2017-10-26 03:39:41 +02:00
										 
									 
								 
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								/*************************************************************************/
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								/*  http_request.js                                                      */
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								/*************************************************************************/
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								/*                       This file is part of:                           */
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								/*                           GODOT ENGINE                                */
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								/*                    http://www.godotengine.org                         */
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								/*************************************************************************/
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											2018-01-01 14:40:08 +01:00
										 
									 
								 
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								/* Copyright (c) 2007-2018 Juan Linietsky, Ariel Manzur.                 */
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											2017-10-26 03:39:41 +02:00
										 
									 
								 
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								/*                                                                       */
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								/* Permission is hereby granted, free of charge, to any person obtaining */
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								/* a copy of this software and associated documentation files (the       */
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								/* "Software"), to deal in the Software without restriction, including   */
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								/* without limitation the rights to use, copy, modify, merge, publish,   */
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								/* distribute, sublicense, and/or sell copies of the Software, and to    */
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								/* permit persons to whom the Software is furnished to do so, subject to */
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								/* the following conditions:                                             */
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								/*                                                                       */
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								/* The above copyright notice and this permission notice shall be        */
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								/* included in all copies or substantial portions of the Software.       */
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								/*                                                                       */
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								/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,       */
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								/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF    */
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								/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
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								/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY  */
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								/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,  */
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								/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE     */
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								/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.                */
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								/*************************************************************************/
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								var GodotHTTPRequest = {
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									$GodotHTTPRequest: {
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										requests: [],
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										getUnusedRequestId: function() {
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											var idMax = GodotHTTPRequest.requests.length;
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											for (var potentialId = 0; potentialId < idMax; ++potentialId) {
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												if (GodotHTTPRequest.requests[potentialId] instanceof XMLHttpRequest) {
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													continue;
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												}
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												return potentialId;
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											}
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											GodotHTTPRequest.requests.push(null)
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											return idMax;
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										},
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										setupRequest: function(xhr) {
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											xhr.responseType = 'arraybuffer';
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										},
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									},
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									godot_xhr_new: function() {
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										var newId = GodotHTTPRequest.getUnusedRequestId();
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										GodotHTTPRequest.requests[newId] = new XMLHttpRequest;
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										GodotHTTPRequest.setupRequest(GodotHTTPRequest.requests[newId]);
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										return newId;
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									},
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									godot_xhr_reset: function(xhrId) {
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										GodotHTTPRequest.requests[xhrId] = new XMLHttpRequest;
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										GodotHTTPRequest.setupRequest(GodotHTTPRequest.requests[xhrId]);
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									},
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									godot_xhr_free: function(xhrId) {
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										GodotHTTPRequest.requests[xhrId].abort();
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										GodotHTTPRequest.requests[xhrId] = null;
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									},
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									godot_xhr_open: function(xhrId, method, url, user, password) {
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										user = user > 0 ? UTF8ToString(user) : null;
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										password = password > 0 ? UTF8ToString(password) : null;
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										GodotHTTPRequest.requests[xhrId].open(UTF8ToString(method), UTF8ToString(url), true, user, password);
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									},
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									godot_xhr_set_request_header: function(xhrId, header, value) {
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										GodotHTTPRequest.requests[xhrId].setRequestHeader(UTF8ToString(header), UTF8ToString(value));
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									},
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									godot_xhr_send_null: function(xhrId) {
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										GodotHTTPRequest.requests[xhrId].send();
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									},
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									godot_xhr_send_string: function(xhrId, strPtr) {
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										if (!strPtr) {
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											Module.printErr("Failed to send string per XHR: null pointer");
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											return;
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										}
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										GodotHTTPRequest.requests[xhrId].send(UTF8ToString(strPtr));
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									},
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									godot_xhr_send_data: function(xhrId, ptr, len) {
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										if (!ptr) {
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											Module.printErr("Failed to send data per XHR: null pointer");
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											return;
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										}
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										if (len < 0) {
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											Module.printErr("Failed to send data per XHR: buffer length less than 0");
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											return;
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										}
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										GodotHTTPRequest.requests[xhrId].send(HEAPU8.subarray(ptr, ptr + len));
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									},
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									godot_xhr_abort: function(xhrId) {
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										GodotHTTPRequest.requests[xhrId].abort();
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									},
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									godot_xhr_get_status: function(xhrId) {
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										return GodotHTTPRequest.requests[xhrId].status;
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									},
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									godot_xhr_get_ready_state: function(xhrId) {
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										return GodotHTTPRequest.requests[xhrId].readyState;
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									},
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									godot_xhr_get_response_headers_length: function(xhrId) {
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										var headers = GodotHTTPRequest.requests[xhrId].getAllResponseHeaders();
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										return headers === null ? 0 : lengthBytesUTF8(headers);
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									},
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									godot_xhr_get_response_headers: function(xhrId, dst, len) {
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										var str = GodotHTTPRequest.requests[xhrId].getAllResponseHeaders();
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										if (str === null)
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											return;
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										var buf = new Uint8Array(len + 1);
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										stringToUTF8Array(str, buf, 0, buf.length);
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										buf = buf.subarray(0, -1);
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										HEAPU8.set(buf, dst);
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									},
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									godot_xhr_get_response_length: function(xhrId) {
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										var body = GodotHTTPRequest.requests[xhrId].response;
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										return body === null ? 0 : body.byteLength;
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									},
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									godot_xhr_get_response: function(xhrId, dst, len) {
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										var buf = GodotHTTPRequest.requests[xhrId].response;
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										if (buf === null)
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											return;
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										buf = new Uint8Array(buf).subarray(0, len);
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										HEAPU8.set(buf, dst);
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									},
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								};
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								autoAddDeps(GodotHTTPRequest, "$GodotHTTPRequest");
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								mergeInto(LibraryManager.library, GodotHTTPRequest);
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