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										 |  |  | /**************************************************************************/ | 
					
						
							|  |  |  | /*  audio_driver_wasapi.h                                                 */ | 
					
						
							|  |  |  | /**************************************************************************/ | 
					
						
							|  |  |  | /*                         This file is part of:                          */ | 
					
						
							|  |  |  | /*                             GODOT ENGINE                               */ | 
					
						
							|  |  |  | /*                        https://godotengine.org                         */ | 
					
						
							|  |  |  | /**************************************************************************/ | 
					
						
							|  |  |  | /* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */ | 
					
						
							|  |  |  | /* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur.                  */ | 
					
						
							|  |  |  | /*                                                                        */ | 
					
						
							|  |  |  | /* Permission is hereby granted, free of charge, to any person obtaining  */ | 
					
						
							|  |  |  | /* a copy of this software and associated documentation files (the        */ | 
					
						
							|  |  |  | /* "Software"), to deal in the Software without restriction, including    */ | 
					
						
							|  |  |  | /* without limitation the rights to use, copy, modify, merge, publish,    */ | 
					
						
							|  |  |  | /* distribute, sublicense, and/or sell copies of the Software, and to     */ | 
					
						
							|  |  |  | /* permit persons to whom the Software is furnished to do so, subject to  */ | 
					
						
							|  |  |  | /* the following conditions:                                              */ | 
					
						
							|  |  |  | /*                                                                        */ | 
					
						
							|  |  |  | /* The above copyright notice and this permission notice shall be         */ | 
					
						
							|  |  |  | /* included in all copies or substantial portions of the Software.        */ | 
					
						
							|  |  |  | /*                                                                        */ | 
					
						
							|  |  |  | /* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,        */ | 
					
						
							|  |  |  | /* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF     */ | 
					
						
							|  |  |  | /* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */ | 
					
						
							|  |  |  | /* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY   */ | 
					
						
							|  |  |  | /* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,   */ | 
					
						
							|  |  |  | /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE      */ | 
					
						
							|  |  |  | /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.                 */ | 
					
						
							|  |  |  | /**************************************************************************/ | 
					
						
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										 |  |  | #ifndef AUDIO_DRIVER_WASAPI_H
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							|  |  |  | #define AUDIO_DRIVER_WASAPI_H
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							|  |  |  | #ifdef WASAPI_ENABLED
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							|  |  |  | #include "core/os/mutex.h"
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							|  |  |  | #include "core/os/thread.h"
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										 |  |  | #include "core/templates/safe_refcount.h"
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										 |  |  | #include "servers/audio_server.h"
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							|  |  |  | #include <audioclient.h>
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							|  |  |  | #include <mmdeviceapi.h>
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										 |  |  | #define WIN32_LEAN_AND_MEAN
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										 |  |  | #include <windows.h>
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							|  |  |  | class AudioDriverWASAPI : public AudioDriver { | 
					
						
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										 |  |  | 	class AudioDeviceWASAPI { | 
					
						
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										 |  |  | 	public: | 
					
						
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										 |  |  | 		IAudioClient *audio_client = nullptr; | 
					
						
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										 |  |  | 		IAudioRenderClient *render_client = nullptr; // Output
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							|  |  |  | 		IAudioCaptureClient *capture_client = nullptr; // Input
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										 |  |  | 		SafeFlag active; | 
					
						
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										 |  |  | 		WORD format_tag = 0; | 
					
						
							|  |  |  | 		WORD bits_per_sample = 0; | 
					
						
							|  |  |  | 		unsigned int channels = 0; | 
					
						
							|  |  |  | 		unsigned int frame_size = 0; | 
					
						
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										 |  |  | 		String device_name = "Default"; // Output OR Input
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							|  |  |  | 		String new_device = "Default"; // Output OR Input
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										 |  |  | 		AudioDeviceWASAPI() {} | 
					
						
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										 |  |  | 	}; | 
					
						
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										 |  |  | 	AudioDeviceWASAPI audio_input; | 
					
						
							|  |  |  | 	AudioDeviceWASAPI audio_output; | 
					
						
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										 |  |  | 	Mutex mutex; | 
					
						
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										 |  |  | 	Thread thread; | 
					
						
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							|  |  |  | 	Vector<int32_t> samples_in; | 
					
						
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										 |  |  | 	unsigned int channels = 0; | 
					
						
							|  |  |  | 	int mix_rate = 0; | 
					
						
							|  |  |  | 	int buffer_frames = 0; | 
					
						
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										 |  |  | 	int target_latency_ms = 0; | 
					
						
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										 |  |  | 	float real_latency = 0.0; | 
					
						
							|  |  |  | 	bool using_audio_client_3 = false; | 
					
						
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										 |  |  | 	SafeFlag exit_thread; | 
					
						
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										 |  |  | 	static _FORCE_INLINE_ void write_sample(WORD format_tag, int bits_per_sample, BYTE *buffer, int i, int32_t sample); | 
					
						
							|  |  |  | 	static _FORCE_INLINE_ int32_t read_sample(WORD format_tag, int bits_per_sample, BYTE *buffer, int i); | 
					
						
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										 |  |  | 	static void thread_func(void *p_udata); | 
					
						
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										 |  |  | 	Error init_output_device(bool p_reinit = false); | 
					
						
							|  |  |  | 	Error init_input_device(bool p_reinit = false); | 
					
						
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										 |  |  | 	Error finish_output_device(); | 
					
						
							|  |  |  | 	Error finish_input_device(); | 
					
						
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										 |  |  | 	Error audio_device_init(AudioDeviceWASAPI *p_device, bool p_input, bool p_reinit, bool p_no_audio_client_3 = false); | 
					
						
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										 |  |  | 	Error audio_device_finish(AudioDeviceWASAPI *p_device); | 
					
						
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										 |  |  | 	PackedStringArray audio_device_get_list(bool p_input); | 
					
						
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							|  |  |  | public: | 
					
						
							|  |  |  | 	virtual const char *get_name() const { | 
					
						
							|  |  |  | 		return "WASAPI"; | 
					
						
							|  |  |  | 	} | 
					
						
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							|  |  |  | 	virtual Error init(); | 
					
						
							|  |  |  | 	virtual void start(); | 
					
						
							|  |  |  | 	virtual int get_mix_rate() const; | 
					
						
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										 |  |  | 	virtual float get_latency(); | 
					
						
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										 |  |  | 	virtual SpeakerMode get_speaker_mode() const; | 
					
						
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										 |  |  | 	virtual PackedStringArray get_output_device_list(); | 
					
						
							|  |  |  | 	virtual String get_output_device(); | 
					
						
							|  |  |  | 	virtual void set_output_device(String output_device); | 
					
						
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										 |  |  | 	virtual void lock(); | 
					
						
							|  |  |  | 	virtual void unlock(); | 
					
						
							|  |  |  | 	virtual void finish(); | 
					
						
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										 |  |  | 	virtual Error input_start(); | 
					
						
							|  |  |  | 	virtual Error input_stop(); | 
					
						
							|  |  |  | 	virtual PackedStringArray get_input_device_list(); | 
					
						
							|  |  |  | 	virtual void set_input_device(const String &p_name); | 
					
						
							|  |  |  | 	virtual String get_input_device(); | 
					
						
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										 |  |  | 	AudioDriverWASAPI(); | 
					
						
							|  |  |  | }; | 
					
						
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										 |  |  | #endif // WASAPI_ENABLED
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										 |  |  | #endif // AUDIO_DRIVER_WASAPI_H
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