); | 
					
						
							|  |  |  | 			uniform_alignments.resize(max_uniforms); | 
					
						
							|  |  |  | 			uniform_defines.resize(max_uniforms); | 
					
						
							|  |  |  | 			bool uses_uniforms = false; | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
											2021-05-24 21:25:11 -03:00
										 |  |  | 			Vector<StringName> uniform_names; | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
											2021-08-09 14:13:42 -06:00
										 |  |  | 			for (const KeyValue<StringName, SL::ShaderNode::Uniform> &E : pnode->uniforms) { | 
					
						
							|  |  |  | 				uniform_names.push_back(E.key); | 
					
						
							| 
									
										
										
										
											2021-05-24 21:25:11 -03:00
										 |  |  | 			} | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 			uniform_names.sort_custom<StringName::AlphCompare>(); //ensure order is deterministic so the same shader is always produced
 | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 			for (int k = 0; k < uniform_names.size(); k++) { | 
					
						
							| 
									
										
										
										
											2023-11-18 17:40:56 -05:00
										 |  |  | 				const StringName &uniform_name = uniform_names[k]; | 
					
						
							| 
									
										
										
										
											2021-05-24 21:25:11 -03:00
										 |  |  | 				const SL::ShaderNode::Uniform &uniform = pnode->uniforms[uniform_name]; | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
											2019-07-21 11:31:30 -03:00
										 |  |  | 				String ucode; | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
											2021-05-24 21:25:11 -03:00
										 |  |  | 				if (uniform.scope == SL::ShaderNode::Uniform::SCOPE_INSTANCE) { | 
					
						
							| 
									
										
										
										
											2020-04-16 23:52:00 -03:00
										 |  |  | 					//insert, but don't generate any code.
 | 
					
						
							| 
									
										
										
										
											2021-05-24 21:25:11 -03:00
										 |  |  | 					p_actions.uniforms->insert(uniform_name, uniform); | 
					
						
							| 
									
										
										
											
												Fix various typos with codespell
Found via `codespell -q 3 -S ./thirdparty,*.po,./DONORS.md -L ackward,ang,ans,ba,beng,cas,childs,childrens,dof,doubleclick,fave,findn,hist,inout,leapyear,lod,nd,numer,ois,ony,paket,seeked,sinc,switchs,te,uint`
											
										 
											2021-07-07 11:17:32 -04:00
										 |  |  | 					continue; // Instances are indexed directly, don't need index uniforms.
 | 
					
						
							| 
									
										
										
										
											2020-04-16 23:52:00 -03:00
										 |  |  | 				} | 
					
						
							| 
									
										
										
										
											2022-08-09 12:29:49 -04:00
										 |  |  | 
 | 
					
						
							|  |  |  | 				if (uniform.hint == SL::ShaderNode::Uniform::HINT_SCREEN_TEXTURE || | 
					
						
							|  |  |  | 						uniform.hint == SL::ShaderNode::Uniform::HINT_NORMAL_ROUGHNESS_TEXTURE || | 
					
						
							|  |  |  | 						uniform.hint == SL::ShaderNode::Uniform::HINT_DEPTH_TEXTURE) { | 
					
						
							|  |  |  | 					continue; // Don't create uniforms in the generated code for these.
 | 
					
						
							|  |  |  | 				} | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
											2021-05-24 21:25:11 -03:00
										 |  |  | 				if (SL::is_sampler_type(uniform.type)) { | 
					
						
							| 
									
										
										
										
											2022-04-29 15:34:01 -07:00
										 |  |  | 					// Texture layouts are different for OpenGL GLSL and Vulkan GLSL
 | 
					
						
							|  |  |  | 					if (!RS::get_singleton()->is_low_end()) { | 
					
						
							|  |  |  | 						ucode = "layout(set = " + itos(actions.texture_layout_set) + ", binding = " + itos(actions.base_texture_binding_index + uniform.texture_binding) + ") "; | 
					
						
							|  |  |  | 					} | 
					
						
							|  |  |  | 					ucode += "uniform "; | 
					
						
							| 
									
										
										
										
											2019-07-21 11:31:30 -03:00
										 |  |  | 				} | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
											2021-05-24 21:25:11 -03:00
										 |  |  | 				bool is_buffer_global = !SL::is_sampler_type(uniform.type) && uniform.scope == SL::ShaderNode::Uniform::SCOPE_GLOBAL; | 
					
						
							| 
									
										
										
										
											2020-04-16 23:52:00 -03:00
										 |  |  | 
 | 
					
						
							|  |  |  | 				if (is_buffer_global) { | 
					
						
							|  |  |  | 					//this is an integer to index the global table
 | 
					
						
							|  |  |  | 					ucode += _typestr(ShaderLanguage::TYPE_UINT); | 
					
						
							|  |  |  | 				} else { | 
					
						
							| 
									
										
										
										
											2021-08-18 12:18:50 -03:00
										 |  |  | 					ucode += _prestr(uniform.precision, ShaderLanguage::is_float_type(uniform.type)); | 
					
						
							| 
									
										
										
										
											2021-05-24 21:25:11 -03:00
										 |  |  | 					ucode += _typestr(uniform.type); | 
					
						
							| 
									
										
										
										
											2020-04-16 23:52:00 -03:00
										 |  |  | 				} | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
											2021-05-24 21:25:11 -03:00
										 |  |  | 				ucode += " " + _mkid(uniform_name); | 
					
						
							| 
									
										
										
										
											2021-06-09 12:33:41 +03:00
										 |  |  | 				if (uniform.array_size > 0) { | 
					
						
							|  |  |  | 					ucode += "["; | 
					
						
							|  |  |  | 					ucode += itos(uniform.array_size); | 
					
						
							|  |  |  | 					ucode += "]"; | 
					
						
							|  |  |  | 				} | 
					
						
							| 
									
										
										
										
											2019-07-21 11:31:30 -03:00
										 |  |  | 				ucode += ";\n"; | 
					
						
							| 
									
										
										
										
											2021-05-24 21:25:11 -03:00
										 |  |  | 				if (SL::is_sampler_type(uniform.type)) { | 
					
						
							| 
									
										
										
										
											2021-04-13 17:01:43 -03:00
										 |  |  | 					for (int j = 0; j < STAGE_MAX; j++) { | 
					
						
							|  |  |  | 						r_gen_code.stage_globals[j] += ucode; | 
					
						
							|  |  |  | 					} | 
					
						
							| 
									
										
										
										
											2019-07-21 11:31:30 -03:00
										 |  |  | 
 | 
					
						
							|  |  |  | 					GeneratedCode::Texture texture; | 
					
						
							| 
									
										
										
										
											2021-05-24 21:25:11 -03:00
										 |  |  | 					texture.name = uniform_name; | 
					
						
							|  |  |  | 					texture.hint = uniform.hint; | 
					
						
							|  |  |  | 					texture.type = uniform.type; | 
					
						
							| 
									
										
										
										
											2022-05-31 11:44:44 +03:00
										 |  |  | 					texture.use_color = uniform.use_color; | 
					
						
							| 
									
										
										
										
											2021-05-24 21:25:11 -03:00
										 |  |  | 					texture.filter = uniform.filter; | 
					
						
							|  |  |  | 					texture.repeat = uniform.repeat; | 
					
						
							|  |  |  | 					texture.global = uniform.scope == ShaderLanguage::ShaderNode::Uniform::SCOPE_GLOBAL; | 
					
						
							| 
									
										
										
										
											2021-06-09 12:33:41 +03:00
										 |  |  | 					texture.array_size = uniform.array_size; | 
					
						
							| 
									
										
										
										
											2020-04-16 23:52:00 -03:00
										 |  |  | 					if (texture.global) { | 
					
						
							|  |  |  | 						r_gen_code.uses_global_textures = true; | 
					
						
							|  |  |  | 					} | 
					
						
							| 
									
										
										
										
											2019-07-21 11:31:30 -03:00
										 |  |  | 
 | 
					
						
							| 
									
										
										
										
											2021-05-24 21:25:11 -03:00
										 |  |  | 					r_gen_code.texture_uniforms.write[uniform.texture_order] = texture; | 
					
						
							| 
									
										
										
										
											2019-07-21 11:31:30 -03:00
										 |  |  | 				} else { | 
					
						
							|  |  |  | 					if (!uses_uniforms) { | 
					
						
							|  |  |  | 						uses_uniforms = true; | 
					
						
							|  |  |  | 					} | 
					
						
							| 
									
										
										
										
											2021-05-24 21:25:11 -03:00
										 |  |  | 					uniform_defines.write[uniform.order] = ucode; | 
					
						
							| 
									
										
										
										
											2020-04-16 23:52:00 -03:00
										 |  |  | 					if (is_buffer_global) { | 
					
						
							|  |  |  | 						//globals are indices into the global table
 | 
					
						
							| 
									
										
										
										
											2021-12-22 10:15:12 +03:00
										 |  |  | 						uniform_sizes.write[uniform.order] = ShaderLanguage::get_datatype_size(ShaderLanguage::TYPE_UINT); | 
					
						
							| 
									
										
										
										
											2021-05-24 21:25:11 -03:00
										 |  |  | 						uniform_alignments.write[uniform.order] = _get_datatype_alignment(ShaderLanguage::TYPE_UINT); | 
					
						
							| 
									
										
										
										
											2020-04-16 23:52:00 -03:00
										 |  |  | 					} else { | 
					
						
							| 
									
										
										
										
											2021-11-25 23:34:58 +03:00
										 |  |  | 						// The following code enforces a 16-byte alignment of uniform arrays.
 | 
					
						
							| 
									
										
										
										
											2021-06-09 12:33:41 +03:00
										 |  |  | 						if (uniform.array_size > 0) { | 
					
						
							| 
									
										
										
										
											2021-12-22 10:15:12 +03:00
										 |  |  | 							int size = ShaderLanguage::get_datatype_size(uniform.type) * uniform.array_size; | 
					
						
							| 
									
										
										
										
											2021-06-09 12:33:41 +03:00
										 |  |  | 							int m = (16 * uniform.array_size); | 
					
						
							|  |  |  | 							if ((size % m) != 0) { | 
					
						
							|  |  |  | 								size += m - (size % m); | 
					
						
							|  |  |  | 							} | 
					
						
							|  |  |  | 							uniform_sizes.write[uniform.order] = size; | 
					
						
							| 
									
										
										
										
											2021-11-25 23:34:58 +03:00
										 |  |  | 							uniform_alignments.write[uniform.order] = 16; | 
					
						
							| 
									
										
										
										
											2021-06-09 12:33:41 +03:00
										 |  |  | 						} else { | 
					
						
							| 
									
										
										
										
											2021-12-22 10:15:12 +03:00
										 |  |  | 							uniform_sizes.write[uniform.order] = ShaderLanguage::get_datatype_size(uniform.type); | 
					
						
							| 
									
										
										
										
											2021-11-25 23:34:58 +03:00
										 |  |  | 							uniform_alignments.write[uniform.order] = _get_datatype_alignment(uniform.type); | 
					
						
							| 
									
										
										
										
											2021-06-09 12:33:41 +03:00
										 |  |  | 						} | 
					
						
							| 
									
										
										
										
											2020-04-16 23:52:00 -03:00
										 |  |  | 					} | 
					
						
							| 
									
										
										
										
											2019-07-21 11:31:30 -03:00
										 |  |  | 				} | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
											2021-05-24 21:25:11 -03:00
										 |  |  | 				p_actions.uniforms->insert(uniform_name, uniform); | 
					
						
							| 
									
										
										
										
											2019-07-21 11:31:30 -03:00
										 |  |  | 			} | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 			for (int i = 0; i < max_uniforms; i++) { | 
					
						
							|  |  |  | 				r_gen_code.uniforms += uniform_defines[i]; | 
					
						
							|  |  |  | 			} | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 			// add up
 | 
					
						
							|  |  |  | 			int offset = 0; | 
					
						
							|  |  |  | 			for (int i = 0; i < uniform_sizes.size(); i++) { | 
					
						
							|  |  |  | 				int align = offset % uniform_alignments[i]; | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 				if (align != 0) { | 
					
						
							|  |  |  | 					offset += uniform_alignments[i] - align; | 
					
						
							|  |  |  | 				} | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 				r_gen_code.uniform_offsets.push_back(offset); | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 				offset += uniform_sizes[i]; | 
					
						
							|  |  |  | 			} | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 			r_gen_code.uniform_total_size = offset; | 
					
						
							| 
									
										
										
										
											2020-02-13 18:50:07 +01:00
										 |  |  | 
 | 
					
						
							| 
									
										
										
										
											2019-07-21 11:31:30 -03:00
										 |  |  | 			if (r_gen_code.uniform_total_size % 16 != 0) { //UBO sizes must be multiples of 16
 | 
					
						
							| 
									
										
										
										
											2019-07-28 13:42:15 -03:00
										 |  |  | 				r_gen_code.uniform_total_size += 16 - (r_gen_code.uniform_total_size % 16); | 
					
						
							| 
									
										
										
										
											2019-07-21 11:31:30 -03:00
										 |  |  | 			} | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
											2019-09-15 01:01:52 -03:00
										 |  |  | 			uint32_t index = p_default_actions.base_varying_index; | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
											2020-12-26 14:26:19 +03:00
										 |  |  | 			List<Pair<StringName, SL::ShaderNode::Varying>> var_frag_to_light; | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
											2021-05-24 21:25:11 -03:00
										 |  |  | 			Vector<StringName> varying_names; | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
											2021-08-09 14:13:42 -06:00
										 |  |  | 			for (const KeyValue<StringName, SL::ShaderNode::Varying> &E : pnode->varyings) { | 
					
						
							|  |  |  | 				varying_names.push_back(E.key); | 
					
						
							| 
									
										
										
