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								/*************************************************************************/
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								/*  file_access_pack.h                                                   */
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								/*************************************************************************/
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								/*                       This file is part of:                           */
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								/*                           GODOT ENGINE                                */
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								/*                    http://www.godotengine.org                         */
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								/*************************************************************************/
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								/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur.                 */
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								/*                                                                       */
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								/* Permission is hereby granted, free of charge, to any person obtaining */
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								/* a copy of this software and associated documentation files (the       */
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								/* "Software"), to deal in the Software without restriction, including   */
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								/* without limitation the rights to use, copy, modify, merge, publish,   */
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								/* distribute, sublicense, and/or sell copies of the Software, and to    */
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								/* permit persons to whom the Software is furnished to do so, subject to */
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								/* the following conditions:                                             */
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								/*                                                                       */
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								/* The above copyright notice and this permission notice shall be        */
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								/* included in all copies or substantial portions of the Software.       */
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								/*                                                                       */
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								/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,       */
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								/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF    */
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								/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
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								/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY  */
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								/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,  */
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								/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE     */
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								/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.                */
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								/*************************************************************************/
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								#ifndef FILE_ACCESS_PACK_H
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								#define FILE_ACCESS_PACK_H
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								#include "os/file_access.h"
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								#include "os/dir_access.h"
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								#include "map.h"
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								#include "list.h"
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								#include "print_string.h"
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								class PackSource;
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								class PackedData {
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								friend class FileAccessPack;
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								friend class DirAccessPack;
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								friend class PackSource;
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								public:
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									struct PackedFile {
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										String pack;
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										uint64_t offset; //if offset is ZERO, the file was ERASED
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										uint64_t size;
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										uint8_t md5[16];
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										PackSource* src;
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									};
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								private:
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									struct PackedDir {
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										PackedDir *parent;
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										String name;
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										Map<String,PackedDir*> subdirs;
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										Set<String> files;
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									};
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									Map<String,PackedFile> files;
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									Vector<PackSource*> sources;
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									PackedDir *root;
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									//Map<String,PackedDir*> dirs;
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									static PackedData *singleton;
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									bool disabled;
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								public:
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									void add_pack_source(PackSource* p_source);
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									void add_path(const String& pkg_path, const String& path, uint64_t ofs, uint64_t size,const uint8_t* p_md5, PackSource* p_src); // for PackSource
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									void set_disabled(bool p_disabled) { disabled=p_disabled; }
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									_FORCE_INLINE_ bool is_disabled() const { return disabled; }
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									static PackedData *get_singleton() { return singleton; }
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									Error add_pack(const String& p_path);
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									_FORCE_INLINE_ FileAccess *try_open_path(const String& p_path);
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									_FORCE_INLINE_ bool has_path(const String& p_path);
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									PackedData();
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								};
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								class PackSource {
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								public:
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									virtual bool try_open_pack(const String& p_path)=0;
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									virtual FileAccess* get_file(const String& p_path, PackedData::PackedFile* p_file)=0;
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								};
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								class PackedSourcePCK : public PackSource {
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								public:
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									virtual bool try_open_pack(const String &p_path);
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									virtual FileAccess* get_file(const String& p_path, PackedData::PackedFile* p_file);
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								};
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								class FileAccessPack : public FileAccess {
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									PackedData::PackedFile pf;
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									mutable size_t pos;
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									mutable bool eof;
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									FileAccess *f;
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									virtual Error _open(const String& p_path, int p_mode_flags);
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									virtual uint64_t _get_modified_time(const String& p_file) { return 0; }
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								public:
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									virtual void close();
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									virtual bool is_open() const;
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									virtual void seek(size_t p_position);
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									virtual void seek_end(int64_t p_position=0);
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									virtual size_t get_pos() const;
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									virtual size_t get_len() const;
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									virtual bool eof_reached() const;
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									virtual uint8_t get_8() const;
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									virtual int get_buffer(uint8_t *p_dst,int p_length) const;
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									virtual void set_endian_swap(bool p_swap);
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									virtual Error get_error() const;
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									virtual void store_8(uint8_t p_dest);
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									virtual void store_buffer(const uint8_t *p_src,int p_length);
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									virtual bool file_exists(const String& p_name);
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									FileAccessPack(const String& p_path, const PackedData::PackedFile& p_file);
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									~FileAccessPack();
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								};
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								FileAccess *PackedData::try_open_path(const String& p_path) {
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									Map<String,PackedFile>::Element *E=files.find(p_path);
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									if (!E)
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										return NULL; //not found
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									if (E->get().offset==0)
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										return NULL; //was erased
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											2014-02-09 22:10:30 -03:00
										 
									 
								 
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											2014-02-13 18:03:28 -03:00
										 
									 
								 
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									return E->get().src->get_file(p_path, &E->get());
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											2014-02-09 22:10:30 -03:00
										 
									 
								 
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								}
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								bool PackedData::has_path(const String& p_path) {
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									return files.has(p_path);
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								}
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								class DirAccessPack : public DirAccess {
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									PackedData::PackedDir *current;
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									List<String> list_dirs;
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									List<String> list_files;
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									bool cdir;
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								public:
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									virtual bool list_dir_begin();
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									virtual String get_next();
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									virtual bool current_is_dir() const;
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									virtual void list_dir_end();
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									virtual int get_drive_count();
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									virtual String get_drive(int p_drive);
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									virtual Error change_dir(String p_dir);
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									virtual String get_current_dir();
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									virtual bool file_exists(String p_file);
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									virtual Error make_dir(String p_dir);
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									virtual Error rename(String p_from, String p_to);
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									virtual Error remove(String p_name);
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									size_t get_space_left();
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							 | 
							
							
									DirAccessPack();
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							 | 
							
								
							 | 
							
							
									~DirAccessPack();
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								};
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								#endif // FILE_ACCESS_PACK_H
							 |