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								/*************************************************************************/
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								/*  resource_format_binary.h                                             */
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								/*************************************************************************/
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								/*                       This file is part of:                           */
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								/*                           GODOT ENGINE                                */
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								/*                    http://www.godotengine.org                         */
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								/*************************************************************************/
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											2017-01-01 22:01:57 +01:00
										 
									 
								 
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								/* Copyright (c) 2007-2017 Juan Linietsky, Ariel Manzur.                 */
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											2017-04-08 00:11:42 +02:00
										 
									 
								 
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								/* Copyright (c) 2014-2017 Godot Engine contributors (cf. AUTHORS.md)    */
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								/*                                                                       */
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								/* Permission is hereby granted, free of charge, to any person obtaining */
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								/* a copy of this software and associated documentation files (the       */
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								/* "Software"), to deal in the Software without restriction, including   */
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								/* without limitation the rights to use, copy, modify, merge, publish,   */
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								/* distribute, sublicense, and/or sell copies of the Software, and to    */
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								/* permit persons to whom the Software is furnished to do so, subject to */
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								/* the following conditions:                                             */
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								/*                                                                       */
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								/* The above copyright notice and this permission notice shall be        */
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								/* included in all copies or substantial portions of the Software.       */
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								/*                                                                       */
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								/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,       */
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								/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF    */
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								/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
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								/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY  */
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								/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,  */
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								/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE     */
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								/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.                */
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								/*************************************************************************/
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								#ifndef RESOURCE_FORMAT_BINARY_H
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								#define RESOURCE_FORMAT_BINARY_H
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								#include "io/resource_loader.h"
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								#include "io/resource_saver.h"
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								#include "os/file_access.h"
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								class ResourceInteractiveLoaderBinary : public ResourceInteractiveLoader {
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											2017-06-28 17:00:18 -03:00
										 
									 
								 
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									bool translation_remapped;
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									String local_path;
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									String res_path;
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									String type;
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									Ref<Resource> resource;
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									FileAccess *f;
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									bool endian_swap;
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									bool use_real64;
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									uint64_t importmd_ofs;
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									Vector<char> str_buf;
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									List<RES> resource_cache;
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									//Map<int,StringName> string_map;
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									Vector<StringName> string_map;
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									StringName _get_string();
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									struct ExtResoucre {
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										String path;
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										String type;
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									};
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									Vector<ExtResoucre> external_resources;
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									struct IntResoucre {
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										String path;
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										uint64_t offset;
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									};
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									Vector<IntResoucre> internal_resources;
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									String get_unicode_string();
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									void _advance_padding(uint32_t p_len);
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									Map<String, String> remaps;
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									Error error;
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									int stage;
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									friend class ResourceFormatLoaderBinary;
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									Error parse_variant(Variant &r_v);
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								public:
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									virtual void set_local_path(const String &p_local_path);
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									virtual Ref<Resource> get_resource();
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									virtual Error poll();
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									virtual int get_stage() const;
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									virtual int get_stage_count() const;
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									virtual void set_translation_remapped(bool p_remapped);
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									void set_remaps(const Map<String, String> &p_remaps) { remaps = p_remaps; }
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									void open(FileAccess *p_f);
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									String recognize(FileAccess *p_f);
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									void get_dependencies(FileAccess *p_f, List<String> *p_dependencies, bool p_add_types);
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									ResourceInteractiveLoaderBinary();
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									~ResourceInteractiveLoaderBinary();
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								};
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								class ResourceFormatLoaderBinary : public ResourceFormatLoader {
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								public:
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									virtual Ref<ResourceInteractiveLoader> load_interactive(const String &p_path, Error *r_error = NULL);
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									virtual void get_recognized_extensions_for_type(const String &p_type, List<String> *p_extensions) const;
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									virtual void get_recognized_extensions(List<String> *p_extensions) const;
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									virtual bool handles_type(const String &p_type) const;
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									virtual String get_resource_type(const String &p_path) const;
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									virtual void get_dependencies(const String &p_path, List<String> *p_dependencies, bool p_add_types = false);
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									virtual Error rename_dependencies(const String &p_path, const Map<String, String> &p_map);
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								};
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								class ResourceFormatSaverBinaryInstance {
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									String local_path;
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									bool relative_paths;
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									bool bundle_resources;
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									bool skip_editor;
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									bool big_endian;
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											2014-06-27 23:21:45 -03:00
										 
									 
								 
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									bool takeover_paths;
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									int bin_meta_idx;
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									FileAccess *f;
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									String magic;
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									Set<RES> resource_set;
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									Map<StringName, int> string_map;
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									Vector<StringName> strings;
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									Map<RES, int> external_resources;
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									List<RES> saved_resources;
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									struct Property {
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										int name_idx;
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										Variant value;
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										PropertyInfo pi;
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									};
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									struct ResourceData {
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										String type;
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										List<Property> properties;
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									};
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									void _pad_buffer(int p_bytes);
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									void write_variant(const Variant &p_property, const PropertyInfo &p_hint = PropertyInfo());
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									void _find_resources(const Variant &p_variant, bool p_main = false);
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									void save_unicode_string(const String &p_string);
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									int get_string_index(const String &p_string);
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								public:
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									Error save(const String &p_path, const RES &p_resource, uint32_t p_flags = 0);
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								};
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								class ResourceFormatSaverBinary : public ResourceFormatSaver {
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								public:
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									static ResourceFormatSaverBinary *singleton;
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									virtual Error save(const String &p_path, const RES &p_resource, uint32_t p_flags = 0);
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									virtual bool recognize(const RES &p_resource) const;
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									virtual void get_recognized_extensions(const RES &p_resource, List<String> *p_extensions) const;
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									ResourceFormatSaverBinary();
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								};
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								#endif // RESOURCE_FORMAT_BINARY_H
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