										
											2021-05-24 21:25:11 -03:00
										 |  |  | 			} | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 			varying_names.sort_custom<StringName::AlphCompare>(); //ensure order is deterministic so the same shader is always produced
 | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 			for (int k = 0; k < varying_names.size(); k++) { | 
					
						
							| 
									
										
										
										
											2023-11-18 17:40:56 -05:00
										 |  |  | 				const StringName &varying_name = varying_names[k]; | 
					
						
							| 
									
										
										
										
											2021-05-24 21:25:11 -03:00
										 |  |  | 				const SL::ShaderNode::Varying &varying = pnode->varyings[varying_name]; | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
											2024-08-18 10:19:16 +03:00
										 |  |  | 				if (varying.stage == SL::ShaderNode::Varying::STAGE_FRAGMENT) { | 
					
						
							| 
									
										
										
										
											2021-05-24 21:25:11 -03:00
										 |  |  | 					var_frag_to_light.push_back(Pair<StringName, SL::ShaderNode::Varying>(varying_name, varying)); | 
					
						
							|  |  |  | 					fragment_varyings.insert(varying_name); | 
					
						
							| 
									
										
										
										
											2020-12-26 14:26:19 +03:00
										 |  |  | 					continue; | 
					
						
							|  |  |  | 				} | 
					
						
							| 
									
										
										
										
											2022-12-22 23:19:30 +03:00
										 |  |  | 				if (varying.type < SL::TYPE_INT) { | 
					
						
							|  |  |  | 					continue; // Ignore boolean types to prevent crashing (if varying is just declared).
 | 
					
						
							|  |  |  | 				} | 
					
						
							| 
									
										
										
										
											2020-12-26 14:26:19 +03:00
										 |  |  | 
 | 
					
						
							| 
									
										
										
										
											2019-07-21 11:31:30 -03:00
										 |  |  | 				String vcode; | 
					
						
							| 
									
										
										
										
											2021-05-24 21:25:11 -03:00
										 |  |  | 				String interp_mode = _interpstr(varying.interpolation); | 
					
						
							| 
									
										
										
										
											2021-08-18 12:18:50 -03:00
										 |  |  | 				vcode += _prestr(varying.precision, ShaderLanguage::is_float_type(varying.type)); | 
					
						
							| 
									
										
										
										
											2021-05-24 21:25:11 -03:00
										 |  |  | 				vcode += _typestr(varying.type); | 
					
						
							|  |  |  | 				vcode += " " + _mkid(varying_name); | 
					
						
							| 
									
										
										
										
											2025-02-12 16:12:46 -08:00
										 |  |  | 				uint32_t inc = varying.get_size(); | 
					
						
							| 
									
										
										
										
											2022-01-14 10:10:42 +03:00
										 |  |  | 
 | 
					
						
							| 
									
										
										
										
											2021-05-24 21:25:11 -03:00
										 |  |  | 				if (varying.array_size > 0) { | 
					
						
							| 
									
										
										
										
											2019-09-23 17:22:55 +03:00
										 |  |  | 					vcode += "["; | 
					
						
							| 
									
										
										
										
											2021-05-24 21:25:11 -03:00
										 |  |  | 					vcode += itos(varying.array_size); | 
					
						
							| 
									
										
										
										
											2019-09-23 17:22:55 +03:00
										 |  |  | 					vcode += "]"; | 
					
						
							|  |  |  | 				} | 
					
						
							| 
									
										
										
										
											2022-01-14 10:10:42 +03:00
										 |  |  | 
 | 
					
						
							| 
									
										
										
										
											2019-07-21 11:31:30 -03:00
										 |  |  | 				vcode += ";\n"; | 
					
						
							| 
									
										
										
										
											2022-05-03 13:28:15 -07:00
										 |  |  | 				// GLSL ES 3.0 does not allow layout qualifiers for varyings
 | 
					
						
							|  |  |  | 				if (!RS::get_singleton()->is_low_end()) { | 
					
						
							|  |  |  | 					r_gen_code.stage_globals[STAGE_VERTEX] += "layout(location=" + itos(index) + ") "; | 
					
						
							|  |  |  | 					r_gen_code.stage_globals[STAGE_FRAGMENT] += "layout(location=" + itos(index) + ") "; | 
					
						
							|  |  |  | 				} | 
					
						
							|  |  |  | 				r_gen_code.stage_globals[STAGE_VERTEX] += interp_mode + "out " + vcode; | 
					
						
							|  |  |  | 				r_gen_code.stage_globals[STAGE_FRAGMENT] += interp_mode + "in " + vcode; | 
					
						
							| 
									
										
										
										
											2021-04-13 17:01:43 -03:00
										 |  |  | 
 | 
					
						
							| 
									
										
										
										
											2022-01-14 10:10:42 +03:00
										 |  |  | 				index += inc; | 
					
						
							| 
									
										
										
										
											2019-07-21 11:31:30 -03:00
										 |  |  | 			} | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
											2020-12-26 14:26:19 +03:00
										 |  |  | 			if (var_frag_to_light.size() > 0) { | 
					
						
							|  |  |  | 				String gcode = "\n\nstruct {\n"; | 
					
						
							| 
									
										
										
										
											2021-07-24 15:46:25 +02:00
										 |  |  | 				for (const Pair<StringName, SL::ShaderNode::Varying> &E : var_frag_to_light) { | 
					
						
							| 
									
										
										
										
											2021-07-15 23:45:57 -04:00
										 |  |  | 					gcode += "\t" + _prestr(E.second.precision) + _typestr(E.second.type) + " " + _mkid(E.first); | 
					
						
							|  |  |  | 					if (E.second.array_size > 0) { | 
					
						
							| 
									
										
										
										
											2020-12-26 14:26:19 +03:00
										 |  |  | 						gcode += "["; | 
					
						
							| 
									
										
										
										
											2021-07-15 23:45:57 -04:00
										 |  |  | 						gcode += itos(E.second.array_size); | 
					
						
							| 
									
										
										
										
											2020-12-26 14:26:19 +03:00
										 |  |  | 						gcode += "]"; | 
					
						
							|  |  |  | 					} | 
					
						
							|  |  |  | 					gcode += ";\n"; | 
					
						
							|  |  |  | 				} | 
					
						
							|  |  |  | 				gcode += "} frag_to_light;\n"; | 
					
						
							| 
									
										
										
										
											2021-04-13 17:01:43 -03:00
										 |  |  | 				r_gen_code.stage_globals[STAGE_FRAGMENT] += gcode; | 
					
						
							| 
									
										
										
										
											2020-12-26 14:26:19 +03:00
										 |  |  | 			} | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
											2020-04-11 12:40:17 +03:00
										 |  |  | 			for (int i = 0; i < pnode->vconstants.size(); i++) { | 
					
						
							|  |  |  | 				const SL::ShaderNode::Constant &cnode = pnode->vconstants[i]; | 
					
						
							| 
									
										
										
										
											2019-07-21 11:31:30 -03:00
										 |  |  | 				String gcode; | 
					
						
							| 
									
										
										
										
											2021-11-19 11:25:23 +03:00
										 |  |  | 				gcode += _constr(true); | 
					
						
							| 
									
										
										
										
											2021-08-18 12:18:50 -03:00
										 |  |  | 				gcode += _prestr(cnode.precision, ShaderLanguage::is_float_type(cnode.type)); | 
					
						
							| 
									
										
										
										
											2020-04-11 12:40:17 +03:00
										 |  |  | 				if (cnode.type == SL::TYPE_STRUCT) { | 
					
						
							| 
									
										
										
										
											2024-05-28 12:13:25 +03:00
										 |  |  | 					gcode += _mkid(cnode.struct_name); | 
					
						
							| 
									
										
										
										
											2020-01-17 22:35:22 +03:00
										 |  |  | 				} else { | 
					
						
							| 
									
										
										
										
											2020-04-11 12:40:17 +03:00
										 |  |  | 					gcode += _typestr(cnode.type); | 
					
						
							| 
									
										
										
										
											2020-01-17 22:35:22 +03:00
										 |  |  | 				} | 
					
						
							| 
									
										
										
										
											2020-04-11 12:40:17 +03:00
										 |  |  | 				gcode += " " + _mkid(String(cnode.name)); | 
					
						
							| 
									
										
										
										
											2019-10-11 20:43:42 +03:00
										 |  |  | 				if (cnode.array_size > 0) { | 
					
						
							|  |  |  | 					gcode += "["; | 
					
						
							|  |  |  | 					gcode += itos(cnode.array_size); | 
					
						
							|  |  |  | 					gcode += "]"; | 
					
						
							|  |  |  | 				} | 
					
						
							| 
									
										
										
										
											2019-07-21 11:31:30 -03:00
										 |  |  | 				gcode += "="; | 
					
						
							| 
									
										
										
										
											2020-04-11 12:40:17 +03:00
										 |  |  | 				gcode += _dump_node_code(cnode.initializer, p_level, r_gen_code, p_actions, p_default_actions, p_assigning); | 
					
						
							| 
									
										
										
										
											2019-07-21 11:31:30 -03:00
										 |  |  | 				gcode += ";\n"; | 
					
						
							| 
									
										
										
										
											2021-04-13 17:01:43 -03:00
										 |  |  | 				for (int j = 0; j < STAGE_MAX; j++) { | 
					
						
							|  |  |  | 					r_gen_code.stage_globals[j] += gcode; | 
					
						
							|  |  |  | 				} | 
					
						
							| 
									
										
										
										
											2019-07-21 11:31:30 -03:00
										 |  |  | 			} | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
											2022-05-13 15:04:37 +02:00
										 |  |  | 			HashMap<StringName, String> function_code; | 
					
						
							| 
									
										
										
										
											2019-07-21 11:31:30 -03:00
										 |  |  | 
 | 
					
						
							|  |  |  | 			//code for functions
 | 
					
						
							| 
									
										
										
										
											2023-09-13 19:11:12 +03:00
										 |  |  | 			for (int i = 0; i < pnode->vfunctions.size(); i++) { | 
					
						
							|  |  |  | 				SL::FunctionNode *fnode = pnode->vfunctions[i].function; | 
					
						
							| 
									
										
										
										
											2019-09-14 00:37:42 -03:00
										 |  |  | 				function = fnode; | 
					
						
							| 
									
										
										
										
											2019-07-21 11:31:30 -03:00
										 |  |  | 				current_func_name = fnode->name; | 
					
						
							|  |  |  | 				function_code[fnode->name] = _dump_node_code(fnode->body, p_level + 1, r_gen_code, p_actions, p_default_actions, p_assigning); | 
					
						
							| 
									
										
										
										
											2020-04-02 01:20:12 +02:00
										 |  |  | 				function = nullptr; | 
					
						
							| 
									
										
										
										
											2019-07-21 11:31:30 -03:00
										 |  |  | 			} | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 			//place functions in actual code
 | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
											2022-05-19 17:00:06 +02:00
										 |  |  | 			HashSet<StringName> added_funcs_per_stage[STAGE_MAX]; | 
					
						
							| 
									
										
										
										
											2019-07-21 11:31:30 -03:00
										 |  |  | 
 | 
					
						
							| 
									
										
										
										
											2023-09-13 19:11:12 +03:00
										 |  |  | 			for (int i = 0; i < pnode->vfunctions.size(); i++) { | 
					
						
							|  |  |  | 				SL::FunctionNode *fnode = pnode->vfunctions[i].function; | 
					
						
							| 
									
										
										
										
											2019-07-21 11:31:30 -03:00
										 |  |  | 
 | 
					
						
							|  |  |  | 				function = fnode; | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 				current_func_name = fnode->name; | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
											2021-04-13 17:01:43 -03:00
										 |  |  | 				if (p_actions.entry_point_stages.has(fnode->name)) { | 
					
						
							|  |  |  | 					Stage stage = p_actions.entry_point_stages[fnode->name]; | 
					
						
							|  |  |  | 					_dump_function_deps(pnode, fnode->name, function_code, r_gen_code.stage_globals[stage], added_funcs_per_stage[stage]); | 
					
						
							|  |  |  | 					r_gen_code.code[fnode->name] = function_code[fnode->name]; | 
					
						
							| 
									
										
										
										
											2020-08-19 10:38:24 -03:00
										 |  |  | 				} | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
											2020-04-02 01:20:12 +02:00
										 |  |  | 				function = nullptr; | 
					
						
							| 
									
										
										
										
											2019-07-21 11:31:30 -03:00
										 |  |  | 			} | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 			//code+=dump_node_code(pnode->body,p_level);
 | 
					
						
							| 
									
										
										
										
											2020-01-17 22:35:22 +03:00
										 |  |  | 		} break; | 
					
						
							| 
									
										
										
										
											2023-05-11 12:32:23 +02:00
										 |  |  | 		case SL::Node::NODE_TYPE_STRUCT: { | 
					
						
							| 
									
										
										
										
											2019-07-21 11:31:30 -03:00
										 |  |  | 		} break; | 
					
						
							| 
									
										
										
										
											2023-05-11 12:32:23 +02:00
										 |  |  | 		case SL::Node::NODE_TYPE_FUNCTION: { | 
					
						
							| 
									
										
										
										
											2019-07-21 11:31:30 -03:00
										 |  |  | 		} break; | 
					
						
							| 
									
										
										
