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										 |  |  | /**************************************************************************/ | 
					
						
							|  |  |  | /*  android_keys_utils.cpp                                                */ | 
					
						
							|  |  |  | /**************************************************************************/ | 
					
						
							|  |  |  | /*                         This file is part of:                          */ | 
					
						
							|  |  |  | /*                             GODOT ENGINE                               */ | 
					
						
							|  |  |  | /*                        https://godotengine.org                         */ | 
					
						
							|  |  |  | /**************************************************************************/ | 
					
						
							|  |  |  | /* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */ | 
					
						
							|  |  |  | /* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur.                  */ | 
					
						
							|  |  |  | /*                                                                        */ | 
					
						
							|  |  |  | /* Permission is hereby granted, free of charge, to any person obtaining  */ | 
					
						
							|  |  |  | /* a copy of this software and associated documentation files (the        */ | 
					
						
							|  |  |  | /* "Software"), to deal in the Software without restriction, including    */ | 
					
						
							|  |  |  | /* without limitation the rights to use, copy, modify, merge, publish,    */ | 
					
						
							|  |  |  | /* distribute, sublicense, and/or sell copies of the Software, and to     */ | 
					
						
							|  |  |  | /* permit persons to whom the Software is furnished to do so, subject to  */ | 
					
						
							|  |  |  | /* the following conditions:                                              */ | 
					
						
							|  |  |  | /*                                                                        */ | 
					
						
							|  |  |  | /* The above copyright notice and this permission notice shall be         */ | 
					
						
							|  |  |  | /* included in all copies or substantial portions of the Software.        */ | 
					
						
							|  |  |  | /*                                                                        */ | 
					
						
							|  |  |  | /* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,        */ | 
					
						
							|  |  |  | /* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF     */ | 
					
						
							|  |  |  | /* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */ | 
					
						
							|  |  |  | /* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY   */ | 
					
						
							|  |  |  | /* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,   */ | 
					
						
							|  |  |  | /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE      */ | 
					
						
							|  |  |  | /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.                 */ | 
					
						
							|  |  |  | /**************************************************************************/ | 
					
						
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							|  |  |  | #include "android_keys_utils.h"
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										 |  |  | Key godot_code_from_android_code(unsigned int p_code) { | 
					
						
							|  |  |  | 	for (int i = 0; android_godot_code_pairs[i].android_code != AKEYCODE_MAX; i++) { | 
					
						
							|  |  |  | 		if (android_godot_code_pairs[i].android_code == p_code) { | 
					
						
							|  |  |  | 			return android_godot_code_pairs[i].godot_code; | 
					
						
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										 |  |  | 		} | 
					
						
							|  |  |  | 	} | 
					
						
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										 |  |  | 	return Key::UNKNOWN; | 
					
						
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										 |  |  | } | 
					
						
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										 |  |  | 
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							|  |  |  | Key godot_code_from_unicode(unsigned int p_code) { | 
					
						
							|  |  |  | 	unsigned int code = p_code; | 
					
						
							|  |  |  | 	if (code > 0xFF) { | 
					
						
							|  |  |  | 		return Key::UNKNOWN; | 
					
						
							|  |  |  | 	} | 
					
						
							|  |  |  | 	// Known control codes.
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							|  |  |  | 	if (code == '\b') { // 0x08
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							|  |  |  | 		return Key::BACKSPACE; | 
					
						
							|  |  |  | 	} | 
					
						
							|  |  |  | 	if (code == '\t') { // 0x09
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							|  |  |  | 		return Key::TAB; | 
					
						
							|  |  |  | 	} | 
					
						
							|  |  |  | 	if (code == '\n') { // 0x0A
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							|  |  |  | 		return Key::ENTER; | 
					
						
							|  |  |  | 	} | 
					
						
							|  |  |  | 	if (code == 0x1B) { | 
					
						
							|  |  |  | 		return Key::ESCAPE; | 
					
						
							|  |  |  | 	} | 
					
						
							|  |  |  | 	if (code == 0x1F) { | 
					
						
							|  |  |  | 		return Key::KEY_DELETE; | 
					
						
							|  |  |  | 	} | 
					
						
							|  |  |  | 	// Unknown control codes.
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							|  |  |  | 	if (code <= 0x1F || (code >= 0x80 && code <= 0x9F)) { | 
					
						
							|  |  |  | 		return Key::UNKNOWN; | 
					
						
							|  |  |  | 	} | 
					
						
							|  |  |  | 	// Convert to uppercase.
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							|  |  |  | 	if (code >= 'a' && code <= 'z') { // 0x61 - 0x7A
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							|  |  |  | 		code -= ('a' - 'A'); | 
					
						
							|  |  |  | 	} | 
					
						
							|  |  |  | 	if (code >= u'à' && code <= u'ö') { // 0xE0 - 0xF6
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							|  |  |  | 		code -= (u'à' - u'À'); // 0xE0 - 0xC0
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							|  |  |  | 	} | 
					
						
							|  |  |  | 	if (code >= u'ø' && code <= u'þ') { // 0xF8 - 0xFF
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							|  |  |  | 		code -= (u'ø' - u'Ø'); // 0xF8 - 0xD8
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							|  |  |  | 	} | 
					
						
							|  |  |  | 	return Key(code); | 
					
						
							|  |  |  | } |