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			90 lines
		
	
	
	
		
			3.2 KiB
		
	
	
	
		
			C
		
	
	
	
	
	
		
		
			
		
	
	
			90 lines
		
	
	
	
		
			3.2 KiB
		
	
	
	
		
			C
		
	
	
	
	
	
|   | /*************************************************************************/ | ||
|  | /*  thread.h                                                             */ | ||
|  | /*************************************************************************/ | ||
|  | /*                       This file is part of:                           */ | ||
|  | /*                           GODOT ENGINE                                */ | ||
|  | /*                    http://www.godotengine.org                         */ | ||
|  | /*************************************************************************/ | ||
|  | /* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur.                 */ | ||
|  | /*                                                                       */ | ||
|  | /* Permission is hereby granted, free of charge, to any person obtaining */ | ||
|  | /* a copy of this software and associated documentation files (the       */ | ||
|  | /* "Software"), to deal in the Software without restriction, including   */ | ||
|  | /* without limitation the rights to use, copy, modify, merge, publish,   */ | ||
|  | /* distribute, sublicense, and/or sell copies of the Software, and to    */ | ||
|  | /* permit persons to whom the Software is furnished to do so, subject to */ | ||
|  | /* the following conditions:                                             */ | ||
|  | /*                                                                       */ | ||
|  | /* The above copyright notice and this permission notice shall be        */ | ||
|  | /* included in all copies or substantial portions of the Software.       */ | ||
|  | /*                                                                       */ | ||
|  | /* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,       */ | ||
|  | /* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF    */ | ||
|  | /* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ | ||
|  | /* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY  */ | ||
|  | /* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,  */ | ||
|  | /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE     */ | ||
|  | /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.                */ | ||
|  | /*************************************************************************/ | ||
|  | #ifndef THREAD_H
 | ||
|  | #define THREAD_H
 | ||
|  | 
 | ||
|  | 
 | ||
|  | #include "typedefs.h"
 | ||
|  | /**
 | ||
|  | 	@author Juan Linietsky <reduzio@gmail.com> | ||
|  | */ | ||
|  | 
 | ||
|  | 
 | ||
|  | typedef void (*ThreadCreateCallback)(void *p_userdata); | ||
|  | 
 | ||
|  | class Thread { | ||
|  | public: | ||
|  | 			 | ||
|  | 	enum Priority { | ||
|  | 		 | ||
|  | 		PRIORITY_LOW, | ||
|  |   		PRIORITY_NORMAL, | ||
|  | 		PRIORITY_HIGH | ||
|  | 	}; | ||
|  | 	 | ||
|  | 	struct Settings { | ||
|  | 		 | ||
|  | 		Priority priority; | ||
|  | 		Settings() { priority=PRIORITY_NORMAL; } | ||
|  | 	}; | ||
|  | 	 | ||
|  | 
 | ||
|  | 
 | ||
|  | 	typedef uint64_t ID; | ||
|  | 
 | ||
|  | protected:	 | ||
|  | 	static Thread* (*create_func)(ThreadCreateCallback p_callback,void *,const Settings&); | ||
|  | 	static ID (*get_thread_ID_func)(); | ||
|  | 	static void (*wait_to_finish_func)(Thread*); | ||
|  | 
 | ||
|  |     friend class Main; | ||
|  | 
 | ||
|  |     static ID _main_thread_id; | ||
|  | 
 | ||
|  | 
 | ||
|  | 	Thread(); | ||
|  | public: | ||
|  | 		 | ||
|  | 	 | ||
|  | 		 | ||
|  | 	virtual ID get_ID() const=0; | ||
|  | 	 | ||
|  | 	_FORCE_INLINE_ static ID get_main_ID() { return _main_thread_id; } ///< get the ID of the main thread
 | ||
|  | 	static ID get_caller_ID(); ///< get the ID of the caller function ID
 | ||
|  | 	static void wait_to_finish(Thread *p_thread); ///< waits until thread is finished, and deallocates it.
 | ||
|  | 	static Thread * create(ThreadCreateCallback p_callback,void * p_user,const Settings& p_settings=Settings()); ///< Static function to create a thread, will call p_callback
 | ||
|  | 	 | ||
|  | 	 | ||
|  | 	virtual ~Thread(); | ||
|  | 
 | ||
|  | }; | ||
|  | 
 | ||
|  | #endif
 | ||
|  | 
 |