										
											2023-05-11 12:32:23 +02:00
										 |  |  | 		case SL::Node::NODE_TYPE_BLOCK: { | 
					
						
							| 
									
										
										
										
											2019-07-21 11:31:30 -03:00
										 |  |  | 			SL::BlockNode *bnode = (SL::BlockNode *)p_node; | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 			//variables
 | 
					
						
							|  |  |  | 			if (!bnode->single_statement) { | 
					
						
							|  |  |  | 				code += _mktab(p_level - 1) + "{\n"; | 
					
						
							|  |  |  | 			} | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
											2024-04-15 15:18:34 +02:00
										 |  |  | 			int i = 0; | 
					
						
							|  |  |  | 			for (List<ShaderLanguage::Node *>::ConstIterator itr = bnode->statements.begin(); itr != bnode->statements.end(); ++itr, ++i) { | 
					
						
							|  |  |  | 				String scode = _dump_node_code(*itr, p_level, r_gen_code, p_actions, p_default_actions, p_assigning); | 
					
						
							| 
									
										
										
										
											2019-07-21 11:31:30 -03:00
										 |  |  | 
 | 
					
						
							| 
									
										
										
										
											2024-04-15 15:18:34 +02:00
										 |  |  | 				if ((*itr)->type == SL::Node::NODE_TYPE_CONTROL_FLOW || bnode->single_statement) { | 
					
						
							| 
									
										
										
										
											2019-07-21 11:31:30 -03:00
										 |  |  | 					code += scode; //use directly
 | 
					
						
							| 
									
										
										
										
											2022-02-03 11:13:20 +03:00
										 |  |  | 					if (bnode->use_comma_between_statements && i + 1 < bnode->statements.size()) { | 
					
						
							|  |  |  | 						code += ","; | 
					
						
							|  |  |  | 					} | 
					
						
							| 
									
										
										
										
											2019-07-21 11:31:30 -03:00
										 |  |  | 				} else { | 
					
						
							|  |  |  | 					code += _mktab(p_level) + scode + ";\n"; | 
					
						
							|  |  |  | 				} | 
					
						
							|  |  |  | 			} | 
					
						
							|  |  |  | 			if (!bnode->single_statement) { | 
					
						
							|  |  |  | 				code += _mktab(p_level - 1) + "}\n"; | 
					
						
							|  |  |  | 			} | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 		} break; | 
					
						
							| 
									
										
										
										
											2023-05-11 12:32:23 +02:00
										 |  |  | 		case SL::Node::NODE_TYPE_VARIABLE_DECLARATION: { | 
					
						
							| 
									
										
										
										
											2019-07-21 11:31:30 -03:00
										 |  |  | 			SL::VariableDeclarationNode *vdnode = (SL::VariableDeclarationNode *)p_node; | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
											2020-01-17 22:35:22 +03:00
										 |  |  | 			String declaration; | 
					
						
							| 
									
										
										
										
											2021-11-19 11:25:23 +03:00
										 |  |  | 			declaration += _constr(vdnode->is_const); | 
					
						
							| 
									
										
										
										
											2020-01-17 22:35:22 +03:00
										 |  |  | 			if (vdnode->datatype == SL::TYPE_STRUCT) { | 
					
						
							|  |  |  | 				declaration += _mkid(vdnode->struct_name); | 
					
						
							|  |  |  | 			} else { | 
					
						
							|  |  |  | 				declaration += _prestr(vdnode->precision) + _typestr(vdnode->datatype); | 
					
						
							|  |  |  | 			} | 
					
						
							| 
									
										
										
										
											2022-01-18 10:40:41 +03:00
										 |  |  | 			declaration += " "; | 
					
						
							| 
									
										
										
										
											2019-07-21 11:31:30 -03:00
										 |  |  | 			for (int i = 0; i < vdnode->declarations.size(); i++) { | 
					
						
							| 
									
										
										
										
											2022-01-18 10:40:41 +03:00
										 |  |  | 				bool is_array = vdnode->declarations[i].size > 0; | 
					
						
							| 
									
										
										
										
											2019-07-21 11:31:30 -03:00
										 |  |  | 				if (i > 0) { | 
					
						
							|  |  |  | 					declaration += ","; | 
					
						
							|  |  |  | 				} | 
					
						
							|  |  |  | 				declaration += _mkid(vdnode->declarations[i].name); | 
					
						
							| 
									
										
										
										
											2022-01-18 10:40:41 +03:00
										 |  |  | 				if (is_array) { | 
					
						
							|  |  |  | 					declaration += "["; | 
					
						
							|  |  |  | 					if (vdnode->declarations[i].size_expression != nullptr) { | 
					
						
							|  |  |  | 						declaration += _dump_node_code(vdnode->declarations[i].size_expression, p_level, r_gen_code, p_actions, p_default_actions, p_assigning); | 
					
						
							|  |  |  | 					} else { | 
					
						
							|  |  |  | 						declaration += itos(vdnode->declarations[i].size); | 
					
						
							|  |  |  | 					} | 
					
						
							|  |  |  | 					declaration += "]"; | 
					
						
							|  |  |  | 				} | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 				if (!is_array || vdnode->declarations[i].single_expression) { | 
					
						
							|  |  |  | 					if (!vdnode->declarations[i].initializer.is_empty()) { | 
					
						
							|  |  |  | 						declaration += "="; | 
					
						
							|  |  |  | 						declaration += _dump_node_code(vdnode->declarations[i].initializer[0], p_level, r_gen_code, p_actions, p_default_actions, p_assigning); | 
					
						
							|  |  |  | 					} | 
					
						
							|  |  |  | 				} else { | 
					
						
							|  |  |  | 					int size = vdnode->declarations[i].initializer.size(); | 
					
						
							|  |  |  | 					if (size > 0) { | 
					
						
							|  |  |  | 						declaration += "="; | 
					
						
							|  |  |  | 						if (vdnode->datatype == SL::TYPE_STRUCT) { | 
					
						
							|  |  |  | 							declaration += _mkid(vdnode->struct_name); | 
					
						
							|  |  |  | 						} else { | 
					
						
							|  |  |  | 							declaration += _typestr(vdnode->datatype); | 
					
						
							|  |  |  | 						} | 
					
						
							|  |  |  | 						declaration += "["; | 
					
						
							|  |  |  | 						declaration += itos(size); | 
					
						
							|  |  |  | 						declaration += "]"; | 
					
						
							|  |  |  | 						declaration += "("; | 
					
						
							|  |  |  | 						for (int j = 0; j < size; j++) { | 
					
						
							|  |  |  | 							if (j > 0) { | 
					
						
							|  |  |  | 								declaration += ","; | 
					
						
							|  |  |  | 							} | 
					
						
							|  |  |  | 							declaration += _dump_node_code(vdnode->declarations[i].initializer[j], p_level, r_gen_code, p_actions, p_default_actions, p_assigning); | 
					
						
							|  |  |  | 						} | 
					
						
							|  |  |  | 						declaration += ")"; | 
					
						
							|  |  |  | 					} | 
					
						
							| 
									
										
										
										
											2019-07-21 11:31:30 -03:00
										 |  |  | 				} | 
					
						
							|  |  |  | 			} | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 			code += declaration; | 
					
						
							|  |  |  | 		} break; | 
					
						
							| 
									
										
										
										
											2023-05-11 12:32:23 +02:00
										 |  |  | 		case SL::Node::NODE_TYPE_VARIABLE: { | 
					
						
							| 
									
										
										
										
											2019-07-21 11:31:30 -03:00
										 |  |  | 			SL::VariableNode *vnode = (SL::VariableNode *)p_node; | 
					
						
							| 
									
										
										
										
											2020-12-26 14:26:19 +03:00
										 |  |  | 			bool use_fragment_varying = false; | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
											2021-08-13 08:12:04 +03:00
										 |  |  | 			if (!vnode->is_local && !(p_actions.entry_point_stages.has(current_func_name) && p_actions.entry_point_stages[current_func_name] == STAGE_VERTEX)) { | 
					
						
							| 
									
										
										
										
											2020-12-26 14:26:19 +03:00
										 |  |  | 				if (p_assigning) { | 
					
						
							|  |  |  | 					if (shader->varyings.has(vnode->name)) { | 
					
						
							|  |  |  | 						use_fragment_varying = true; | 
					
						
							|  |  |  | 					} | 
					
						
							|  |  |  | 				} else { | 
					
						
							|  |  |  | 					if (fragment_varyings.has(vnode->name)) { | 
					
						
							|  |  |  | 						use_fragment_varying = true; | 
					
						
							|  |  |  | 					} | 
					
						
							|  |  |  | 				} | 
					
						
							|  |  |  | 			} | 
					
						
							| 
									
										
										
										
											2019-07-21 11:31:30 -03:00
										 |  |  | 
 | 
					
						
							|  |  |  | 			if (p_assigning && p_actions.write_flag_pointers.has(vnode->name)) { | 
					
						
							|  |  |  | 				*p_actions.write_flag_pointers[vnode->name] = true; | 
					
						
							|  |  |  | 			} | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 			if (p_default_actions.usage_defines.has(vnode->name) && !used_name_defines.has(vnode->name)) { | 
					
						
							|  |  |  | 				String define = p_default_actions.usage_defines[vnode->name]; | 
					
						
							|  |  |  | 				if (define.begins_with("@")) { | 
					
						
							| 
									
										
										
										
											2025-02-26 11:41:11 +01:00
										 |  |  | 					define = p_default_actions.usage_defines[define.substr(1)]; | 
					
						
							| 
									
										
										
										
											2019-07-21 11:31:30 -03:00
										 |  |  | 				} | 
					
						
							|  |  |  | 				r_gen_code.defines.push_back(define); | 
					
						
							|  |  |  | 				used_name_defines.insert(vnode->name); | 
					
						
							|  |  |  | 			} | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 			if (p_actions.usage_flag_pointers.has(vnode->name) && !used_flag_pointers.has(vnode->name)) { | 
					
						
							|  |  |  | 				*p_actions.usage_flag_pointers[vnode->name] = true; | 
					
						
							|  |  |  | 				used_flag_pointers.insert(vnode->name); | 
					
						
							|  |  |  | 			} | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
											2020-05-14 16:41:43 +02:00
										 |  |  | 			if (p_default_actions.renames.has(vnode->name)) { | 
					
						
							| 
									
										
										
										
											2019-07-21 11:31:30 -03:00
										 |  |  | 				code = p_default_actions.renames[vnode->name]; | 
					
						
							| 
									
										
										
										
											2020-05-14 16:41:43 +02:00
										 |  |  | 			} else { | 
					
						
							| 
									
										
										
										
											2020-04-16 23:52:00 -03:00
										 |  |  | 				if (shader->uniforms.has(vnode->name)) { | 
					
						
							|  |  |  | 					//its a uniform!
 | 
					
						
							|  |  |  | 					const ShaderLanguage::ShaderNode::Uniform &u = shader->uniforms[vnode->name]; | 
					
						
							| 
									
										
										
										
											2024-07-26 12:19:13 +03:00
										 |  |  | 					if (u.is_texture()) { | 
					
						
							| 
									
										
										
										
											2023-06-09 17:00:50 +02:00
										 |  |  | 						StringName name; | 
					
						
							| 
									
										
										
										
											2022-08-09 12:29:49 -04:00
										 |  |  | 						if (u.hint == ShaderLanguage::ShaderNode::Uniform::HINT_SCREEN_TEXTURE) { | 
					
						
							| 
									
										
										
										
											2023-01-05 11:55:59 -08:00
										 |  |  | 							name = "color_buffer"; | 
					
						
							| 
									
										
										
										
											2022-08-09 12:29:49 -04:00
										 |  |  | 							if (u.filter >= ShaderLanguage::FILTER_NEAREST_MIPMAP) { | 
					
						
							|  |  |  | 								r_gen_code.uses_screen_texture_mipmaps = true; | 
					
						
							|  |  |  | 							} | 
					
						
							| 
									
										
										
										
											2023-01-05 11:55:59 -08:00
										 |  |  | 							r_gen_code.uses_screen_texture = true; | 
					
						
							| 
									
										
										
										
											2022-08-09 12:29:49 -04:00
										 |  |  | 						} else if (u.hint == ShaderLanguage::ShaderNode::Uniform::HINT_NORMAL_ROUGHNESS_TEXTURE) { | 
					
						
							| 
									
										
										
										
											2023-01-05 11:55:59 -08:00
										 |  |  | 							name = "normal_roughness_buffer"; | 
					
						
							|  |  |  | 							r_gen_code.uses_normal_roughness_texture = true; | 
					
						
							| 
									
										
										
										
											2022-08-09 12:29:49 -04:00
										 |  |  | 						} else if (u.hint == ShaderLanguage::ShaderNode::Uniform::HINT_DEPTH_TEXTURE) { | 
					
						
							| 
									
										
										
										
											2023-01-05 11:55:59 -08:00
										 |  |  | 							name = "depth_buffer"; | 
					
						
							|  |  |  | 							r_gen_code.uses_depth_texture = true; | 
					
						
							| 
									
										
										
										
											2022-08-09 12:29:49 -04:00
										 |  |  | 						} else { | 
					
						
							|  |  |  | 							name = _mkid(vnode->name); //texture, use as is
 | 
					
						
							|  |  |  | 						} | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
											2023-01-05 11:55:59 -08:00
										 |  |  | 						code = name; | 
					
						
							| 
									
										
										
										
											2020-04-16 23:52:00 -03:00
										 |  |  | 					} else { | 
					
						
							|  |  |  | 						//a scalar or vector
 | 
					
						
							|  |  |  | 						if (u.scope == ShaderLanguage::ShaderNode::Uniform::SCOPE_GLOBAL) { | 
					
						
							|  |  |  | 							code = actions.base_uniform_string + _mkid(vnode->name); //texture, use as is
 | 
					
						
							|  |  |  | 							//global variable, this means the code points to an index to the global table
 | 
					
						
							| 
									
										
										
										
											2022-04-03 18:56:43 +02:00
										 |  |  | 							code = _get_global_shader_uniform_from_type_and_index(p_default_actions.global_buffer_array_variable, code, u.type); | 
					
						
							| 
									
										
										
										
											2020-04-16 23:52:00 -03:00
										 |  |  | 						} else if (u.scope == ShaderLanguage::ShaderNode::Uniform::SCOPE_INSTANCE) { | 
					
						
							|  |  |  | 							//instance variable, index it as such
 | 
					
						
							| 
									
										
										
										
											2024-09-10 11:21:37 -07:00
										 |  |  | 							code = "(" + p_default_actions.instance_uniform_index_variable + "+" + itos(u.instance_index) + "u)"; | 
					
						
							| 
									
										
										
										
											2022-04-03 18:56:43 +02:00
										 |  |  | 							code = _get_global_shader_uniform_from_type_and_index(p_default_actions.global_buffer_array_variable, code, u.type); | 
					
						
							| 
									
										
										
										
											2020-04-16 23:52:00 -03:00
										 |  |  | 						} else { | 
					
						
							|  |  |  | 							//regular uniform, index from UBO
 | 
					
						
							|  |  |  | 							code = actions.base_uniform_string + _mkid(vnode->name); | 
					
						
							|  |  |  | 						} | 
					
						
							|  |  |  | 					} | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 				} else { | 
					
						
							| 
									
										
										
										
											2020-12-26 14:26:19 +03:00
										 |  |  | 					if (use_fragment_varying) { | 
					
						
							|  |  |  | 						code = "frag_to_light."; | 
					
						
							|  |  |  | 					} | 
					
						
							|  |  |  | 					code += _mkid(vnode->name); //its something else (local var most likely) use as is
 | 
					
						
							| 
									
										
										
										
											2019-07-21 11:31:30 -03:00
										 |  |  | 				} | 
					
						
							|  |  |  | 			} | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 			if (vnode->name == time_name) { | 
					
						
							| 
									
										
										
										
											2021-04-13 17:01:43 -03:00
										 |  |  | 				if (p_actions.entry_point_stages.has(current_func_name) && p_actions.entry_point_stages[current_func_name] == STAGE_VERTEX) { | 
					
						
							| 
									
										
										
										
											2019-07-21 11:31:30 -03:00
										 |  |  | 					r_gen_code.uses_vertex_time = true; | 
					
						
							|  |  |  | 				} | 
					
						
							| 
									
										
										
										
											2021-04-13 17:01:43 -03:00
										 |  |  | 				if (p_actions.entry_point_stages.has(current_func_name) && p_actions.entry_point_stages[current_func_name] == STAGE_FRAGMENT) { | 
					
						
							| 
									
										
										
										
											2019-07-21 11:31:30 -03:00
										 |  |  | 					r_gen_code.uses_fragment_time = true; | 
					
						
							|  |  |  | 				} | 
					
						
							|  |  |  | 			} | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
											2019-08-21 11:45:09 +03:00
										 |  |  | 		} break; | 
					
						
							| 
									
										
										
										
											2023-05-11 12:32:23 +02:00
										 |  |  | 		case SL::Node::NODE_TYPE_ARRAY_CONSTRUCT: { | 
					
						
							| 
									
										
										
										
											2020-02-11 22:03:04 +03:00
										 |  |  | 			SL::ArrayConstructNode *acnode = (SL::ArrayConstructNode *)p_node; | 
					
						
							|  |  |  | 			int sz = acnode->initializer.size(); | 
					
						
							|  |  |  | 			if (acnode->datatype == SL::TYPE_STRUCT) { | 
					
						
							|  |  |  | 				code += _mkid(acnode->struct_name); | 
					
						
							|  |  |  | 			} else { | 
					
						
							|  |  |  | 				code += _typestr(acnode->datatype); | 
					
						
							|  |  |  | 			} | 
					
						
							|  |  |  | 			code += "["; | 
					
						
							|  |  |  | 			code += itos(acnode->initializer.size()); | 
					
						
							|  |  |  | 			code += "]"; | 
					
						
							|  |  |  | 			code += "("; | 
					
						
							|  |  |  | 			for (int i = 0; i < sz; i++) { | 
					
						
							|  |  |  | 				code += _dump_node_code(acnode->initializer[i], p_level, r_gen_code, p_actions, p_default_actions, p_assigning); | 
					
						
							|  |  |  | 				if (i != sz - 1) { | 
					
						
							|  |  |  | 					code += ", "; | 
					
						
							|  |  |  | 				} | 
					
						
							|  |  |  | 			} | 
					
						
							|  |  |  | 			code += ")"; | 
					
						
							|  |  |  | 		} break; | 
					
						
							| 
									
										
										
										
											2023-05-11 12:32:23 +02:00
										 |  |  | 		case SL::Node::NODE_TYPE_ARRAY: { | 
					
						
							| 
									
										
										
										
											2019-08-21 11:45:09 +03:00
										 |  |  | 			SL::ArrayNode *anode = (SL::ArrayNode *)p_node; | 
					
						
							| 
									
										
										
										
											2020-12-26 14:26:19 +03:00
										 |  |  | 			bool use_fragment_varying = false; | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
											2021-08-13 08:12:04 +03:00
										 |  |  | 			if (!anode->is_local && !(p_actions.entry_point_stages.has(current_func_name) && p_actions.entry_point_stages[current_func_name] == STAGE_VERTEX)) { | 
					
						
							| 
									
										
										
										
											2021-05-21 19:16:23 +03:00
										 |  |  | 				if (anode->assign_expression != nullptr && shader->varyings.has(anode->name)) { | 
					
						
							| 
									
										
										
										
											2020-12-26 14:26:19 +03:00
										 |  |  | 					use_fragment_varying = true; | 
					
						
							|  |  |  | 				} else { | 
					
						
							|  |  |  | 					if (p_assigning) { | 
					
						
							|  |  |  | 						if (shader->varyings.has(anode->name)) { | 
					
						
							|  |  |  | 							use_fragment_varying = true; | 
					
						
							|  |  |  | 						} | 
					
						
							|  |  |  | 					} else { | 
					
						
							|  |  |  | 						if (fragment_varyings.has(anode->name)) { | 
					
						
							|  |  |  | 							use_fragment_varying = true; | 
					
						
							|  |  |  | 						} | 
					
						
							|  |  |  | 					} | 
					
						
							|  |  |  | 				} | 
					
						
							|  |  |  | 			} | 
					
						
							| 
									
										
										
										
											2019-08-21 11:45:09 +03:00
										 |  |  | 
 | 
					
						
							|  |  |  | 			if (p_assigning && p_actions.write_flag_pointers.has(anode->name)) { | 
					
						
							|  |  |  | 				*p_actions.write_flag_pointers[anode->name] = true; | 
					
						
							|  |  |  | 			} | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 			if (p_default_actions.usage_defines.has(anode->name) && !used_name_defines.has(anode->name)) { | 
					
						
							|  |  |  | 				String define = p_default_actions.usage_defines[anode->name]; | 
					
						
							|  |  |  | 				if (define.begins_with("@")) { | 
					
						
							| 
									
										
										
										
											2025-02-26 11:41:11 +01:00
										 |  |  | 					define = p_default_actions.usage_defines[define.substr(1)]; | 
					
						
							| 
									
										
										
										
											2019-08-21 11:45:09 +03:00
										 |  |  | 				} | 
					
						
							|  |  |  | 				r_gen_code.defines.push_back(define); | 
					
						
							|  |  |  | 				used_name_defines.insert(anode->name); | 
					
						
							|  |  |  | 			} | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 			if (p_actions.usage_flag_pointers.has(anode->name) && !used_flag_pointers.has(anode->name)) { | 
					
						
							|  |  |  | 				*p_actions.usage_flag_pointers[anode->name] = true; | 
					
						
							|  |  |  | 				used_flag_pointers.insert(anode->name); | 
					
						
							|  |  |  | 			} | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
											2020-05-14 16:41:43 +02:00
										 |  |  | 			if (p_default_actions.renames.has(anode->name)) { | 
					
						
							| 
									
										
										
										
											2019-08-21 11:45:09 +03:00
										 |  |  | 				code = p_default_actions.renames[anode->name]; | 
					
						
							| 
									
										
										
										
											2020-05-14 16:41:43 +02:00
										 |  |  | 			} else { | 
					
						
							| 
									
										
										
										
											2021-06-09 12:33:41 +03:00
										 |  |  | 				if (shader->uniforms.has(anode->name)) { | 
					
						
							|  |  |  | 					//its a uniform!
 | 
					
						
							|  |  |  | 					const ShaderLanguage::ShaderNode::Uniform &u = shader->uniforms[anode->name]; | 
					
						
							| 
									
										
										
										
											2024-07-26 12:19:13 +03:00
										 |  |  | 					if (u.is_texture()) { | 
					
						
							| 
									
										
										
										
											2021-06-09 12:33:41 +03:00
										 |  |  | 						code = _mkid(anode->name); //texture, use as is
 | 
					
						
							|  |  |  | 					} else { | 
					
						
							|  |  |  | 						//a scalar or vector
 | 
					
						
							|  |  |  | 						if (u.scope == ShaderLanguage::ShaderNode::Uniform::SCOPE_GLOBAL) { | 
					
						
							|  |  |  | 							code = actions.base_uniform_string + _mkid(anode->name); //texture, use as is
 | 
					
						
							|  |  |  | 							//global variable, this means the code points to an index to the global table
 | 
					
						
							| 
									
										
										
										
											2022-04-03 18:56:43 +02:00
										 |  |  | 							code = _get_global_shader_uniform_from_type_and_index(p_default_actions.global_buffer_array_variable, code, u.type); | 
					
						
							| 
									
										
										
										
											2021-06-09 12:33:41 +03:00
										 |  |  | 						} else if (u.scope == ShaderLanguage::ShaderNode::Uniform::SCOPE_INSTANCE) { | 
					
						
							|  |  |  | 							//instance variable, index it as such
 | 
					
						
							| 
									
										
										
										
											2024-09-10 11:21:37 -07:00
										 |  |  | 							code = "(" + p_default_actions.instance_uniform_index_variable + "+" + itos(u.instance_index) + "u)"; | 
					
						
							| 
									
										
										
										
											2022-04-03 18:56:43 +02:00
										 |  |  | 							code = _get_global_shader_uniform_from_type_and_index(p_default_actions.global_buffer_array_variable, code, u.type); | 
					
						
							| 
									
										
										
										
											2021-06-09 12:33:41 +03:00
										 |  |  | 						} else { | 
					
						
							|  |  |  | 							//regular uniform, index from UBO
 | 
					
						
							|  |  |  | 							code = actions.base_uniform_string + _mkid(anode->name); | 
					
						
							|  |  |  | 						} | 
					
						
							|  |  |  | 					} | 
					
						
							|  |  |  | 				} else { | 
					
						
							|  |  |  | 					if (use_fragment_varying) { | 
					
						
							|  |  |  | 						code = "frag_to_light."; | 
					
						
							|  |  |  | 					} | 
					
						
							|  |  |  | 					code += _mkid(anode->name); | 
					
						
							| 
									
										
										
										
											2020-12-26 14:26:19 +03:00
										 |  |  | 				} | 
					
						
							| 
									
										
										
										
											2020-05-14 16:41:43 +02:00
										 |  |  | 			} | 
					
						
							| 
									
										
										
										
											2019-08-21 11:45:09 +03:00
										 |  |  | 
 | 
					
						
							| 
									
										
										
										
											2020-04-02 01:20:12 +02:00
										 |  |  | 			if (anode->call_expression != nullptr) { | 
					
						
							| 
									
										
										
										
											2019-08-21 11:45:09 +03:00
										 |  |  | 				code += "."; | 
					
						
							| 
									
										
										
										
											2020-06-03 19:08:36 +03:00
										 |  |  | 				code += _dump_node_code(anode->call_expression, p_level, r_gen_code, p_actions, p_default_actions, p_assigning, false); | 
					
						
							| 
									
										
										
										
											2020-12-26 21:13:24 +03:00
										 |  |  | 			} else if (anode->index_expression != nullptr) { | 
					
						
							| 
									
										
										
										
											2019-08-21 11:45:09 +03:00
										 |  |  | 				code += "["; | 
					
						
							|  |  |  | 				code += _dump_node_code(anode->index_expression, p_level, r_gen_code, p_actions, p_default_actions, p_assigning); | 
					
						
							|  |  |  | 				code += "]"; | 
					
						
							| 
									
										
										
										
											2020-12-26 21:13:24 +03:00
										 |  |  | 			} else if (anode->assign_expression != nullptr) { | 
					
						
							|  |  |  | 				code += "="; | 
					
						
							|  |  |  | 				code += _dump_node_code(anode->assign_expression, p_level, r_gen_code, p_actions, p_default_actions, true, false); | 
					
						
							| 
									
										
										
										
											2019-08-21 11:45:09 +03:00
										 |  |  | 			} | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 			if (anode->name == time_name) { | 
					
						
							| 
									
										
										
										
											2021-04-13 17:01:43 -03:00
										 |  |  | 				if (p_actions.entry_point_stages.has(current_func_name) && p_actions.entry_point_stages[current_func_name] == STAGE_VERTEX) { | 
					
						
							| 
									
										
										
										
											2019-08-21 11:45:09 +03:00
										 |  |  | 					r_gen_code.uses_vertex_time = true; | 
					
						
							|  |  |  | 				} | 
					
						
							| 
									
										
										
										
											2021-04-13 17:01:43 -03:00
										 |  |  | 				if (p_actions.entry_point_stages.has(current_func_name) && p_actions.entry_point_stages[current_func_name] == STAGE_FRAGMENT) { | 
					
						
							| 
									
										
										
										
											2019-08-21 11:45:09 +03:00
										 |  |  | 					r_gen_code.uses_fragment_time = true; | 
					
						
							|  |  |  | 				} | 
					
						
							|  |  |  | 			} | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
											2019-07-21 11:31:30 -03:00
										 |  |  | 		} break; | 
					
						
							| 
									
										
										
										
											2023-05-11 12:32:23 +02:00
										 |  |  | 		case SL::Node::NODE_TYPE_CONSTANT: { | 
					
						
							| 
									
										
										
										
											2019-07-21 11:31:30 -03:00
										 |  |  | 			SL::ConstantNode *cnode = (SL::ConstantNode *)p_node; | 
					
						
							| 
									
										
										
										
											2019-10-11 20:43:42 +03:00
										 |  |  | 
 | 
					
						
							|  |  |  | 			if (cnode->array_size == 0) { | 
					
						
							| 
									
										
										
										
											2024-09-12 16:49:09 +03:00
										 |  |  | 				return get_constant_text(cnode->datatype, cnode->values); | 
					
						
							| 
									
										
										
										
											2019-10-11 20:43:42 +03:00
										 |  |  | 			} else { | 
					
						
							|  |  |  | 				if (cnode->get_datatype() == SL::TYPE_STRUCT) { | 
					
						
							|  |  |  | 					code += _mkid(cnode->struct_name); | 
					
						
							|  |  |  | 				} else { | 
					
						
							|  |  |  | 					code += _typestr(cnode->datatype); | 
					
						
							|  |  |  | 				} | 
					
						
							|  |  |  | 				code += "["; | 
					
						
							|  |  |  | 				code += itos(cnode->array_size); | 
					
						
							|  |  |  | 				code += "]"; | 
					
						
							|  |  |  | 				code += "("; | 
					
						
							|  |  |  | 				for (int i = 0; i < cnode->array_size; i++) { | 
					
						
							|  |  |  | 					if (i > 0) { | 
					
						
							|  |  |  | 						code += ","; | 
					
						
							|  |  |  | 					} else { | 
					
						
							|  |  |  | 						code += ""; | 
					
						
							|  |  |  | 					} | 
					
						
							|  |  |  | 					code += _dump_node_code(cnode->array_declarations[0].initializer[i], p_level, r_gen_code, p_actions, p_default_actions, p_assigning); | 
					
						
							|  |  |  | 				} | 
					
						
							|  |  |  | 				code += ")"; | 
					
						
							|  |  |  | 			} | 
					
						
							| 
									
										
										
										
											2019-07-21 11:31:30 -03:00
										 |  |  | 
 | 
					
						
							|  |  |  | 		} break; | 
					
						
							| 
									
										
										
										
											2023-05-11 12:32:23 +02:00
										 |  |  | 		case SL::Node::NODE_TYPE_OPERATOR: { | 
					
						
							| 
									
										
										
										
											2019-07-21 11:31:30 -03:00
										 |  |  | 			SL::OperatorNode *onode = (SL::OperatorNode *)p_node; | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 			switch (onode->op) { | 
					
						
							|  |  |  | 				case SL::OP_ASSIGN: | 
					
						
							|  |  |  | 				case SL::OP_ASSIGN_ADD: | 
					
						
							|  |  |  | 				case SL::OP_ASSIGN_SUB: | 
					
						
							|  |  |  | 				case SL::OP_ASSIGN_MUL: | 
					
						
							|  |  |  | 				case SL::OP_ASSIGN_DIV: | 
					
						
							|  |  |  | 				case SL::OP_ASSIGN_SHIFT_LEFT: | 
					
						
							|  |  |  | 				case SL::OP_ASSIGN_SHIFT_RIGHT: | 
					
						
							|  |  |  | 				case SL::OP_ASSIGN_MOD: | 
					
						
							|  |  |  | 				case SL::OP_ASSIGN_BIT_AND: | 
					
						
							|  |  |  | 				case SL::OP_ASSIGN_BIT_OR: | 
					
						
							|  |  |  | 				case SL::OP_ASSIGN_BIT_XOR: | 
					
						
							| 
									
										
										
										
											2024-09-12 16:49:09 +03:00
										 |  |  | 					code = _dump_node_code(onode->arguments[0], p_level, r_gen_code, p_actions, p_default_actions, true) + _opstr(onode->op) + _dump_node_code(onode->arguments[1], p_level, r_gen_code, p_actions, p_default_actions, p_assigning); | 
					
						
							| 
									
										
										
										
											2019-07-21 11:31:30 -03:00
										 |  |  | 					break; | 
					
						
							|  |  |  | 				case SL::OP_BIT_INVERT: | 
					
						
							|  |  |  | 				case SL::OP_NEGATE: | 
					
						
							|  |  |  | 				case SL::OP_NOT: | 
					
						
							|  |  |  | 				case SL::OP_DECREMENT: | 
					
						
							| 
									
										
										
										
											2024-09-12 16:49:09 +03:00
										 |  |  | 				case SL::OP_INCREMENT: { | 
					
						
							|  |  |  | 					const String node_code = _dump_node_code(onode->arguments[0], p_level, r_gen_code, p_actions, p_default_actions, p_assigning); | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 					if (onode->op == SL::OP_NEGATE && node_code.begins_with("-")) { // To prevent writing unary minus twice.
 | 
					
						
							|  |  |  | 						code = node_code; | 
					
						
							|  |  |  | 					} else { | 
					
						
							|  |  |  | 						code = _opstr(onode->op) + node_code; | 
					
						
							|  |  |  | 					} | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 				} break; | 
					
						
							| 
									
										
										
										
											2019-07-21 11:31:30 -03:00
										 |  |  | 				case SL::OP_POST_DECREMENT: | 
					
						
							|  |  |  | 				case SL::OP_POST_INCREMENT: | 
					
						
							| 
									
										
										
										
											2024-09-12 16:49:09 +03:00
										 |  |  | 					code = _dump_node_code(onode->arguments[0], p_level, r_gen_code, p_actions, p_default_actions, p_assigning) + _opstr(onode->op); | 
					
						
							| 
									
										
										
										
											2019-07-21 11:31:30 -03:00
										 |  |  | 					break; | 
					
						
							|  |  |  | 				case SL::OP_CALL: | 
					
						
							| 
									
										
										
										
											2020-01-17 22:35:22 +03:00
										 |  |  | 				case SL::OP_STRUCT: | 
					
						
							| 
									
										
										
										
											2019-07-21 11:31:30 -03:00
										 |  |  | 				case SL::OP_CONSTRUCT: { | 
					
						
							| 
									
										
										
										
											2023-05-11 12:32:23 +02:00
										 |  |  | 					ERR_FAIL_COND_V(onode->arguments[0]->type != SL::Node::NODE_TYPE_VARIABLE, String()); | 
					
						
							| 
									
										
										
										
											2022-11-14 11:11:33 +03:00
										 |  |  | 					const SL::VariableNode *vnode = static_cast<const SL::VariableNode *>(onode->arguments[0]); | 
					
						
							|  |  |  | 					const SL::FunctionNode *func = nullptr; | 
					
						
							|  |  |  | 					const bool is_internal_func = internal_functions.has(vnode->name); | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 					if (!is_internal_func) { | 
					
						
							| 
									
										
										
										
											2023-09-13 19:11:12 +03:00
										 |  |  | 						for (int i = 0; i < shader->vfunctions.size(); i++) { | 
					
						
							|  |  |  | 							if (shader->vfunctions[i].name == vnode->name) { | 
					
						
							|  |  |  | 								func = shader->vfunctions[i].function; | 
					
						
							| 
									
										
										
										
											2022-11-14 11:11:33 +03:00
										 |  |  | 								break; | 
					
						
							|  |  |  | 							} | 
					
						
							|  |  |  | 						} | 
					
						
							|  |  |  | 					} | 
					
						
							| 
									
										
										
										
											2019-07-21 11:31:30 -03:00
										 |  |  | 
 | 
					
						
							|  |  |  | 					bool is_texture_func = false; | 
					
						
							| 
									
										
										
										
											2021-07-26 21:31:15 +10:00
										 |  |  | 					bool is_screen_texture = false; | 
					
						
							| 
									
										
										
										
											2023-02-10 12:54:22 -08:00
										 |  |  | 					bool texture_func_no_uv = false; | 
					
						
							|  |  |  | 					bool texture_func_returns_data = false; | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
											2020-01-17 22:35:22 +03:00
										 |  |  | 					if (onode->op == SL::OP_STRUCT) { | 
					
						
							|  |  |  | 						code += _mkid(vnode->name); | 
					
						
							|  |  |  | 					} else if (onode->op == SL::OP_CONSTRUCT) { | 
					
						
							| 
									
										
										
										
											2019-07-21 11:31:30 -03:00
										 |  |  | 						code += String(vnode->name); | 
					
						
							|  |  |  | 					} else { | 
					
						
							| 
									
										
										
										
											2020-11-26 09:50:21 -03:00
										 |  |  | 						if (p_actions.usage_flag_pointers.has(vnode->name) && !used_flag_pointers.has(vnode->name)) { | 
					
						
							|  |  |  | 							*p_actions.usage_flag_pointers[vnode->name] = true; | 
					
						
							|  |  |  | 							used_flag_pointers.insert(vnode->name); | 
					
						
							|  |  |  | 						} | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
											2022-11-14 11:11:33 +03:00
										 |  |  | 						if (is_internal_func) { | 
					
						
							| 
									
										
										
										
											2019-07-21 11:31:30 -03:00
										 |  |  | 							code += vnode->name; | 
					
						
							|  |  |  | 							is_texture_func = texture_functions.has(vnode->name); | 
					
						
							| 
									
										
										
										
											2023-02-10 12:54:22 -08:00
										 |  |  | 							texture_func_no_uv = (vnode->name == "textureSize" || vnode->name == "textureQueryLevels"); | 
					
						
							|  |  |  | 							texture_func_returns_data = texture_func_no_uv || vnode->name == "textureQueryLod"; | 
					
						
							| 
									
										
										
										
											2019-07-21 11:31:30 -03:00
										 |  |  | 						} else if (p_default_actions.renames.has(vnode->name)) { | 
					
						
							|  |  |  | 							code += p_default_actions.renames[vnode->name]; | 
					
						
							|  |  |  | 						} else { | 
					
						
							| 
									
										
										
										
											2024-05-27 22:16:54 +03:00
										 |  |  | 							code += _mkid(vnode->rname); | 
					
						
							| 
									
										
										
										
											2019-07-21 11:31:30 -03:00
										 |  |  | 						} | 
					
						
							|  |  |  | 					} | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 					code += "("; | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
											2023-01-15 16:07:59 +11:00
										 |  |  | 					// if color backbuffer, depth backbuffer or normal roughness texture is used,
 | 
					
						
							|  |  |  | 					// we will add logic to automatically switch between
 | 
					
						
							| 
									
										
										
										
											2023-01-09 11:47:14 -08:00
										 |  |  | 					// sampler2D and sampler2D array and vec2 UV and vec3 UV.
 | 
					
						
							| 
									
										
										
										
											2023-01-15 16:07:59 +11:00
										 |  |  | 					bool multiview_uv_needed = false; | 
					
						
							| 
									
										
										
										
											2023-12-18 15:35:26 -07:00
										 |  |  | 					bool is_normal_roughness_texture = false; | 
					
						
							| 
									
										
										
										
											2023-01-09 11:47:14 -08:00
										 |  |  | 
 | 
					
						
							| 
									
										
										
										
											2019-07-21 11:31:30 -03:00
										 |  |  | 					for (int i = 1; i < onode->arguments.size(); i++) { | 
					
						
							| 
									
										
										
										
											2020-05-14 16:41:43 +02:00
										 |  |  | 						if (i > 1) { | 
					
						
							| 
									
										
										
										
											2019-07-21 11:31:30 -03:00
										 |  |  | 							code += ", "; | 
					
						
							| 
									
										
										
										
											2020-05-14 16:41:43 +02:00
										 |  |  | 						} | 
					
						
							| 
									
										
										
										
											2022-11-14 11:11:33 +03:00
										 |  |  | 
 | 
					
						
							|  |  |  | 						bool is_out_qualifier = false; | 
					
						
							|  |  |  | 						if (is_internal_func) { | 
					
						
							|  |  |  | 							is_out_qualifier = SL::is_builtin_func_out_parameter(vnode->name, i - 1); | 
					
						
							|  |  |  | 						} else if (func != nullptr) { | 
					
						
							|  |  |  | 							const SL::ArgumentQualifier qualifier = func->arguments[i - 1].qualifier; | 
					
						
							|  |  |  | 							is_out_qualifier = qualifier == SL::ARGUMENT_QUALIFIER_OUT || qualifier == SL::ARGUMENT_QUALIFIER_INOUT; | 
					
						
							|  |  |  | 						} | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 						if (is_out_qualifier) { | 
					
						
							|  |  |  | 							StringName name; | 
					
						
							|  |  |  | 							bool found = false; | 
					
						
							|  |  |  | 							{ | 
					
						
							|  |  |  | 								const SL::Node *node = onode->arguments[i]; | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 								bool done = false; | 
					
						
							|  |  |  | 								do { | 
					
						
							|  |  |  | 									switch (node->type) { | 
					
						
							| 
									
										
										
										
											2023-05-11 12:32:23 +02:00
										 |  |  | 										case SL::Node::NODE_TYPE_VARIABLE: { | 
					
						
							| 
									
										
										
										
											2022-11-14 11:11:33 +03:00
										 |  |  | 											name = static_cast<const SL::VariableNode *>(node)->name; | 
					
						
							|  |  |  | 											done = true; | 
					
						
							|  |  |  | 											found = true; | 
					
						
							|  |  |  | 										} break; | 
					
						
							| 
									
										
										
										
											2023-05-11 12:32:23 +02:00
										 |  |  | 										case SL::Node::NODE_TYPE_MEMBER: { | 
					
						
							| 
									
										
										
										
											2022-11-14 11:11:33 +03:00
										 |  |  | 											node = static_cast<const SL::MemberNode *>(node)->owner; | 
					
						
							|  |  |  | 										} break; | 
					
						
							|  |  |  | 										default: { | 
					
						
							|  |  |  | 											done = true; | 
					
						
							|  |  |  | 										} break; | 
					
						
							|  |  |  | 									} | 
					
						
							|  |  |  | 								} while (!done); | 
					
						
							|  |  |  | 							} | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 							if (found && p_actions.write_flag_pointers.has(name)) { | 
					
						
							|  |  |  | 								*p_actions.write_flag_pointers[name] = true; | 
					
						
							|  |  |  | 							} | 
					
						
							|  |  |  | 						} | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
											2024-09-12 16:49:09 +03:00
										 |  |  | 						String node_code = _dump_node_code(onode->arguments[i], p_level, r_gen_code, p_actions, p_default_actions, p_assigning); | 
					
						
							| 
									
										
										
										
											2023-01-15 16:07:59 +11:00
										 |  |  | 						if (is_texture_func && i == 1) { | 
					
						
							|  |  |  | 							// If we're doing a texture lookup we need to check our texture argument
 | 
					
						
							| 
									
										
										
										
											2021-06-09 12:33:41 +03:00
										 |  |  | 							StringName texture_uniform; | 
					
						
							|  |  |  | 							bool correct_texture_uniform = false; | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
											2021-10-06 22:07:50 +03:00
										 |  |  | 							switch (onode->arguments[i]->type) { | 
					
						
							| 
									
										
										
										
											2023-05-11 12:32:23 +02:00
										 |  |  | 								case SL::Node::NODE_TYPE_VARIABLE: { | 
					
						
							| 
									
										
										
										
											2021-10-06 22:07:50 +03:00
										 |  |  | 									const SL::VariableNode *varnode = static_cast<const SL::VariableNode *>(onode->arguments[i]); | 
					
						
							|  |  |  | 									texture_uniform = varnode->name; | 
					
						
							|  |  |  | 									correct_texture_uniform = true; | 
					
						
							|  |  |  | 								} break; | 
					
						
							| 
									
										
										
										
											2023-05-11 12:32:23 +02:00
										 |  |  | 								case SL::Node::NODE_TYPE_ARRAY: { | 
					
						
							| 
									
										
										
										
											2021-10-06 22:07:50 +03:00
										 |  |  | 									const SL::ArrayNode *anode = static_cast<const SL::ArrayNode *>(onode->arguments[i]); | 
					
						
							| 
									
										
										
										
											2021-06-09 12:33:41 +03:00
										 |  |  | 									texture_uniform = anode->name; | 
					
						
							|  |  |  | 									correct_texture_uniform = true; | 
					
						
							| 
									
										
										
										
											2021-10-06 22:07:50 +03:00
										 |  |  | 								} break; | 
					
						
							|  |  |  | 								default: | 
					
						
							|  |  |  | 									break; | 
					
						
							| 
									
										
										
										
											2021-06-09 12:33:41 +03:00
										 |  |  | 							} | 
					
						
							| 
									
										
										
										
											2019-07-21 11:31:30 -03:00
										 |  |  | 
 | 
					
						
							| 
									
										
										
										
											2023-01-15 16:07:59 +11:00
										 |  |  | 							if (correct_texture_uniform && !RS::get_singleton()->is_low_end()) { | 
					
						
							|  |  |  | 								// Need to map from texture to sampler in order to sample when using Vulkan GLSL.
 | 
					
						
							| 
									
										
										
										
											2021-06-09 12:33:41 +03:00
										 |  |  | 								String sampler_name; | 
					
						
							| 
									
										
										
										
											2023-01-15 16:07:59 +11:00
										 |  |  | 								bool is_depth_texture = false; | 
					
						
							| 
									
										
										
										
											2019-07-21 11:31:30 -03:00
										 |  |  | 
 | 
					
						
							| 
									
										
										
										
											2021-06-09 12:33:41 +03:00
										 |  |  | 								if (actions.custom_samplers.has(texture_uniform)) { | 
					
						
							|  |  |  | 									sampler_name = actions.custom_samplers[texture_uniform]; | 
					
						
							| 
									
										
										
										
											2019-07-21 11:31:30 -03:00
										 |  |  | 								} else { | 
					
						
							| 
									
										
										
										
											2021-06-09 12:33:41 +03:00
										 |  |  | 									if (shader->uniforms.has(texture_uniform)) { | 
					
						
							| 
									
										
										
										
											2023-01-05 11:55:59 -08:00
										 |  |  | 										const ShaderLanguage::ShaderNode::Uniform &u = shader->uniforms[texture_uniform]; | 
					
						
							|  |  |  | 										if (u.hint == ShaderLanguage::ShaderNode::Uniform::HINT_SCREEN_TEXTURE) { | 
					
						
							|  |  |  | 											is_screen_texture = true; | 
					
						
							| 
									
										
										
										
											2023-01-15 16:07:59 +11:00
										 |  |  | 										} else if (u.hint == ShaderLanguage::ShaderNode::Uniform::HINT_DEPTH_TEXTURE) { | 
					
						
							|  |  |  | 											is_depth_texture = true; | 
					
						
							| 
									
										
										
										
											2023-01-05 11:55:59 -08:00
										 |  |  | 										} else if (u.hint == ShaderLanguage::ShaderNode::Uniform::HINT_NORMAL_ROUGHNESS_TEXTURE) { | 
					
						
							|  |  |  | 											is_normal_roughness_texture = true; | 
					
						
							|  |  |  | 										} | 
					
						
							|  |  |  | 										sampler_name = _get_sampler_name(u.filter, u.repeat); | 
					
						
							| 
									
										
										
										
											2021-06-09 12:33:41 +03:00
										 |  |  | 									} else { | 
					
						
							|  |  |  | 										bool found = false; | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 										for (int j = 0; j < function->arguments.size(); j++) { | 
					
						
							|  |  |  | 											if (function->arguments[j].name == texture_uniform) { | 
					
						
							|  |  |  | 												if (function->arguments[j].tex_builtin_check) { | 
					
						
							|  |  |  | 													ERR_CONTINUE(!actions.custom_samplers.has(function->arguments[j].tex_builtin)); | 
					
						
							|  |  |  | 													sampler_name = actions.custom_samplers[function->arguments[j].tex_builtin]; | 
					
						
							|  |  |  | 													found = true; | 
					
						
							|  |  |  | 													break; | 
					
						
							|  |  |  | 												} | 
					
						
							|  |  |  | 												if (function->arguments[j].tex_argument_check) { | 
					
						
							| 
									
										
										
										
											2024-07-26 10:45:36 -07:00
										 |  |  | 													if (function->arguments[j].tex_hint == ShaderLanguage::ShaderNode::Uniform::HINT_SCREEN_TEXTURE) { | 
					
						
							|  |  |  | 														is_screen_texture = true; | 
					
						
							|  |  |  | 													} else if (function->arguments[j].tex_hint == ShaderLanguage::ShaderNode::Uniform::HINT_DEPTH_TEXTURE) { | 
					
						
							|  |  |  | 														is_depth_texture = true; | 
					
						
							|  |  |  | 													} else if (function->arguments[j].tex_hint == ShaderLanguage::ShaderNode::Uniform::HINT_NORMAL_ROUGHNESS_TEXTURE) { | 
					
						
							|  |  |  | 														is_normal_roughness_texture = true; | 
					
						
							|  |  |  | 													} | 
					
						
							| 
									
										
										
										
											2021-06-09 12:33:41 +03:00
										 |  |  | 													sampler_name = _get_sampler_name(function->arguments[j].tex_argument_filter, function->arguments[j].tex_argument_repeat); | 
					
						
							|  |  |  | 													found = true; | 
					
						
							|  |  |  | 													break; | 
					
						
							|  |  |  | 												} | 
					
						
							| 
									
										
										
										
											2019-07-21 11:31:30 -03:00
										 |  |  | 											} | 
					
						
							|  |  |  | 										} | 
					
						
							| 
									
										
										
										
											2021-06-09 12:33:41 +03:00
										 |  |  | 										if (!found) { | 
					
						
							|  |  |  | 											//function was most likely unused, so use anything (compiler will remove it anyway)
 | 
					
						
							|  |  |  | 											sampler_name = _get_sampler_name(ShaderLanguage::FILTER_DEFAULT, ShaderLanguage::REPEAT_DEFAULT); | 
					
						
							|  |  |  | 										} | 
					
						
							| 
									
										
										
										
											2019-07-21 11:31:30 -03:00
										 |  |  | 									} | 
					
						
							|  |  |  | 								} | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
											2023-01-09 11:47:14 -08:00
										 |  |  | 								String data_type_name = ""; | 
					
						
							| 
									
										
										
										
											2023-01-15 16:07:59 +11:00
										 |  |  | 								if (actions.check_multiview_samplers && (is_screen_texture || is_depth_texture || is_normal_roughness_texture)) { | 
					
						
							| 
									
										
										
										
											2023-01-09 11:47:14 -08:00
										 |  |  | 									data_type_name = "multiviewSampler"; | 
					
						
							| 
									
										
										
										
											2023-01-15 16:07:59 +11:00
										 |  |  | 									multiview_uv_needed = true; | 
					
						
							| 
									
										
										
										
											2023-01-09 11:47:14 -08:00
										 |  |  | 								} else { | 
					
						
							|  |  |  | 									data_type_name = ShaderLanguage::get_datatype_name(onode->arguments[i]->get_datatype()); | 
					
						
							|  |  |  | 								} | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 								code += data_type_name + "(" + node_code + ", " + sampler_name + ")"; | 
					
						
							| 
									
										
										
										
											2023-01-15 16:07:59 +11:00
										 |  |  | 							} else if (actions.check_multiview_samplers && correct_texture_uniform && RS::get_singleton()->is_low_end()) { | 
					
						
							|  |  |  | 								// Texture function on low end hardware (i.e. OpenGL).
 | 
					
						
							|  |  |  | 								// We just need to know if the texture supports multiview.
 | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 								if (shader->uniforms.has(texture_uniform)) { | 
					
						
							|  |  |  | 									const ShaderLanguage::ShaderNode::Uniform &u = shader->uniforms[texture_uniform]; | 
					
						
							|  |  |  | 									if (u.hint == ShaderLanguage::ShaderNode::Uniform::HINT_SCREEN_TEXTURE) { | 
					
						
							|  |  |  | 										multiview_uv_needed = true; | 
					
						
							|  |  |  | 									} else if (u.hint == ShaderLanguage::ShaderNode::Uniform::HINT_DEPTH_TEXTURE) { | 
					
						
							|  |  |  | 										multiview_uv_needed = true; | 
					
						
							|  |  |  | 									} else if (u.hint == ShaderLanguage::ShaderNode::Uniform::HINT_NORMAL_ROUGHNESS_TEXTURE) { | 
					
						
							|  |  |  | 										multiview_uv_needed = true; | 
					
						
							|  |  |  | 									} | 
					
						
							|  |  |  | 								} | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 								code += node_code; | 
					
						
							| 
									
										
										
										
											2021-06-09 12:33:41 +03:00
										 |  |  | 							} else { | 
					
						
							|  |  |  | 								code += node_code; | 
					
						
							|  |  |  | 							} | 
					
						
							| 
									
										
										
										
											2023-02-10 12:54:22 -08:00
										 |  |  | 						} else if (multiview_uv_needed && !texture_func_no_uv && i == 2) { | 
					
						
							| 
									
										
										
										
											2023-01-15 16:07:59 +11:00
										 |  |  | 							// UV coordinate after using color, depth or normal roughness texture.
 | 
					
						
							|  |  |  | 							node_code = "multiview_uv(" + node_code + ".xy)"; | 
					
						
							| 
									
										
										
										
											2023-01-09 11:47:14 -08:00
										 |  |  | 
 | 
					
						
							| 
									
										
										
										
											2023-01-15 16:07:59 +11:00
										 |  |  | 							code += node_code; | 
					
						
							|  |  |  | 						} else { | 
					
						
							| 
									
										
										
										
											2019-07-21 11:31:30 -03:00
										 |  |  | 							code += node_code; | 
					
						
							|  |  |  | 						} | 
					
						
							|  |  |  | 					} | 
					
						
							|  |  |  | 					code += ")"; | 
					
						
							| 
									
										
										
										
											2023-02-10 12:54:22 -08:00
										 |  |  | 					if (is_screen_texture && !texture_func_returns_data && actions.apply_luminance_multiplier) { | 
					
						
							| 
									
										
										
										
											2024-03-15 14:13:31 -03:00
										 |  |  | 						code = "(" + code + " * vec4(vec3(sc_luminance_multiplier()), 1.0))"; | 
					
						
							| 
									
										
										
										
											2021-07-26 21:31:15 +10:00
										 |  |  | 					} | 
					
						
							| 
									
										
										
										
											2024-01-15 17:22:03 +08:00
										 |  |  | 					if (is_normal_roughness_texture && !texture_func_returns_data) { | 
					
						
							| 
									
										
										
										
											2023-12-18 15:35:26 -07:00
										 |  |  | 						code = "normal_roughness_compatibility(" + code + ")"; | 
					
						
							|  |  |  | 					} | 
					
						
							| 
									
										
										
										
											2019-07-21 11:31:30 -03:00
										 |  |  | 				} break; | 
					
						
							|  |  |  | 				case SL::OP_INDEX: { | 
					
						
							| 
									
										
										
										
											2024-09-12 16:49:09 +03:00
										 |  |  | 					code += _dump_node_code(onode->arguments[0], p_level, r_gen_code, p_actions, p_default_actions, p_assigning); | 
					
						
							| 
									
										
										
										
											2019-07-21 11:31:30 -03:00
										 |  |  | 					code += "["; | 
					
						
							| 
									
										
										
										
											2024-09-12 16:49:09 +03:00
										 |  |  | 					code += _dump_node_code(onode->arguments[1], p_level, r_gen_code, p_actions, p_default_actions, p_assigning); | 
					
						
							| 
									
										
										
										
											2019-07-21 11:31:30 -03:00
										 |  |  | 					code += "]"; | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 				} break; | 
					
						
							|  |  |  | 				case SL::OP_SELECT_IF: { | 
					
						
							| 
									
										
										
										
											2019-08-21 11:38:51 +03:00
										 |  |  | 					code += "("; | 
					
						
							| 
									
										
										
										
											2024-09-12 16:49:09 +03:00
										 |  |  | 					code += _dump_node_code(onode->arguments[0], p_level, r_gen_code, p_actions, p_default_actions, p_assigning); | 
					
						
							| 
									
										
										
										
											2019-07-21 11:31:30 -03:00
										 |  |  | 					code += "?"; | 
					
						
							| 
									
										
										
										
											2024-09-12 16:49:09 +03:00
										 |  |  | 					code += _dump_node_code(onode->arguments[1], p_level, r_gen_code, p_actions, p_default_actions, p_assigning); | 
					
						
							| 
									
										
										
										
											2019-07-21 11:31:30 -03:00
										 |  |  | 					code += ":"; | 
					
						
							| 
									
										
										
										
											2024-09-12 16:49:09 +03:00
										 |  |  | 					code += _dump_node_code(onode->arguments[2], p_level, r_gen_code, p_actions, p_default_actions, p_assigning); | 
					
						
							| 
									
										
										
										
											2019-08-21 11:38:51 +03:00
										 |  |  | 					code += ")"; | 
					
						
							| 
									
										
										
										
											2019-07-21 11:31:30 -03:00
										 |  |  | 
 | 
					
						
							|  |  |  | 				} break; | 
					
						
							| 
									
										
										
										
											2021-11-30 23:28:35 +03:00
										 |  |  | 				case SL::OP_EMPTY: { | 
					
						
							|  |  |  | 					// Semicolon (or empty statement) - ignored.
 | 
					
						
							|  |  |  | 				} break; | 
					
						
							| 
									
										
										
										
											2019-07-21 11:31:30 -03:00
										 |  |  | 
 | 
					
						
							|  |  |  | 				default: { | 
					
						
							| 
									
										
										
										
											2020-06-03 19:08:36 +03:00
										 |  |  | 					if (p_use_scope) { | 
					
						
							|  |  |  | 						code += "("; | 
					
						
							|  |  |  | 					} | 
					
						
							| 
									
										
										
										
											2024-09-12 16:49:09 +03:00
										 |  |  | 					code += _dump_node_code(onode->arguments[0], p_level, r_gen_code, p_actions, p_default_actions, p_assigning) + " " + _opstr(onode->op) + " " + _dump_node_code(onode->arguments[1], p_level, r_gen_code, p_actions, p_default_actions, p_assigning); | 
					
						
							| 
									
										
										
										
											2020-06-03 19:08:36 +03:00
										 |  |  | 					if (p_use_scope) { | 
					
						
							|  |  |  | 						code += ")"; | 
					
						
							|  |  |  | 					} | 
					
						
							| 
									
										
										
										
											2019-07-21 11:31:30 -03:00
										 |  |  | 					break; | 
					
						
							|  |  |  | 				} | 
					
						
							|  |  |  | 			} | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 		} break; | 
					
						
							| 
									
										
										
										
											2023-05-11 12:32:23 +02:00
										 |  |  | 		case SL::Node::NODE_TYPE_CONTROL_FLOW: { | 
					
						
							| 
									
										
										
										
											2019-07-21 11:31:30 -03:00
										 |  |  | 			SL::ControlFlowNode *cfnode = (SL::ControlFlowNode *)p_node; | 
					
						
							|  |  |  | 			if (cfnode->flow_op == SL::FLOW_OP_IF) { | 
					
						
							|  |  |  | 				code += _mktab(p_level) + "if (" + _dump_node_code(cfnode->expressions[0], p_level, r_gen_code, p_actions, p_default_actions, p_assigning) + ")\n"; | 
					
						
							|  |  |  | 				code += _dump_node_code(cfnode->blocks[0], p_level + 1, r_gen_code, p_actions, p_default_actions, p_assigning); | 
					
						
							|  |  |  | 				if (cfnode->blocks.size() == 2) { | 
					
						
							|  |  |  | 					code += _mktab(p_level) + "else\n"; | 
					
						
							|  |  |  | 					code += _dump_node_code(cfnode->blocks[1], p_level + 1, r_gen_code, p_actions, p_default_actions, p_assigning); | 
					
						
							|  |  |  | 				} | 
					
						
							| 
									
										
										
										
											2019-09-23 17:09:54 +03:00
										 |  |  | 			} else if (cfnode->flow_op == SL::FLOW_OP_SWITCH) { | 
					
						
							|  |  |  | 				code += _mktab(p_level) + "switch (" + _dump_node_code(cfnode->expressions[0], p_level, r_gen_code, p_actions, p_default_actions, p_assigning) + ")\n"; | 
					
						
							|  |  |  | 				code += _dump_node_code(cfnode->blocks[0], p_level + 1, r_gen_code, p_actions, p_default_actions, p_assigning); | 
					
						
							|  |  |  | 			} else if (cfnode->flow_op == SL::FLOW_OP_CASE) { | 
					
						
							|  |  |  | 				code += _mktab(p_level) + "case " + _dump_node_code(cfnode->expressions[0], p_level, r_gen_code, p_actions, p_default_actions, p_assigning) + ":\n"; | 
					
						
							|  |  |  | 				code += _dump_node_code(cfnode->blocks[0], p_level + 1, r_gen_code, p_actions, p_default_actions, p_assigning); | 
					
						
							|  |  |  | 			} else if (cfnode->flow_op == SL::FLOW_OP_DEFAULT) { | 
					
						
							|  |  |  | 				code += _mktab(p_level) + "default:\n"; | 
					
						
							|  |  |  | 				code += _dump_node_code(cfnode->blocks[0], p_level + 1, r_gen_code, p_actions, p_default_actions, p_assigning); | 
					
						
							| 
									
										
										
										
											2019-08-21 11:33:03 +03:00
										 |  |  | 			} else if (cfnode->flow_op == SL::FLOW_OP_DO) { | 
					
						
							|  |  |  | 				code += _mktab(p_level) + "do"; | 
					
						
							|  |  |  | 				code += _dump_node_code(cfnode->blocks[0], p_level + 1, r_gen_code, p_actions, p_default_actions, p_assigning); | 
					
						
							|  |  |  | 				code += _mktab(p_level) + "while (" + _dump_node_code(cfnode->expressions[0], p_level, r_gen_code, p_actions, p_default_actions, p_assigning) + ");"; | 
					
						
							| 
									
										
										
										
											2019-07-21 11:31:30 -03:00
										 |  |  | 			} else if (cfnode->flow_op == SL::FLOW_OP_WHILE) { | 
					
						
							|  |  |  | 				code += _mktab(p_level) + "while (" + _dump_node_code(cfnode->expressions[0], p_level, r_gen_code, p_actions, p_default_actions, p_assigning) + ")\n"; | 
					
						
							|  |  |  | 				code += _dump_node_code(cfnode->blocks[0], p_level + 1, r_gen_code, p_actions, p_default_actions, p_assigning); | 
					
						
							|  |  |  | 			} else if (cfnode->flow_op == SL::FLOW_OP_FOR) { | 
					
						
							|  |  |  | 				String left = _dump_node_code(cfnode->blocks[0], p_level, r_gen_code, p_actions, p_default_actions, p_assigning); | 
					
						
							| 
									
										
										
										
											2022-02-03 11:13:20 +03:00
										 |  |  | 				String middle = _dump_node_code(cfnode->blocks[1], p_level, r_gen_code, p_actions, p_default_actions, p_assigning); | 
					
						
							|  |  |  | 				String right = _dump_node_code(cfnode->blocks[2], p_level, r_gen_code, p_actions, p_default_actions, p_assigning); | 
					
						
							| 
									
										
										
										
											2019-07-21 11:31:30 -03:00
										 |  |  | 				code += _mktab(p_level) + "for (" + left + ";" + middle + ";" + right + ")\n"; | 
					
						
							| 
									
										
										
										
											2022-02-03 11:13:20 +03:00
										 |  |  | 				code += _dump_node_code(cfnode->blocks[3], p_level + 1, r_gen_code, p_actions, p_default_actions, p_assigning); | 
					
						
							| 
									
										
										
										
											2019-07-21 11:31:30 -03:00
										 |  |  | 
 | 
					
						
							|  |  |  | 			} else if (cfnode->flow_op == SL::FLOW_OP_RETURN) { | 
					
						
							|  |  |  | 				if (cfnode->expressions.size()) { | 
					
						
							|  |  |  | 					code = "return " + _dump_node_code(cfnode->expressions[0], p_level, r_gen_code, p_actions, p_default_actions, p_assigning) + ";"; | 
					
						
							|  |  |  | 				} else { | 
					
						
							|  |  |  | 					code = "return;"; | 
					
						
							|  |  |  | 				} | 
					
						
							|  |  |  | 			} else if (cfnode->flow_op == SL::FLOW_OP_DISCARD) { | 
					
						
							|  |  |  | 				if (p_actions.usage_flag_pointers.has("DISCARD") && !used_flag_pointers.has("DISCARD")) { | 
					
						
							|  |  |  | 					*p_actions.usage_flag_pointers["DISCARD"] = true; | 
					
						
							|  |  |  | 					used_flag_pointers.insert("DISCARD"); | 
					
						
							|  |  |  | 				} | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 				code = "discard;"; | 
					
						
							|  |  |  | 			} else if (cfnode->flow_op == SL::FLOW_OP_CONTINUE) { | 
					
						
							|  |  |  | 				code = "continue;"; | 
					
						
							|  |  |  | 			} else if (cfnode->flow_op == SL::FLOW_OP_BREAK) { | 
					
						
							|  |  |  | 				code = "break;"; | 
					
						
							|  |  |  | 			} | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 		} break; | 
					
						
							| 
									
										
										
										
											2023-05-11 12:32:23 +02:00
										 |  |  | 		case SL::Node::NODE_TYPE_MEMBER: { | 
					
						
							| 
									
										
										
										
											2019-07-21 11:31:30 -03:00
										 |  |  | 			SL::MemberNode *mnode = (SL::MemberNode *)p_node; | 
					
						
							| 
									
										
										
										
											2024-11-02 12:12:19 +03:00
										 |  |  | 			String name; | 
					
						
							|  |  |  | 			if (mnode->basetype == SL::TYPE_STRUCT) { | 
					
						
							|  |  |  | 				name = _mkid(mnode->name); | 
					
						
							|  |  |  | 			} else { | 
					
						
							|  |  |  | 				name = mnode->name; | 
					
						
							|  |  |  | 			} | 
					
						
							|  |  |  | 			code = _dump_node_code(mnode->owner, p_level, r_gen_code, p_actions, p_default_actions, p_assigning) + "." + name; | 
					
						
							| 
									
										
										
										
											2020-04-02 01:20:12 +02:00
										 |  |  | 			if (mnode->index_expression != nullptr) { | 
					
						
							| 
									
										
										
										
											2020-02-11 22:03:04 +03:00
										 |  |  | 				code += "["; | 
					
						
							|  |  |  | 				code += _dump_node_code(mnode->index_expression, p_level, r_gen_code, p_actions, p_default_actions, p_assigning); | 
					
						
							|  |  |  | 				code += "]"; | 
					
						
							| 
									
										
										
										
											2020-12-26 21:13:24 +03:00
										 |  |  | 			} else if (mnode->assign_expression != nullptr) { | 
					
						
							|  |  |  | 				code += "="; | 
					
						
							|  |  |  | 				code += _dump_node_code(mnode->assign_expression, p_level, r_gen_code, p_actions, p_default_actions, true, false); | 
					
						
							| 
									
										
										
										
											2021-05-19 21:50:11 +03:00
										 |  |  | 			} else if (mnode->call_expression != nullptr) { | 
					
						
							|  |  |  | 				code += "."; | 
					
						
							|  |  |  | 				code += _dump_node_code(mnode->call_expression, p_level, r_gen_code, p_actions, p_default_actions, p_assigning, false); | 
					
						
							| 
									
										
										
										
											2020-02-11 22:03:04 +03:00
										 |  |  | 			} | 
					
						
							| 
									
										
										
										
											2019-07-21 11:31:30 -03:00
										 |  |  | 		} break; | 
					
						
							|  |  |  | 	} | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 	return code; | 
					
						
							|  |  |  | } | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
											2022-10-03 14:01:46 +03:00
										 |  |  | ShaderLanguage::DataType ShaderCompiler::_get_global_shader_uniform_type(const StringName &p_name) { | 
					
						
							|  |  |  | 	RS::GlobalShaderParameterType gvt = RSG::material_storage->global_shader_parameter_get_type(p_name); | 
					
						
							| 
									
										
										
										
											2022-04-03 18:56:43 +02:00
										 |  |  | 	return (ShaderLanguage::DataType)RS::global_shader_uniform_type_get_shader_datatype(gvt); | 
					
						
							| 
									
										
										
										
											2020-04-16 23:52:00 -03:00
										 |  |  | } | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
											2021-11-16 07:25:42 -08:00
										 |  |  | Error ShaderCompiler::compile(RS::ShaderMode p_mode, const String &p_code, IdentifierActions *p_actions, const String &p_path, GeneratedCode &r_gen_code) { | 
					
						
							| 
									
										
										
										
											2021-08-08 08:04:20 +03:00
										 |  |  | 	SL::ShaderCompileInfo info; | 
					
						
							|  |  |  | 	info.functions = ShaderTypes::get_singleton()->get_functions(p_mode); | 
					
						
							|  |  |  | 	info.render_modes = ShaderTypes::get_singleton()->get_modes(p_mode); | 
					
						
							| 
									
										
										
										
											2023-02-17 15:20:26 -06:00
										 |  |  | 	info.stencil_modes = ShaderTypes::get_singleton()->get_stencil_modes(p_mode); | 
					
						
							| 
									
										
										
										
											2021-08-08 08:04:20 +03:00
										 |  |  | 	info.shader_types = ShaderTypes::get_singleton()->get_types(); | 
					
						
							| 
									
										
										
										
											2022-10-03 14:01:46 +03:00
										 |  |  | 	info.global_shader_uniform_type_func = _get_global_shader_uniform_type; | 
					
						
							| 
									
										
										
										
											2025-02-12 16:12:46 -08:00
										 |  |  | 	info.base_varying_index = actions.base_varying_index; | 
					
						
							| 
									
										
										
										
											2021-08-08 08:04:20 +03:00
										 |  |  | 
 | 
					
						
							|  |  |  | 	Error err = parser.compile(p_code, info); | 
					
						
							| 
									
										
										
										
											2019-07-21 11:31:30 -03:00
										 |  |  | 
 | 
					
						
							|  |  |  | 	if (err != OK) { | 
					
						
							| 
									
										
										
										
											2022-06-29 11:31:18 +02:00
										 |  |  | 		Vector<ShaderLanguage::FilePosition> include_positions = parser.get_include_positions(); | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 		String current; | 
					
						
							|  |  |  | 		HashMap<String, Vector<String>> includes; | 
					
						
							|  |  |  | 		includes[""] = Vector<String>(); | 
					
						
							|  |  |  | 		Vector<String> include_stack; | 
					
						
							| 
									
										
										
										
											2022-09-29 12:53:28 +03:00
										 |  |  | 		Vector<String> shader_lines = p_code.split("\n"); | 
					
						
							| 
									
										
										
										
											2022-06-29 11:31:18 +02:00
										 |  |  | 
 | 
					
						
							|  |  |  | 		// Reconstruct the files.
 | 
					
						
							| 
									
										
										
										
											2022-09-29 12:53:28 +03:00
										 |  |  | 		for (int i = 0; i < shader_lines.size(); i++) { | 
					
						
							|  |  |  | 			String l = shader_lines[i]; | 
					
						
							| 
									
										
										
										
											2022-06-29 11:31:18 +02:00
										 |  |  | 			if (l.begins_with("@@>")) { | 
					
						
							|  |  |  | 				String inc_path = l.replace_first("@@>", ""); | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 				l = "#include \"" + inc_path + "\""; | 
					
						
							|  |  |  | 				includes[current].append("#include \"" + inc_path + "\""); // Restore the include directive
 | 
					
						
							|  |  |  | 				include_stack.push_back(current); | 
					
						
							|  |  |  | 				current = inc_path; | 
					
						
							|  |  |  | 				includes[inc_path] = Vector<String>(); | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 			} else if (l.begins_with("@@<")) { | 
					
						
							|  |  |  | 				if (include_stack.size()) { | 
					
						
							|  |  |  | 					current = include_stack[include_stack.size() - 1]; | 
					
						
							|  |  |  | 					include_stack.resize(include_stack.size() - 1); | 
					
						
							|  |  |  | 				} | 
					
						
							|  |  |  | 			} else { | 
					
						
							|  |  |  | 				includes[current].push_back(l); | 
					
						
							|  |  |  | 			} | 
					
						
							|  |  |  | 		} | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 		// Print the files.
 | 
					
						
							|  |  |  | 		for (const KeyValue<String, Vector<String>> &E : includes) { | 
					
						
							|  |  |  | 			if (E.key.is_empty()) { | 
					
						
							|  |  |  | 				if (p_path == "") { | 
					
						
							|  |  |  | 					print_line("--Main Shader--"); | 
					
						
							|  |  |  | 				} else { | 
					
						
							|  |  |  | 					print_line("--" + p_path + "--"); | 
					
						
							|  |  |  | 				} | 
					
						
							| 
									
										
										
										
											2021-07-17 03:05:11 +02:00
										 |  |  | 			} else { | 
					
						
							| 
									
										
										
										
											2022-06-29 11:31:18 +02:00
										 |  |  | 				print_line("--" + E.key + "--"); | 
					
						
							| 
									
										
										
										
											2021-07-17 03:05:11 +02:00
										 |  |  | 			} | 
					
						
							| 
									
										
										
										
											2022-06-29 11:31:18 +02:00
										 |  |  | 			int err_line = -1; | 
					
						
							|  |  |  | 			for (int i = 0; i < include_positions.size(); i++) { | 
					
						
							|  |  |  | 				if (include_positions[i].file == E.key) { | 
					
						
							|  |  |  | 					err_line = include_positions[i].line; | 
					
						
							|  |  |  | 				} | 
					
						
							|  |  |  | 			} | 
					
						
							|  |  |  | 			const Vector<String> &V = E.value; | 
					
						
							|  |  |  | 			for (int i = 0; i < V.size(); i++) { | 
					
						
							|  |  |  | 				if (i == err_line - 1) { | 
					
						
							|  |  |  | 					// Mark the error line to be visible without having to look at
 | 
					
						
							|  |  |  | 					// the trace at the end.
 | 
					
						
							|  |  |  | 					print_line(vformat("E%4d-> %s", i + 1, V[i])); | 
					
						
							|  |  |  | 				} else { | 
					
						
							|  |  |  | 					print_line(vformat("%5d | %s", i + 1, V[i])); | 
					
						
							|  |  |  | 				} | 
					
						
							|  |  |  | 			} | 
					
						
							|  |  |  | 		} | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 		String file; | 
					
						
							|  |  |  | 		int line; | 
					
						
							|  |  |  | 		if (include_positions.size() > 1) { | 
					
						
							|  |  |  | 			file = include_positions[include_positions.size() - 1].file; | 
					
						
							|  |  |  | 			line = include_positions[include_positions.size() - 1].line; | 
					
						
							|  |  |  | 		} else { | 
					
						
							|  |  |  | 			file = p_path; | 
					
						
							|  |  |  | 			line = parser.get_error_line(); | 
					
						
							| 
									
										
										
										
											2019-07-21 11:31:30 -03:00
										 |  |  | 		} | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
											2022-06-29 11:31:18 +02:00
										 |  |  | 		_err_print_error(nullptr, file.utf8().get_data(), line, parser.get_error_text().utf8().get_data(), false, ERR_HANDLER_SHADER); | 
					
						
							| 
									
										
										
										
											2019-07-21 11:31:30 -03:00
										 |  |  | 		return err; | 
					
						
							|  |  |  | 	} | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 	r_gen_code.defines.clear(); | 
					
						
							| 
									
										
										
										
											2021-04-13 17:01:43 -03:00
										 |  |  | 	r_gen_code.code.clear(); | 
					
						
							|  |  |  | 	for (int i = 0; i < STAGE_MAX; i++) { | 
					
						
							|  |  |  | 		r_gen_code.stage_globals[i] = String(); | 
					
						
							|  |  |  | 	} | 
					
						
							| 
									
										
										
										
											2019-07-21 11:31:30 -03:00
										 |  |  | 	r_gen_code.uses_fragment_time = false; | 
					
						
							|  |  |  | 	r_gen_code.uses_vertex_time = false; | 
					
						
							| 
									
										
										
										
											2020-04-16 23:52:00 -03:00
										 |  |  | 	r_gen_code.uses_global_textures = false; | 
					
						
							| 
									
										
										
										
											2022-08-09 12:29:49 -04:00
										 |  |  | 	r_gen_code.uses_screen_texture_mipmaps = false; | 
					
						
							| 
									
										
										
										
											2023-01-05 11:55:59 -08:00
										 |  |  | 	r_gen_code.uses_screen_texture = false; | 
					
						
							|  |  |  | 	r_gen_code.uses_depth_texture = false; | 
					
						
							|  |  |  | 	r_gen_code.uses_normal_roughness_texture = false; | 
					
						
							| 
									
										
										
										
											2019-07-21 11:31:30 -03:00
										 |  |  | 
 | 
					
						
							|  |  |  | 	used_name_defines.clear(); | 
					
						
							|  |  |  | 	used_rmode_defines.clear(); | 
					
						
							|  |  |  | 	used_flag_pointers.clear(); | 
					
						
							| 
									
										
										
										
											2020-12-26 14:26:19 +03:00
										 |  |  | 	fragment_varyings.clear(); | 
					
						
							| 
									
										
										
										
											2019-07-21 11:31:30 -03:00
										 |  |  | 
 | 
					
						
							|  |  |  | 	shader = parser.get_shader(); | 
					
						
							| 
									
										
										
										
											2020-04-02 01:20:12 +02:00
										 |  |  | 	function = nullptr; | 
					
						
							| 
									
										
										
										
											2024-06-23 12:28:04 -05:00
										 |  |  | 	// Return value only relevant within nested calls.
 | 
					
						
							|  |  |  | 	_ALLOW_DISCARD_ _dump_node_code(shader, 1, r_gen_code, *p_actions, actions, false); | 
					
						
							| 
									
										
										
										
											2019-07-21 11:31:30 -03:00
										 |  |  | 
 | 
					
						
							|  |  |  | 	return OK; | 
					
						
							|  |  |  | } | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
											2021-11-16 07:25:42 -08:00
										 |  |  | void ShaderCompiler::initialize(DefaultIdentifierActions p_actions) { | 
					
						
							| 
									
										
										
										
											2019-07-21 11:31:30 -03:00
										 |  |  | 	actions = p_actions; | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 	time_name = "TIME"; | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 	List<String> func_list; | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 	ShaderLanguage::get_builtin_funcs(&func_list); | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
											2021-07-24 15:46:25 +02:00
										 |  |  | 	for (const String &E : func_list) { | 
					
						
							| 
									
										
										
										
											2021-07-15 23:45:57 -04:00
										 |  |  | 		internal_functions.insert(E); | 
					
						
							| 
									
										
										
										
											2019-07-21 11:31:30 -03:00
										 |  |  | 	} | 
					
						
							|  |  |  | 	texture_functions.insert("texture"); | 
					
						
							|  |  |  | 	texture_functions.insert("textureProj"); | 
					
						
							|  |  |  | 	texture_functions.insert("textureLod"); | 
					
						
							|  |  |  | 	texture_functions.insert("textureProjLod"); | 
					
						
							|  |  |  | 	texture_functions.insert("textureGrad"); | 
					
						
							| 
									
										
										
										
											2022-08-12 11:29:10 +03:00
										 |  |  | 	texture_functions.insert("textureProjGrad"); | 
					
						
							| 
									
										
										
										
											2021-10-13 12:49:57 +03:00
										 |  |  | 	texture_functions.insert("textureGather"); | 
					
						
							| 
									
										
										
										
											2020-10-21 17:45:40 +03:00
										 |  |  | 	texture_functions.insert("textureSize"); | 
					
						
							| 
									
										
										
										
											2022-08-12 12:51:03 +03:00
										 |  |  | 	texture_functions.insert("textureQueryLod"); | 
					
						
							|  |  |  | 	texture_functions.insert("textureQueryLevels"); | 
					
						
							| 
									
										
										
										
											2020-10-21 17:45:40 +03:00
										 |  |  | 	texture_functions.insert("texelFetch"); | 
					
						
							| 
									
										
										
										
											2019-07-21 11:31:30 -03:00
										 |  |  | } | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
											2021-11-16 07:25:42 -08:00
										 |  |  | ShaderCompiler::ShaderCompiler() { | 
					
						
							| 
									
										
										
										
											2019-07-21 11:31:30 -03:00
										 |  |  | } |